Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 21:43:53 // AFD2020/Player2 Player: Kiks Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (150) 750 Value Destroyed (4462) 4462 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3121) 3121 TOTAL SCORE: 13953 Bonus ------- High Alert Combat Kills 755 Follower Combat Kills 2665 Met Data Miner 300 Friendly Fire -599 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 984/1025 System Corruption 1% Temperature Cool (-84) Movement Walking (193) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core Neutrino Core > --- PROPULSION (4) --- Armored Medium Treads Improved Titanium Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well > --- WEAPON (5) ------- Heavy Laser Wave Gun Advanced Plasma Cannon Gauss Rifle KE Penetrator > --- INVENTORY (15) --- Advanced Power Amplifier Improved Cooling System Energy Well (350) Compact Matter Pod (150) Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Energy Filter Improved Particle Charger System Restoration Module Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Improved Titanium Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well > --- WEAPON ----------- Heavy Laser Wave Gun Advanced Plasma Cannon Gauss Rifle KE Penetrator > --- INVENTORY -------- Advanced Power Amplifier Improved Cooling System Energy Well Compact Matter Pod Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Energy Filter Improved Particle Charger System Restoration Module [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Power Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 4 | . . . . . . . . 2 1 . . . . 1 Weapon 3 | . . . 1 . . . 1 . . . . . . 1 Parts Attached 125 | 6 1 6 20 1 . . 15 21 13 3 9 . 13 17 Power 22 | 1 . 1 5 . . . 1 2 2 2 4 . 2 2 Engine 12 | 1 . 1 4 . . . . 2 2 1 . . 1 . Core 10 | . . . 1 . . . 1 . . 1 4 . 1 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 1 2 6 . . . 9 6 3 . 4 . 1 3 Treads 8 | . . . 3 . . . 4 . . . . . . 1 Leg 24 | 2 1 . . . . . 5 6 3 . 4 . 1 2 Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . 2 3 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 30 | 1 . 3 4 . . . 1 8 5 1 . . 3 4 Device 23 | . . 2 2 . . . 1 8 5 1 . . 1 3 Storage 4 | 1 . 1 1 . . . . . . . . . 1 . Processor 1 | . . . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 . . 5 1 . . 4 5 3 . 1 . 7 8 Energy Gun 22 | . . . 3 1 . . 4 5 3 . . . 3 3 Energy Cannon 3 | . . . . . . . . . . . . . 1 2 Ballistic Gun 10 | 2 . . 2 . . . . . . . 1 . 3 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . . . . . 2 . Parts Lost 20 | . . . 2 . . . . 1 . 1 6 . 3 7 Power 2 | . . . . . . . . . . 1 . . 1 . Propulsion 7 | . . . 1 . . . . 1 . . 3 . . 2 Utility 5 | . . . 1 . . . . . . . 1 . 1 2 Weapon 6 | . . . . . . . . . . . 2 . 1 3 Highest Loss Streak 4 | . . . 1 . . . . 1 . 1 3 . 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 85 98 88 97 100 100 96 100 100 99 92 86 93 99 Engine 6 | . 14 14 10 11 11 11 3 4 13 9 1 . . 4 Core 3 | . . . . . . . 5 2 . 2 11 13 12 5 Treads 6 | . . . 10 33 33 33 14 . . . . . . . Leg 20 | . 28 21 . . . . 19 30 26 26 24 26 26 21 Hover 2 | . . 6 19 . . . . . . . . . . . Device 16 | . . 10 8 11 11 11 9 23 26 25 22 20 16 19 Storage 9 | . 