Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 13:45:41 Player: alexustasu Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3620) 3620 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9475 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 188/300 Energy 69/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- IFF Parser Advanced Recoil Stabilizer Remote Force Field Tesla Rifle Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Energy Well Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Plasma Rifle Thermic Laser Force Rifle Shock Maul > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Weight Redist. System Enhanced Optical Array Energy Filter High-powered Shock Rifle Tesla Rifle Heavy Laser Gatling Laser Gatling Laser Gatling Laser Improved Spread Laser Coil Gun Improved Heavy Machine Gun Precision Grenade Launcher [Rating: 84] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Target Analyzer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Coil Gun Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . . 1 1 . . . Utility 5 | . . . 1 1 . . 1 . . . 2 Weapon 2 | . . 1 1 . . . . . . . . Parts Attached 146 | 6 6 11 20 36 4 . 16 27 12 2 6 Power 16 | 1 . 1 2 4 . . 1 5 1 . 1 Engine 8 | 1 . 1 . 4 . . . 1 1 . . Core 7 | . . . 2 . . . 1 4 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 45 | 2 . 5 5 9 2 . 6 11 3 . 2 Treads 2 | . . . . . . . . . 1 . 1 Leg 24 | 2 . 5 5 5 1 . . 4 2 . . Wheel . | . . . . . . . . . . . . Hover 16 | . . . . 4 1 . 6 4 . . 1 Flight 3 | . . . . . . . . 3 . . . Utility 37 | 1 3 1 2 12 . . 2 10 3 . 3 Device 23 | . 2 1 2 6 . . 1 6 3 . 2 Storage 5 | 1 1 . . 2 . . . 1 . . . Processor 6 | . . . . 1 . . 1 3 . . 1 Hackware . | . . . . . . . . . . . . Protection 3 | . . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 3 4 11 11 2 . 7 1 5 2 . Energy Gun 33 | 1 2 4 7 8 2 . 4 1 2 2 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | 1 1 . 3 1 . . 1 . 3 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 4 . . 3 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . 4 . . Parts Lost 57 | . . 2 5 2 2 . . 12 22 . 12 Power 6 | . . . . . . . . 1 4 . 1 Propulsion 18 | . . 1 . . 2 . . 5 8 . 2 Utility 11 | . . . . 1 . . . 2 3 . 5 Weapon 22 | . . 1 5 1 . . . 4 7 . 4 Highest Loss Streak 12 | . . 1 2 1 2 . . 5 7 . 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 11 | 1 6 9 9 10 14 15 14 14 13 7 6 Power . | . 1 1 1 . . . . . . . . Propulsion 1 | 1 2 1 2 1 1 2 1 . . . . Utility 4 | . 1 2 1 3 5 6 4 4 5 4 3 Weapon 5 | . 1 3 3 4 7 7 7 8 7 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 2 2 . 5 1 . 5 7 . . 5 Power 4 | . . . . 1 . . . 3 . . . Propulsion 5 | . 2 1 . 1 . . 1 . . . . Utility 12 | . . 1 . 2 . . 3 4 . . 2 Weapon 5 | . . . . 1 1 . 1 . . . 2 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 90 99 97 99 94 100 96 92 79 51 54 Engine 4 | . 14 11 . 5 7 7 5 . 2 . . Core 3 | . . . 8 1 . . . 10 3 . . Leg 12 | . 28 32 26 23 4 7 5 2 8 . . Hover 11 | . . . . 6 25 23 24 23 8 . 2 Device 14 | . 5 11 17 16 23 23 20 15 10 11 13 Storage 6 | . 14 11 9 7 7 7 6 5 5 5 4 Processor 5 | . . . . . . . 5 6 11 11 10 Energy Gun 20 | . 4 32 27 28 25 30 21 17 14 16 12 Ballistic Gun 3 | . 23 . 5 1 . . . . 3 . . Impact Weapon 1 | . . . . . . . 4 3 . 4 4 Peak Build Rating 84 | 6 8 12 31 49 50 46 65 84 76 41 72 Average Rating 48 | 3 6 11 23 40 44 46 57 76 61 40 50 On Entrance 33 | . 6 8 12 31 49 46 46 65 76 23 41 Avg Prop Armor Cover (%) 8 | . . . . 13 6 6 10 4 10 . 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 12 17 23 29 46 46 46 49 66 61 37 50 Greatest Support 67 | 20 20 30 51 61 45 34 56 67 52 3 30 Greatest Overweight (x) 12 | 1 . . 