Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 15:27:43 Player: Minty Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (7838) 7838 Prototype IDs (127) 2540 Alien Tech Used (2) 400 Bonus (21587) 21587 TOTAL SCORE: 39035 Bonus ------- High Alert Combat Kills 1286 Follower Combat Kills 1272 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 422 Scanned by Researcher 500 Met Optimus at Protoforge 1000 Friendly Fire -193 Cogmind --------- Core Integrity 0/1015 Matter 618/700 Energy 1000/1000 System Corruption 0% Temperature Cool (0) Movement Walking (80) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Enhanced Biometal Leg Enhanced Biometal Leg Experimental VSS Leg Experimental VSS Leg > --- UTILITY (8) ------ High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- Compact Linear Accelerator Molecular Scythe > --- INVENTORY (21) --- Experimental Coolant Injector Quantum Shading Machine Mapping Drone Bay (3/3) Compact HERF Cannon Advanced Remote Datajack Vibroblade Plasma Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental VSS Leg Experimental VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Centrium Light Armor Plating > --- WEAPON ----------- Concept XC Strikerail Concept XC Strikerail Micro-nuke Launcher Molecular Scythe > --- INVENTORY -------- Experimental Coolant Injector Quantum Shading Machine Mapping Drone Bay Compact HERF Cannon Advanced Remote Datajack Vibroblade Plasma Lance [Rating: 177] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Myomer Leg Treads Spiked Treads Leg Myomer Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Coolant Injector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Vortex Rifle Energy Gun Vortex Rifle Energy Cannon Vortex Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Subdweller Shrapnel Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Vibroblade Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Slots Evolved 14 | . . . . 10 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 6 | . . . . 6 . . . . . . . . Utility 6 | . . . . 2 2 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 180 | . 6 12 9 34 11 2 8 21 1 21 18 37 Power 17 | . . 2 1 4 1 . 2 1 . . 2 4 Engine 3 | . . 2 . . . . . . . . 1 . Core 7 | . . . 1 3 1 . 1 . . . . 1 Reactor 7 | . . . . 1 . . 1 1 . . 1 3 Propulsion 42 | . 2 2 3 8 2 2 1 3 . 4 4 11 Treads 5 | . 2 1 1 . . . . . . 1 . . Leg 32 | . . . 1 5 2 2 1 3 . 3 4 11 Wheel 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . 1 3 . . . . . . . . Utility 72 | . 2 2 3 14 4 . 3 10 1 7 9 17 Device 26 | . 1 1 . 6 2 . 1 6 1 3 1 4 Storage 4 | . 1 1 . . . . . . . . 1 1 Processor 25 | . . . 3 5 2 . 2 1 . 2 . 10 Hackware 9 | . . . . 2 . . . 1 . 1 5 . Protection 6 | . . . . 1 . . . 2 . 1 . 2 Artifact 2 | . . . . . . . . . . . 2 . Weapon 49 | . 2 6 2 8 4 . 2 7 . 10 3 5 Energy Gun 12 | . . 2 . 3 2 . 1 4 . . . . Energy Cannon 9 | . . 1 1 . . . . 3 . 4 . . Ballistic Gun 12 | . 2 2 . 1 2 . 1 . . . . 4 Ballistic Cannon 5 | . . . . 2 . . . . . 2 . 1 Launcher 5 | . . 1 . 1 . . . . . 2 1 . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 34 | . . 1 . 6 2 . . 9 . 3 4 9 Corrupted Parts 2 | . . . . . . 1 1 . . . . . System Corruption 10 | . . . . . . 4 6 . . . . . Parts Lost 71 | . . 5 . 11 2 12 . 2 . 7 13 19 Power 11 | . . 2 . 2 . 1 . 1 . . 2 3 Propulsion 24 | . . 1 . 4 1 3 . 1 . 1 7 6 Utility 14 | . . . . 2 . 3 . . . 3 2 4 Weapon 22 | . . 2 . 3 1 5 . . . 3 2 6 Highest Loss Streak 7 | . . 2 . 5 1 5 . 2 . 4 7 4 To Critical Strikes 3 | . . . . . 1 . . . . . . 2 Average Backups 6 | . 8 8 10 4 3 3 3 5 6 5 7 5 Power . | . 1 . . . . . . . . . . . Propulsion . | . 2 1 1 . . . . . . . . . Utility 2 | . . 1 4 2 2 2 2 2 3 2 4 2 Weapon 2 | . 3 4 2 1 . . . 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . 5 4 4 2 . . . . . 1 2 1 Power 3 | . 1 1 1 . . . . . . . . . Propulsion 3 | . 2 1 . . . . . . . . . . Utility 4 | . . . . 2 . . . . . . 2 . Weapon 9 | . 2 2 3 . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 89 95 87 41 79 76 68 85 94 86 75 69 Engine 2 | . 14 11 . . . . . 1 . . 1 . Core 2 | . . . 11 2 3 5 5 1 . . . . Reactor 2 | . . . . . 4 1 2 3 5 3 3 5 Treads 5 | . 19 15 12 . . 3 . . . 3 1 . Leg 14 | . 8 . . 1 21 21 27 31 36 22 22 16 Device 12 | . 4 14 13 3 13 14 10 15 21 21 12 6 Storage 5 | . 14 14 13 . . . . . . . 3 1 Processor 7 | . . . 1 12 8 10 12 12 . 8 1 17 Hackware 1 | . . . . 1 . . . . . 1 4 5 Protection 1 | . . . . 1 4 3 . 2 10 2 2 1 Energy Gun 4 | . 2 6 . 1 17 14 9 8 10 1 . . Energy Cannon 5 | . . 1 23 . . . . 5 10 6 4 . Ballistic Gun 7 | . 25 26 6 1 2 . . 2 . . . 5 Slashing Weapon 1 | . . . . . . . . . . 2 9 5 Peak Build Rating 177 | . 