Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.28 @ 07:11:04 Player: Delta Epsilon Result: Destroyed by PX-35QSFJ3H80 with Compact Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (252) 1260 Value Destroyed (9434) 9434 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1363) 1363 TOTAL SCORE: 21337 Bonus ------- High Alert Combat Kills 626 Follower Combat Kills 204 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -1367 Cogmind --------- Core Integrity 0/1450 Matter 105/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Heavy Armor Plating Improved Arc Projector Hardcell Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Machine Analyzer Enhanced Optical Array Improved Target Analyzer Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Advanced Drone Bay > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Angular Momentum Engine Armored Heavy Treads Carbon-fiber Leg Armored Huge Wheel Nuclear Pulse Array Large Storage Unit High-capacity Matter Pod Matter Filter Kinecellerator Improved Focal Shield Improved Shield Generator Hacking Drone Bay Tri-rail Accelerator Improved Proton Missile Launcher Heavy Shock Bomb Launcher Heavy Missile Launcher Tiamat Missile Launcher Heavy Mace Great Maul [Rating: 107] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Field Propulsion Array Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Tri-rail Accelerator Energy Gun Zionite Phaser-S Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Tri-rail Accelerator Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . . . . . 1 . . . . . . . . . . 2 . Utility 10 | . . . 2 1 2 . . . . 1 . . . . . 2 . . 1 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 322 | 8 11 9 16 21 65 3 3 2 10 5 8 7 6 34 . 32 6 33 22 19 2 . Power 27 | 1 2 2 1 2 6 . . . 1 2 . . . 2 . 2 . 4 1 1 . . Engine 10 | 1 1 2 1 1 2 . . . . 1 . . . . . . . 1 . . . . Core 10 | . 1 . . 1 2 . . . . . . . . . . 2 . 3 1 . . . Reactor 7 | . . . . . 2 . . . 1 1 . . . 2 . . . . . 1 . . Propulsion 74 | 2 1 2 5 5 20 . . . 3 2 1 . . 7 . 7 . 4 6 7 2 . Treads 20 | 2 1 . 3 3 4 . . . . . . . . . . 2 . 3 1 1 . . Leg 24 | . . . . 2 6 . . . 3 2 1 . . 4 . 4 . . 2 . . . Wheel 23 | . . 2 2 . 10 . . . . . . . . 2 . 1 . 1 1 4 . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . 2 2 2 . Utility 107 | 2 2 1 7 4 14 . 1 . 3 . 1 7 2 13 . 18 4 15 6 7 . . Device 59 | 1 . 1 3 1 10 . . . 2 . 1 2 1 6 . 8 3 12 4 4 . . Storage 11 | 1 2 . . . . . . . . . . 2 1 1 . 1 . . 1 2 . . Processor 13 | . . . 3 2 1 . 1 . . . . 1 . . . 2 . 3 . . . . Hackware 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Protection 22 | . . . 1 1 2 . . . 1 . . 1 . 6 . 7 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 3 6 4 3 10 25 3 2 2 3 1 6 . 4 12 . 5 2 10 9 4 . . Energy Gun 14 | 1 . . . 4 3 . . . . . . . . 6 . . . . . . . . Energy Cannon 5 | . . . . . 1 . . . 1 . . . . 1 . . . . 2 . . . Ballistic Gun 22 | 2 4 1 3 3 7 . . . . . . . . . . . . . 1 1 . . Ballistic Cannon 34 | . 2 3 . . 7 2 1 2 1 1 3 . 2 . . 1 . 5 2 2 . . Launcher 24 | . . . . 2 3 . 1 . 1 . 3 . . 4 . 2 2 2 3 1 . . Special Weapon 3 | . . . . . . 1 . . . . . . 1 1 . . . . . . . . Impact Weapon 11 | . . . . . 4 . . . . . . . 1 . . 2 . 3 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 1 11 1 . . 3 1 . . . 11 . 1 1 . 2 3 1 . Corrupted Parts 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . System Corruption 6 | . . 1 . . . . . . 5 . . . . . . . . . . . . . Parts Lost 88 | . . 6 6 1 16 1 . . 3 . 3 . . 5 . 8 1 10 19 5 2 2 Power 11 | . . 1 2 . 2 . . . . . . . . . . 1 . 2 2 1 . . Propulsion 22 | . . 2 1 . 7 . . . . . . . . 1 . 1 . 2 4 1 2 1 Utility 39 | . . 1 3 1 2 1 . . 3 . 3 . . 3 . 5 1 6 7 2 . 1 Weapon 16 | . . 2 . . 5 . . . . . . . . 1 . 1 . . 6 1 . . Highest Loss Streak 15 | . . 6 4 1 8 1 . . 2 . 1 . . 3 . 5 1 2 15 2 2 2 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Average Slot Usage (%) 83 | . 98 83 93 91 81 86 91 81 93 93 79 83 86 85 93 87 87 73 74 45 12 6 Engine 1 | . 8 7 10 5 1 . . . . 1 . . . . . . . . . . . . Core 1 | . 5 3 . . . . . . . . . . . . . 1 5 4 8 . . . Reactor 2 | . . . . . 3 7 7 7 7 4 6 6 6 6 6 3 . . . 3 . . Treads 7 | . 28 6 19 22 4 7 7 7 2 . . . . . . 2 11 10 4 1 . . Leg 9 | . . . . 2 10 . . . 14 26 26 26 26 20 26 16 . . . . . . Wheel 1 | . . 14 2 . 3 7 7 7 2 . . . . 2 . . . . 4 3 . . Device 16 | . 14 9 11 5 9 23 23 23 22 20 15 19 20 18 20 20 22 19 12 10 . . Storage 7 | . 