1 4 1 1 1 1 10 12 12 Average Overweight (x) . | . . . . . . 1 . . 1 12 2 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 15 15 15 15 15 15 13 Most Carried 15 | 4 10 10 10 14 15 15 15 15 15 10 9 Average Carried 11 | 1 6 9 9 10 14 15 14 14 13 7 6 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 10 8 14 15 15 15 15 11 7 5 Class Distribution -------------------- 35% | Skirmisher 28% | Gunner 12% | Scavenger-Gunner 10% | Scavenger-Skirmisher 7% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Skirmisher | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 2775 | 260 136 150 335 478 71 10 230 463 642 . . Remotely . | . . . . . . . . . . . . Salvage Created 4058 | . 171 422 518 672 49 . 293 1011 922 . . Parts 147 | . 8 18 25 33 5 . 16 21 21 . . Haulers Intercepted 9 | . 1 2 1 3 . . . 2 . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 14 1 . . 14 . . Prevented 6 | . . . . . . 4 . . 2 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 73 | . 3 7 7 11 2 . 8 14 21 . . Guns 54 | . 3 5 5 11 2 . 7 11 10 . . AOE 10 | . . 1 . . . . . . 9 . . Classes Destroyed 11 | . 2 3 3 1 . . . 1 1 . . Worker 2 | . . . 1 1 . . . . . . . Builder 3 | . . . 1 . . . . 2 . . . Hauler 9 | . 1 2 1 3 . . . 2 . . . Watcher 4 | . . 1 1 . . . 1 1 . . . Swarmer 12 | . . 1 . . 2 . 6 1 2 . . Grunt 37 | . 3 3 5 9 . . . 7 10 . . Brawler 1 | . . . . . . . . 1 . . . Duelist 3 | . . . 1 . . . . 1 1 . . Sentry 9 | . . 3 1 1 . . 1 1 2 . . Programmer 5 | . . . . 1 . . 1 3 . . . Savage 3 | . . . . . . . . . 3 . . Butcher 2 | . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 6 | . 1 3 2 2 2 . 4 6 5 . . Combat Bots Only 6 | . 1 2 1 2 2 . 4 6 5 . . Max Kills in Single Turn 3 | . 1 1 2 1 1 . 2 1 3 . . Gunslinging 1 | . . . . . . . 1 . 1 . . Exploded 3 | . . 1 . . . . . . 3 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 642 | . 38 32 39 92 23 . 17 107 136 . 158 Missed 186 | . 10 11 8 37 4 . 5 29 36 . 46 Hits 456 | . 28 21 31 55 19 . 12 78 100 . 112 Melee 6 | . . . 1 . . . . 5 . . . Projectile 450 | . 28 21 30 55 19 . 12 73 100 . 112 AOE 1 | . . 1 . . . . . . . . . Critical Strikes 19 | . 1 2 1 2 . . 1 2 6 . 4 Part Disruptions 2 | . . . . 2 . . . . . . . Damage Taken 8694 | . 339 469 658 831 293 . 184 1516 2336 . 2068 Core 2309 | . 79 68 166 38 29 . 30 152 587 . 1160 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 68 83 69 . . 90 96 . . 26 . Volleys Fired 204 | . 29 26 26 33 6 . 10 36 35 . 3 Largest 4 | . 2 3 4 4 3 . 4 4 4 . 3 Hottest 320 | . 40 161 200 249 187 . 320 315 265 . 220 Shots Fired 646 | . 58 78 83 121 18 . 33 128 118 1 8 Gun 634 | . 58 78 83 121 18 . 33 128 106 1 8 Cannon . | . . . . . . . . . . . . Launcher 12 | . . . . . . . . . 12 . . Special . | . . . . . . . . . . . . Kinetic 132 | . 58 . 17 16 . . . 19 22 . . Thermal 447 | . . 78 28 96 18 . 33 109 80 . 5 Explosive 12 | . . . . . . . . . 12 . . Electromagnetic 55 | . . . 38 9 . . . . 4 1 3 Robot Hit Streak 29 | . 6 14 9 14 2 . 8 29 9 . 6 Robot Miss Streak 7 | . 7 4 4 3 6 . 3 4 5 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . . 1 1 . . 2 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 1 . . Shots Hit Robots 433 | . 33 50 51 73 7 . 26 102 85 . 6 Core Hits 242 | . 11 16 19 30 4 . 24 51 81 . 6 Critical Kills 2 | . . . . . . . . 1 1 . . Critical Parts Destroyed 3 | . . . . . . . . 2 1 . . Critical Strikes 23 | . . 2 3 2 . . 2 7 7 . . Burn 15 | . . 2 1 2 . . 2 4 4 . . Destroy 4 | . . . . . . . . 2 2 . . Corrupt 3 | . . . 2 . . . . . 1 . . Smash 1 | . . . . . . . . 1 . . . Melee Attacks 69 | . . . . 3 . . 12 46 2 . 6 Impact 66 | . . . . . . . 12 46 2 . 6 Slashing 3 | . . . . 3 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9639 | . 