Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 18:30:34 Player: Sgt. SmokeWeed Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1626) 1626 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (2069) 2069 TOTAL SCORE: 7985 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 1388 Met Imprinter 300 Was Imprinted 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Backup Power III Micro Nuclear Core Heavy Battle Rifle Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Precision Shock Rifle Heavy Laser Beamcaster Heavy Machine Gun > --- INVENTORY -------- (None) [Rating: 48] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Utility 0b10 Decoder Chip [Skirmisher] Device Advanced Heat Sink Processor 0b10 Decoder Chip [Skirmisher] Protection Backup Plating III Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 4 | . . . . . . . 4 . . Weapon 2 | . . . 2 . . . . . . Parts Attached 69 | 5 1 1 4 . 5 17 24 11 1 Power 11 | 1 . . 1 . . 3 5 1 . Engine 4 | 1 . . . . . 1 2 . . Core 7 | . . . 1 . . 2 3 1 . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . . . . 3 8 1 . Treads 3 | . . . . . . . 2 1 . Leg 7 | . . . . . . 2 5 . . Wheel 3 | 2 . . . . . . 1 . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 7 | . . . . . 2 3 1 . 1 Device 5 | . . . . . 1 2 1 . 1 Storage . | . . . . . . . . . . Processor 2 | . . . . . 1 1 . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 37 | 2 1 1 3 . 3 8 10 9 . Energy Gun 9 | 1 . . . . . 1 7 . . Energy Cannon 2 | . . . . . . . 1 1 . Ballistic Gun 5 | 1 . . . . . . 1 3 . Ballistic Cannon 14 | . . . 3 . 1 6 . 4 . Launcher 4 | . 1 1 . . 1 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 1 1 . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 2 | . . . . . . . 2 . . Parts Lost 39 | . . . . . . 11 23 . 5 Power 5 | . . . . . . 2 3 . . Propulsion 13 | . . . . . . 3 8 . 2 Utility 4 | . . . . . . 1 2 . 1 Weapon 17 | . . . . . . 5 10 . 2 Highest Loss Streak 10 | . . . . . . 3 10 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 67 | . 71 71 75 77 85 61 41 51 62 Engine 1 | . 14 14 2 . . 3 2 . . Core 6 | . . . 9 11 11 3 3 4 6 Treads 1 | . . . . . . . 2 2 5 Leg 2 | . . . . . . 7 9 . . Wheel 10 | . 28 28 22 22 22 1 . . . Hover 2 | . . . . . . 2 . 9 5 Device 1 | . . . . . . 1 2 . 3 Processor 6 | . . . . . 8 4 6 6 6 Protection 1 | . . . . . . . . 5 5 Energy Gun 1 | . . . . . . 1 10 1 . Ballistic Cannon 24 | . . . 30 33 32 32 1 16 25 Launcher 4 | . 14 14 11 11 11 . . . . Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 46 | 8 9 10 26 26 46 30 28 37 38 Greatest Support 65 | 20 20 20 20 20 20 30 65 56 28 Greatest Overweight (x) 12 | 2 . . 1 1 2 9 3 4 12 Average Overweight (x) 1 | . . . . 1 1 1 . 1 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 4 5 5 5 5 1 4 4 Average Carried 3 | . 1 3 4 5 4 . . 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 5 5 5 1 1 4 4 Class Distribution -------------------- 53% | Gunner 19% | Derelict-Tank 12% | Mutant 7% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Derelict-Tank | -6/Waste Derelict-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Matter Collected 1744 | 226 37 . 3 132 81 594 306 105 260 Remotely 232 | . . . . . . . . . 232 Salvage Created 1920 | . 3 . 23 48 . 541 1144 . 161 Parts 84 | . 3 . 3 4 . 21 46 . 7 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 33 | . . . 