Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 13:31:10

Player: Minty

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (19)       3800
Robots Destroyed (174)     870
Value Destroyed (5897)     5897
Prototype IDs (51)         1020
Alien Tech Used (0)        0
Bonus (3461)               3461
              TOTAL SCORE: 18048

 Bonus
-------
High Alert Combat Kills    1128
Follower Combat Kills      576
Entered DSFs               500
Aligned with FarCom        300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Friendly Fire              -43

 Cogmind 
---------
Core Integrity             0/1150
Matter                     193/300
Energy                     12/100
System Corruption          10%
Temperature                Cool (2)
Movement                   Flying (37)
Location                   -4/Factory

 Parts 
-------
>                     --- POWER (2) --------
                          (None)
>                     --- PROPULSION (5) ---
                      Field Propulsion Array
                      Field Propulsion Array
>                     --- UTILITY (10) -----
  Faulty Experimental Cooling System
             Advanced Signal Interpreter
                      Graphene Brace
                      Hacking Suite
>                     --- WEAPON (2) -------
                          (None)
>                     --- INVENTORY (5) ----
                      Stasis Canceller
                      Antimatter Cannon
                      Antimatter Cannon

 Peak State 
------------
>              --- POWER ------------
         Light Antimatter Reactor
         Heavy Antimatter Reactor
>              --- PROPULSION -------
      Improved Heavy Treads
      Improved Heavy Treads
>              --- UTILITY ----------
      Advanced Heat Sink
               Spectral Analyzer
               Seismic Detector
      Advanced Targeting Computer
  Experimental Targeting Computer
               Core Analyzer
     Precision Matter Filter
      Improved Focal Shield
               Ghost Barrier
      Improved Trap Extractor
>              --- WEAPON -----------
               Centrium Greatsword
>              --- INVENTORY --------
               Singularity Reactor
               Vortex Catalyst Activator
[Rating: 117]

 Favorites 
-----------
Power                      Fission Core
  Engine                   Ion Engine
  Power Core               Fission Core
  Reactor                  Heavy Antimatter Reactor
Propulsion                 Xenon Bombardment Thruster
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Improved Gyrokinetic Inverter
  Flight Unit              Xenon Bombardment Thruster
Utility                    Advanced Melee Analysis Suite
  Device                   Advanced Weight Redist. System
  Storage                  Large Storage Unit
  Processor                Advanced Melee Analysis Suite
  Hackware                 Hacking Suite
  Protection               Improved Weapon Shielding
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Light Antimatter Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Improved Plasma Cutter
  Impact Weapon            Power Maul
  Slashing Weapon          Longsword +1
  Piercing Weapon          Lance

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Fac Upp Upp War Pro Fac Was Fac 
Slots Evolved              12   | .   .   .   .   .   4   2   .   2   .   .   .   2   .   .   .   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  8    | .   .   .   .   .   2   2   .   .   .   .   .   2   .   .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             175  | .   2   3   .   4   28  .   8   30  2   15  8   3   5   8   10  2   7   2   38  
  Power                    21   | .   .   .   .   .   2   .   2   4   .   3   3   .   1   .   2   .   1   .   3   
    Engine                 7    | .   .   .   .   .   .   .   .   3   .   .   2   .   1   .   1   .   .   .   .   
    Core                   10   | .   .   .   .   .   2   .   2   1   .   3   1   .   .   .   .   .   .   .   1   
    Reactor                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   2   
  Propulsion               50   | .   .   2   .   1   9   .   1   11  .   1   2   1   1   2   1   .   1   1   16  
    Treads                 5    | .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Leg                    11   | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   1   .   .   .   5   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  5    | .   .   .   .   .   .   .   .   2   .   1   .   1   .   .   .   .   1   .   .   
    Flight                 29   | .   .   .   .   .   4   .   1   9   .   .   2   .   1   2   .   .   .   1   9   
  Utility                  60   | .   1   1   .   2   8   .   4   9   1   9   2   2   .   3   4   1   2   .   11  
    Device                 25   | .   .   1   .   .   4   .   1   2   1   3   .   1   .   1   2   1   .   .   8   
    Storage                3    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
    Processor              15   | .   .   .   .   .   .   .   .   3   .   5   .   1   .   2   2   .   .   .   2   
    Hackware               9    | .   .   .   .   .   2   .   .   4   .   1   .   .   .   .   .   .   1   .   1   
    Protection             8    | .   .   .   .   2   2   .   2   .   .   .   2   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   44   | .   1   .   .   1   9   .   1   6   1   2   1   .   3   3   3   1   3   1   8   
    Energy Gun             15   | .   1   .   .   1   2   .   .   5   .   .   .   .   1   1   2   1   1   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          6    | .   .   .   .   .   4   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
    Ballistic Cannon       6    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   1   2   
    Launcher               9    | .   .   .   .   .   2   .   1   1   .   .   1   .   .   .   1   .   .   .   3   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Slashing Weapon        5    | .   .   .   .   .   1   .   .   .   .   1   .   .   1   1   .   .   .   .   1   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  24   | .   .   .   .   .   2   .   .   4   .   .   .   .   .   .   9   .   3   .   6   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    System Corruption      14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   
Parts Lost                 64   | .   .   .   .   1   5   .   5   5   1   13  .   .   7   2   .   3   .   .   22  
  Power                    12   | .   .   .   .   .   2   .   1   .   .   4   .   .   1   .   .   1   .   .   3   
  Propulsion               24   | .   .   .   .   .   .   .   4   3   1   2   .   .   4   1   .   2   .   .   7   
  Utility                  15   | .   .   .   .   1   1   .   .   2   .   3   .   .   1   .   .   .   .   .   7   
  Weapon                   13   | .   .   .   .   .   2   .   .   .   .   4   .   .   1   1   .   .   .   .   5   
  Highest Loss Streak      9    | .   .   .   .   1   1   .   2   3   1   9   .   .   4   1   .   3   .   .   9   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Average Backups            5    | .   10  10  9   9   9   5   6   4   4   4   4   4   3   3   3   3   3   3   2   
  Power                    1    | .   1   1   2   3   2   3   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   4   2   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  .    | .   .   .   1   1   .   .   1   1   2   2   .   .   .   .   .   1   .   .   .   
  Weapon                   3    | .   4   6   3   3   4   2   2   2   2   2   3   3   2   2   3   2   3   1   1   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             23   | .   2   4   3   1   5   .   2   .   .   .   1   .   .   2   1   .   .   .   2   
  Power                    4    | .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  5    | .   .   1   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Weapon                   14   | .   2   3   3   1   2   .   .   .   .   .   .   .   .   2   1   .   .   .   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     76   | .   85  86  100 99  90  84  86  88  83  61  83  78  76  67  73  63  62  58  56  
  Engine                   3    | .   14  14  14  14  .   .   .   6   13  4   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   7   7   7   4   .   1   11  11  8   5   4   3   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   5   
  Treads                   4    | .   .   21  28  28  4   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Leg                      5    | .   28  6   .   .   22  .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Hover                    1    | .   .   .   .   .   .   .   .   1   .   .   6   5   8   .   .   .   4   5   .   
  Flight                   10   | .   .   .   .   .   6   30  26  25  21  10  18  17  12  11  17  13  5   6   4   
  Device                   9    | .   .   2   14  1   13  7   7   4   4   7   5   6   11  11  11  16  14  7   12  
  Storage                  3    | .   14  14  14  14  7   .   3   .   .   .   .   .   .   .   .   .   2   .   .   
  Processor                10   | .   .   .   .   .   .   .   .   4   8   17  23  18  23  30  31  23  21  21  13  
  Hackware                 6    | .   .   .   .   .   2   15  15  23  26  10  .   .   .   .   .   .   5   5   4   
  Protection               3    | .   .   .   .   12  7   7   14  5   .   .   10  9   2   .   .   .   .   .   .   
  Energy Gun               7    | .   28  28  28  28  10  .   .   3   .   .   .   .   1   1   4   4   .   .   .   
  Ballistic Gun            1    | .   .   .   .   .   6   7   1   .   .   .   .   .   1   .   .   .   1   5   .   
  Slashing Weapon          2    | .   .   .   .   .   .   7   6   4   2   4   5   5   1   3   1   .   .   .   2   
Peak Build Rating          117  | .   7   8   10  12  39  39  42  70  61  62  60  65  66  58  78  70  86  86  117 
  Average Rating           46   | .   6   7   9   11  25  39  37  58  53  42  57  59  56  49  58  56  73  70  73  
  On Entrance              40   | 6   6   7   8   10  12  39  39  20  61  50  50  58  65  47  52  57  44  86  86  
Naked Turns                53   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   53  
Heaviest Build             47   | 13  34  30  30  36  46  15  24  29  28  23  25  25  27  20  24  23  35  34  47  
  Greatest Support         150  | 20  20  40  40  43  52  24  24  33  30  30  25  25  27  27  23  23  21  21  150 
  Greatest Overweight (x)  5    | .   1   1   .   .   3   .   1   1   1   .   1   .   1   .   1   .   2   1   5   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | .   15  15  15  15  15  5   10  5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         7    | .   13  15  15  15  13  5   7   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             15   | .   15  15  15  15  15  5   8   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Carried          7    | .   10  14  14  14  12  5   6   4   4   4   4   5   4   4   4   4   4   4   4   
  Final Capacity           15   | 8   15  15  15  15  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            15   | 6   15  15  15  15  5   5   5   5   5   5   5   5   5   3   5   5   5   5   3   