346 635 1020 1371 143 . 594 2700 2703 . 127 Guns 8223 | . 346 635 904 1370 143 . 594 2353 1751 . 127 Cannons . | . . . . . . . . . . . . Explosions 1063 | . . . 111 . . . . . 952 . . Melee 347 | . . . . . . . . 347 . . . Ramming 6 | . . . 5 1 . . . . . . . Kinetic 1264 | . 346 . 182 153 . . . 324 259 . . Thermal 6430 | . . 635 383 1108 143 . 594 2029 1454 . 84 Explosive 952 | . . . . . . . . . 952 . . Electromagnetic 640 | . . . 450 109 . . . . 38 . 43 Impact 347 | . . . . . . . . 347 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . . . . 1 1 1 2 20 24 24 . Average Corruption 13 | . . . . 1 1 1 1 9 20 24 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 134 | . . . . 3 2 2 . 21 97 9 . Message Errors 30 | . . . . 1 1 1 . 4 21 2 . Matter Fused 33 | . . . . 1 . . . 6 24 2 . Heat Flow Errors 17 | . . . . . . . . 2 14 1 . Energy Discharges 18 | . . . . . 1 1 . 1 12 3 . Parts Rejected 2 | . . . . . . . . . 2 . . Data Loss (minor) 18 | . . . . 1 . . . 5 12 . . Data Loss (major) 5 | . . . . . . . . 1 4 . . Misfires 5 | . . . . . . . . . 4 1 . Alerts 3 | . . . . . . . . 1 2 . . Weapon Failures 3 | . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 225 | . . . 25 . . . . 200 . . . Projectiles . | . . . . . . . . . . . . Explosions 25 | . . . 25 . . . . . . . . Melee 200 | . . . . . . . . 200 . . . Knockbacks 2 | . . . . . . . . 2 . . . Impact 2 | . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . 54 . . . . . 114 . . Shots 5 | . . . 1 . . . . . 4 . . Rammed 1 | . . . . . . . . . 1 . . Targets Rammed 3 | . . . 1 1 . . . . 1 . . Kicked 2 | . . . 1 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 822 | . 25 279 552 199 199 . 249 595 822 210 322 Average Temperature 157 | . 11 77 195 110 135 . 115 205 191 110 194 Received Heat Transfer 1851 | . 189 165 279 441 . . . 165 381 . 231 Effects 63 | . . . 9 . . . . 18 35 1 . Shutdowns 14 | . . . 1 . . . . 3 10 . . Energy Bleed 8 | . . . . . . . . 2 6 . . Interference 11 | . . . . . . . . 9 1 1 . Matter Decay 2 | . . . 1 . . . . 1 . . . Short Circuit 5 | . . . 2 . . . . 1 2 . . Damage (minor) 6 | . . . . . . . . 2 4 . . Damage (major) 14 | . . . 4 . . . . . 10 . . Damage (core) 3 | . . . 1 . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 5 | . . . 1 . . . . 4 . . . Impact Corruptions 4 | . . . . . . . . 4 . . . Robots Melted 9 | . . 1 1 . . . 1 4 2 . . Combat Hostiles 8 | . . 1 1 . . . 1 3 2 . . Parts Melted 40 | . . 6 3 6 . . 3 17 5 . . Heat Transferred 13788 | . . 1698 855 2331 296 . 1330 4011 3067 . 200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 . . 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 175 | . 45 48 66 154 . . 175 171 . . 30 Initial 66 | . . . 9 25 . . . 66 . . . Average 46 | . 11 15 22 60 . . 47 91 . . . Influence Increases 2298 | . 107 233 255 390 80 . 294 564 335 . 40 Destroy 0b10 Robot/C 1340 | . 60 140 140 220 40 . 160 280 300 . . Destroy 0b10 Robot/NC 90 | . 5 15 20 20 . . 5 25 . . . Destroy Leader 276 | . 12 46 24 56 10 . 42 66 20 . . Disable Machine 45 | . . . 30 15 . . . . . . . Destroy Structure 127 | . . 2 11 4 . . 12 88 . . 10 Partial Spotted 45 | . . . . . . . 45 . . . . Lose Combat Pursuer 375 | . 30 30 30 75 30 . 30 105 15 . 30 Influence Decreases 2278 | . 107 211 219 377 151 . 158 612 416 7 20 Entered New Map 179 | . . . 13 33 27 . . 70 34 2 . Time Decay 1719 | . 107 191 156 324 104 . 158 422 232 5 20 Lost Part 380 | . . 20 50 20 20 . . 120 150 . . Squads Dispatched 10 | . . 1 . 6 . . 1 2 . . . Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . 2 . . 1 1 . . . Reinforcement 3 | . . 1 . 1 . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 8 | . 