Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 11:38:00 Player: mrbill82 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (911) 911 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2111 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 98/100 System Corruption 15% Temperature Cool (14) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Terrain Scanner Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 50 | 6 25 19 Power 6 | 1 2 3 Engine 5 | 1 1 3 Core 1 | . 1 . Reactor . | . . . Propulsion 14 | 2 6 6 Treads 6 | . . 6 Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight 3 | . 3 . Utility 11 | 1 5 5 Device 6 | . 4 2 Storage 2 | 1 . 1 Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 19 | 2 12 5 Energy Gun 4 | 2 . 2 Energy Cannon 4 | . 4 . Ballistic Gun 8 | . 6 2 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 22 | . 6 16 Power 3 | . . 3 Propulsion 9 | . 4 5 Utility 2 | . . 2 Weapon 8 | . 2 6 Highest Loss Streak 6 | . 4 6 Average Slot Usage (%) 84 | . 87 80 Engine 5 | . 6 4 Core 5 | . 7 4 Treads 6 | . . 13 Leg 15 | . 22 8 Flight 2 | . 3 . Device 8 | . 11 4 Storage 7 | . 4 11 Processor 8 | . 5 11 Protection 1 | . . 3 Energy Gun 4 | . . 8 Energy Cannon 3 | . 6 . Ballistic Gun 12 | . 16 8 Launcher 1 | . . 1 Naked Turns . | . . . Heaviest Build 28 | 11 17 28 Greatest Support 69 | 20 20 69 Greatest Overweight (x) 7 | 2 4 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 6 | 5 4 9 Most Carried 5 | 1 4 5 Average Carried 2 | . 2 3 Final Capacity 10 | 6 4 10 Final Carried 3 | 1 3 2 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 898 | 251 333 314 Remotely . | . . . Salvage Created 1098 | . 401 697 Parts 86 | . 29 57 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 33 | . 12 21 Melee 1 | . 1 . Guns 21 | . 7 14 Cannons 4 | . 4 . AOE 7 | . . 7 Classes Destroyed 7 | . 3 4 Worker 2 | . . 2 Builder 2 | . . 2 Watcher 3 | . 1 2 Swarmer 16 | . 6 10 Grunt 11 | . 6 5 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 6 | . 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 5 | . 1 5 Gunslinging 1 | . . 1 Exploded 4 | . . 4 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2519 | . 701 1818 Core 497 | . 92 405 Absorbed by Shields 10 | . 10 . Core Remaining (%) 81 | 100 63 . Volleys Fired 74 | . 33 41 Largest 2 | . 2 2 Hottest 112 | . 112 90 Shots Fired 119 | . 53 66 Gun 98 | . 37 61 Cannon 14 | . 14 . Launcher 7 | . 2 5 Special . | . . . Kinetic 71 | . 37 34 Thermal . | . . . Explosive 7 | . 2 5 Electromagnetic 41 | . 14 27 Robot Hit Streak 12 | . 5 12 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 6 | . 1 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 83 | . 30 53 Core Hits 62 | . 22 40 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2088 | . 475 1613 Guns 916 | . 274 642 Cannons 144 | . 144 . Explosions 966 | . . 966 Melee . | . . . Ramming 62 | . 57 5 Kinetic 650 | . 274 376 Thermal 34 | . . 34 Explosive 932 | . . 932 Electromagnetic 410 | . 144 266 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 15 | . 3 15 Average Corruption 7 | . 2 14 Corruption Purged . | . . . Effects 57 | . 16 41 Message Errors 12 | . 4 8 Matter Fused 10 | . 5 5 Heat Flow Errors 3 | . 1 2 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Data Loss (minor) 6 | . 4 2 Data Loss (major) 3 | . . 3 Misfires 2 | . . 2 Alerts 1 | . . 1 Misdirections 10 | . . 10 Targeting Errors 8 | . 2 6 Overload Shots . | . . . Overflow Damage 69 | . . 69 Projectiles . | . . . Explosions 69 | . . 69 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 208 | . 13 195 Shots 6 | . . 6 Rammed 22 | . 21 1 Targets Rammed 32 | . 30 2 Kicked 10 | . 9 1 Crushed . | . . . Highest Temperature 206 | . 180 206 Average Temperature 42 | . 40 44 Received Heat Transfer 477 | . 132 345 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 1 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 367 | . 180 367 Average Influence 72 | . 60 198 Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 43 Level 1 15 | . . 56 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 61 | . 25 36 Peak Tracking Total 9 | . 5 9 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 6 3 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 13 5 Successful 16 | . 12 4 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 2 1 Emergency Access Points 1 | . . 