13 14 11 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 8 . . . Processor 12 | . . . 10 22 19 15 22 23 15 13 10 6 6 6 6 14 17 18 24 13 4 3 Hackware 1 | . . . . . 2 . . . . . . 5 6 6 6 3 . . . . . . Protection 4 | . . . 6 3 4 5 . . 4 6 3 4 6 7 6 7 10 5 3 . . . Energy Gun 1 | . . . . 4 . . . . . . . . . 3 13 3 . . . . . . Ballistic Gun 2 | . 14 7 10 7 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 13 19 11 5 6 8 14 5 9 12 9 6 5 1 . 2 . 3 3 4 . . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 127 | 12 32 34 37 39 67 67 64 64 67 67 66 75 78 78 61 121 122 121 127 126 . . Greatest Support 120 | 40 40 40 40 84 84 28 28 28 76 96 96 96 96 104 104 120 120 120 60 64 30 7 Greatest Overweight (x) 10 | 2 . 8 2 1 5 2 2 2 2 . . . . 2 . 1 1 3 4 10 . . Average Overweight (x) . | . . 1 . . 1 1 2 1 . . . . . . . . . . 2 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 15 15 15 25 25 25 25 25 5 5 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 25 25 22 9 5 5 Most Carried 25 | 1 9 10 15 15 15 15 14 15 15 15 15 15 15 15 15 21 21 25 25 9 5 5 Average Carried 14 | . 6 7 11 12 13 14 14 14 14 14 14 14 14 14 15 15 20 22 18 4 4 4 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 5 5 5 5 Final Carried 21 | 1 8 10 12 15 14 14 14 14 15 14 15 15 15 15 15 21 19 21 4 5 4 5 Class Distribution -------------------- 45% | Mutant 37% | Scavenger-Mutant 11% | Derelict-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Sprinter | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Matter Collected 9716 | 258 548 400 836 471 1069 67 102 . 365 . 449 138 60 441 . 1739 709 1404 580 . . 80 Remotely 1750 | . . . 13 . 214 67 102 . 365 . 113 . . . . . 572 304 . . . . Salvage Created 9028 | 104 671 115 676 503 1124 42 112 . 290 . 375 32 . 332 51 1794 934 1200 622 51 . . Parts 417 | 9 47 7 41 37 41 7 8 . 6 . 17 . . 17 1 89 2 58 26 4 . . Haulers Intercepted 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 2 . 1 . . . . . . . . . . . . 4 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . 7 7 . 22 . 12 2 3 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Combat Hostiles Destroyed 198 | . 16 15 11 14 25 3 5 . 11 . 19 1 . 12 1 30 5 22 5 3 . . Melee 5 | . . . . . 2 . . . . . . . . . . 1 . 2 . . . . Guns 39 | . 10 3 5 6 7 . . . . . . . . 3 1 3 . . 1 . . . Cannons 107 | . 6 12 6 4 9 3 2 . 8 . 11 1 . 5 . 22 . 13 3 2 . . AOE 43 | . . . . 4 6 . 3 . 3 . 8 . . 3 . 4 5 6 . 1 . . Classes Destroyed 19 | 2 4 2 2 2 2 . . . . . 2 . . 1 . 1 1 . . . . . Worker 9 | . . . . 4 . . . . . . . . . . . 3 . 2 . . . . Builder 12 | . . . 1 1 4 . . . . . . . . . . 3 . 2 1 . . . Tunneler 5 | 1 . . 1 . . . . . . . . . . . . 2 . 1 . . . . Hauler 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . Recycler 15 | 1 1 . . . 3 . . . . . . . . . . 4 . 4 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 13 | . 3 . 5 . . . . . . . . . . . . 2 . 1 2 . . . Swarmer 45 | . 6 3 3 7 2 3 . . 3 . 11 . . . . . . 5 . 2 . . Grunt 56 | . 10 2 5 3 14 . 4 . 6 . 3 . . . 1 8 . . . . . . Brawler 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . Duelist 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . Sentry 20 | . . . 3 3 6 . . . 1 . 1 1 . . . 2 . 3 . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . 1 . . 1 . . . 2 . . . . 3 . 3 3 . . . Programmer 30 | . . . . . 2 . . . 1 . . . . . . 13 . 11 2 1 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 8 | . . . . . . . . . . . . . . 8 . . . . . . . . Assembled 11 | . . 8 . . . . . . . . . . . 3 . . . . . . . . Thug 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 6 4 5 6 3 4 . 4 . 7 1 . 3 1 7 3 5 3 2 . . Combat Bots Only 7 | . 3 6 4 4 3 3 4 . 4 . 7 1 . 3 1 6 3 4 2 2 . . Max Kills in Single Turn 5 | 1 2 1 1 3 3 1 2 . 2 . 3 1 . 1 1 2 1 5 1 2 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 2 . 2 . 2 . 3 . . 1 . 2 1 4 . 1 . . Melee 1 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Damage Taken 19865 | . 472 765 861 445 2231 159 218 . 714 . 971 51 86 1487 . 2191 361 3121 3150 891 232 1459 Core 4554 | . 22 207 162 32 501 . 45 . 67 . 99 6 . 106 . 243 . 416 839 323 115 1371 Absorbed by Shields 1142 | . . . 75 . . . . . . . . . . 346 . 374 . 47 300 . . . Regen/Repaired (Parts) 761 | . . . . . . . . . . . . . 342 . . 419 . . . . . . Core Remaining (%) 53 | 100 . 8 59 94 . . . . 12 . . . . . 75 . . 34 27 75 . . Volleys Fired 709 | 5 44 51 55 38 64 12 6 . 24 . 32 6 8 45 1 108 21 116 62 11 . . Largest 2 | 2 2 2 2 2 2 2 2 . 2 . 2 1 1 2 2 2 2 1 2 2 . . Hottest 131 | 40 70 79 79 90 93 80 80 . 