 Class Distribution 
--------------------
 36% | Mutant
 21% | Hacker-Sprinter
 17% | Scavenger-Mutant
 13% | Hacker-Mutant
  3% | Scavenger-Sprinter
  3% | Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
   Scavenger-Mutant | -8/Materials
   Scavenger-Mutant | -7/Factory
    Hacker-Sprinter | -7/DSF
    Hacker-Sprinter | -6/Factory
    Hacker-Sprinter | -6/Waste
             Mutant | -6/Factory
 Scavenger-Sprinter | -6/Lower Caves
 Scavenger-Sprinter | -5/Factory
             Mutant | -5/Upper Caves
             Mutant | -5/Upper Caves
           Sprinter | -5/Warlord
           Sprinter | -4/Proximity Caves
      Hacker-Mutant | -4/Factory
      Hacker-Mutant | -4/Waste
   Scavenger-Mutant | -4/Factory

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Was  Fac  Low  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  
Matter Collected           3817 | 200  .    40   .    95   561  .    .    685  .    564  139  .    156  90   .    203  81   243  760  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            6787 | .    42   .    .    171  1351 .    76   1204 .    496  135  99   702  237  .    43   71   .    2160 
  Parts                    329  | .    2    .    .    6    79   .    6    68   .    30   10   2    31   3    .    .    5    .    87   
Haulers Intercepted        11   | .    .    .    .    .    3    .    .    3    .    1    .    1    .    .    .    .    .    .    3    
Recyclers Shooed           5    | .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    2    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      24   | .    .    .    .    .    .    .    .    .    .    .    4    .    20   .    .    .    .    .    .    
  Prevented                11   | .    .    .    .    .    .    .    .    .    .    .    1    .    8    2    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Fac Upp Upp War Pro Fac Was Fac 
Combat Hostiles Destroyed  102  | .   1   .   .   3   21  .   2   14  .   13  5   .   13  1   .   2   .   .   27  
  Melee                    28   | .   .   .   .   .   3   .   .   1   .   4   2   .   6   1   .   .   .   .   11  
  Guns                     27   | .   1   .   .   3   16  .   .   2   .   .   .   .   3   .   .   2   .   .   .   
  Cannons                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  AOE                      43   | .   .   .   .   .   2   .   2   11  .   9   3   .   2   .   .   .   .   .   14  
Classes Destroyed          20   | .   1   .   .   2   9   .   1   1   .   1   1   .   .   2   .   1   1   .   .   
  Worker                   19   | .   .   .   .   .   2   .   .   8   .   3   .   .   .   .   .   .   .   .   6   
  Builder                  13   | .   .   .   .   .   1   .   .   4   .   2   .   .   .   .   .   .   .   .   6   
  Tunneler                 6    | .   .   .   .   .   1   .   .   2   .   2   .   .   .   .   .   .   1   .   .   
  Hauler                   11   | .   .   .   .   .   3   .   .   3   .   1   .   1   .   .   .   .   .   .   3   
  Recycler                 11   | .   .   .   .   1   3   .   .   2   .   .   .   .   .   .   .   .   .   .   5   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Operator                 6    | .   .   .   .   .   4   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Watcher                  3    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Swarmer                  27   | .   .   .   .   .   6   .   .   4   .   4   4   .   6   .   .   .   .   .   3   
  Cutter                   6    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   4   
  Grunt                    44   | .   1   .   .   2   10  .   .   7   .   6   .   .   8   .   .   .   .   .   10  
  Brawler                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   7    | .   .   .   .   .   4   .   .   1   .   .   .   .   .   1   .   1   .   .   .   
  Hunter                   6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   5   
  Programmer               7    | .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   3   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           15   | .   1   .   .   2   6   .   2   6   .   10  4   1   6   1   .   1   1   .   15  
  Combat Bots Only         8    | .   1   .   .   2   6   .   2   3   .   5   4   .   6   1   .   1   .   .   8   
Max Kills in Single Turn   4    | .   1   .   .   1   2   .   1   3   .   4   3   1   1   1   .   1   1   .   4   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   2   .   1   2   .   3   3   .   1   .   .   .   .   .   4   
  Melee                    1    | .   .   .   .   .   1   .   .   1   .   1   1   .   1   1   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Was  Fac  Low  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  
Hostile Shots Fired        796   | .    5    .    .    19   100  .    39   104  .    114  16   .    67   24   .    15   10   .    283  
  Missed                   294   | .    1    .    .    2    25   .    21   51   .    42   4    .    21   12   .    4    6    .    105  
  Hits                     502   | .    4    .    .    17   75   .    18   53   .    72   12   .    46   12   .    11   4    .    178  
    Melee                  17    | .    .    .    .    3    .    .    3    .    .    .    1    .    .    .    .    .    .    .    10   
    Projectile             485   | .    4    .    .    14   75   .    15   53   .    72   11   .    46   12   .    11   4    .    168  
    AOE                    7     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    6    
  Critical Strikes         24    | .    .    .    .    1    4    .    2    .    .    1    .    .    2    1    .    1    .    .    12   
    Actively Blocked       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Damage Taken               9118  | .    43   .    .    257  1075 .    522  719  37   1401 191  .    707  275  .    238  87   .    3566 
  Core                     2674  | .    .    .    .    62   113  .    201  126  .    601  40   .    216  66   .    89   36   .    1124 
  Absorbed by Shields      28    | .    .    .    .    .    8    .    .    20   .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  190   | .    .    .    .    4    .    .    27   102  .    .    22   .    35   .    .    .    .    .    .    
  Ignored by Resistances   283   | .    .    .    .    .    41   .    .    .    .    .    .    .    .    .    .    .    .    .    242  
  Regen/Repaired (Parts)   177   | .    .    .    .    .    32   .    .    46   .    .    .    .    .    .    52   .    32   .    15   
Core Remaining (%)         66    | 100  .    .    .    75   79   .    71   .    .    .    9    .    .    .    .    62   .    .    .    
Volleys Fired              223   | .    5    .    .    20   69   .    5    26   5    30   1    .    16   .    1    9    3    9    24   