2 1 2 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 10 14 16 19 4 . 11 29 29 . 15 Peak Tracking Total 13 | . 4 4 5 4 2 . 5 11 7 . 13 Tactical Retreats 19 | . 2 1 2 4 1 . 2 5 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 7 | . . . 2 1 . . 1 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 3 | . . . 2 1 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 5 | . . . . 1 1 1 2 . . . . Terminals 2 | . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 9 | . . . . 4 1 1 3 . . . . Successful 5 | . . . . 1 1 1 2 . . . . Failed 4 | . . . . 3 . . 1 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 6 | . . . . 4 . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . . 1 1 1 1 . . . . Record 2 | . . . . 1 . . 1 . . . . Open Door 2 | . . . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Active Infowar (turns) 5544 | . 70 112 436 689 452 310 677 828 1762 . 208 Optics 144 | . . . . . . . . . . . 144 Sensors 2156 | . . . . . . . . 396 1760 . . IFF 2 | . . . . . . . . . 2 . . Terrain 865 | . . . 436 429 . . . . . . . Structural 2131 | . . . . 260 452 310 677 432 . . . Seismic 182 | . 70 112 . . . . . . . . . T.N.C. 30 | . . . . 30 . . . . . . . Jamming 153 | . . . . . . . . . . . 153 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 7584 | 67 428 556 437 1068 452 310 677 1033 1974 219 363 Spaces Moved 4952 | 54 255 269 219 748 494 255 545 1010 897 34 172 Core 144 | 21 . . . . . . . . 1 34 88 Treads 19 | . . . . . . . . . . . 19 Legs 1542 | 33 255 269 219 434 1 . . . 331 . . Wheels . | . . . . . . . . . . . . Hover 3247 | . . . . 314 493 255 545 1010 565 . 65 Flight . | . . . . . . . . . . . . Fastest Speed 44 | 50 120 120 120 48 48 122 44 44 115 650 50 Average Speed 114 | 101 120 120 124 99 84 122 80 56 186 650 175 Slowest Speed 650 | 190 120 120 190 330 190 122 132 131 550 650 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 32 33 21 22 77 34 15 31 90 7 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 6 | . . . . . 3 1 . . 2 . . Spaces Dug 61 | . . . . . . . 12 42 1 . 6 Terrain Destroyed 167 | . . . 9 . . . 12 42 98 . 6 Melee 61 | . . . . . . . 12 42 1 . 6 Projectile 2 | . . . . . . . . . 2 . . AOE 104 | . . . 9 . . . . . 95 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total 6311 | 63 324 448 329 1000 515 254 738 1296 1095 37 212 Wait 630 | . 24 124 31 100 1 . 98 104 126 . 22 Move 4942 | 53 254 268 218 747 493 254 544 1009 897 33 172 Hop . | . . . . . . . . . . . . Pick Up 98 | 4 6 7 9 24 5 . 12 22 7 . 2 Fast Attach 56 | 6 3 . 7 12 2 . 6 11 4 . 5 Attach 46 | . . 4 7 3 2 . 2 13 10 4 1 Detach 20 | . 2 . 4 6 2 . 3 2 . . 1 Swap 103 | . 3 10 11 30 . . 16 21 12 . . Drop 123 | . 3 9 15 41 4 . 22 27 2 . . Fire 204 | . 29 26 26 33 6 . 10 36 35 . 3 Melee 69 | . . . . 3 . . 12 46 2 . 6 Ram . | . . . . . . . . . . . . Kick 2 | . . . 1 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 13 5 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 993 | -9/Materials | Build established: Scavenger-Gunner 1026 | -9/Materials | Discovered new exit (range 7) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1432 | -8/Materials | Discovered new exit (range 8) 1489 | -8/Materials | Entered Factory 1489 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1808 | -7/Factory | Build established: Tank 2031 | -7/Factory | Garrison activated, responded to threat 2196 | -7/Factory | Build established: Gunner 2415 | -7/Factory | Discovered new exit (range 15) 2450 | -7/Factory | Allied Derelicts emerged from ambush trap array 2557 | -7/Factory | Entered Lower Caves 2607 | -7/Lower Caves | Build established: Skirmisher 2613 | -7/Lower Caves | Encountered a Warlord checkpoint 2978 | -7/Lower Caves | Discovered