130 . 80 60 60 120 120 120 85 60 131 105 . . Shots Fired 996 | 10 88 76 103 70 101 19 12 . 45 . 48 6 8 55 2 132 38 103 67 13 . . Gun 297 | 10 58 10 40 48 54 . . . . . . . . 20 2 44 . . 11 . . . Cannon 601 | . 30 66 63 17 40 15 10 . 41 . 43 6 5 25 . 77 . 96 56 11 . . Launcher 90 | . . . . 5 7 . 2 . 4 . 5 . . 9 . 11 38 7 . 2 . . Special 8 | . . . . . . 4 . . . . . . 3 1 . . . . . . . . Kinetic 776 | 10 88 76 103 50 80 15 10 . 34 . 43 6 5 25 . 77 . 96 47 11 . . Thermal 55 | . . . . . 5 . . . 7 . . . . . 1 22 . . 20 . . . Explosive 80 | . . . . 5 7 . 2 . 4 . 5 . . 5 . 11 38 1 . 2 . . Electromagnetic 34 | . . . . 15 9 . . . . . . . . 4 . . . 6 . . . . Phasic 43 | . . . . . . . . . . . . . . 20 1 22 . . . . . . Robot Hit Streak 25 | 6 8 5 14 10 20 8 4 . 12 . 8 6 3 7 1 12 25 17 21 5 . . Robot Miss Streak 6 | 1 5 3 3 2 6 2 3 . 2 . 3 2 3 4 1 4 2 5 6 1 . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Secondary Targets 7 | . 5 . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 700 | 9 55 47 64 48 90 6 8 . 31 . 34 4 4 31 1 106 33 67 52 10 . . Core Hits 418 | 4 24 23 28 32 55 2 9 . 18 . 27 2 2 24 1 77 12 46 28 3 . 1 Critical Kills 7 | . . . . 1 1 . . . . . . . . . . 1 . 1 3 . . . Critical Parts Destroyed 4 | . . . . . 1 . . . . . . . . . . . . 3 . . . . Critical Strikes 44 | . 1 . 2 1 3 . . . 2 . 1 . . 1 . 9 . 15 7 2 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Destroy 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Blast 32 | . 1 . 2 . 1 . . . 2 . 1 . . 1 . 7 . 11 4 2 . . Smash 7 | . . . . . 2 . . . . . . . . . . 1 . 4 . . . . Intensify 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 38 | . . . . . 9 . . . . . . . 1 . . 2 . 22 4 . . . Impact 38 | . . . . . 9 . . . . . . . 1 . . 2 . 22 4 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 2 . . . . . . . . . . 1 . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32278 | 93 924 824 1300 1371 3726 293 589 . 1664 . 1937 224 151 1754 27 5797 4204 4694 2086 579 . 41 Guns 4009 | 93 540 75 392 636 916 . . . . . . . . 165 27 924 . . 241 . . . Cannons 17375 | . 384 745 908 286 1251 293 254 . 1083 . 1171 224 151 1170 . 4141 . 3210 1716 388 . . Explosions 9728 | . . . . 449 1128 . 335 . 581 . 766 . . 419 . 639 4204 1016 . 191 . . Melee 1058 | . . . . . 431 . . . . . . . . . . 93 . 405 129 . . . Ramming 108 | . . 4 . . . . . . . . . . . . . . . 63 . . . 41 Kinetic 19245 | 93 924 820 1300 723 1954 293 254 . 856 . 1171 224 151 1170 . 4141 . 3210 1573 388 . . Thermal 2032 | . . . . . 168 . . . 227 . . . . . 27 728 . 498 384 . . . Explosive 8576 | . . . . 449 1041 . 335 . 581 . 766 . . 311 . 439 4204 259 . 191 . . Electromagnetic 698 | . . . . 199 132 . . . . . . . . 108 . . . 259 . . . . Impact 1058 | . . . . . 431 . . . . . . . . . . 93 . 405 129 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 561 | . . . . . . . . . . . . . . 165 . 396 . . . . . . Highest Corruption 49 | . . 14 7 . 4 4 4 4 10 . . . . 2 2 21 41 49 6 1 . 5 Average Corruption 18 | . . 13 6 . 2 4 4 4 7 . . . . 2 2 11 33 45 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . 8 . . . . . . . . . . . . . . . . . Effects 446 | . . 33 29 . 8 12 8 3 24 . . . . 6 7 93 20 196 6 1 . . Message Errors 111 | . . 9 6 . 2 2 4 1 11 . . . . 2 2 24 5 41 2 . . . Matter Fused 94 | . . 10 6 . 4 3 . . 3 . . . . . . 24 5 38 1 . . . Heat Flow Errors 55 | . . 2 4 . . 1 1 1 2 . . . . 2 3 11 1 25 1 1 . . Energy Discharges 47 | . . 2 8 . 1 2 1 . 3 . . . . 1 1 10 2 16 . . . . Parts Rejected 7 | . . . . . . . . . . . . . . . . 3 . 4 . . . . Data Loss (minor) 49 | . . 4 3 . . 2 1 . 2 . . . . . . 8 . 28 1 . . . Data Loss (major) 20 | . . . 1 . 1 2 . . 3 . . . . . . 2 2 8 1 . . . Misfires 12 | . . 1 . . . . . . . . . . . . . 5 1 5 . . . . Alerts 15 | . . 1 1 . . . 1 1 . . . . . 1 1 2 1 6 . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Weapon Failures 29 | . . 4 . . . . . . . . . . . . . 4 3 18 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1424 | . . 26 8 47 244 28 16 . 3 . 71 . . 33 . 293 . 524 121 10 . . Projectiles 420 | . . 26 8 11 10 28 . . 3 . 48 . . 22 . 132 . 72 59 1 . . Explosions 496 | . . . . 36 46 . 16 . . . 23 . . 11 . 138 . 217 . 9 . . Melee 508 | . . . . . 188 . . . . . . . . . . 23 . 235 62 . . . Knockbacks 159 | . 6 19 4 1 8 2 . . 4 . 9 . 1 19 . 42 . 28 13 3 . . Impact 4 | . . . . . 2 . . . . . . . . . . 1 . . 1 . . . Kinetic 141 | . 6 16 4 1 6 2 . . 4 . 9 . 1 17 . 39 . 