3 1 . 12 16 . 1 Melee 3 | . . . . . . 1 2 . . Guns 17 | . . . . . . 4 13 . . Cannons 10 | . . . 1 . . 7 1 . 1 AOE 3 | . . . 2 1 . . . . . Classes Destroyed 13 | . 1 . 2 2 . 4 4 . . Builder 1 | . . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . . Hauler 1 | . . . . . . . 1 . . Recycler 3 | . . . . . . . 2 . 1 Operator 2 | . 1 . . . . . . . 1 Drone 1 | . . . . . . 1 . . . Watcher 1 | . . . 1 . . . . . . Swarmer 7 | . . . 3 . . . 4 . . Grunt 14 | . . . . 1 . 4 9 . . Brawler 2 | . . . . . . 2 . . . Duelist 1 | . . . . . . 1 . . . Sentry 2 | . . . . . . 1 1 . . Programmer 3 | . . . . . . . 2 . 1 Butcher 3 | . . . . . . 3 . . . Best Kill Streak 5 | . 1 . 3 2 . 3 5 . 2 Combat Bots Only 5 | . . . 3 1 . 3 5 . 1 Max Kills in Single Turn 3 | . 1 . 3 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 533 | . . . 5 4 . 169 225 1 129 Missed 173 | . . . 1 . . 62 63 1 46 Damage Taken 5615 | . 28 21 32 66 . 1750 2486 . 1232 Core 1219 | . . 12 . . . 350 504 . 353 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 76 | . . . . . . . . 58 18 Core Remaining (%) 69 | 100 . 95 . . . 12 . . . Volleys Fired 124 | . 2 . 3 3 . 37 68 1 10 Largest 4 | . 2 . 4 4 . 4 4 2 4 Hottest 250 | . 50 . 165 165 . 250 229 115 192 Shots Fired 282 | . 3 . 12 10 . 94 127 2 34 Gun 124 | . 2 . . . . 9 112 1 . Cannon 152 | . . . 9 9 . 84 15 1 34 Launcher 6 | . 1 . 3 1 . 1 . . . Special . | . . . . . . . . . . Kinetic 157 | . 2 . 9 9 . 84 19 . 34 Thermal 84 | . . . . . . 9 74 1 . Explosive 6 | . 1 . 3 1 . 1 . . . Electromagnetic 35 | . . . . . . . 34 1 . Robot Hit Streak 14 | . . . 1 2 . 9 14 1 2 Robot Miss Streak 16 | . 1 . 3 2 . 16 5 1 9 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 182 | . . . 3 5 . 62 104 1 7 Core Hits 95 | . 1 . 4 4 . 26 56 . 4 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . . 4 1 . 1 Burn 1 | . . . . . . . 1 . . Destroy 1 | . . . . . . . . . 1 Blast 3 | . . . . . . 3 . . . Sever 1 | . . . . . . 1 . . . Melee Attacks 24 | . . . . . 8 8 8 . . Impact . | . . . . . . . . . . Slashing 16 | . . . . . . 8 8 . . Piercing 8 | . . . . . 8 . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5162 | . 17 24 180 262 . 1904 2285 2 488 Guns 2306 | . . . . . . 508 1798 . . Cannons 1886 | . . . 59 95 . 1118 269 2 343 Explosions 449 | . 17 . 121 167 . . . . 144 Melee 489 | . . . . . . 278 211 . . Ramming 32 | . . 24 . . . . 7 . 1 Kinetic 2056 | . . . 59 95 . 1118 441 . 343 Thermal 1974 | . . . . . . 508 1322 . 144 Explosive 305 | . 17 . 121 167 . . . . . Electromagnetic 306 | . . . . . . . 304 2 . Impact . | . . . . . . . . . . Slashing 489 | . . . . . . 278 211 . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 4 4 5 Average Corruption 4 | . . . . . . 4 2 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . . . 30 5 17 21 Message Errors 18 | . . . . . . 10 . 2 6 Matter Fused 17 | . . . . . . 8 3 3 3 Heat Flow Errors 11 | . . . . . . 4 . 3 4 Energy Discharges 6 | . . . . . . 3 1 . 2 Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . 1 . 4 2 Data Loss (major) 8 | . . . . . . 1 1 4 2 Misfires 1 | . . . . . . 1 . . . Alerts 2 | . . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 116 | . . . 8 5 . 9 . . 94 Projectiles . | . . . . . . . . . . Explosions 116 | . . . 8 5 . 9 . . 94 Melee . | . . . . . . . . . . Knockbacks 22 | . . . . . . 13 3 . 