  Largest                  2     | .    2    .    .    2    2    .    1    2    2    1    1    .    2    .    1    2    2    2    2    
  Hottest                  160   | .    90   .    .    90   90   .    33   160  85   52   43   .    98   .    45   105  123  93   86   
Shots Fired                341   | .    10   .    .    33   122  .    5    38   6    30   1    .    26   .    1    14   5    14   36   
  Gun                      235   | .    10   .    .    33   115  .    .    27   .    .    .    .    20   .    1    14   3    8    4    
  Cannon                   31    | .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    2    6    15   
  Launcher                 75    | .    .    .    .    .    7    .    5    11   6    22   1    .    6    .    .    .    .    .    17   
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  109   | .    .    .    .    .    54   .    .    .    .    8    .    .    10   .    .    .    4    14   19   
  Thermal                  61    | .    5    .    .    20   9    .    .    16   .    .    .    .    10   .    .    .    1    .    .    
  Explosive                61    | .    .    .    .    .    4    .    5    11   6    22   .    .    .    .    .    .    .    .    13   
  Electromagnetic          91    | .    5    .    .    13   55   .    .    11   .    .    1    .    6    .    .    .    .    .    .    
  Entropic                 19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    14   .    .    4    
  Robot Hit Streak         15    | .    3    .    .    7    11   .    1    14   6    7    .    .    4    .    .    15   5    9    7    
  Robot Miss Streak        4     | .    2    .    .    3    3    .    2    4    .    2    1    .    2    .    .    1    .    3    2    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        6     | .    1    .    .    .    4    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Shots Hit Robots           315   | .    6    .    .    22   84   .    2    45   4    37   3    1    23   12   .    14   3    8    51   
  Core Hits                252   | .    2    .    .    7    54   .    8    45   5    34   5    .    15   4    .    6    2    2    63   
  Critical Kills           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Critical Parts Destroyed 6     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    3    
  Critical Strikes         20    | .    1    .    .    2    .    .    .    2    .    3    .    .    .    2    .    1    .    .    9    
    Burn                   3     | .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                3     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    
    Blast                  1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Smash                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
    Sever                  8     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    4    
    Detonate               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Melee Attacks              181   | .    .    .    .    .    8    .    1    47   .    41   3    3    9    12   .    .    .    .    57   
  Impact                   8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Slashing                 163   | .    .    .    .    .    8    .    1    47   .    41   3    3    9    12   .    .    .    .    39   
  Piercing                 10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
  Sneak Attacks            42    | .    .    .    .    .    .    .    .    10   .    7    1    1    2    4    .    .    .    .    17   
    Combat Hostiles        6     | .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    3    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           22736 | .    77   .    .    285  2019 .    408  4574 605  3480 344  130  1232 807  .    758  103  259  7655 
  Guns                     3132  | .    77   .    .    274  1200 .    .    442  .    .    .    .    231  .    .    686  48   93   81   
  Cannons                  468   | .    .    .    .    .    .    .    .    .    .    84   .    .    .    .    .    .    41   166  177  
  Explosions               10568 | .    .    .    .    .    525  .    284  2487 605  1987 94   .    523  .    .    72   .    .    3991 
  Melee                    8524  | .    .    .    .    .    275  .    124  1645 .    1409 250  130  478  807  .    .    .    .    3406 
  Ramming                  44    | .    .    .    .    11   19   .    .    .    .    .    .    .    .    .    .    .    14   .    .    
  Kinetic                  1450  | .    .    .    .    .    688  .    .    .    .    84   .    .    97   .    .    .    64   259  258  
  Thermal                  2727  | .    50   .    .    176  208  .    .    2062 .    .    .    .    134  .    .    72   25   .    .    
  Explosive                5777  | .    .    .    .    .    220  .    284  808  605  1987 .    .    .    .    .    .    .    .    1873 
  Electromagnetic          1410  | .    27   .    .    98   609  .    .    59   .    .    94   .    523  .    .    .    .    .    .    
  Impact                   552   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    552  
  Slashing                 7800  | .    .    .    .    .    275  .    124  1645 .    1409 250  130  478  807  .    .    .    .    2682 
  Piercing                 172   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    172  
  Entropic                 2804  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    686  .    .    2118 
Highest Corruption         14    | .    .    .    .    .    .    .    .    2    2    7    1    .    .    14   14   .    2    2    10   
  Average Corruption       3     | .    .    .    .    .    .    .    .    1    2    3    1    .    .    6    14   .    2    2    3    
  Corruption Purged        8     | .    .    .    .    .    .    .    .    1    .    7    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  46    | .    .    .    .    .    .    .    .    6    1    13   1    .    .    1    .    .    .    3    21   
    Message Errors         15    | .    .    .    .    .    .    .    .    3    1    6    .    .    .    .    .    .    .    1    4    
    Matter Fused           12    | .    .    .    .    .    .    .    .    1    .    3    1    .    .    1    .    .    .    .    6    
    Heat Flow Errors       1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Energy Discharges      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    
    Data Loss (major)      4     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    2    
    Alerts                 3     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    
    Weapon Failures        3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2464  | .    .    .    .    .    9    .    16   400  7    350  120  60   53   188  .    .    .    .    1261 