21 12 3 . . Secondary 14 | . . 3 . . . . . . . . . . . 2 . 2 . 7 . . . . Self-Inflicted Damage 684 | . . 2 . . 45 . . . . . . . . . . 93 332 165 . 27 . 20 Shots 17 | . . . . . 1 . . . . . . . . . . 3 9 3 . 1 . . Rammed 17 | . . 1 . . . . . . . . . . . . . . . 13 . . . 3 Targets Rammed 18 | . . 1 . . . . . . . . . . . . . . . 14 . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 410 | . 72 238 292 37 255 157 162 243 213 . . 78 153 410 189 206 63 264 294 167 . . Average Temperature 72 | . 26 75 64 12 52 80 80 123 74 . . 46 81 175 73 34 40 94 71 34 . . Received Heat Transfer 2607 | . 147 80 277 135 738 . 72 . 216 . 18 18 . 360 . 345 . 36 . 21 . 144 Effects 8 | . . . 2 . . . . . . . . . . 6 . . . . . . . . Interference 6 | . . . 2 . . . . . . . . . . 4 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Parts Fried 16 | . . . . 1 . . . . . . . . . 3 . 4 . 8 . . . . Impact Corruptions 19 | . . 1 . . 7 . . . . . . . . . . 1 . 8 2 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 8 | . . . . . . . . . . . . . . . . 2 . . 6 . . . Heat Transferred 1977 | . . . . . 211 . . . . . . . . . 37 729 . 250 750 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Peak Influence 961 | 10 239 141 226 270 352 . . . . 185 . . . . . 961 546 738 456 251 137 159 Initial 382 | . 6 8 54 76 122 . . . . 157 . . . . . 12 324 382 354 67 107 74 Average 225 | 3 81 28 74 119 217 . . . . 164 . . . . . 381 468 311 276 101 113 120 Maximum Alert Level 3 | . 1 . 1 1 1 . . . . . . . . . . 3 2 3 2 1 . . Low Security (%) 61 | 100 97 100 93 78 44 . . . . 100 . . . . . 54 . 39 26 87 100 100 Level 1 22 | . 2 . 6 21 55 . . . . . . . . . . 6 15 32 68 12 . . Level 2 7 | . . . . . . . . . . . . . . . . 8 84 19 5 . . . Level 3 7 | . . . . . . . . . . . . . . . . 30 . 9 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 4 1 1 2 11 . . . 1 . . . . . . 12 . 9 2 4 . 3 Investigation 14 | . 3 1 1 . 2 . . . . . . . . . . 1 . 1 . 3 . 2 Extermination 12 | . . . . . 2 . . . . . . . . . . 4 . 4 2 . . . Reinforcement 16 | . 1 . . 1 4 . . . . . . . . . . 4 . 4 . 1 . 1 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison 7 | . . . . 1 3 . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Construction Impeded 6 | . . . . 1 2 . . . . . . . . . . 2 . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Distress Signals 11 | . . 1 2 1 1 . . . . . . . . . . . . 2 . 1 1 2 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Times Spotted 315 | . 19 17 25 15 29 4 5 . 30 . 19 1 1 12 1 39 4 27 21 19 7 20 Peak Tracking Total 14 | . 4 5 4 4 4 4 4 . 8 . 7 1 1 5 1 6 2 5 6 7 7 14 Tactical Retreats 24 | . 1 1 1 1 1 1 . . 11 . . . . . . . . 1 1 3 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Traps Triggered 12 | . 5 . 2 . 1 . . . . . . . . . . 1 . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 1 . . . . . 2 . . . 2 . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 1 . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Machines Disabled 35 | . 2 . 1 1 4 1 . . . . 2 . 2 1 . 5 . 15 1 . . . Max in Single Turn 4 | . 1 . 1 1 1 1 . . . . 2 . 2 1 . 2 . 4 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Machines Accessed 36 | . 3 1 2 1 4 . . 3 . 1 1 3 . . . 7 . 5 . 3 . 2 Terminals 16 | . 3 . 2 1 2 . . . . 1 . . . . . 1 . 2 . 3 . 1 Fabricators 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Total Hacks 107 | . 7 1 8 4 9 . . 27 . 3 1 8 . . . 21 . 8 . 5 . 5 Successful 68 | . 2 1 3 2 3 . . 27 . 2 1 8 . . . 12 . 5 . 2 . . Failed 39 | . 5 . 5 2 6 . . . . 1 . . . . . 9 . 3 . 3 . 5 Catastrophic 7 | . . . . . 1 . . . . . . . . . . 1 . 2 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 8 . 8 4 2 1 . . . . . . . . . 8 . 1 1 8 . . Terminals 40 | . 7 . 8 4 4 . . . . 3 . . . . . 2 . 5 . 5 . 2 Fabricators 6 | . . . . . 3 . . . . . . . . . . 2 . 1 . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . 7 . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . . . 5 . 2 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 8 | . . . . . 2 . . . . . . . . . . 3 . . . . . 3 Terminal Hacks 49 | . 1 1 1 1 2 . . 27 . 2 1 8 . . . . . 4 . 1 . . Record 16 | . . . . . . . . 6 . 2 . 6 . . . . . 2 . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . 1 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . . . . . . . 2 . 1 . . . . Network Status 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Repair 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 2 1 . . . . . . . . . . . 5 . . . 