7 21 22 75 115 115 117 148 158 167 174 177 Average Rating 76 | . 6 9 14 38 100 94 88 120 144 152 141 122 On Entrance 70 | 6 6 7 11 22 75 115 63 110 146 142 154 53 Avg Prop Armor Cover (%) 13 | . . . . 5 6 17 23 12 5 8 7 21 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 116 | 13 30 34 37 40 59 51 48 110 111 116 107 107 Greatest Support 185 | 20 40 40 22 54 75 82 66 118 118 124 185 132 Greatest Overweight (x) 7 | . . 2 1 7 1 1 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 21 | . 15 15 15 6 6 6 6 6 6 6 9 21 Average Capacity 8 | . 11 11 12 5 6 6 6 6 6 6 8 10 Most Carried 15 | . 9 12 15 6 6 6 6 6 6 6 9 7 Average Carried 7 | . 8 8 10 5 5 5 5 5 6 5 8 5 Final Capacity 21 | 8 15 8 5 6 6 6 6 6 6 6 6 21 Final Carried 9 | 6 9 4 5 6 6 6 6 6 6 6 6 7 Class Distribution -------------------- 25% | Scavenger-Gunner 23% | Mutant 17% | Gunner 12% | Scavenger-Mutant 10% | Scavenger-Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -3/Protoforge Resources | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Matter Collected 5415 | 200 116 497 252 1208 208 70 127 70 49 930 345 1343 Remotely . | . . . . . . . . . . . . . Salvage Created 6217 | . 116 435 . 572 665 741 . 37 97 1579 1083 892 Parts 291 | . 11 35 . 20 13 32 . . 7 50 75 48 Haulers Intercepted 2 | . . . . . . . . . . 2 . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 89 | . . 30 . . . 33 19 . 7 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Combat Hostiles Destroyed 125 | . 5 14 . 6 9 14 . 3 5 34 15 20 Melee 8 | . . . . . . . . . . . 2 6 Guns 57 | . 5 14 . 2 7 13 . 1 5 1 . 9 Cannons 23 | . . . . 3 . . . 2 . 17 1 . AOE 30 | . . . . 1 1 . . . . 14 9 5 Classes Destroyed 23 | . 2 1 . 6 . 1 . 3 . 6 1 3 Worker 4 | . . . . . . . . . . 1 1 2 Builder 6 | . . . . . . . . . . 1 5 . Tunneler 1 | . . . . . . . . . . 1 . . Hauler 2 | . . . . . . . . . . 2 . . Recycler 4 | . . . . 1 1 . . . . 1 1 . Operator 3 | . . . . . . . . . . 1 2 . Drone 8 | . . . . . . . . . . . . 8 Watcher 4 | . . . . 2 1 . . . . . . 1 Swarmer 28 | . 3 3 . . . 6 . . 5 5 6 . Saboteur 1 | . . . . . . . . 1 . . . . Grunt 39 | . 2 4 . 2 3 6 . . . 13 6 3 Brawler 2 | . . . . . . . . . . 2 . . Duelist 2 | . . . . . . . . . . 1 . 1 Protector 2 | . . . . . . . . . . . . 2 Researcher 5 | . . . . . . . . . . . 5 . Sentry 11 | . . . . 1 . 1 . . . 6 3 . Specialist 1 | . . . . 1 . . . . . . . . Hunter 8 | . . . . 1 4 . . . . 2 . 1 Programmer 9 | . . . . 1 2 . . . . 5 . 1 Behemoth 1 | . . . . . . . . 1 . . . . Immortal 1 | . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . 1 . . . 1 Executioner 2 | . . . . . . . . . . . . 2 Subdweller 7 | . . 7 . . . . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . Best Kill Streak 17 | . 2 4 . 2 3 4 . 2 5 17 13 4 Combat Bots Only 15 | . 2 4 . 2 3 4 . 2 5 15 11 4 Max Kills in Single Turn 4 | . 2 2 . 1 1 2 . 1 2 4 3 2 Gunslinging 1 | . 1 1 . . . . . . 1 . . . Exploded 4 | . . . . 1 1 . . . . 4 2 2 Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Hostile Shots Fired 1290 | . 57 67 . 214 96 106 10 52 21 187 291 189 Missed 471 | . 19 22 . 97 39 31 6 21 9 59 113 55 Hits 819 | . 38 45 . 117 57 75 4 31 12 128 178 134 Melee 4 | . . . . . . 1 . 1 . . . 2 Projectile 815 | . 38 45 . 117 57 74 4 30 12 128 178 132 AOE 31 | . . 1 . 1 . . . . . . 29 . Critical Strikes 41 | . . . . 4 7 3 1 1 . 3 7 15 Actively Blocked 1 | . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . 2 Damage Taken 17101 | . 332 990 . 1987 1119 1754 52 811 135 1827 3792 4302 Core 3228 | . 65 221 . 730 143 173 18 53 . 52 730 1043 Absorbed by Shields 1642 | . . . . . . . . 320 131 1191 . . Reduced by Siege Mode 22 | . . . . . . . . . . . 22 . Redirected to Core 270 | . . . . . . . . . . . 270 . Redirected to Shielding 134 | . . . . . . . . 4 14 31 . 85 Ignored by Resistances 461 | . . . . . . 71 . . . . . 390 Regen/Repaired (Parts) 575 | . . . . . 194 . . 381 . . . . Core Remaining (%) 59 | 100 . . 44 37 . . . . 55 . . . Volleys Fired 312 | . 20 53 . 45 25 24 1 8 5 68 17 46 Largest 5 | . 2 3 . 1 5 4 3 4 2 4 3 3 Hottest 318 | . 40 150 . 65 318 272 241 180 80 308 237 104 Shots Fired 629 | . 40 128 . 45 86 65 4 23 11 125 29 73 Gun 427 | . 40 117 . 32 83 64 4 9 10 8 . 60 Cannon 160 | . . 7 . 12 . . . 14 1 106 19 1 Launcher 36 | . . 4 . 1 3 1 . . . 8 10 9 Special 6 | . . . . . . . . . . 3 . 3 Kinetic 282 | . 40 97 . 29 8 . 1 . . 46 . 61 Thermal 173 | . . 31 . . 75 64 3 . . . . . Explosive 27 | . . . . . . . . . . 8 10 9 Electromagnetic 60 | . . . . 16 3 1 . . . 21 19 . Entropic 81 | . . . . . . . . 23 11 47 . . Robot Hit Streak 33 | . 3 26 . 9 23 33 19 12 8 32 15 32 Robot Miss Streak 10 | . 10 2 . 2 3 3 1 3 2 2 2 2 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 10 | . 