new exit (range 16) 3009 | -7/Lower Caves | Entered another Lower Caves area 3250 | -7/Lower Caves | Learned location of 1 exit from Factory 3305 | -7/Lower Caves | Discovered new exit (range 12) 3319 | -7/Lower Caves | Entered Factory 3319 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3320 | -6/Factory | Identified exit to Lower Caves 3903 | -6/Factory | Build established: Gunner 3987 | -6/Factory | Discovered new exit (range 11) 3996 | -6/Factory | Entered another Factory area 3996 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4543 | -5/Factory | Lost 5 parts (1p2n1u1w) 4614 | -5/Factory | System corruption reached 10% 5016 | -5/Factory | Discovered new exit (range 12) 5028 | -5/Factory | Identified exit to Upper Caves 5029 | -5/Factory | Entered Upper Caves 5031 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5032 | -5/Upper Caves | Build established: Skirmisher 5132 | -5/Upper Caves | Learned 8 Factory zone layouts 5192 | -5/Upper Caves | Attacked by a faux Warlord 5224 | -5/Upper Caves | Core integrity fell below 50% 5255 | -5/Upper Caves | Lost 3 parts (1n2w) 5486 | -5/Upper Caves | Encountered a Warlord checkpoint 5489 | -5/Upper Caves | Build established: Scavenger-Skirmisher 5912 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6007 | -5/Upper Caves | Lost 7 parts (2p5n) 6312 | -5/Upper Caves | Build established: Skirmisher 6496 | -5/Upper Caves | Lost 5 parts (2p1u2w) 6984 | -5/Upper Caves | Discovered new exit (range 7) 6997 | -5/Upper Caves | Learned 12 Factory zone layouts 6997 | -5/Upper Caves | Identified exit to Upper Caves 7003 | -5/Upper Caves | Entered another Upper Caves area 7033 | -5/Upper Caves | Lost 6 parts (2n1u3w) 7196 | -5/Upper Caves | Discovered new exit (range 5) 7222 | -5/Upper Caves | Entered Factory 7222 | -4/Factory | Evolved 2 slots: Utility x2 7223 | -4/Factory | Identified exit to Research 7301 | -4/Factory | Build established: Gunner 7542 | -4/Factory | Core integrity fell below 50% 7563 | -4/Factory | Spotted B-86 Titan 7569 | -4/Factory | Core integrity fell below 20% 7576 | -4/Factory | Spotted B-86 Titan 7582 | -4/Factory | Lost 12 parts (1p2n5u4w) 7585 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Shock Maul destroyed. Imp. Gyrokinetic Inverter destroyed. Matter Pump disabled. ALERT: Security rotation in progress. Matter Pump disabled. Slug penetrates Matter Pump. Slug penetrates Wall. W-44 Eye sends out distress signal. A-15 Conveyor collects Unknown Device. K-01 Serf collects debris. Slug penetrates Matter Pump. Matter Pump disabled. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. 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""" """ """ ################????? | | ????????""! """ """ """ # #?????? | | ???????""F p# #?????? | | ????????" ! """ """ """h ; #?????? | | ????????????""" """ """ + #?????? | | ###?????????????"" """ "%% # #?????? | | ?# ??????????? # #?????? | | ?# ????????? ###########"########## | | ?# ?????????######## " T | | ## ????????????????# # ! | | # ????????????????#### """ """ """ """ "" | | ###???????????????????# """ """ """ """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 130 Energy Generation 33 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 56 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 1 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed CompanionFlyingLauncher Manual? 0 Play Time 02:07:42 Cumulative 41.3 hours Start 2026.03.02 @ 11:22:07 End 2026.03.02 @ 13:45:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/CogWide Map View 77x35 Zoom Use 42% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1f16a6f-9569-4917-8bb2-a3c1d3d82118