1 . . Terminals 5 | . 1 . 2 1 . . . . . . . . . . . . . . . 1 . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Reject 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Mask 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 2 1 3 . . . . 1 . . . . . 6 . 4 . 4 . 2 Full Trace Events 5 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 6 . . . . 3 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . 134 . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . . . . Part Schematics Acquired 26 | . . . . . . . . 12 . . . . 14 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Time 201 | . . . . . . . . . . . . . . . . 201 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Total Allies 13 | . . 2 . . . . . . 3 . . . 4 . . 2 . . 2 . . . Largest Group 4 | . . 2 2 . . . . . 2 . . . 4 4 . 2 . . 2 . . . Highest-Rated Group 192 | . . 39 39 . . . . . 96 . . . 157 157 . 74 . . 192 . . . Highest-Rated Ally 96 | . . 31 31 . . . . . 96 . . . 40 40 . 37 . . 96 . . . Total Orders 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 36 | . . . . . . . . . 27 . . . . . . 8 . . 1 . . . Total Damage 734 | . . . . . . . . . 528 . . . . . . 161 . . 45 . . . Kills 7 | . . . . . . . . . 6 . . . . . . 1 . . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 12 | . . 2 . . . 1 3 . 1 . 2 2 . . 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . 12 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Turns Passed 23381 | 160 1685 789 1497 919 2027 509 308 226 944 176 757 733 1893 1993 312 2932 311 3315 1151 447 66 231 Spaces Moved 14569 | 90 916 440 694 461 1015 267 220 186 638 115 522 553 1421 1404 267 1637 89 1535 625 607 157 710 Core 139 | 14 . 28 . . . . . . . . . . . . . . . . 69 1 . 27 Treads 3939 | 76 916 74 543 397 100 . . . . . . . . . . 362 89 1345 1 36 . . Legs 6095 | . . . . 64 524 . . . 428 115 522 553 1421 925 267 1275 . . 1 . . . Wheels 2875 | . . 338 151 . 391 267 220 186 210 . . . . 479 . . . 190 377 66 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1521 | . . . . . . . . . . . . . . . . . . . 177 504 157 683 Fastest Speed 27 | 50 160 90 105 160 83 115 130 115 115 123 123 127 127 113 115 115 170 145 40 37 27 30 Average Speed 129 | 149 160 136 149 164 154 129 130 119 127 123 123 127 127 127 115 129 249 167 119 61 35 30 Slowest Speed 680 | 160 160 450 240 240 410 130 130 130 190 125 127 127 127 210 115 250 250 250 400 680 40 50 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . . . . . . 3 1 7 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 47 | 5 98 80 43 34 16 49 33 78 73 3 69 54 91 75 55 17 88 31 10 21 6 63 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . . . 1 1 . . . . 1 . . . . . . . Unknown Exits Taken 14 | 1 1 1 . . . 1 1 1 . . 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 24 | . . 1 . . . 2 1 . 3 . 3 10 4 . . . . . . . . . Spaces Dug 119 | . . . 3 1 . . . . 3 . . 3 . 30 . 10 . 58 11 . . . Terrain Destroyed 1009 | . . 2 8 58 64 7 22 . 70 . 88 10 . 43 1 138 263 165 42 28 . . Melee 10 | . . . . . . . . . . . . . . . . . . 8 2 . . . Projectile 296 | . . 2 8 2 16 7 3 . 12 . 22 10 . 19 1 63 . 88 39 4 . . AOE 702 | . . . . 56 48 . 19 . 58 . 66 . . 24 . 75 263 69 . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Res Res Tes Total 17935 | 103 1052 547 1056 548 1355 408 228 189 720 149 587 578 1502 1571 270 2332 131 2123 953 667 159 707 Wait 1929 | . 53 43 269 11 150 119 . . 6 25 17 3 53 49 3 525 14 344 224 7 6 8 Move 14499 | 89 915 439 693 460 1014 266 219 185 637 114 521 552 1420 1402 266 1637 88 1534 619 604 144 681 Hop 22 | . . . . . . . . . . . . . . . . . . . 2 1 5 14 Pick Up 124 | . 11 3 13 7 16 3 . . 2 1 3 4 6 11 . 11 1 20 6 3 2 1 Fast Attach 142 | 8 8 4 3 7 23 1 1 1 7 2 3 4 1 21 . 18 . 5 9 16 . . Attach 98 | . 1 2 8 1 16 2 . 1 1 1 1 . 3 8 . 9 4 23 12 3 2 . Detach 70 | 1 7 . 4 4 11 1 . 1 1 1 1 . 1 3 . 4 1 15 6 8 . . Swap 82 | . 2 3 5 13 26 . 2 . 2 2 4 3 2 5 . 5 2 5 1 . . . Drop 153 | . 11 1 6 7 26 4 . 1 3 3 5 6 7 26 . 13 . 12 8 14 . . Fire 709 | 5 44 51 55 38 64 12 6 . 24 . 32 6 8 45 1 108 21 116 62 11 . . Melee 38 | . . . . . 9 . . . . . . . 1 . . 2 . 22 4 . . . Ram 4 | . . 1 . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . . . . . . . . . . . . 14 . . . . Escape Stasis 9 | . . . . . . . . . . . . . . 1 . . . 8 . . . . Rewire 37 | . . . . . . . . . 