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               445   | .    .    .    .    .    1    .    16   89   7    104  .    .    15   .    .    .    .    .    213  
  Melee                    2019  | .    .    .    .    .    8    .    .    311  .    246  120  60   38   188  .    .    .    .    1048 
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      616   | .    .    .    .    .    93   .    97   36   37   .    .    .    .    .    .    .    7    .    346  
  Shots                    12    | .    .    .    .    .    4    .    2    2    1    .    .    .    .    .    .    .    .    .    3    
  Rammed                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Targets Rammed             8     | .    .    .    .    1    6    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Kicked                   6     | .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        370   | .    90   .    .    284  370  .    .    191  26   109  2    .    243  .    .    65   21   .    214  
  Average Temperature      65    | .    46   .    .    106  44   .    .    52   13   40   1    .    111  .    .    29   14   .    37   
  Received Heat Transfer   1491  | .    24   .    .    84   462  .    63   150  .    93   .    .    100  81   .    54   18   .    362  
  Effects                  2     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    
  Combat Hostiles          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    
  Parts Fried              9     | .    .    .    .    .    3    .    .    .    .    .    .    .    5    .    .    .    .    .    1    
  Impact Corruptions       5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             6     | .    .    .    .    .    .    .    .    4    .    .    .    .    1    .    .    .    .    .    1    
  Heat Transferred         3224  | .    222  .    .    666  335  .    .    1692 .    .    .    .    222  .    .    50   37   .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Was  Fac  Low  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  
Maximum Alert Level        4    | .    .    .    .    .    1    .    1    4    2    2    .    .    .    .    .    .    .    .    4    
  Low Security (%)         46   | .    100  100  .    100  77   100  84   26   .    .    .    100  .    .    .    .    100  100  7    
  Level 1                  22   | .    .    .    .    .    22   .    16   37   .    40   .    .    .    .    .    .    .    .    22   
  Level 2                  16   | .    .    .    .    .    .    .    .    25   100  59   .    .    .    .    .    .    .    .    14   
  Level 3                  5    | .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    18   
  Level 4                  9    | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    36   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1585 | .    30   11   .    50   332  147  234  1347 488  632  .    191  .    .    .    .    31   60   1585 
  Initial                  471  | .    .    11   .    .    .    147  102  117  471  320  .    189  .    .    .    .    31   1    28   
  Average                  368  | .    1    .    .    21   143  147  140  367  471  456  .    185  .    .    .    .    6    22   870  
Influence Increases        7128 | .    45   .    .    90   950  .    172  1956 37   724  92   24   395  25   22   110  25   72   2389 
  Destroy 0b10 Robot/C     2440 | .    20   .    .    60   420  .    40   460  .    260  80   .    260  20   20   40   .    .    760  
  Destroy 0b10 Robot/NC    375  | .    .    .    .    5    75   .    10   105  .    40   .    5    .    5    .    .    10   .    120  
  Destroy Leader           456  | .    10   .    .    10   98   .    10   96   .    62   10   2    30   .    .    10   .    .    118  
  Allied During Kill       376  | .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    2    .    .    .    370  
  Trap Triggered on 0b10   50   | .    .    .    .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    20   
  Successful Hack          197  | .    .    .    .    .    22   .    .    79   .    44   .    .    .    .    .    .    .    .    52   
  Disable Machine          780  | .    .    .    .    .    75   .    .    495  .    90   .    15   .    .    .    .    15   .    90   
  Anti-Garrison Action     150  | .    .    .    .    .    150  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Destroy Structure        924  | .    .    .    .    .    35   .    22   254  37   108  .    2    .    .    .    .    .    72   394  
  Partial Spotted          75   | .    .    .    .    .    .    .    .    45   .    30   .    .    .    .    .    .    .    .    .    
  Lose Combat Pursuer      1305 | .    15   .    .    15   45   .    90   420  .    90   .    .    105  .    .    60   .    .    465  
Influence Decreases        5573 | .    15   30   .    90   624  179  95   833  926  770  203  142  298  184  121  82   70   37   874  
  Entered New Map          1929 | .    .    19   .    .    .    179  45   107  876  138  153  112  68   54   121  22   19   4    12   
  Time Decay               2184 | .    15   11   .    90   424  .    .    386  20   302  50   30   140  110  .    40   51   33   482  
  Lost Part                620  | .    .    .    .    .    50   .    50   50   10   130  .    .    70   20   .    20   .    .    220  
  Lost Ally                390  | .    .    .    .    .    .    .    .    140  20   50   .    .    20   .    .    .    .    .    160  
  Purge Threat             450  | .    .    .    .    .    150  .    .    150  .    150  .    .    .    .    .    .    .    .    .    
Squads Dispatched          46   | .    1    .    .    .    9    .    1    11   .    7    .    2    .    1    .    .    1    .    13   
  Investigation            23   | .    1    .    .    .    5    .    .    6    .    5    .    2    .    .    .    .    .    .    4    
  Extermination            7    | .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    1    .    2    
  Reinforcement            11   | .    .    .    .    .    1    .    1    2    .    1    .    .    .    .    .    .    .    .    6    
  Assault                  4    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
  Garrison                 1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Fac Upp Upp War Pro Fac Was Fac 
Distress Signals           14   | .   1   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   9   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              255  | .   6   .   .   4   32  .   11  38  6   20  5   2   17  6   .   6   3   6   93  
  Peak Tracking Total      15   | .   4   .   .   3   4   .   7   8   6   10  4   3   4   5   .   4   3   6   15  
  Tactical Retreats        44   | .   1   .   .   1   1   .   5   14  .   5   .   .   3   .   .   1   .   1   12  