1 1 . . 3 3 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 . . . Shots Hit Robots 496 | . 16 78 . 43 63 60 1 15 8 96 39 77 Core Hits 305 | . 8 26 . 14 45 40 1 4 5 68 44 50 Critical Kills 9 | . . . . 4 2 1 . . . . . 2 Critical Parts Destroyed 10 | . . . . 4 2 . . . . . . 4 Critical Strikes 36 | . . . . 8 4 1 . 3 . 13 . 7 Destroy 19 | . . . . 8 4 1 . . . . . 6 Blast 1 | . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . 1 Sunder 15 | . . . . . . . . 3 . 12 . . Melee Attacks 76 | . . . . 11 . . . . . 8 22 35 Impact . | . . . . . . . . . . . . . Slashing 65 | . . . . . . . . . . 8 22 35 Piercing 11 | . . . . 11 . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 1 4 6 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 6 | . . . . . . . . . . . 4 2 Damage Inflicted 24670 | . 226 1581 . 647 1759 1710 27 864 430 8897 4256 4273 Guns 8178 | . 215 1267 . 498 1684 1640 27 387 430 391 . 1639 Cannons 6160 | . . 70 . 122 . . . 477 . 4730 687 74 Explosions 7643 | . . 244 . . 75 70 . . . 3498 2440 1316 Melee 2662 | . . . . 27 . . . . . 262 1129 1244 Ramming 27 | . 11 . . . . . . . . 16 . . Kinetic 4775 | . 215 1174 . 436 101 . . . . 1136 . 1713 Thermal 3939 | . . 407 . . 1583 1640 27 . . 259 23 . Explosive 6972 | . . . . . . . . . . 3239 2417 1316 Electromagnetic 1563 | . . . . 184 75 70 . . . 547 687 . Impact . | . . . . . . . . . . . . . Slashing 2635 | . . . . . . . . . . 262 1129 1244 Piercing 27 | . . . . 27 . . . . . . . . Entropic 4732 | . . . . . . . . 864 430 3438 . . Highest Corruption 30 | . . 30 . 5 15 26 15 15 . 8 8 4 Average Corruption 9 | . . 22 . 3 14 10 12 4 . 7 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 115 | . . 27 . 8 28 7 16 1 . 15 1 12 Message Errors 25 | . . 6 . 3 5 1 3 . . 5 . 2 Matter Fused 27 | . . 5 . 3 5 1 6 1 . 1 1 4 Heat Flow Errors 16 | . . 7 . . 4 . 3 . . 1 . 1 Energy Discharges 8 | . . 1 . 2 2 . . . . 3 . . Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 3 | . . 1 . . 2 . . . . . . . Data Loss (minor) 12 | . . 4 . . 1 1 2 . . 2 . 2 Data Loss (major) 3 | . . 1 . . . . . . . . . 2 Misfires 5 | . . . . . 1 2 1 . . 1 . . Alerts 2 | . . 1 . . 1 . . . . . . . Misdirections 2 | . . . . . 2 . . . . . . . Weapon Failures 11 | . . 1 . . 5 2 1 . . 2 . . Overload Shots 4 | . . . . . . 4 . . . . . . Overflow Damage 929 | . . 5 . . . . . 26 . 438 342 118 Projectiles 241 | . . . . . . . . 26 . 187 28 . Explosions 226 | . . 5 . . . . . . . 107 114 . Melee 462 | . . . . . . . . . . 144 200 118 Knockbacks 3 | . . . . 1 . . . . . 2 . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . 1 . . . . . 2 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 332 | . . 47 . 2 . 6 . . . 62 215 . Shots 9 | . . 2 . 1 . 1 . . . 1 4 . Rammed 3 | . 3 . . . . . . . . . . . Targets Rammed 4 | . 3 . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 267 | . . 223 . 267 167 192 136 20 . 205 . 189 Average Temperature 70 | . . 67 . 100 48 65 56 10 . 58 . 101 Received Heat Transfer 2283 | . 54 168 . 420 103 306 . 132 . 148 754 198 Siege Activations 3 | . . . . . . . . . . 1 2 . Total Turns 48 | . . . . . . . . . . 9 39 . Longest Duration 28 | . . . . . . . . . . 9 28 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 2 3 . Combat Hostiles 5 | . . . . . . . . . . 2 3 . Parts Fried 14 | . . . . . 1 . . . . 8 5 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 1 . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . Parts Melted 24 | . . . . 1 16 7 . . . . . . Heat Transferred 7126 | . . 548 . . 3168 3173 37 . . 150 50 . Parts Sabotaged 4 | . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 4 . . . . . 1 1 . Alert | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Maximum Alert Level 4 | . . . . 3 2 . . . . 3 4 3 Low Security (%) 24 | . 100 . . 23 . . . . . 51 . . Level 1 21 | . . . . 12 96 . . . . 20 9 . Level 2 27 | . . . . 60 3 . . . . 1 21 52 Level 3 24 | . . . . 3 . . . . . 26 55 47 Level 4 2 | . . . . . . . . . . . 13 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1273 | . 56 . . 712 402 . . . . 939 1273 1033 Initial 715 | . . . . . 331 . . . . 40 487 715 Average 467 | . 26 . . 411 337 . . . . 330 751 715 Influence Increases 6360 | . 146 173 . 1396 336 388 30 180 110 1323 1372 906 Destroy 0b10 Robot/C 2880 | . 100 160 . 500 180 340 . 60 100 700 400 340 Destroy 0b10 Robot/NC 170 | . . . . 15 10 . . . . 35 45 65 Destroy Leader 402 | . 20 10 . 74 32 . . . 10 144 20 92 Allied During Kill 145 | . . 3 . 47 . 18 . . . 5 5 67 Successful Hack 105 | . 26 . . 14 7 . . . . 6 31 21 Select Force Hacks 50 | . . . . 50 . . . . . . . . Disable Machine 285 | . . . . 90 30 . . . . 30 75 60 Anti-Garrison Action 150 | . . . . . . . . . . 