37 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Discovered new exit (range 3) 1198 | -10/Materials | Discovered new exit (range 13) 1427 | -10/Materials | Discovered new exit (range 14) 1846 | -10/Materials | Entered Mines 1969 | -10/Mines | Assembled infested the area 1974 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2012 | -10/Mines | System corruption reached 10% 2041 | -10/Mines | Core integrity fell below 50% 2048 | -10/Mines | Core integrity fell below 20% 2069 | -10/Mines | Lost 6 parts (1p2n1u2w) 2258 | -10/Mines | Learned 4 Materials zone layouts 2323 | -10/Mines | Met a Derelict shopkeep closing up shop 2443 | -10/Mines | Learned 2 Materials zone layouts 2624 | -10/Mines | Discovered new exit (range 10) 2635 | -10/Mines | Entered Materials 2635 | -9/Materials | Accompanied by 2 allies 2635 | -9/Materials | Evolved 2 slots: Utility x2 2640 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3032 | -9/Materials | Discovered new exit (range 5) 3233 | -9/Materials | Lost 4 parts (1p3u) 3536 | -9/Materials | Build established: Scavenger-Mutant 3793 | -9/Materials | Discovered new exit (range 14) 4131 | -9/Materials | Identified exit to Materials 4132 | -9/Materials | Entered another Materials area 4132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4169 | -8/Materials | Discovered new exit (range 15) 4376 | -8/Materials | Build established: Mutant 4987 | -8/Materials | Discovered new exit (range 13) 5037 | -8/Materials | Garrison activated, responded to threat 5049 | -8/Materials | Identified exit to Factory 5051 | -8/Materials | Entered Factory 5051 | -7/Factory | Evolved 2 slots: Utility x2 5219 | -7/Factory | Lost 3 parts (1p2n) 5355 | -7/Factory | Core integrity fell below 50% 5381 | -7/Factory | Lost 8 parts (4n4w) 5797 | -7/Factory | Cargo convoy interrupted 5898 | -7/Factory | Found Prototype Device 5898 | -7/Factory | Identified Exp. ECM Suite 5913 | -7/Factory | Found Prototype Hackware 5913 | -7/Factory | Identified Exp. System Shield 6003 | -7/Factory | Discovered new exit (range 15) 6623 | -7/Factory | Found Prototype Device 6623 | -7/Factory | Identified Active Sensor Suite 6624 | -7/Factory | Identified exit to Lower Caves 7078 | -7/Factory | Entered Lower Caves 7103 | -7/Lower Caves | Learned location of Zion (-6) 7212 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7233 | -7/Lower Caves | Found Prototype Special Weapon 7233 | -7/Lower Caves | Identified Molecular Deconstructor 7570 | -7/Lower Caves | Discovered new exit (range 14) 7587 | -7/Lower Caves | Entered another Lower Caves area 7707 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7719 | -7/Lower Caves | Learned 4 Factory zone layouts 7824 | -7/Lower Caves | Learned 4 Factory zone layouts 7879 | -7/Lower Caves | Discovered new exit (range 13) 7895 | -7/Lower Caves | Entered Data Miner 7895 | -7/Data Miner | Discovered new exit (range 6) 7915 | -7/Data Miner | Met Data Miner 7990 | -7/Data Miner | Learned location of Section 7 (-3) 7990 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8013 | -7/Data Miner | Received God Mode back door access code from Data Miner 8121 | -7/Data Miner | Entered Proximity Caves 8122 | -6/Proximity Caves | Identified exit to Factory 8217 | -6/Proximity Caves | Escorted by Enhanced Grunt 8363 | -6/Proximity Caves | Learned location of 1 exit from Factory 8393 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8418 | -6/Proximity Caves | Core integrity fell below 20% 8455 | -6/Proximity Caves | Found Corrupted Prototype Device 8455 | -6/Proximity Caves | Identified Exp. Thermal Shield 8742 | -6/Proximity Caves | Build established: Scavenger-Mutant 8813 | -6/Proximity Caves | System corruption reached 10% 9065 | -6/Proximity Caves | Entered Factory 9065 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9066 | -6/Factory | Identified exit to Lower Caves 9083 | -6/Factory | Discovered exit to Lower Caves (range 4) 9241 | -6/Factory | Entered Lower Caves 9346 | -6/Lower Caves | Learned location of Extension (-6) 9629 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9668 | -6/Lower Caves | Destroyed 7 combat bots 9793 | -6/Lower Caves | Learned 4 Factory zone layouts 9904 | -6/Lower Caves | Encountered a Warlord checkpoint 9989 | -6/Lower Caves | Discovered new exit (range 6) 9998 | -6/Lower Caves | Entered another Lower Caves area 10000 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10063 | -6/Lower Caves | Encountered a Warlord checkpoint 10186 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10227 | -6/Lower Caves | Learned Armory trap positions 10227 | -6/Lower Caves | Learned Armory stockpile data 10422 | -6/Lower Caves | Learned Factory garrison access intel 10601 | -6/Lower Caves | Build established: Derelict-Mutant 10711 | -6/Lower Caves | Discovered new exit (range 17) 10731 | -6/Lower Caves | Entered Zion 10776 | -6/Zion | Discovered new exit (range 21) 10935 | -6/Zion | Found GAL Module 11239 | -6/Zion | Given A8's code to call for help 11412 | -6/Zion | Learned Factory emergency access door positions 11640 | -6/Zion | Given the Hacking Drone Bay 11757 | -6/Zion | Received a visual enhancement algorithm 12350 | -6/Zion | Imprinted 12352 | -6/Zion | Declared Zion's savior 12445 | -6/Zion | Found Prototype Device 12596 | -6/Zion | Discovered new exit (range 4) 12599 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12624 | -6/Zion | Entered Deep Caves 12624 | -6/Deep Caves | Accompanied by 4 allies 12837 | -6/Deep Caves | Attacked by Z-Imprinter 12849 | -6/Deep Caves | Z-Facility disabled 12855 | -6/Deep Caves | Destroyed Z-Imprinter 12913 | -6/Deep Caves | Found Prototype Protection 12913 | -6/Deep Caves | Identified Zio. Weapon Casing 13035 | -6/Deep Caves | Identified Hacking Drone Bay 13119 | -6/Deep Caves | Lost 3 parts (1n2u) 13329 | -6/Deep Caves | Found Prototype Protection 13329 | -6/Deep Caves | Identified Zio. Heavy Carapace 13637 | -6/Deep Caves | Build established: Mutant 13906 | -6/Deep Caves | Found Zio. Heavy Carapace 14084 | -6/Deep Caves | Spotted as-48408 14098 | -6/Deep Caves | Discovered new exit (range 10) 14301 | -6/Deep Caves | Crushed by falling debris 14617 | -6/Deep Caves | Entered Proximity Caves 14618 | -5/Proximity Caves | Identified exit to Factory 14740 | -5/Proximity Caves | Spotted B-75 Beast 14862 | -5/Proximity Caves | Learned 4 Factory zone layouts 14929 | -5/Proximity Caves | Entered Factory 14929 | -5/Factory | Evolved 2 slots: Utility x2 14930 | -5/Factory | Identified exit to Upper Caves 14932 | -5/Factory | Loaded intel: 4 garrison access locations 15095 | -5/Factory | Repaired Broken Tri-rail Accelerator 15313 | -5/Factory | Repaired Enh. Flexi-carbon Leg 15619 | -5/Factory | Build established: Scavenger-Mutant 16068 | -5/Factory | System corruption reached 10% 16318 | -5/Factory | Fabricated P-60 Hacker? 16603 | -5/Factory | Incoming investigation squad redirected 16852 | -5/Factory | Garrison activated, responded to threat 16942 | -5/Factory | Lost 5 parts (1p1n3u) 17861 | -5/Factory | Sucked down chute 17861 | -5/Factory | Entered Waste 17874 | -5/Waste | Spotted C-40 Crusher 17876 | -5/Waste | EMP discharged 17886 | -5/Waste | Found Prototype Device 17895 | -5/Waste | Spotted C-40 Crusher 17913 | -5/Waste | Spotted C-40 Crusher 17916 | -5/Waste | Destroyed C-40 Crusher 17928 | -5/Waste | Destroyed C-40 Crusher 17942 | -5/Waste | Spotted C-40 Crusher 17942 | -5/Waste | Destroyed C-40 Crusher 17971 | -5/Waste | Spotted C-40 Crusher 17971 | -5/Waste | Spotted C-40 Crusher 17976 | -5/Waste | EMP discharged 17976 | -5/Waste | System corruption reached 30% 17989 | -5/Waste | Destroyed C-40 Crusher 18076 | -5/Waste | EMP discharged 18097 | -5/Waste | Discovered new exit (range 10) 18114 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18116 | -5/Waste | Destroyed C-40 Crusher 18123 | -5/Waste | Identified Imp. Particle Accelerator 18172 | -5/Waste | Entered Factory 20983 | -5/Factory | Core integrity fell below 50% 20989 | -5/Factory | Spotted B-75 Beast 21077 | -5/Factory | Build established: Mutant 21311 | -5/Factory | Discovered new exit (range 9) 21487 | -5/Factory | Entered another Factory area 21487 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21488 | -4/Factory | Identified exit to Armory 21569 | -4/Factory | Enhanced Grunt warped into view, answering call for help 21574 | -4/Factory | Enhanced Grunt warped into view, answering call for help 21610 | -4/Factory | Found Prototype Device 21611 | -4/Factory | Identified Exp. Thermal Shield 21845 | -4/Factory | Build established: Infiltrator-Mutant 22507 | -4/Factory | Lost 15 parts (2p2n5u6w) 22507 | -4/Factory | Discovered new exit (range 22) 22569 | -4/Factory | Core integrity fell below 50% 22625 | -4/Factory | Lost 3 parts (1n2u) 22638 | -4/Factory | Entered Research 22638 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22731 | -3/Research | Build established: Mutant 22873 | -3/Research | Incoming