Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 22:08:36 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (2339) 2339 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (5901) 5901 TOTAL SCORE: 13605 Bonus ------- Follower Combat Kills 201 Prayed to X0-1V1 5000 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 811/1000 Matter 300/300 Energy 530/530 System Corruption 3% Temperature Hot (283) Movement Walking (265) Ox2 Location -5/Garrison Parts ------- > --- POWER (2) -------- Neutrino Core (fused) Neutrino Core (fused) > --- PROPULSION (4) --- Titanium Leg Armored Leg (fused) > --- UTILITY (7) ------ Advanced Thermal Generator Medium Storage Unit Improved Salvage Targeting Computer (fused) Core Analyzer Medium Regenerative Plating Self-contained Transmogrifier > --- WEAPON (4) ------- Heavy Proton Cannon (fused) Shock Maul Heavy Pick > --- INVENTORY (10) --- Improved Heavy Treads Spiked Heavy Treads Combat Drone Bay (2/2) Heavy Beamcaster Improved Datajack Plasma Flamer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Titanium Leg VSS Leg Armored Leg Thunder Leg > --- UTILITY ---------- Medium Storage Unit Improved Salvage Targeting Computer Core Analyzer Improved Light Armor Plating Medium Regenerative Plating Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Proton Cannon Heavy Proton Cannon Shock Maul Heavy Pick > --- INVENTORY -------- Carbon-fiber Leg Makeshift Sensor Array Combat Drone Bay Cobbler Unit Heavy Beamcaster Improved Datajack Plasma Flamer [Rating: 99] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Hybrid Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Maul Energy Gun Spread Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 5 | . . 2 . . 1 1 . . 1 . Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 72 | 6 12 26 2 10 2 6 3 . . 5 Power 11 | 1 1 5 . 1 . 1 1 . . 1 Engine 9 | 1 1 4 . 1 . 1 1 . . . Core 1 | . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 22 | 2 2 9 . 6 1 2 . . . . Treads . | . . . . . . . . . . . Leg 20 | 2 2 7 . 6 1 2 . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . 2 . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 1 3 6 2 2 1 3 1 . . 1 Device 8 | . 2 4 1 . 1 . . . . . Storage 3 | 1 1 . . 1 . . . . . . Processor 3 | . . 2 . . . . . . . 1 Hackware 3 | . . . . . . 2 1 . . . Protection 3 | . . . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 6 6 . 1 . . 1 . . 3 Energy Gun 6 | 2 2 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . 2 . . . . . . . 3 Slashing Weapon 3 | . . 2 . 1 . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . . . Parts Lost 13 | . 2 5 . 1 . . . . . 5 Power 1 | . . 1 . . . . . . . . Propulsion 4 | . . 2 . . . . . . . 2 Utility 5 | . . 2 . 1 . . . . . 2 Weapon 3 | . 2 . . . . . . . . 1 Highest Loss Streak 5 | . 2 5 . 1 . . . . . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | . 3 8 8 8 6 7 7 6 6 7 Power . | . . . . . . . . . . . Propulsion 1 | . . 2 3 2 1 1 2 1 1 1 Utility 3 | . 1 3 3 4 4 4 3 3 3 2 Weapon 1 | . 1 1 2 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 3 1 . 8 . 2 3 3 . 5 Power 2 | . 2 . . . . . . . . . Propulsion 4 | . 1 . . 2 . . . 1 . . Utility 11 | . . 1 . 3 . 2 . 2 . 3 Weapon 7 | . . . . 3 . . 3 . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 91 97 100 92 99 92 96 100 89 99 Engine 10 | . 14 10 11 13 15 13 10 3 . . Core 1 | . . . . . . . 2 9 11 9 Leg 24 | . 28 19 22 25 30 26 26 26 23 22 Device 12 | . 6 18 11 9 14 13 15 13 11 13 Storage 9 | . 14 11 11 9 7 6 6 6 5 5 Processor 6 | . . 8 11 9 7 6 4 6 5 7 Hackware 1 | . . . . . . 5 5 6 5 . Protection 5 | . . 5 11 7 7 6 6 6 6 10 Energy Gun 5 | . 12 10 . . . . . . . . Ballistic Gun 2 | . 9 . . . . . . . . . Ballistic Cannon 1 | . 5 . . . . . . . . . Impact Weapon 6 | . . 6 22 11 7 6 5 . . 7 Slashing Weapon 3 | . . 4 . 6 7 6 6 6 5 3 Peak Build Rating 99 | 6 21 27 29 39 45 62 77 80 87 99 Average Rating 36 | 4 7 22 26 36 44 53 63 78 82 94 On Entrance 41 | . 