6 Impact . | . . . . . . . . . . Kinetic 20 | . . . . . . 12 3 . 5 Secondary 2 | . . . . . . 1 . . 1 Self-Inflicted Damage 57 | . . 11 . . . 46 . . . Shots 1 | . . . . . . 1 . . . Rammed 4 | . . 3 . . . . . . 1 Targets Rammed 5 | . . 3 . . . . 1 . 1 Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 562 | . 10 . 204 189 . 562 413 234 306 Average Temperature 148 | . 7 . 97 91 . 169 160 82 104 Received Heat Transfer 1567 | . . . . 42 . 345 787 . 393 Effects 11 | . . . . . . 7 2 . 2 Shutdowns 2 | . . . . . . . 2 . . Energy Bleed 1 | . . . . . . 1 . . . Interference 5 | . . . . . . 3 . . 2 Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . Heat Transferred 3533 | . . . . . . 750 2683 . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Peak Influence 1030 | . 25 9 132 186 . . 610 179 1030 Initial 475 | . . 9 3 51 . . 475 74 . Average 245 | . 6 9 62 63 . . 363 78 435 Maximum Alert Level 3 | . . . . . . . 2 . 3 Low Security (%) 53 | 100 100 100 100 100 . . 8 100 22 Level 1 20 | . . . . . . . 46 . 28 Level 2 18 | . . . . . . . 45 . 23 Level 3 6 | . . . . . . . . . 25 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . . . . . . 3 . 12 Investigation 2 | . . . . . . . 1 . 1 Extermination 4 | . . . . . . . 2 . 2 Reinforcement 5 | . . . . . . . . . 5 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 1 . 4 6 . 20 23 6 26 Peak Tracking Total 11 | . 1 . 2 3 . 4 5 6 11 Tactical Retreats 4 | . . . . . . 1 3 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Traps Triggered 2 | . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Machines Disabled 9 | . . . 1 . . 1 1 . 6 Max in Single Turn 3 | . . . 1 . . 1 1 . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Machines Accessed 6 | . 2 . 1 . . 1 1 . 1 Terminals 4 | . 2 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 11 | . 5 . 1 . . 1 1 . 3 Successful 3 | . 1 . . . . 1 1 . . Failed 8 | . 4 . 1 . . . . . 3 Catastrophic 2 | . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 8 | . 5 . 1 . 1 . 1 . . Terminals 7 | . 5 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 3 | . 1 . . . . 1 1 . . Record 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 2 . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Total Allies 27 | . . . . 3 4 2 . 18 . Largest Group 18 | . . . . 3 7 2 1 18 15 Highest-Rated Group 656 | . . . . 40 189 52 31 656 579 Highest-Rated Ally 50 | . . . . 16 39 31 31 50 50 Total Orders . | . . . . . . . . . . Ally Attacks 237 | . . . . 17 . 25 1 65 129 Total Damage 8993 | . . . . 197 . 474 22 3352 4948 Kills 47 | . . . . 4 . 4 . 9 30 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . 13 . 23 Garrisons 2 | . . . . . . . 1 . 1 Patrols 10 | . . . . . . . 8 . 2 Investigations 4 | . . . . . . . 2 . 2 Reinforcements 1 | . . . . . . . . . 1 Guards 19 | . . . . . . . 2 . 17 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Turns Passed 7247 | 40 169 160 111 132 2485 1594 887 810 859 Spaces Moved 5125 | 40 200 181 100 129 2522 789 476 480 208 Core 303 | 15 . . . . . 148 14 108 18 Treads 123 | . . . . . . . 100 21 2 Legs 742 | . . . . . . 398 344 . . Wheels 3276 | 25 200 181 100 129 2522 101 18 . . Hover 681 | . . . . . . 142 . 351 188 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 95 100 50 50 Average Speed 128 | 82 80 80 92 95 95 176 136 160 389 Slowest Speed 650 | 150 80 80 95 95 110 500 200 420 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 43 | 3 45 55 10 26 91 88 11 96 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . 3 4 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 105 | . 5 . 21 10 . 14 . . 55 Melee . | . . . . . . . . . . Projectile 22 | . . . 3 4 . 5 . . 10 AOE 83 | . 5 . 18 6 . 9 . . 45 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Total 5502 | 44 206 195 109 131 2595 890 578 523 231 Wait 111 | . . 11 . . 51 21 . 18 10 Move 5117 | 39 199 180 99 128 2521 788 476 479 208 Hop . | . . . . . . . . . . Pick Up 12 | . 3 . 1 . 3 5 . . . Fast Attach 52 | 5 1 . 3 . 2 11 21 8 1 Attach 9 | . . . . . 1 6 1 1 . Detach 2 | . . . . . . . . 2 . Swap 9 | . . 1 1 . 2 1 2 2 . Drop 27 | . 1 . 2 . 7 3 1 12 1 Fire 124 | . 2 . 3 3 . 37 68 1 10 Melee 24 | . . . . . 8 8 8 . . Ram 4 | . . 3 . . . . . . 1 Kick 1 | . . . . . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 10 | . . . . . . 10 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 10) 146 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Entered Mines 251 | -10/Mines | Learned location of Zion (-7) 276 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 304 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 335 | -10/Mines | Build established: Mutant 363 | -10/Mines | Discovered new exit (range 10) 370 | -10/Mines | Entered Materials 370 | -9/Materials | Evolved 2 slots: Weapon x2 472 | -9/Materials | Discovered new exit (range 6) 481 | -9/Materials | Entered Mines 484 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 587 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 613 | -9/Mines | Entered Zion 613 | -7/Zion | Accompanied by 3 allies 679 | -7/Zion | Build established: Gunner 937 | -7/Zion | Imprinted 939 | -7/Zion | Declared Zion's savior 1017 | -7/Zion | Found Prototype Device 1017 | -7/Zion | Identified Phasing AFG 1084 | -7/Zion | Learned 8 Factory zone layouts 1288 | -7/Zion | Discovered new exit (range 12) 1455 | -7/Zion | Received a visual enhancement algorithm 1629 | -7/Zion | Found Prototype Energy Gun 1866 | -7/Zion | Learned Factory emergency access door positions 2221 | -7/Zion | Given A8's code to call for help 2735 | -7/Zion | Found CR-A16's Pointy Stick 3098 | -7/Zion | Entered Proximity Caves 3104 | -6/Proximity Caves | Spotter reported a threat 3104 | -6/Proximity Caves | Spotter reported a threat 3106 | -6/Proximity Caves | Identified Storm Laser 3181 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3282 | -6/Proximity Caves | Lost 3 parts (1p2n) 3422 | -6/Proximity Caves | Spotter reported a threat 4108 | -6/Proximity Caves | Core integrity fell below 50% 4118 | -6/Proximity Caves | Crushed by falling debris 4151 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4254 | -6/Proximity Caves | Attacked by a faux Warlord 4406 | -6/Proximity Caves | Learned location of 1 exit from Factory 4445 | -6/Proximity Caves | Build established: Scavenger-Gunner 4468 | -6/Proximity Caves | Core integrity fell below 20% 4630 | -6/Proximity Caves | Discovered new exit (range 16) 4669 | -6/Proximity Caves | Found Alien Artifact 4684 | -6/Proximity Caves | Identified Dimensional Node Initializer 4684 | -6/Proximity Caves | Initialized slip node 4692 | -6/Proximity Caves | Entered Factory 4692 | -6/Factory | Accompanied by 1 ally 4692 