14 16 11 11 11 11 9 7 6 6 6 6 8 11 Energy Gun 21 | . . . 13 30 33 33 34 30 26 26 18 13 9 12 Ballistic Gun 6 | . 28 28 11 . . . . . . . 5 6 10 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 13 13 14 35 38 38 38 44 50 61 61 71 64 66 78 Greatest Support 88 | 20 20 20 60 60 60 60 80 65 75 70 80 80 88 88 Greatest Overweight (x) 2 | . . 1 1 . . . 2 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 6 8 9 9 9 9 15 15 15 15 15 13 14 14 Average Carried 10 | . 2 6 7 9 9 9 13 11 14 14 14 13 13 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 6 7 9 9 9 9 14 15 15 14 13 13 14 10 Class Distribution -------------------- 58% | Scavenger-Gunner 16% | Mutant 12% | Gunner 7% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 2154 | 280 178 100 398 10 . . 150 205 90 70 131 . 230 312 Remotely 218 | . . 80 138 . . . . . . . . . . . Salvage Created 5754 | 58 504 40 781 216 . . 531 1205 167 251 476 . 241 1284 Parts 311 | . 26 1 44 26 . . 33 82 5 9 18 . 12 55 Haulers Intercepted 7 | . 1 . 3 . . . . 2 . . . . . 1 Recyclers Shooed 4 | . 1 . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . . 24 31 . 40 . Prevented 1 | . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 94 | . 6 1 10 6 . . 11 15 2 6 11 . 4 22 Guns 81 | . 6 1 10 6 . . 11 14 2 5 11 . 4 11 Cannons 5 | . . . . . . . . . . . . . . 5 AOE 5 | . . . . . . . . . . . . . . 5 Classes Destroyed 16 | 1 7 1 4 . . . . 1 . . 1 . . 1 Worker 9 | . . . 1 1 . . 2 2 . . . . . 3 Builder 14 | . 1 . . 1 . . 1 7 . . . . . 4 Tunneler 6 | . 1 1 1 3 . . . . . . . . . . Hauler 7 | . 1 . 3 . . . . 2 . . . . . 1 Recycler 11 | 1 2 . 1 . . . 1 4 . . . . . 2 Operator 2 | . 1 . . . . . . 1 . . . . . . Watcher 8 | . 1 . 2 . . . . 4 1 . . . . . Swarmer 27 | . 2 . . 5 . . 4 4 . 2 4 . . 6 Grunt 36 | . 4 . 6 . . . 3 6 2 3 3 . 2 7 Brawler 3 | . . . 1 . . . . . . . 1 . . 1 Duelist 5 | . . . 1 1 . . . . . 1 . . . 2 Sentry 10 | . . . 2 . . . 4 2 . . 1 . . 1 Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . . . . . 2 . 1 1 Programmer 7 | . . . . . . . . 3 . . . . 1 3 Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 22 | 1 3 1 3 5 . . 4 5 2 2 5 . 2 22 Combat Bots Only 14 | . 2 1 2 4 . . 3 3 2 2 5 . 2 14 Max Kills in Single Turn 3 | 1 1 1 1 3 . . 2 3 1 1 1 . 1 3 Gunslinging 2 | . . . . 2 . . . 1 . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Damage Taken 4511 | . 90 102 378 125 . . 195 803 117 362 893 . 415 1031 Core 602 | . 10 38 88 9 . . 14 122 40 53 87 . 66 75 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 95 | . . . . . . . . . . . . . 34 61 Core Remaining (%) 72 | 100 . 50 . . . 67 93 71 . . . . 54 . Volleys Fired 285 | 5 42 10 50 21 . . 23 47 7 9 21 . 14 36 Largest 5 | 2 2 2 3 3 . . 4 4 3 4 4 . 4 5 Hottest 367 | 40 40 40 126 189 . . 303 320 229 298 298 . 246 367 Shots Fired 861 | 10 84 20 119 47 . . 78 188 21 36 79 . 49 130 Gun 817 | 10 84 20 119 47 . . 78 188 21 36 79 . 44 91 Cannon 34 | . . . . . . . . . . . . . 5 29 Launcher 10 | . . . . . . . . . . . . . . 10 Special . | . . . . . . . . . . . . . . . Kinetic 260 | 10 84 20 73 . . . . . . . 19 . 25 29 Thermal 586 | . . . 46 47 . . 78 188 21 36 60 . 19 91 Explosive 10 | . . . . . . . . . . . . . . 10 Electromagnetic 5 | . . . . . . . . . . . . . 