6 21 20 29 39 45 57 76 80 87 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 12 20 32 34 38 39 42 43 50 58 76 Greatest Support 69 | 20 20 26 20 49 64 65 69 68 68 68 Greatest Overweight (x) 2 | . . 2 1 1 . . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 9 10 9 10 9 10 10 10 8 10 Average Carried 7 | . 3 8 8 8 7 9 9 8 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 6 9 8 9 9 10 9 8 8 9 Transmogrified Parts 13 | . . . . . . . 5 2 . 6 Integrity Recovered 76 | . . . . . . . 52 19 . 5 Class Distribution -------------------- 41% | Mutant 23% | Scientist-Gladiator 19% | Gladiator 5% | Commander-Mutant 5% | Scavenger-Mutant 4% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -9/Mines Scientist-Gladiator | -8/Materials Scientist-Gladiator | -7/Factory Scientist-Gladiator | -6/Factory Scientist-Gladiator | -6/Lower Caves Commander-Mutant | -6/Lower Caves Commander-Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Matter Collected 1228 | 179 484 250 20 105 20 70 20 20 . 60 Remotely 332 | . 332 . . . . . . . . . Salvage Created 3642 | 77 897 929 217 846 26 324 39 . . 287 Parts 178 | 2 59 37 9 40 3 20 . . . 8 Haulers Intercepted 4 | . 2 . . 2 . . . . . . Recyclers Shooed 6 | . 2 2 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Combat Hostiles Destroyed 59 | . 15 20 6 10 . 3 . . . 5 Melee 15 | . . 1 2 8 . 2 . . . 2 Guns 19 | . 4 15 . . . . . . . . Cannons 5 | . 5 . . . . . . . . . AOE 10 | . 6 . 4 . . . . . . . Classes Destroyed 17 | 1 7 4 1 1 . . 1 . . 2 Worker 13 | . . 1 2 5 1 4 . . . . Builder 8 | . 6 . 1 1 . . . . . . Tunneler 3 | . . 1 . . . 2 . . . . Hauler 4 | . 2 . . 2 . . . . . . Recycler 14 | 1 4 3 2 4 . . . . . . Mechanic 1 | . 1 . . . . . . . . . Operator 5 | . 3 2 . . . . . . . . Watcher 4 | . 2 2 . . . . . . . . Swarmer 16 | . 8 . 4 4 . . . . . . Grunt 30 | . 7 18 . 1 . 1 . . . 3 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . Sentry 5 | . . 1 . 3 . 1 . . . . Hunter 3 | . . . . 2 . 1 . . . . Programmer 1 | . . . . . . . . . . 1 Samaritan 1 | . . . . . . . 1 . . . Assembled 2 | . . . 2 . . . . . . . Best Kill Streak 12 | 1 12 5 6 7 1 7 . . . 3 Combat Bots Only 6 | . 6 5 4 5 . 1 . . . 3 Max Kills in Single Turn 6 | 1 3 1 6 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 . 4 . . . . . . . Melee 1 | . . 1 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Hostile Shots Fired 477 | . 60 128 13 58 . 42 10 . . 166 Missed 114 | . 23 29 4 18 . 12 1 . . 27 Hits 363 | . 37 99 9 40 . 30 9 . . 139 Melee 4 | . . 3 . . . . . . . 1 Projectile 359 | . 37 96 9 40 . 30 9 . . 138 Critical Strikes 8 | . 2 . . . . 1 . . . 5 Damage Taken 4137 | . 388 1247 207 460 . 450 137 . . 1248 Core 716 | . 73 235 98 61 . 37 23 . . 189 Absorbed by Shields 1092 | . . . . . . . . . . 1092 Regen/Repaired (Parts) 143 | . . 18 . 93 . . . . . 32 Core Remaining (%) 84 | 100 70 . 58 88 100 . . 92 . . Volleys Fired 157 | 7 91 48 . . . 1 6 . . 4 Largest 2 | 2 2 2 . . . 1 1 . . 2 Hottest 162 | 80 130 130 . . . 65 100 . . 162 Shots Fired 284 | 14 173 82 . . . 1 6 . . 8 Gun 223 | 14 126 82 . . . 1 . . . . Cannon 53 | . 45 . . . . . . . . 8 Launcher 2 | . 2 . . . . . . . . . Special 6 | . . . . . . . 6 . . . Kinetic 132 | . 132 . . . . . . . . . Thermal 96 | . 8 82 . . . . 6 . . . Explosive 2 | . 2 . . . . . . . . . Electromagnetic 54 | 14 31 . . . . 1 . . . 8 Robot Hit Streak 21 | 1 9 21 . . . . 3 . . 4 Robot Miss Streak 12 | 2 6 12 . . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 291 | 4 100 92 7 41 1 22 6 . . 18 Core Hits 183 | 2 48 95 6 13 . 11 2 . . 6 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 17 | . . 5 2 3 . 1 1 . . 5 Critical Strikes 24 | . 3 5 2 5 . 3 1 . . 5 Destroy 1 | . 1 . . . . . . . . . Blast 2 | . 2 . . . . . . . . . Smash 17 | . . 5 2 3 . 1 1 . . 5 Sever 4 | . . . . 2 . 2 . . . . Melee Attacks 134 | . . 24 9 49 1 23 5 . . 23 Impact 50 | . . 14 9 12 . 2 2 . . 11 Slashing 73 | . . 10 . 37 1 21 2 . . 2 Piercing 11 | . . . . . . . 1 . . 10 Sneak Attacks 30 | . . 2 3 14 1 8 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 15 | . . 2 1 5 . 2 1 . . 