1 Locate Traps 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 7 | . 7 . Recycle Component 2 | . 2 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 65 | . 65 . Retrieved Matter 104 | . 104 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3781 | 1604 1159 1018 Spaces Moved 2285 | 720 1039 526 Core 33 | 22 8 3 Treads 297 | . . 297 Legs 1578 | 698 654 226 Wheels . | . . . Hover . | . . . Flight 377 | . 377 . Fastest Speed 37 | 50 37 150 Average Speed 115 | 118 90 159 Slowest Speed 400 | 150 280 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Cave-ins Triggered . | . . . Exploration Rate (%) 74 | 80 97 46 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 68 | . 16 52 Melee . | . . . Projectile . | . . . AOE 68 | . 16 52 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 3297 | 1464 1197 636 Wait 821 | 738 39 44 Move 2277 | 719 1032 526 Hop 3 | . 3 . Pick Up 7 | 1 6 . Fast Attach 37 | 6 18 13 Attach 7 | . 3 4 Detach 15 | . 12 3 Swap 6 | . 4 2 Drop 17 | . 16 1 Fire 74 | . 33 41 Melee 1 | . 1 . Ram 5 | . 5 . Kick 26 | . 25 1 Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 1605 | -11/Scrapyard | Entered Materials 1606 | -10/Materials | Build established: Mutant 1682 | -10/Materials | Discovered new exit (range 6) 1717 | -10/Materials | Discovered new exit (range 10) 2046 | -10/Materials | Discovered new exit (range 8) 2185 | -10/Materials | Lost 4 parts (2n2w) 2468 | -10/Materials | Build established: Scavenger-Mutant 2538 | -10/Materials | Discovered new exit (range 16) 2764 | -10/Materials | Entered another Materials area 2764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2921 | -9/Materials | Build established: Mutant 3165 | -9/Materials | System corruption reached 10% 3218 | -9/Materials | Lost 6 parts (1p2n1u2w) 3317 | -9/Materials | Core integrity fell below 50% 3380 | -9/Materials | Discovered new exit (range 15) 3592 | -9/Materials | Core integrity fell below 20% 3620 | -9/Materials | Lost 4 parts (1p1u2w) 3782 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03771_ U-05 Engineer lays Concrete. 03771_ Assault Rifle destroyed. 03772_ U-05 Engineer lays Concrete. 03772_ K-01 Serf collects debris. 03773_ U-05 Engineer lays Concrete. 03773_ K-01 Serf collects debris. 03773_ U-05 Engineer lays Concrete. 03774_ System corrupted: Heat flow error (+233). 03774_ U-05 Engineer lays Concrete. 03776_ U-05 Engineer builds a Wall. 03776_ U-05 Engineer lays Concrete. 03777_ K-01 Serf collects debris. 03777_ U-05 Engineer lays Concrete. 03778_ K-01 Serf collects debris. 03778_ U-05 Engineer lays Concrete. 03778_ U-05 Engineer builds a Door. 03779_ Slammed into S-10 Pest. 03781_ U-05 Engineer lays Concrete. 03782_ The unstable cave ceiling collapses. 03782_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ #?????????????????????? | | ??????????????? ?????# #?????????????????????? | | ?????????????? "??# #?????????????????????? | | ???????????? T"?# +?????????????????????? | | ?????????? ""## @g#?????????????????????? | | ????????# !!! # ####??????????????????? | | ????????+ !! s s #??????????????????? | | ????????# !! % "" #??????????????????? | | ????????# k k "" #??????????????????? | | ????????? =/u u T" #??????????????????? | | ?????????? ##u "" #??????????????????? | | ???????????? # # r "" #??????????????????? | | ?????????????# # # #??????????????????? | | ????????????## # # #?######???????????? | | ????????????# #######+####### ???????????? | | ???????? ???# #??????????? | | ??????? ???# T ???????????? | | ??????? | ??# #??????????? | | ????+??? ?# #######+####### #??????????? | | ????????? ## ### [ ######## ##??????????? | | ????????###+## ###% " # !!! # ##########??? | | ????????# ###=| T # !!! + ##"""""""#??? | | ????????# /!! " + !!! # ##" !"| "#??? | | ????????# %###=% # # ##" "#### | | ????????# ####+### # # | | ????????# # = =% # [# + < | | ????????# %+% %[!# ######## | | ?"" + #=""!==# """" #?????####+## #### | | ""# ?# * # """" #?????# #########??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher System Compromised Challenges ------------ None Game ------ Seed NetworkThermalBlaster Manual? 0 Play Time 00:32:49 Cumulative 8.3 hours Start 2020.01.02 @ 10:30:50 End 2020.01.02 @ 11:38:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3cf8504-bf75-4e02-b3c4-a7a69e2957ac