investigation squad redirected 23050 | -3/Research | Found Prototype Protection 23050 | -3/Research | Identified Centrium Heavy Armor Plating 23063 | -3/Research | Incoming investigation squad redirected 23079 | -3/Research | Discovered new exit (range 13) 23085 | -3/Research | Entered another Research area 23085 | -2/Research | Evolved 2 slots: Propulsion x2 23099 | -2/Research | Spotted B-90 Cyclops 23149 | -2/Research | Discovered new exit (range 7) 23151 | -2/Research | Entered Testing 23187 | -2/Testing | Spotted PX-35QSFJ3H80 23206 | -2/Testing | Spotted Striker 23206 | -2/Testing | Spotted Striker 23277 | -2/Testing | Incoming investigation squad redirected 23308 | -2/Testing | Spotted Alpha 7 23372 | -2/Testing | Core integrity fell below 50% 23379 | -2/Testing | Core integrity fell below 20% 23382 | -2/Testing | Destroyed by PX-35QSFJ3H80 with Compact Linear Accelerator Last Messages --------------- 23366_ H-88 Terminator knocked back. 23368_ Slug penetrates Wall. 23371_ Slammed into G-73 Enforcer. 23375_ G-73 Enforcer destroyed. 23375_ Acquired 64 matter. 23376_ Slammed into PX-35QSFJ3H80. 23376_ Destabilizing: System corrupted (+2). 23376_ K-01 Serf destroyed. 23376_ Penetrated by Slug. 23377_ Slug penetrates G-73 Enforcer. 23377_ Slug penetrates A-15 Conveyor. 23377_ Acquired 14 matter. 23378_ U-05 Engineer destroyed. 23378_ Knocked back. 23379_ K-01 Serf collects debris. 23379_ Critical hit (Burn: +37). 23380_ Penetrated by Slug. 23381_ Resonance Scanner disabled. 23381_ Penetrated by Slug. 23381_ Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | "#""" #?????????????????????????????????????? | | ""# "" #?????????????????????????????????????? | | ?# #????????????????????????##???????????? | | +#### """ #???????????????????????? ???????????? | | # """ #???????????????????????? ???????????? | | + """ #???????????????????????# ""?????????? | | # """ #???????????????????????# ""?????????? | | # """ #???????????????????????# ""?????????? | | # #???????????????????????? ??????????? | | " ####+################??????????? !??????????? | | " ! #??????????? !??????????? | | " #??????????? !??????????? | | #??????????? ??????????? | | """ #??????????? ??????????? | | ############## """ #???????????# #??????????? | | ?????????????# """ #???????????# #??????????? | | #######?????## """ #???????????# #??????????? | | #?????# """ #???????????# #??????????? | | """"" #?????# #???????????# #??????????? | | """"" #?????# """ #???????????# #??????????? | | """"" #?????# """ #???????????# #??????????? | | #?????# """ #???????????#%###########? | | """"" #?????# """ #???????????# # #? | | """"" ## ???# "" %#############[# #? | | """"" ## ??# A !x* # #? | | #] ## %@% g g k# #? | | #######[ + R !%% %hg # #? | | ????###] + ! p h c """"" ???? | | ???""#### T## o##########u # """"" ???? | | ??T""#####??# %c #?? # % # """"" ???? | | #??# "" "" # """ "?# ########???? | | """ ???# "F "" + """ "?# #???? | | ! ! """ #??# """"" """ T?# #???? | | """ #### # """ "?# #???? | | """ + #* """ ?# #???? | | ?? """ ########### #? ??######## #???? | | ???????????????????# #?"T"###????????# ##### | | ???????????????????# #??""#?########## # | | ???????????????????# ###?### """ """ # # | | ???????############# # ? # """ """ # # | | ???????# # +?? ""# """ """ # # | | ???????# ! # #?[ T"# + + | | ???????# # % #? ""# # # | | ???????# """" """" # % # # # # | | ???????# """" """" # # """ # ! # # | | ???????# """" """" # + """ # ###### | | ######## """" """" + # """ ###########????##### | | =# # # #??????????????????? | | # """" # #? #??????????????????? | | # """" ## ##? ! #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 28 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 30 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 16 Target Analysis 9 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Railgun | -7/Data Miner | Free Mak. Transmission Jammer | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive E-15 Imp | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ P-60 Hacker | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Explorer My Command Is Your Wish Release The Drones! Challenges ------------ None Game ------ Seed WeaponNetworkTerrabomb Manual? 0 Play Time 03:25:12 Cumulative 45.7 hours Start 2023.01.28 @ 03:38:52 End 2023.01.28 @ 07:11:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef87acd8-075a-493e-9efb-57108a3c3efe