150 . . Destroy Structure 654 | . . . . 92 2 . . . . 178 316 66 Partial Spotted 150 | . . . . 30 . . . . . 15 15 90 Lose Combat Pursuer 1245 | . . . . 360 75 30 30 120 . 60 465 105 Miscellaneous 124 | . . . . 124 . . . . . . . . Influence Decreases 5625 | . 130 189 . 718 621 426 274 251 90 516 966 1444 Entered New Map 1678 | . . 8 . . 347 146 68 111 40 20 380 558 Time Decay 2487 | . 130 161 . 358 254 160 206 140 50 386 286 356 Lost Part 660 | . . 20 . 110 20 120 . . . 70 130 190 Lost Ally 200 | . . . . 100 . . . . . 40 20 40 Purge Threat 600 | . . . . 150 . . . . . . 150 300 Squads Dispatched 44 | . 1 . . 11 6 . . . . 11 9 6 Investigation 19 | . . . . 6 5 . . . . 3 1 4 Extermination 7 | . . . . 2 1 . . . . 3 1 . Reinforcement 12 | . 1 . . 3 . . . . . 2 4 2 Assault 5 | . . . . . . . . . . 2 3 . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Distress Signals 8 | . . . . 1 . . . . . 3 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 328 | . 8 17 . 63 15 25 7 25 5 40 58 65 Peak Tracking Total 13 | . 3 4 . 8 5 7 4 10 5 10 12 13 Tactical Retreats 36 | . . 1 . 11 2 2 1 2 . 4 9 4 Traps | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Traps Triggered 10 | . . 1 . 2 1 . . 1 . 3 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Machines Disabled 22 | . . . . 6 2 1 . 1 . 3 5 4 Max in Single Turn 1 | . . . . 1 1 . . 1 . 1 1 1 Garrison Access 3 | . . . . 1 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . 4 . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Machines Accessed 46 | . 2 1 2 12 6 1 . 4 . 6 5 7 Terminals 22 | . 2 . . 5 3 1 . . . 2 5 4 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 3 | . . . . 1 1 . . . . 1 . . Recycling Units 10 | . . . . 3 2 . . . . 2 . 3 Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . Total Hacks 123 | . 6 1 20 25 15 3 . 9 . 14 15 15 Successful 80 | . 4 1 20 11 9 3 . 9 . 5 7 11 Failed 43 | . 2 . . 14 6 . . . . 9 8 4 Catastrophic 10 | . . . . 4 3 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 53 | . 5 . . 13 9 . . . . 10 4 12 Terminals 65 | . 6 . . 12 12 3 . . . 6 15 11 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 7 | . . . . 2 1 . . . . 4 . . Recycling Units 12 | . . . . 4 2 . . . . 2 . 4 Scanalyzers 4 | . . . . 4 . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . 2 . . Terminal Hacks 58 | . 2 1 20 4 6 3 . 9 . 1 7 5 Record 26 | . . . 20 . . 3 . 3 . . . . Prototype ID Bank 5 | . . . . . . . . 4 . . 1 . Open Door 3 | . . . . . . . . 2 . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . 1 1 . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 7 | . . . . 2 3 . . . . . 1 1 Unreport Threat 4 | . . . . 1 . . . . . . 1 2 Locate Traps 3 | . 1 . . . . . . . . . 1 1 Patrol Status 2 | . . . . . . . . . . . 1 1 Recall Investigation 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . 1 . . Unauthorized Hacks 19 | . 2 . . 5 3 . . . . 3 . 6 Terminals 7 | . 2 . . 1 . . . . . 1 . 3 Track 2 | . . . . . . . . . . . . 2 Botnet 2 | . . . . 1 . . . . . . . 1 Disrupt 1 | . . . . . . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Overload 1 | . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Patch 1 | . . . . . 1 . . . . . . . Recycling Units 10 | . . . . 3 2 . . . . 2 . 3 Fedlink 9 | . . . . 2 2 . . . . 2 . 3 Scrapoids 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 29 | . 2 . . 9 3 1 . . . 4 5 5 Full Trace Events 4 | . . . . 2 . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked 1 | . . . . 1 . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . 2 Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . 2 . 2 Relay Couplers Released 1 | . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Total Allies 18 | . . 1 . 8 . 1 . . . 2 1 5 Largest Group 5 | . . 1 . 5 . 1 . . . 2 1 3 Highest-Rated Group 267 | . . 90 . 238 . 82 . . . 96 145 267 Highest-Rated Ally 145 | . . 90 . 50 . 82 . . . 48 145 131 Initial UFD Resources 82 | . . . . 38 52 66 66 66 68 68 82 82 Total Orders 3 | . . . . 2 . 1 . . . . . . RETURN 3 | . . . . 2 . 1 . . . . . . Ally Attacks 168 | . . 2 . 81 . 15 . . . 14 3 53 Total Damage 4180 | . . 102 . 1951 . 391 . . . 580 173 983 Kills 34 | . . 1 . 21 . 3 . . . 1 . 8 Allies Corrupted 3 | . . . . . . . . . . 2 1 . Allies Melted 1 | . . . . . . . . 1 . . . . X0-1V1 Amusement Gains 293 | . 12 20 . 26 . 20 . 30 . 70 65 50 Average Entertainment 33 | . 12 5 . 12 1 2 27 24 19 48 82 81 Good Acts 107 | . . 11 . 12 10 24 1 8 . 9 9 23 Bad Acts 87 | . . 23 . 11 5 32 1 3 1 6 1 4 Intel | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Active Infowar (turns) 2918 | . . . . 772 69 . 67 752 232 148 188 690 Optics 1673 | . . . . 657 66 . . 260 . . . 