4 Damage Inflicted 7727 | 88 1436 1707 750 1778 68 1000 193 . . 707 Guns 1739 | 80 644 1015 . . . . . . . . Cannons 672 | . 508 . . . . . . . . 164 Explosions 643 | . 279 . 364 . . . . . . . Melee 4584 | . . 692 386 1778 68 1000 129 . . 531 Ramming 25 | 8 5 . . . . . . . . 12 Kinetic 889 | . 889 . . . . . . . . . Thermal 1713 | . 270 1015 364 . . . 64 . . . Explosive 56 | . 56 . . . . . . . . . Electromagnetic 460 | 80 216 . . . . . . . . 164 Impact 1720 | . . 552 386 269 . 83 66 . . 364 Slashing 2697 | . . 140 . 1509 68 917 63 . . . Piercing 167 | . . . . . . . . . . 167 Highest Corruption 3 | . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1467 | . 17 336 235 409 28 142 118 . . 182 Projectiles . | . . . . . . . . . . . Explosions 90 | . 17 . 73 . . . . . . . Melee 1377 | . . 336 162 409 28 142 118 . . 182 Knockbacks 8 | . 2 3 1 . . 1 1 . . . Impact 6 | . . 3 1 . . 1 1 . . . Kinetic 2 | . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 153 | . 35 . 118 . . . . . . . Shots 4 | . 1 . 3 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 5 | 1 2 . . . . . . . . 2 Kicked 5 | 1 2 . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 489 | 108 207 224 23 . . 26 301 . . 489 Average Temperature 85 | 50 39 77 16 . . 10 133 . . 288 Received Heat Transfer 1510 | . 99 600 . 72 . 159 100 . . 480 Effects 3 | . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 16 | . . 7 2 2 . 1 1 . . 3 Combat Hostiles 10 | . . 4 . 2 . 1 . . . 3 Parts Fried 15 | . 1 7 1 2 . 1 . . . 3 Impact Corruptions 37 | . . 13 7 5 . 3 4 . . 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . Heat Transferred 2515 | . 360 1355 400 . . . 400 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Maximum Alert Level 1 | . 1 . 1 . . . . . . . Low Security (%) 93 | 100 74 100 93 100 100 100 . . 100 100 Level 1 6 | . 25 . 6 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 297 | 5 249 184 297 129 54 74 . . 4 174 Initial 111 | . . 74 66 111 54 4 . . . 2 Average 95 | . 145 138 41 49 34 23 . . . 67 Influence Increases 2196 | 5 578 588 312 340 5 172 . . 4 192 Destroy 0b10 Robot/C 1220 | . 300 400 80 200 . 80 . . . 160 Destroy 0b10 Robot/NC 265 | 5 90 45 25 60 5 35 . . . . Destroy Leader 278 | . 78 94 10 64 . 22 . . . 10 Allied During Kill 19 | . . . . . . 2 . . . 17 Successful Hack 84 | . 27 34 . 1 . 18 . . 4 . Disable Machine 180 | . 15 . 165 . . . . . . . Destroy Structure 60 | . 23 . 32 . . . . . . 5 Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 75 | . 45 15 . 15 . . . . . . Influence Decreases 2072 | 5 401 593 197 506 117 117 64 . . 72 Entered New Map 484 | . . 103 106 176 67 5 25 . . 2 Time Decay 1438 | 5 381 440 91 320 50 112 39 . . . Lost Part 130 | . 20 50 . 10 . . . . . 50 Lost Ally 20 | . . . . . . . . . . 20 Squads Dispatched 12 | . 3 4 . 3 . 2 . . . . Investigation 2 | . . 1 . 1 . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 9 | . 3 3 . 2 . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Distress Signals 4 | . 1 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 102 | . 29 27 6 16 . 5 1 . . 18 Peak Tracking Total 12 | . 4 5 4 6 . 4 1 . . 12 Tactical Retreats 5 | . 3 1 . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Machines Disabled 13 | . 1 . 11 . . . 1 . . . Max in Single Turn 11 | . 1 . 11 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Machines Accessed 17 | . 4 5 . 5 . 2 . . 1 . Terminals 10 | . 3 3 . 3 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 1 . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 51 | . 13 18 . 14 . 5 . . 1 . Successful 34 | . 9 12 . 9 . 3 . . 1 . Failed 17 | . 4 6 . 5 . 2 . . . . Catastrophic 3 | . . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 8 8 . 6 . . . . . . Terminals 34 | . 12 11 . 8 . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 1 2 . 3 . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 8 | . . 5 . 3 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 10 | . 5 2 . 2 . 1 . . . . Record 2 | . 1 1 . . . . . . . . Prototype ID Bank 3 | . 1 1 . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Garrison Index 1 | . . . . . . 1 . . . . Disarm Traps 2 | . 2 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 1 2 . 2 . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . Repair 2 | . . 1 . 1 . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 7 | . . 5 . 2 . . . . . . Retrieve Study 7 | . . 5 . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 9 | . 3 3 . 3 . . . . . . Terminals 9 | . 3 3 . 3 . . . . . . Botnet 9 | . 3 3 . 3 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 3 . 4 . 2 . . . . Full Trace Events 4 | . 1 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . 5 . 2 . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . Time 58 | . . 26 . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 3 . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Total Allies 4 | . . . . . . 1 3 . . . Largest Group 4 | . . . . . . 1 4 4 4 4 Highest-Rated Group 92 | . . . . . . 32 92 92 92 92 Highest-Rated Ally 32 | . . . . . . 32 32 32 32 32 Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . . . 5 2 . . 17 Total Damage 931 | . . . . . . 209 127 . . 595 Kills 8 | . . . . . . 2 1 . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 82 | . 7 10 25 . . 5 6 2 10 17 Good Acts 19 | . . 4 . 1 . 3 3 1 1 6 Bad Acts 11 | . . 1 . 6 . 1 1 . . 2 Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Turns Passed 4583 | 63 1005 1080 248 751 104 307 550 64 34 377 Spaces Moved 2387 | 27 478 458 123 422 84 174 392 29 23 177 Core 6 | 6 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2324 | 21 478 401 123 422 84 174 392 29 23 177 Wheels . | . . . . . . . . . . . Hover 57 | . . 57 . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 106 175 105 117 117 111 111 115 115 Average Speed 133 | 104 120 162 175 120 117 118 119 114 115 158 Slowest Speed 260 | 120 120 260 175 175 117 121 121 115 115 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 89 39 39 38 2 4 62 10 1 38 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . Scrap Searched 5 | . . . 1 . . . 3 1 . . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 59 | . 22 . 36 . . . 1 . . . Melee 1 | . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . AOE 58 | . 22 . 36 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Gar Total 3328 | 47 756 678 141 600 88 241 461 60 30 226 Wait 425 | . 141 65 6 103 . 20 39 29 8 14 Move 2377 | 26 477 457 122 421 83 173 391 28 22 177 Hop . | . . . . . . . . . . . Pick Up 71 | 7 19 23 1 10 2 6 2 . . 1 Fast Attach 7 | . . 4 . 2 . . 1 . . . Attach 34 | 6 7 11 2 2 2 1 1 . . 2 Detach . | . . . . . . . . . . . Swap 38 | . 7 12 . 7 . 6 1 1 . 4 Drop 69 | . 12 24 2 14 . 7 5 2 . 3 Fire 157 | 7 91 48 . . . 1 6 . . 4 Melee 111 | . . 19 8 41 1 21 3 . . 18 Ram . | . . . . . . . . . . . Kick 5 | 1 2 . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 19 | . . . . . . 6 12 . . 1 Trap . | . . . . . . . . . . . Miscellaneous 15 | . . 15 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Discovered new exit (range 8) 827 | -10/Materials | Discovered new exit (range 4) 911 | -10/Materials | Discovered new exit (range 11) 1045 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1069 | -10/Materials | Entered another Materials area 1069 | -9/Materials | Evolved 2 slots: Utility x2 1091 | -9/Materials | Build established: Mutant 1501 | -9/Materials | Repaired Ion Engine 1520 | -9/Materials | Discovered new exit (range 3) 1656 | -9/Materials | Lost 5 parts (1p2n2u) 2118 | -9/Materials | Discovered new exit (range 12) 2123 | -9/Materials | Build established: Gladiator 2149 | -9/Materials | Entered Mines 2166 | -9/Mines | Assembled infested the area 2224 | -9/Mines | Learned Materials stockpile data 2285 | -9/Mines | Learned Materials stockpile data 2380 | -9/Mines | Discovered new exit (range 10) 2397 | -9/Mines | Entered Materials 2397 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2784 | -8/Materials | Repaired Rnf. Ion Engine+ 2994 | -8/Materials | Discovered new exit (range 16) 3091 | -8/Materials | Build established: Scientist-Gladiator 3148 | -8/Materials | Entered Factory 3148 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3217 | -7/Factory | Discovered new exit (range 16) 3252 | -7/Factory | Entered another Factory area 3252 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3252 | -6/Factory | Discovered new exit (range 15) 3559 | -6/Factory | Entered Lower Caves 3559 | -6/Lower Caves | Accompanied by 1 ally 3808 | -6/Lower Caves | Forcibly received Sfc. Transmogifier from X0-1V1 3927 | -6/Lower Caves | Identified exit to Lower Caves 3982 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4109 | -6/Lower Caves | Entered another Lower Caves area 4109 | -6/Lower Caves | Accompanied by 4 allies 4138 | -6/Lower Caves | Discovered new exit (range 6) 4173 | -6/Lower Caves | Entered Factory 4173 | -5/Factory | Accompanied by 4 allies 4173 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4206 | -5/Factory | Identified exit to Garrison 4207 | -5/Factory | Entered Garrison 4207 | -5/Garrison | Accompanied by 4 allies 4248 | -5/Garrison | Installed Relay Interface Framework 4339 | -5/Garrison | Triggered checkpoint 4423 | -5/Garrison | Triggered checkpoint 4503 | -5/Garrison | Discovered new exit (range 10) 4551 | -5/Garrison | Triggered checkpoint 4556 | -5/Garrison | P-70 Sage assimilated allied Guardian 5a 4577 | -5/Garrison | Build established: Mutant 4584 | -5/Garrison | Self-destructed Last Messages --------------- Hvy. Proton Cannon broken. Overheating: Short circuit. G-50 Soldier suffers critical hit (Smash). Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system corrupted by crushing effect. VSS Leg destroyed. Critical hit (Burn: +18). Penetrated by Slug. G-50 Soldier suffers critical hit (Destroy). Carbon-fiber Leg+, Cobbler Unit tossed aside. X0-1V1 smiles upon you. (Received Spk. Heavy Treads) Thunder Leg destroyed. Broken Hvy. Proton Cannon destroyed. Slug penetrates Wall. X0-1V1's Piety Tracker destroyed. X0-1V1 is mildly amused. X0-1V1 smiles upon you. (Received Adv. Thermal Generator) Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????##??????????????????????? | | ??????????# ??????????????????????? | | ?????????? ??????????????????????? | | ?????????? #?????????????????????? | | ?????????? #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# ##????????????????????? | | ??????????# ?????????????????????? | | ??????????# ?????????????????????? | | ??????????# ?????????????????????? | | ??????????# #?????????????????????? | | ??????????# g#?????????????????????? | | ???????#### g####################### | | ???????# =#=%Y # | | ???????# %g!%!g # | | ???????####@/######## < ######### # | | ??????????#%%#??????# #???????# # | | ??????????#!g#??????#####???????# # | | ??????????#[g#??????????????????# # | | ??????????# =#??????????????????# # | | ??????????# #??????????????????# # | | ??????????# #??????????????????# # | | ??????????# #??????????????????# # | | ??????????# #??????????????????# # | | ??????????# #??????????????????# # | | ??????????# Y#??????????????????# # | | ??????????#Y #??????????????????# # | | ??????????# #??????????????????# # | | ??????????? ???????????????????# # | | ??????????? ???????????????????# # | | ??????????? ???????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????#### | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 35 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 5 Core Analysis 6 Salvage Targeting 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 70% | -9/Materials Rnf. Ion Engine | 33% | -8/Materials Studied --------- Maul | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Katana | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcStrikePower Manual? 0 Play Time 00:48:43 Cumulative 83.9 hours Start 2026.06.26 @ 21:15:19 End 2026.06.26 @ 22:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 33 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 78% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f37add57-07e0-44f5-afa6-c1ccda68f9d2