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4693 | -6/Factory | Identified exit to Lower Caves 4694 | -6/Factory | Identified exit to Factory 4746 | -6/Factory | Build established: Scavenger-Mutant 4842 | -6/Factory | Lost 6 parts (1p2n3w) 5042 | -6/Factory | Search patrols dispatched 5088 | -6/Factory | Lost 10 parts (1p4n1u4w) 5354 | -6/Factory | Core integrity fell below 50% 5411 | -6/Factory | Lost 6 parts (1p2n1u2w) 5579 | -6/Factory | Sucked down chute 5579 | -6/Factory | Entered Waste 5586 | -6/Waste | Found Prototype Launcher 5586 | -6/Waste | Identified Com. Tesla Bomb Launcher 5600 | -6/Waste | Spotted C-40 Crusher 5614 | -6/Waste | Spotted C-40 Crusher 5642 | -6/Waste | Spotted C-40 Crusher 5646 | -6/Waste | Spotted C-40 Crusher 5649 | -6/Waste | Spotted C-40 Crusher 5650 | -6/Waste | Spotted C-40 Crusher 5661 | -6/Waste | Warlord forces began an assault 5672 | -6/Waste | Allies destroyed C-40 Crusher 5675 | -6/Waste | Allies destroyed C-40 Crusher 5678 | -6/Waste | Allies destroyed C-40 Crusher 5680 | -6/Waste | Allies destroyed C-40 Crusher 5711 | -6/Waste | Lost 3 allies 5716 | -6/Waste | Discovered new exit (range 16) 6131 | -6/Waste | Build established: Derelict-Tank 6389 | -6/Waste | Entered Factory 6389 | -6/Factory | Accompanied by 15 allies 6514 | -6/Factory | Lost 4 allies 6739 | -6/Factory | First assault squad dispatched 7087 | -6/Factory | Lost 3 allies 7211 | -6/Factory | P-60 Hacker assimilated allied WF-0IQ(m) 7230 | -6/Factory | Lost 4 allies 7240 | -6/Factory | Released all parts (5) 7241 | -6/Factory | Core integrity fell below 20% 7245 | -6/Factory | P-60 Hacker assimilated allied 3U-D5T(m) 7248 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug Cannon destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Slug Cannon destroyed. K-01 Serf collects debris. Backup Plating III destroyed. Released Slug Cannon. Released Lgt. Fission Core. Released 0b10 Decoder Chip [Skirmisher]. Released Slug Cannon. Released Lrn. Tractor Beam. WF-0IQ(m) repairs Y-54 Guardian. P-60 Hacker hacks 3U-D5T(m), assimilated. K-01 Serf collects debris. WF-0IQ(m) repairs Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????####????? | | ?????????????????"?????????????####### ##???? | | ?????????????????" ???????????# #""""###?? | | ????????????#???"" ?????????### # ??? | | ???????????? ??"" ?################+######## | | ??????????? # ? ?# ###### | | ?????????#### " " # "T" # | | ?????????? % Y" # = #% | | ?????????? 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"?# # #????????? | | ????????????? ?# %#?? ! #?????????# | | ?????????????####??# #????####?????????# | | ???????????????##### #?????????????????# | | ???????? ###???????????????# | | ???????? ########## # ####????#???????# | | ?????????????# # # ##?? ????????# | | ?????????????+ # T ###### #??????# | | ?????????????# / +??????# | | ?????????????# # %###### #????### | | ?????????????# # [ ## #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Zion | Archive Antigrav System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DeepVortexShredder Manual? 0 Play Time 00:46:50 Cumulative 36.5 hours Start 2024.07.16 @ 17:46:20 End 2024.07.16 @ 18:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 17 Adventurer 66 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 75c003a9-8472-4f64-8566-488d82c1f572