690 Sensors 367 | . . . . 261 . . . . . . . 106 Structural 542 | . . . . . 65 . 67 189 . . 188 33 Machine Analysis 75 | . . . . 75 . . . . . . . . Cloaking 696 | . . . . . . . . 316 232 148 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 2 . . 1 . . . . . . Drone Launches 4 | . . . . 3 . 1 . . . . . . Drone Recoveries 3 | . . . . 2 . 1 . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Turns Passed 9057 | . 319 1392 1436 849 552 334 437 1148 232 904 636 818 Spaces Moved 7245 | 1 163 656 838 1337 468 243 422 980 208 622 501 806 Core 551 | . . . . 25 . . . . . . 69 457 Treads 1174 | . 112 536 526 . . . . . . . . . Legs 3885 | 1 51 . 71 83 468 243 422 980 208 622 387 349 Wheels 120 | . . 120 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1515 | . . . 241 1229 . . . . . . 45 . Fastest Speed 37 | 120 120 95 40 37 90 90 90 90 102 95 37 50 Average Speed 100 | 120 147 180 166 44 91 92 93 100 102 98 91 65 Slowest Speed 400 | 120 160 260 260 400 183 170 100 180 102 102 176 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . . . 15 . . . . . . 1 . Potential Cave-ins 2 | . . . . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 42 | 2 22 45 51 31 12 63 64 90 47 19 64 36 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 9 | . . 1 5 1 . 2 . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . . . 1 . Scrap Searched 6 | . . . 6 . . . . . . . . . Spaces Dug 15 | . . . . . . . . . . 7 3 5 Terrain Destroyed 446 | . . 40 . 33 1 . . 3 3 97 228 41 Melee 13 | . . . . . . . . . . 5 3 5 Projectile 46 | . . . . 2 1 . . 3 3 26 . 11 AOE 387 | . . 40 . 31 . . . . . 66 225 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Res Qua Frg Total 8357 | . 202 763 883 1530 519 296 459 1120 216 786 625 958 Wait 296 | . . 20 2 71 7 18 22 72 . 33 28 23 Move 7201 | . 162 655 837 1307 467 241 421 979 207 621 498 806 Hop 15 | . . . . 14 . . . . . . 1 . Pick Up 50 | . 4 5 13 3 1 1 1 8 . 5 7 2 Fast Attach 125 | . 4 2 4 32 8 4 5 10 1 14 15 26 Attach 51 | . 2 9 3 5 2 2 2 5 . 9 7 5 Detach 53 | . 3 5 5 12 1 2 2 3 1 5 10 4 Swap 81 | . . 9 4 6 5 . 3 20 2 11 8 13 Drop 79 | . 4 5 15 9 3 3 1 11 . 10 18 . Fire 312 | . 20 53 . 45 25 24 1 8 5 68 17 46 Melee 67 | . . . . 11 . . . . . 8 16 32 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . Crush 3 | . 3 . . . . . . . . . . . Escape Stasis 16 | . . . . 15 . 1 . . . . . . Rewire 6 | . . . . . . . . 4 . 1 . 1 Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: Rec / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Prayed at D.C.S.S. Altar Unit 320 | -10/Materials | Entered Subcaves 321 | -10/Subcaves | Approached by a straggling Scientist 331 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 336 | -10/Subcaves | Learned location of Zion (-6) 362 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 620 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 628 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 907 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 944 | -10/Subcaves | Build established: Gunner 1058 | -10/Subcaves | X0-1V1 sent you into danger 1061 | -10/Subcaves | Core integrity fell below 50% 1152 | -10/Subcaves | System corruption reached 10% 1198 | -10/Subcaves | X0-1V1 activates XOMVISION 1237 | -10/Subcaves | X0-1V1 sent you into danger 1242 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 1253 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 1282 | -10/Subcaves | X0-1V1 caused items to flee you 1301 | -10/Subcaves | X0-1V1 rewrote H-61 Shepherd IFF filter 1508 | -10/Subcaves | System corruption reached 30% 1535 | -10/Subcaves | Identified exit to Recycling 1535 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 1538 | -10/Subcaves | Visited 4L-MR0's lab 1563 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 1569 | -10/Subcaves | X0-1V1 sent you into danger 1572 | -10/Subcaves | Core integrity fell below 20% 1577 | -10/Subcaves | Items stopped fleeing you 1584 | -10/Subcaves | X0-1V1 rescued you from certain death 1712 | -10/Subcaves | Entered Scraptown 1712 | -7/Scraptown | System corruption cleaned by C-Scrubber 1863 | -7/Scraptown | Visited Symbiants 1897 | -7/Scraptown | Visited UFD Registry 1897 | -7/Scraptown | Registered with UFD as "Carbonsink" 1919 | -7/Scraptown | Visited SPCMW 1964 | -7/Scraptown | Visited Bundlers 2211 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2219 | -7/Scraptown | Learned 8 Research zone layouts 2221 | -7/Scraptown | Learned Factory emergency access door positions 2559 | -7/Scraptown | Visited Abandonware Association 2592 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 2592 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2629 | -7/Scraptown | Build established: Mutant 2655 | -7/Scraptown | Visited Supply Room 2699 | -7/Scraptown | Visited Derelict Rescue Squad 2715 | -7/Scraptown | Found DRS Beacon 2749 | -7/Scraptown | Visited Curators Association 2866 | -7/Scraptown | Visited Cartography Club 3077 | -7/Scraptown | Found Deep Structural Scanner 3082 | -7/Scraptown | Learned location of Storage (-7) 3082 | -7/Scraptown | Learned location of Warlord (-4) 3082 | -7/Scraptown | Learned location of Cetus (-4) 3082 | -7/Scraptown | Learned location of Testing (-2) 3082 | -7/Scraptown | Learned 12 Research zone layouts 3082 | -7/Scraptown | Learned 4 Recycling zone layouts 3082 | -7/Scraptown | Learned 8 Upper Caves zone layouts 3082 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 3082 | -7/Scraptown | Learned 4 Armory zone layouts 3082 | -7/Scraptown | Learned Factory emergency access door positions 3082 | -7/Scraptown | Learned location of 1 exit from Upper Caves 3082 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 3082 | -7/Scraptown | Identified exit to Factory 3124 | -7/Scraptown | Met Optimus 3124 | -7/Scraptown | Accepted into 0bPrime 3148 | -7/Scraptown | Entered Factory 3148 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x6, Utility x2, Weapon x1 3149 | -5/Factory | Identified exit to Factory 3149 | -5/Factory | Identified exit to Upper Caves 3176 | -5/Factory | X0-1V1 foreshadows a heat wave 3186 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 3234 | -5/Factory | Ambient heat levels rising (+10) 3241 | -5/Factory | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 3257 | -5/Factory | X0-1V1 enhanced Transport squad support 3313 | -5/Factory | Ambient heat levels rising (+10) 3317 | -5/Factory | Spotted B-75 Beast 3331 | -5/Factory | X0-1V1 upgraded hostiles (x3) 3333 | -5/Factory | Scrapoids reinforcements arrived? 3358 | -5/Factory | Ambient heat levels falling (-10) 3443 | -5/Factory | Ambient heat levels falling (-10) 3515 | -5/Factory | Found Prototype Launcher 3515 | -5/Factory | Identified Smartbomb Launcher 3520 | -5/Factory | X0-1V1 upgraded hostiles (x2) 3552 | -5/Factory | Lost 5 parts (1p2n1u1w) 3596 | -5/Factory | X0-1V1 sent you into danger 3597 | -5/Factory | Core integrity fell below 50% 3633 | -5/Factory | Loaded intel: 7 recycling unit locations 3654 | -5/Factory | Lost 3 parts (1p2w) 3702 | -5/Factory | X0-1V1 sent you to a vault 3726 | -5/Factory | Core integrity restored by X0-1V1 (+201) 3736 | -5/Factory | Learned location of Protoforge (-3) 3921 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 3997 | -5/Factory | Entered another Factory area 3997 | -4/Factory | Evolved 2 slots: Utility x2 3998 | -4/Factory | Identified exit to Upper Caves 4016 | -4/Factory | Identified exit to Extension 4016 | -4/Factory | Identified exit to Armory 4045 | -4/Factory | Heat dissipation permanently improved by X0-1V1 (+25; -125 max core) 4064 | -4/Factory | System corruption reached 10% 4099 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 4124 | -4/Factory | X0-1V1 sent you into danger 4234 | -4/Factory | X0-1V1 put everyone to sleep 4295 | -4/Factory | Loaded intel: 8 recycling unit locations 4356 | -4/Factory | Weapon slot count reverted to normal (-3) 4468 | -4/Factory | X0-1V1 activates XOMVISION 4514 | -4/Factory | Build established: Scavenger-Gunner 4549 | -4/Factory | Entered Upper Caves 4550 | -4/Upper Caves | Identified exit to Upper Caves 4559 | -4/Upper Caves | X0-1V1 sent hostile G-67 Veteran (x4) 4585 | -4/Upper Caves | X0-1V1 caused items to flee you 4605 | -4/Upper Caves | X0-1V1 sent you into danger 4606 | -4/Upper Caves | X0-1V1 upgraded hostiles (x3) 4630 | -4/Upper Caves | X0-1V1 sent hostile Butcher (x2) 4633 | -4/Upper Caves | X0-1V1 sent allied Cetus Guard (x1) 4655 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 21) 4656 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4674 | -4/Upper Caves | X0-1V1 rewrote Cetus Guard IFF filter 4674 | -4/Upper Caves | Spotted Cetus Guard 4679 | -4/Upper Caves | Entered a destroyed Warlord outpost 4704 | -4/Upper Caves | Learned location of Armory (-4) 4717 | -4/Upper Caves | Items stopped fleeing you 4728 | -4/Upper Caves | X0-1V1 activates XOMVISION 4804 | -4/Upper Caves | X0-1V1 sent you into danger 4805 | -4/Upper Caves | Learned Armory trap positions 4808 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 22) 4810 | -4/Upper Caves | Attracted the attention of an 0b10 base 4811 | -4/Upper Caves | X0-1V1 upgraded hostiles (x3) 4852 | -4/Upper Caves | Lost 5 parts (2n1u2w) 4879 | -4/Upper Caves | Crushed by falling debris 4883 | -4/Upper Caves | Entered another