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Fac Upp Upp War Pro Fac Was Fac 
Traps Triggered            12   | .   1   .   .   .   .   .   3   4   .   1   .   .   .   .   .   .   1   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   6    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                8    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
  Triggered                6    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
Most Traps Carried         5    | .   .   5   5   5   5   .   .   .   .   .   .   .   .   2   2   2   2   2   2   
Objects Rigged             9    | .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Fac Upp Upp War Pro Fac Was Fac 
Machines Disabled          54   | .   .   .   .   .   6   .   .   33  .   6   .   1   .   .   1   .   1   .   6   
  Max in Single Turn       7    | .   .   .   .   .   1   .   .   7   .   4   .   1   .   .   1   .   1   .   1   
  Garrison Access          3    | .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Fac Upp Upp War Pro Fac Was Fac 
Machines Accessed          64   | .   .   .   2   .   11  1   .   22  .   10  .   2   .   1   2   .   3   .   10  
  Terminals                34   | .   .   .   .   .   9   1   .   10  .   4   .   2   .   .   .   .   1   .   7   
  Fabricators              8    | .   .   .   .   .   .   .   .   6   .   2   .   .   .   .   .   .   .   .   .   
  Repair Stations          7    | .   .   .   .   .   1   .   .   2   .   1   .   .   .   .   .   .   2   .   1   
  Recycling Units          4    | .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   1   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Garrison Access          4    | .   .   .   .   .   1   .   .   2   .   1   .   .   .   .   .   .   .   .   .   
Total Hacks                205  | .   .   .   2   .   37  2   .   73  .   33  .   5   .   1   2   .   5   .   45  
  Successful               106  | .   .   .   2   .   18  1   .   46  .   19  .   1   .   1   2   .   2   .   14  
  Failed                   99   | .   .   .   .   .   19  1   .   27  .   14  .   4   .   .   .   .   3   .   31  
    Catastrophic           21   | .   .   .   .   .   4   .   .   3   .   1   .   1   .   .   .   .   1   .   11  
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   86   | .   .   .   1   .   22  .   .   36  .   12  .   .   .   .   .   .   .   .   15  
  Terminals                117  | .   .   .   .   .   33  2   .   32  .   18  .   5   .   .   .   .   2   .   25  
  Fabricators              30   | .   .   .   .   .   .   .   .   24  .   6   .   .   .   .   .   .   .   .   .   
  Repair Stations          13   | .   .   .   .   .   2   .   .   4   .   2   .   .   .   .   .   .   3   .   2   
  Recycling Units          12   | .   .   .   .   .   .   .   .   4   .   4   .   .   .   .   .   .   .   .   4   
  Scanalyzers              16   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   14  
  Garrison Access          12   | .   .   .   .   .   2   .   .   7   .   3   .   .   .   .   .   .   .   .   .   
Terminal Hacks             45   | .   .   .   2   .   14  1   .   8   .   9   .   1   .   1   2   .   .   .   7   
  Record                   3    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Robot Schematic          2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Robot Analysis           8    | .   .   .   .   .   2   .   .   2   .   2   .   .   .   .   .   .   .   .   2   
  Prototype ID Bank        2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Open Door                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Alert Level              7    | .   .   .   .   .   2   .   .   4   .   1   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Registered Components    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Proto ID Catalog         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           11   | .   .   .   .   .   .   .   .   7   .   4   .   .   .   .   .   .   .   .   .   
  Network Status           5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       7    | .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   2   .   .   
  Scan Component           4    | .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   1   .   .   
  Repair                   3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   
Recycling Unit Hacks       7    | .   .   .   .   .   .   .   .   3   .   3   .   .   .   .   .   .   .   .   1   
  Process                  2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Report Inventory         2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Retrieve Matter          3    | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   
Scanalyzer                 8    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   6   
  Insert Component         2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Analyze                  6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   5   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         26   | .   .   .   .   .   3   .   .   21  .   2   .   .   .   .   .   .   .   .   .   
  Terminals                9    | .   .   .   .   .   2   .   .   6   .   1   .   .   .   .   .   .   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Botnet                 5    | .   .   .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
    Detonate               2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              12   | .   .   .   .   .   .   .   .   11  .   1   .   .   .   .   .   .   .   .   .   
    Report                 3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             4    | .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   
    Liberate               3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Patch                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
    Broadcast              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Intercept              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         50   | .   .   .   .   .   10  1   .   18  .   8   .   2   .   .   .   .   1   .   10  
  Full Trace Events        20   | .   .   .   .   .   4   .   .   5   .   5   .   2   .   .   .   .   .   .   4   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Robots Built             6    | .   .   .   .   .   .   .   .   2   .   4   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   212  | .   .   .   .   .   .   .   .   134 .   78  .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 16   | .   .   .   .   .   .   .   .   8   .   8   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   64   | .   .   .   .   .   .   .   .   64  .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  8    | .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   
  Time                     113  | .   .   .   .   .   .   .   .   88  .   .   .   .   .   .   .   .   25  .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          155  | .   .   .   .   .   .   .   .   17  .   138 .   .   .   .   .   .   .   .   .   
  Retrieved Matter         155  | .   .   .   .   .   .   .   .   17  .   138 .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
------------               Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Fac Upp Upp War Pro Fac Was Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   .   .   .   .   3   3   3   3   1   1   1   1   
  Autooverrided            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   
Robots Rewired             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Was  Fac  Low  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  
Total Allies               42   | .    .    .    .    .    .    .    .    7    1    5    1    .    2    .    6    .    .    20   .    
  Largest Group            19   | .    .    .    .    .    .    .    .    5    1    4    1    .    1    .    6    .    .    19   14   