5 . Robot Hit Streak 17 | 5 8 4 10 4 . . 13 11 5 5 11 . 11 17 Robot Miss Streak 7 | 1 7 3 4 3 . . 4 6 3 2 6 . 4 6 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 Secondary Targets 10 | . 1 . . 3 . . . 3 . . 3 . . . Max Gunslinging Chain 2 | . 1 . . 2 . . . 1 . . 1 . . . Shots Hit Robots 556 | 8 42 9 68 26 . . 58 144 18 24 57 . 37 65 Core Hits 304 | 3 15 3 25 12 . . 27 80 11 19 25 . 18 66 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 7 | . . . 4 . . . . . 1 . 1 . 1 . Burn 7 | . . . 4 . . . . . 1 . 1 . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12597 | 105 461 108 1026 473 . . 968 2781 352 558 1237 . 871 3657 Guns 10184 | 105 461 108 1026 473 . . 968 2781 352 558 1237 . 729 1386 Cannons 694 | . . . . . . . . . . . . . 142 552 Explosions 1719 | . . . . . . . . . . . . . . 1719 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 2307 | 105 461 108 543 . . . . . . . 306 . 382 402 Thermal 8787 | . . . 483 473 . . 968 2781 352 558 931 . 347 1894 Explosive 1361 | . . . . . . . . . . . . . . 1361 Electromagnetic 142 | . . . . . . . . . . . . . 142 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 . . . . . 1 Average Corruption 1 | . . . . . . . . 1 . . . . . 1 Corruption Purged 4 | . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . 4 . . . . . 3 Message Errors 1 | . . . . . . . . 1 . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 80 | . . . . . . . . . . . . . . 80 Projectiles 36 | . . . . . . . . . . . . . . 36 Explosions 44 | . . . . . . . . . . . . . . 44 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 396 | . 6 8 222 279 . . 332 386 25 81 54 . 69 396 Average Temperature 70 | . 6 4 44 64 . . 116 57 10 36 13 . 29 150 Received Heat Transfer 1053 | . 30 . 99 . . . 81 201 57 144 225 . 69 147 Effects 3 | . . . . . . . 1 2 . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . 1 . . . 1 Combat Hostiles 3 | . . . . . . . . 1 . 1 . . . 1 Parts Melted 28 | . . . 2 . . . 7 4 1 3 3 . . 8 Heat Transferred 17977 | . . . 1332 1008 . . 2178 6015 784 1107 1961 . 774 2818 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 1131 | 5 248 110 942 689 . . 487 1098 674 . . . . 1131 Initial 506 | . 3 74 42 367 . . . 221 506 . . . . 152 Average 462 | 1 135 82 533 548 . . 303 583 575 . . . . 619 Maximum Alert Level 4 | . 1 . 3 2 . . 2 3 2 . . . . 4 Low Security (%) 20 | 100 64 100 16 . . 100 28 . . . . . . 11 Level 1 25 | . 35 . 19 4 . . 48 31 . . . . . 34 Level 2 35 | . . . 30 95 . . 23 37 100 . . . . 3 Level 3 18 | . . . 33 . . . . 30 . . . . . 46 Level 4 . | . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 3 . . . 2 11 1 . . . . 4 Investigation 4 | . 1 . 2 . . . . 1 . . . . . . Extermination 6 | . . . . . . . . 5 . . . . . 1 Reinforcement 10 | . 1 . 1 . . . 2 3 1 . . . . 2 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . . . . . 1 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 202 | . 15 3 30 10 . . 19 40 8 14 20 . 16 27 Peak Tracking Total 8 | . 4 1 4 4 . . 3 5 3 5 7 . 5 8 Tactical Retreats 1 | . . . . . . . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . 1 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 21 | . . 1 4 . . . . 2 . . 4 . . 10 Max in Single Turn 9 | . . . . . . . . . . . . . . 