Upper Caves area 4883 | -4/Upper Caves | Discovered new exit (range 9) 4910 | -4/Upper Caves | Lost 3 parts (2u1w) 5117 | -4/Upper Caves | Build established: Scavenger-Mutant 5133 | -4/Upper Caves | Activated DRS Beacon 5166 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5297 | -4/Upper Caves | Discovered new exit (range 9) 5320 | -4/Upper Caves | Entered Warlord 5354 | -4/Warlord | System corruption cleaned by Quarantine Array 5432 | -4/Warlord | Build established: Scavenger-Gunner 5688 | -4/Warlord | Visited the Vortex Lab 5692 | -4/Warlord | Found Prototype Energy Gun 5692 | -4/Warlord | Identified Vortex Rifle 5695 | -4/Warlord | Found Vortex Rifle 5699 | -4/Warlord | Found Prototype Energy Cannon 5699 | -4/Warlord | Identified Vortex Driver 5702 | -4/Warlord | Found Vortex Driver 5703 | -4/Warlord | Warlord's base attacked by MAIN.C 5705 | -4/Warlord | Found Prototype Energy Cannon 5707 | -4/Warlord | Found Prototype Energy Cannon 5708 | -4/Warlord | Identified Vortex Cannon (x2) 5761 | -4/Warlord | Found Prototype Reactor 5761 | -4/Warlord | Identified Vortex Chain Reactor 5770 | -4/Warlord | Found Prototype Processor 5770 | -4/Warlord | Identified Spectral Analyzer 5776 | -4/Warlord | Found Prototype Hackware 5776 | -4/Warlord | Identified Ghost Barrier 5784 | -4/Warlord | Found Prototype Device 5784 | -4/Warlord | Identified System Purifier 5792 | -4/Warlord | Found Prototype Device 5792 | -4/Warlord | Identified Exp. Cloaking Device 5899 | -4/Warlord | Rebuked by Warlord 6004 | -4/Warlord | Opened side exit 6022 | -4/Warlord | Spotted B-90 Cyclops 6025 | -4/Warlord | Spotted B-86 Titan 6030 | -4/Warlord | Destroyed B-86 Titan 6033 | -4/Warlord | Spotted Striker 6053 | -4/Warlord | Warlord forces counterattacked 6067 | -4/Warlord | Identified exit to Proximity Caves 6067 | -4/Warlord | X0-1V1 revealed exit location to -3/Proximity Caves 6240 | -4/Warlord | Lost 5 allies 6319 | -4/Warlord | X0-1V1 caused items to flee you 6378 | -4/Warlord | Warlord base infiltrated, sounded retreat 6439 | -4/Warlord | Spotted Executioner 6441 | -4/Warlord | Spotted Striker 6444 | -4/Warlord | Destroyed Striker 6468 | -4/Warlord | Entered Proximity Caves 6469 | -3/Proximity Caves | Identified exit to Research 6488 | -3/Proximity Caves | Build established: Scavenger-Tank 6700 | -3/Proximity Caves | Entered Research 6700 | -3/Research | Evolved 2 slots: Utility x2 6701 | -3/Research | Identified exit to Research 6701 | -3/Research | Identified exit to Quarantine 6733 | -3/Research | X0-1V1 activates XOMVISION 6779 | -3/Research | Loaded intel: 5 recycling unit locations 6898 | -3/Research | Spotted B-86 Titan 6953 | -3/Research | X0-1V1 upgraded hostiles (x1) 6953 | -3/Research | Lost 4 parts (2u2w) 7206 | -3/Research | Build established: Scavenger-Gunner 7357 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 7357 | -3/Research | Garrison activated, responded to threat 7389 | -3/Research | Destroyed 15 combat bots 7392 | -3/Research | Spotted B-86 Titan 7436 | -3/Research | X0-1V1 sent allied L-61 Swordsman (x2) 7604 | -3/Research | Entered Quarantine 7632 | -3/Quarantine | Weapon slot count reverted to normal (-2) 7668 | -3/Quarantine | Found Alien Artifact 7668 | -3/Quarantine | Identified Phase Armor 7780 | -3/Quarantine | Scanned by Researcher 7816 | -3/Quarantine | Lost 3 parts (2n1w) 7841 | -3/Quarantine | Destroyed 11 combat bots 7854 | -3/Quarantine | First assault squad dispatched 8067 | -3/Quarantine | X0-1V1 sent allied Quarantine Guard (x1) 8105 | -3/Quarantine | Lost 3 parts (1n1u1w) 8139 | -3/Quarantine | Core integrity fell below 50% 8150 | -3/Quarantine | Found Alien Artifact 8150 | -3/Quarantine | Identified Phase Redirector 8203 | -3/Quarantine | Spotted Fortress 8236 | -3/Quarantine | Lost 7 parts (2p4n1u) 8237 | -3/Quarantine | Discovered new exit (range 6) 8237 | -3/Quarantine | Discovered new exit (range 6) 8240 | -3/Quarantine | Entered Protoforge 8244 | -3/Protoforge | Superfortress began startup sequence 8248 | -3/Protoforge | Core integrity fell below 20% 8304 | -3/Protoforge | X0-1V1 sent you to a vault 8346 | -3/Protoforge | Spotted Hotshot 8375 | -3/Protoforge | Spotted Hotshot 8376 | -3/Protoforge | Spotted Hotshot 8386 | -3/Protoforge | Allies destroyed Hotshot 8388 | -3/Protoforge | Allies destroyed Hotshot 8410 | -3/Protoforge | Spotted B-86 Titan 8425 | -3/Protoforge | Spotted AP7-3 8429 | -3/Protoforge | Spotted AP7-3 8497 | -3/Protoforge | Core integrity restored by X0-1V1 (+152) 8500 | -3/Protoforge | Spotted EXE-6 8500 | -3/Protoforge | Spotted EXE-6 8505 | -3/Protoforge | Spotted Decapitator 8505 | -3/Protoforge | Spotted Decapitator 8511 | -3/Protoforge | X0-1V1 turns hostiles against one another 8530 | -3/Protoforge | UFD initiated attack on Protoforge (Readiness: Adequate) 8530 | -3/Protoforge | Loaded intel: 3 recycling unit locations 8536 | -3/Protoforge | Lost 4 parts (2n1u1w) 8550 | -3/Protoforge | Spotted EXE-6 8550 | -3/Protoforge | Spotted EXE-6 8566 | -3/Protoforge | Optimus greeted in Protoforge 8575 | -3/Protoforge | Found Prototype Processor 8575 | -3/Protoforge | Identified Exp. Core Analyzer 8577 | -3/Protoforge | Found Prototype Ballistic Gun 8577 | -3/Protoforge | Identified Cep. XC Strikerail 8580 | -3/Protoforge | Found Cep. XC Strikerail 8582 | -3/Protoforge | Found Exp. Core Analyzer 8592 | -3/Protoforge | Found Prototype Processor 8592 | -3/Protoforge | Identified Exp. Armor Integrity Analyzer 8690 | -3/Protoforge | X0-1V1 rescued you from certain death 8717 | -3/Protoforge | Met 7R-MNS 8722 | -3/Protoforge | Found Cep. XC Strikerail 8733 | -3/Protoforge | Lost 4 parts (1p1n1u1w) 8742 | -3/Protoforge | Forge Plexus network access discovered 8788 | -3/Protoforge | Spotted Executioner 8792 | -3/Protoforge | Spotted Executioner 8813 | -3/Protoforge | Found Exp. Core Analyzer 8814 | -3/Protoforge | X0-1V1 revealed exit location to -2/Research 8842 | -3/Protoforge | Spotted Executioner 8842 | -3/Protoforge | Spotted Executioner 8847 | -3/Protoforge | Spotted Striker 8847 | -3/Protoforge | Spotted Executioner 8867 | -3/Protoforge | Destroyed Executioner 8884 | -3/Protoforge | Found Prototype Processor 8884 | -3/Protoforge | Identified Exp. Targeting Computer 8887 | -3/Protoforge | Lost 6 allies 8896 | -3/Protoforge | Spotted Executioner 8898 | -3/Protoforge | Spotted Overlord 8905 | -3/Protoforge | Spotted Immortal 8907 | -3/Protoforge | Spotted Immortal 8908 | -3/Protoforge | Spotted Immortal 8927 | -3/Protoforge | Destroyed Immortal 8955 | -3/Protoforge | Destroyed EXE-6 8958 | -3/Protoforge | UFD reported confirmed Drillbomb installation 8964 | -3/Protoforge | X0-1V1 put everyone to sleep 8970 | -3/Protoforge | Lost 3 parts (1n2w) 8978 | -3/Protoforge | Spotted Hotshot 8978 | -3/Protoforge | Spotted Hotshot 8978 | -3/Protoforge | Core integrity restored by X0-1V1 (+233) 9010 | -3/Protoforge | UFD reported confirmed Drillbomb installation 9029 | -3/Protoforge | Spotted Striker 9032 | -3/Protoforge | Spotted Striker 9033 | -3/Protoforge | Spotted Striker 9034 | -3/Protoforge | Spotted Executioner 9046 | -3/Protoforge | Spotted Striker 9047 | -3/Protoforge | Destroyed Striker 9058 | -3/Protoforge | Destroyed by Executioner with Helical Railgun Last Messages --------------- 09048_ C-45 Heavy ARC bursts open, deploying its payload. 09048_ G-67 Veteran unfolds itself. 09048_ H-77 Assassin unfolds itself. 09048_ Slug penetrates G-67 Veteran. 09048_ Penetrated by Slug. 09049_ Acquired 64 matter. 09051_ Lugger 323 installing UFD Drillbomb. 09052_ Penetrated by Slug. 09052_ Slug penetrates Wall. 09052_ Slug penetrates Lugger 323. 09052_ Slug penetrates Wall. 09052_ Slug penetrates G-67 Veteran. 09052_ Penetrated by Slug. 09052_ Lugger 323 installing UFD Drillbomb. 09055_ Penetrated by Slug. 09055_ Slug penetrates Wall. 09055_ Penetrated by Slug. 09055_ Slug penetrates Lugger 323. 09055_ Lugger 323 installing UFD Drillbomb. 09058_ X0-1V1 snickers! 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" """# | | ###?####### # [%!!! """##### ! | | ### ###########+# # # % !!!/ " ####### | | # !% =*!!%%[* "########## | | # = % !%|%[ #!["""########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 220 Energy Generation 64 Energy Capacity 1700 Matter Stores 900 Matter Capacity 900 Sight Range 29 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 300 Resistance: KI 35 Resistance: TH 19 Resistance: EM 15 Propulsion Shielding 90 Evasion (%) 70 Targeting Accuracy 32 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Exp. Field Recycling Unit | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Com. Tesla Bomb Launcher | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Helical Railgun | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Arc Projector | -5/Factory | Hacked Alien Tech Used ----------------- Phase Armor Phase Redirector Achievements -------------- Inventory(Loot) Challenges ------------ None Game ------ Seed CryofiberHardenedAxe Manual? 0 Play Time 01:34:56 Cumulative 1385.9 hours Start 2026.08.29 @ 12:25:44 End 2026.08.29 @ 15:27:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1698 Rogue 1414 Adventurer 124 Explorer 160 Win Type - Total 73 Types 55/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d6cb510-60c4-42b7-8f68-8ed674006485