  Highest-Rated Group      684  | .    .    .    .    .    .    .    .    151  31   58   167  .    29   .    338  .    .    684  559  
  Highest-Rated Ally       167  | .    .    .    .    .    .    .    .    32   31   21   167  .    29   .    68   .    .    50   50   
Total Orders               1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  COLLECT                  1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Ally Attacks               208  | .    .    .    .    .    .    .    .    38   7    .    .    .    4    .    1    .    .    93   65   
  Total Damage             8366 | .    .    .    .    .    .    .    .    1106 127  .    .    .    51   .    199  .    .    4199 2684 
  Kills                    36   | .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    1    .    .    11   15   
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Fac Upp Upp War Pro Fac Was Fac 
Active Infowar (turns)     2397 | .   .   .   .   .   79  1   146 111 16  .   .   19  282 190 82  145 241 157 928 
  Optics                   1553 | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   82  145 241 157 928 
  Sensors                  491  | .   .   .   .   .   .   .   .   .   .   .   .   19  282 190 .   .   .   .   .   
  Terrain                  12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  
  Structural               258  | .   .   .   .   .   79  1   146 32  .   .   .   .   .   .   .   .   .   .   .   
  Seismic                  428  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   428 
  Machine Analysis         95   | .   .   .   .   .   .   .   .   79  16  .   .   .   .   .   .   .   .   .   .   
  Cloaking                 97   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   96  1   .   .   
  Jamming                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Analysis Total       8    | .   .   .   .   .   2   .   .   2   .   2   .   .   .   .   .   .   .   .   2   
Derelict Logs Recovered    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   2   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
-------------              Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Was  Fac  Low  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  
Turns Passed               6715 | .    169  278  356  266  1061 1    175  915  55   667  113  68   282  225  294  145  241  157  1247 
Spaces Moved               8157 | 1    87   160  220  123  686  3    177  1504 101  1032 225  179  530  475  575  341  198  176  1364 
  Core                     445  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    445  
  Treads                   533  | .    .    129  220  123  36   .    .    .    .    .    .    .    .    .    .    .    .    .    25   
  Legs                     687  | 1    87   31   .    .    313  .    .    .    .    .    .    .    .    .    .    .    .    .    255  
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    142  | .    .    .    .    .    .    .    .    80   .    1    .    .    19   .    .    .    14   8    20   
  Flight                   6350 | .    .    .    .    .    337  3    177  1424 101  1031 225  179  511  475  575  341  184  168  619  
  Fastest Speed            23   | 120  120  160  160  160  31   31   30   23   28   28   30   30   30   30   30   30   40   40   31   
  Average Speed            54   | 120  162  165  160  160  90   31   32   32   34   37   32   30   33   33   31   33   94   53   63   
  Slowest Speed            330  | 120  190  190  160  160  330  31   117  120  107  60   105  30   120  37   105  40   170  110  300  
  Overloaded Moves         71   | .    .    .    .    .    .    .    2    34   27   8    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            46   | .    .    .    .    .    1    .    3    1    .    8    .    .    1    .    1    .    .    .    31   
  Potential Cave-ins       6    | .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       46   | 2    19   55   61   36   57   .    89   45   75   32   20   4    71   56   77   66   5    89   30   
  Regions Visited          19
    Branch Regions         8
  Pre-discovered Areas     2    | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        6    | .    .    .    .    .    1    1    .    .    .    1    .    1    1    1    .    .    .    .    .    
  Unknown Exits Taken      8    | 1    1    1    1    1    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    
Scrap Searched             12   | .    .    1    .    2    .    .    .    .    .    .    1    .    1    4    .    3    .    .    .    
Spaces Dug                 65   | .    .    .    .    .    2    .    7    21   .    19   .    1    1    .    .    .    .    1    13   
Terrain Destroyed          787  | .    .    .    .    .    30   .    28   299  69   115  .    1    4    .    .    13   .    9    219  
  Melee                    56   | .    .    .    .    .    2    .    .    21   .    19   .    1    1    .    .    .    .    .    12   
  Projectile               34   | .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    13   .    9    10   
  AOE                      697  | .    .    .    .    .    28   .    28   278  69   95   .    .    2    .    .    .    .    .    197  
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
---------                  Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Was  Fac  Low  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  
Total                      9762 | .    105  175  227  159  990  2    289  1836 117  1224 255  185  589  527  688  359  245  226  1564 
  Wait                     580  | .    1    1    .    8    145  .    38   137  .    71   10   .    23   19   34   5    25   23   40   
  Move                     8057 | .    86   159  219  122  683  2    171  1502 100  1015 224  178  527  474  572  340  198  175  1310 
  Hop                      37   | .    .    .    .    .    1    .    2    1    .    8    .    .    1    .    1    .    .    .    23   
  Pick Up                  73   | .    9    6    4    1    7    .    4    16   2    11   1    .    .    2    4    .    1    1    4    
  Fast Attach              130  | .    1    1    .    1    17   .    4    12   .    8    4    3    4    7    14   1    9    3    41   
  Attach                   68   | .    .    2    .    .    3    .    6    12   4    10   1    .    3    1    3    1    3    3    16   
  Detach                   61   | .    1    .    .    .    .    .    8    6    4    6    1    .    3    1    9    2    2    3    15   
  Swap                     70   | .    1    .    .    3    18   .    4    20   .    4    6    .    1    2    4    .    .    2    5    
  Drop                     141  | .    1    6    4    3    28   .    8    16   2    2    4    1    2    8    18   1    3    7    27   
  Fire                     223  | .    5    .    .    20   69   .    5    26   5    30   1    .    16   .    1    9    3    9    24   
  Melee                    181  | .    .    .    .    .    8    .    1    47   .    41   3    3    9    12   .    .    .    .    57   
  Ram                      1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Kick                     6    | .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            97   | .    .    .    .    .    .    .    38   41   .    18   .    .    .    .    .    .    .    .    .    
  Rewire                   28   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    28   .    .    .    .    
  Trap                     8    | .    .    .    .    .    5    .    .    .    .    .    .    .    .    1    .    .    .    .    2    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/DSF
-6/Factory
-6/Waste
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-5/Factory (discovered 4 exits: *Upp x2 / Ext x2)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Waste
-4/Factory

 History 
---------
 Turn | Location           | Event
    1 | -11/Scrapyard      | Discovered new exit (range 0)
    1 | -11/Scrapyard      | Entered Materials
   95 | -10/Materials      | Discovered new exit (range 12)
  170 | -10/Materials      | Entered Mines
  222 | -10/Mines          | Found a hidden stash of uninstalled traps
  290 | -10/Mines          | Assembled infested the area
  301 | -10/Mines          | Build established: Mutant
  327 | -10/Mines          | Discovered new exit (range 3)
  440 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  441 | -10/Mines          | Discovered new exit (range 5)
  448 | -10/Mines          | Entered Exiles
  469 | -10/Exiles         | Discovered new exit (range 15)
  500 | -10/Exiles         | Met 8R-AWN
  526 | -10/Exiles         | Met EX-HEX
  569 | -10/Exiles         | Met EX-BIN
  592 | -10/Exiles         | Aligned with FarCom system
  593 | -10/Exiles         | Given EX-Vault access code
  640 | -10/Exiles         | Opened EX-Vault
  649 | -10/Exiles         | Found Longsword +1
  684 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  733 | -10/Exiles         | Met EX-DEC
  741 | -10/Exiles         | Learned location of Zion (-6)
  791 | -10/Exiles         | Discovered new exit (range 10)
  804 | -10/Exiles         | Left Exiles lab with Longsword +1
  804 | -10/Exiles         | Entered Mines
  805 | -9/Mines           | Learned location of Storage (-7)
  968 | -9/Mines           | Discovered new exit (range 9)
 1028 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
 1070 | -9/Mines           | Entered Materials
 1070 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
 1492 | -8/Materials       | Build established: Scavenger-Mutant
 1701 | -8/Materials       | Garrison activated, responded to threat
 2118 | -8/Materials       | Identified exit to Factory
 2131 | -8/Materials       | Entered Factory
 2131 | -7/Factory         | Evolved 2 slots: Utility x2
 2132 | -7/Factory         | Identified exit to DSF
 2132 | -7/Factory         | Entered DSF
 2172 | -7/DSF             | Additional patrols routed to DSF
 2225 | -7/DSF             | Build established: Hacker-Sprinter
 2298 | -7/DSF             | Discovered new exit (range 16)
 2307 | -7/DSF             | Entered Factory
 2307 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 2577 | -6/Factory         | Fabricated Y-54 Guardian (x2)
 2679 | -6/Factory         | Repaired Xenon Bombardment Thruster
 2741 | -6/Factory         | Spotted B-75 Beast
 2824 | -6/Factory         | Fabricated Fusion Bomb Launcher (x1)
 2892 | -6/Factory         | Repaired Xenon Bombardment Thruster
 3003 | -6/Factory         | Lost 3 parts (2n1u)
 3222 | -6/Factory         | Manually triggered Chute Trap
 3222 | -6/Factory         | Sucked down chute
 3222 | -6/Factory         | Entered Waste
 3223 | -6/Waste           | Met a frightened Derelict
 3247 | -6/Waste           | Spotted C-40 Crusher
 3248 | -6/Waste           | Spotted C-40 Crusher
 3251 | -6/Waste           | Spotted C-40 Crusher
 3258 | -6/Waste           | Spotted C-40 Crusher
 3264 | -6/Waste           | Spotted C-40 Crusher
 3266 | -6/Waste           | Spotted C-40 Crusher
 3272 | -6/Waste           | Discovered new exit (range 15)
 3277 | -6/Waste           | Entered Factory
 3375 | -6/Factory         | Fabricated R-06 Scavenger?
 3425 | -6/Factory         | Fabricated H-55 Commando (x2)
 3494 | -6/Factory         | Crushed by falling debris
 3540 | -6/Factory         | Core integrity fell below 50%
 3563 | -6/Factory         | Lost 9 parts (3p2n3u1w)
 3615 | -6/Factory         | Core integrity fell below 20%
 3702 | -6/Factory         | Identified exit to Lower Caves
 3766 | -6/Factory         | Build established: Mutant
 3944 | -6/Factory         | Entered Lower Caves
 4020 | -6/Lower Caves     | P1-3CE showed up to help
 4022 | -6/Lower Caves     | P1-3CE revealed a hidden path
 4057 | -6/Lower Caves     | Entered Factory
 4057 | -5/Factory         | Evolved 2 slots: Utility x2
 4070 | -5/Factory         | Identified exit to Upper Caves
 4070 | -5/Factory         | Identified exit to Extension
 4125 | -5/Factory         | Entered Upper Caves
 4307 | -5/Upper Caves     | Learned Factory trap positions
 4377 | -5/Upper Caves     | Lost 4 parts (1p3n)
 4385 | -5/Upper Caves     | Encountered a Warlord checkpoint
 4401 | -5/Upper Caves     | Discovered new exit (range 7)
 4403 | -5/Upper Caves     | Identified exit to Upper Caves
 4407 | -5/Upper Caves     | Entered another Upper Caves area
 4413 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 4615 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 4625 | -5/Upper Caves     | System corruption reached 10%
 4630 | -5/Upper Caves     | Learned Factory interactive machine intel
 4631 | -5/Upper Caves     | Discovered new exit (range 5)
 4632 | -5/Upper Caves     | Identified exit to Warlord
 4632 | -5/Upper Caves     | Entered Warlord
 4642 | -5/Warlord         | System corruption cleaned by Quarantine Array
 4676 | -5/Warlord         | Visited the Vortex Lab
 4681 | -5/Warlord         | Found Prototype Launcher
 4681 | -5/Warlord         | Identified Vortex Catalyst Activator
 4688 | -5/Warlord         | Found Prototype Energy Gun
 4688 | -5/Warlord         | Identified Vortex Rail
 4692 | -5/Warlord         | Found Prototype Energy Gun
 4692 | -5/Warlord         | Identified Vortex Shotgun
 4694 | -5/Warlord         | Found Vortex Shotgun
 4696 | -5/Warlord         | Found Vortex Rail
 4698 | -5/Warlord         | Warlord's base attacked by MAIN.C
 4716 | -5/Warlord         | Met Warlord
 4820 | -5/Warlord         | Found Prototype Processor
 4820 | -5/Warlord         | Identified Exp. Targeting Computer
 4825 | -5/Warlord         | Found Prototype Hackware
 4827 | -5/Warlord         | Found Prototype Reactor
 4827 | -5/Warlord         | Identified Vortex Chain Reactor
 4840 | -5/Warlord         | Found Prototype Device
 4840 | -5/Warlord         | Identified Exp. Focal Shield
 4844 | -5/Warlord         | Found Prototype Processor
 4844 | -5/Warlord         | Identified Spectral Analyzer
 4899 | -5/Warlord         | Opened side exit
 4905 | -5/Warlord         | Discovered new exit (range 13)
 4926 | -5/Warlord         | Entered Proximity Caves
 4957 | -4/Proximity Caves | Learned 4 Research zone layouts
 4980 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 5004 | -4/Proximity Caves | Spotted B-86 Titan
 5019 | -4/Proximity Caves | Destroyed B-86 Titan
 5063 | -4/Proximity Caves | Discovered new exit (range 11)
 5065 | -4/Proximity Caves | Lost 3 parts (1p2n)
 5067 | -4/Proximity Caves | Learned Research trap positions
 5071 | -4/Proximity Caves | Entered Factory
 5071 | -4/Factory         | Evolved 2 slots: Utility x2
 5071 | -4/Factory         | Identified Ghost Barrier
 5072 | -4/Factory         | Loaded intel: 84 trap records
 5073 | -4/Factory         | Loaded intel: 54 interactive machine locations
 5123 | -4/Factory         | Repaired Cloaking Device
 5312 | -4/Factory         | Sucked down chute
 5312 | -4/Factory         | Entered Waste
 5313 | -4/Waste           | Met a frightened Derelict
 5353 | -4/Waste           | Spotted C-40 Crusher
 5355 | -4/Waste           | Spotted C-40 Crusher
 5356 | -4/Waste           | Spotted C-40 Crusher
 5356 | -4/Waste           | Spotted C-40 Crusher
 5357 | -4/Waste           | Spotted C-40 Crusher
 5362 | -4/Waste           | Spotted C-40 Crusher
 5385 | -4/Waste           | Discovered new exit (range 12)
 5390 | -4/Waste           | Warlord forces began an assault
 5395 | -4/Waste           | Found Prototype Reactor
 5400 | -4/Waste           | Allies destroyed C-40 Crusher
 5406 | -4/Waste           | Allies destroyed C-40 Crusher
 5410 | -4/Waste           | Allies destroyed C-40 Crusher
 5413 | -4/Waste           | Allies destroyed C-40 Crusher
 5414 | -4/Waste           | Allies destroyed C-40 Crusher
 5415 | -4/Waste           | Build established: Hacker-Mutant
 5441 | -4/Waste           | Lost 5 allies
 5469 | -4/Waste           | Entered Factory
 5469 | -4/Factory         | Accompanied by 14 allies
 5564 | -4/Factory         | Lost 4 allies
 5888 | -4/Factory         | Build established: Scavenger-Mutant
 5924 | -4/Factory         | P-70 Sage assimilated allied PT-HXX(g)
 5978 | -4/Factory         | Identified Singularity Reactor
 6016 | -4/Factory         | Lost 8 allies
 6093 | -4/Factory         | Lost 4 parts (1p3u)
 6096 | -4/Factory         | Destroyed 8 combat bots
 6219 | -4/Factory         | First assault squad dispatched
 6337 | -4/Factory         | Core integrity fell below 50%
 6354 | -4/Factory         | Core integrity fell below 20%
 6372 | -4/Factory         | Destroyed 8 combat bots
 6378 | -4/Factory         | Lost 9 parts (4n2u3w)
 6611 | -4/Factory         | Build established: Mutant
 6650 | -4/Factory         | Spotted B-86 Titan
 6710 | -4/Factory         | System corruption reached 10%
 6716 | -4/Factory         | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
06660_ Identified Exp. Cooling System.
06660_ Faulty integration triggers system corruption (+4).
06665_ System corrupted: Energy discharge (-20).
06669_ ALERT: Cargo convoy en route, clear transfer corridor.
06680_ System corrupted: Matter fused (-9).
06682_ Assembly Bed disabled.
06682_ Slug penetrates Assembly Bed.
06700_ Repair Station disabled.
06700_ Backup Power III tumbles out of repair station. <x2>
06700_ Backup Laser III tumbles out of repair station.
06700_ Backup Power III tumbles out of repair station.
06700_ Slug penetrates Repair Station.
06700_ Penetrated by Slug.
06701_ System corrupted: Matter fused (-9).
06702_ Lance destroyed.
06704_ Slug penetrates Repair Station.
06704_ Slug penetrates G-73 Enforcer.
06706_ Acquired 3 matter.
06708_ Slug penetrates Wall.
06714_ Field Propulsion Array destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           62
Energy Generation          41
Energy Capacity            450
Matter Stores              300
Matter Capacity            450
Sight Range                24
Robot Scan Range           15
Terrain Scan Range         24
Terrain Scan Density       10
Cloak Strength             2
Additional Mass Support    9
Armor Coverage             225
Resistance: KI             25
Core Shielding             30
Propulsion Shielding       33
Weapon Shielding           66
Evasion (%)                64
Targeting Accuracy         20
Melee Accuracy             24
Target Analysis            8
Core Analysis              6
Recoil Reduction           4
Matter Filtering           50
Offensive Hacking          30
Defensive Hacking          22
Trap Extractor Capacity    6

 Item Schematics 
-----------------
 Fusion Bomb Launcher | -6/Factory | Scanalyzed

 Robot Schematics 
------------------
 R-06 Scavenger | -6/Factory | Hacked
  H-55 Commando | -6/Factory | Hacked

 Fabricated
------------
        Y-54 Guardian | x2 | -6/Factory | Preloaded
 Fusion Bomb Launcher | x1 | -6/Factory | Preloaded
       R-06 Scavenger | x2 | -6/Factory 
        H-55 Commando | x2 | -6/Factory 

 Repaired
----------
 Xenon Bombardment Thruster | 20% | -6/Factory 
 Xenon Bombardment Thruster | 26% | -6/Factory 
            Cloaking Device | 8%  | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SpliceReinforcedJammer
  Manual?         0
Play Time         01:32:31
  Cumulative      1046.8 hours
  Start           2025.05.17 @ 17:24:37
  End             2025.05.18 @ 13:31:10
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1299
  Rogue           1016
  Adventurer      124
  Explorer        159
Win Type          -
  Total           46
  Types           32/0/8/4/1/0/0/1/0/0
Lore%             91
Gallery%          85
Achievement%      80
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b2c604e9-e441-4b4c-a642-8fd1d6c1e7f5