9 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 17 | . 2 . 3 . 1 . . 3 3 . . 4 1 . Terminals 11 | . 2 . 3 . . . . 2 3 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 84 | . 5 . 13 . 23 . . 6 5 . . 31 1 . Successful 68 | . 3 . 6 . 23 . . 2 2 . . 31 1 . Failed 16 | . 2 . 7 . . . . 4 3 . . . . . Catastrophic 9 | . 1 . 3 . . . . 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 5 . 13 . . . . 4 5 . . . . . Terminals 28 | . 5 . 13 . . . . 4 5 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Terminal Hacks 60 | . 1 . 3 . 23 . . . 1 . . 31 1 . Record 35 | . . . . . 23 . . . . . . 11 1 . Part Schematic 12 | . . . . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Branch Access Points 4 | . 1 . 2 . . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 3 . . . . 2 1 . . . . . Terminals 8 | . 2 . 3 . . . . 2 1 . . . . . Botnet 8 | . 2 . 3 . . . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 3 . . . . 3 3 . . . 1 . Full Trace Events 2 | . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 3 | . 1 . . 1 . . . . . . . . 1 . Largest Group 2 | . 1 1 1 2 2 1 1 1 1 1 1 1 2 1 Highest-Rated Group 200 | . 58 58 69 101 101 70 74 91 101 103 109 103 200 123 Highest-Rated Ally 123 | . 58 58 69 70 70 70 74 91 101 103 109 103 108 123 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 272 | . 25 20 28 7 . . 22 44 11 13 25 . 29 48 Total Damage 9798 | . 404 203 1292 199 . . 864 1940 597 481 1062 . 1099 1657 Kills 119 | . 7 4 24 5 . . 9 23 5 8 11 . 13 10 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 8228 | 73 552 341 792 556 295 67 795 2020 463 353 597 96 605 623 Spaces Moved 5294 | 44 339 292 674 305 185 42 378 1255 323 255 357 79 429 337 Core 4 | 4 . . . . . . . . . . . . . . Treads 865 | . . . 170 305 185 42 163 . . . . . . . Legs 3817 | 40 339 188 . . . . 215 1255 323 255 357 79 429 337 Wheels . | . . . . . . . . . . . . . . . Hover 608 | . . 104 504 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 56 52 160 160 160 160 122 122 122 122 122 122 120 Average Speed 128 | 113 120 98 79 160 160 160 177 136 122 122 141 122 122 132 Slowest Speed 260 | 120 120 190 160 160 160 160 260 190 125 122 193 122 122 193 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 55 54 65 64 58 21 30 46 11 44 55 68 72 10 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . 1 . . . . 1 1 1 . . Known Exits Taken 5 | . 1 1 1 1 . . . . 1 . . . . . Unknown Exits Taken 9 | 1 . . . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . . . . . 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 86 | . . . . . . . . . . . . . 1 85 Melee . | . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . . . . 1 12 AOE 73 | . . . . . . . . . . . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 6058 | 55 408 327 831 329 184 42 444 1412 377 272 392 78 473 434 Wait 227 | . 21 13 52 3 . 1 8 62 15 2 2 . 12 36 Move 5280 | 43 338 291 673 304 184 41 377 1254 322 254 356 78 428 337 Hop . | . . . . . . . . . . . . . . . Pick Up 47 | 1 5 2 12 . . . 8 8 7 1 . . 1 2 Fast Attach 64 | 6 . 5 15 1 . . 5 7 3 2 4 . 7 9 Attach 21 | . . 1 . . . . 3 3 2 1 2 . 3 6 Detach 1 | . . . . . . . . 1 . . . . . . Swap 40 | . 1 . 5 . . . 7 11 8 . 3 . 3 2 Drop 93 | . 1 5 24 . . . 13 19 13 3 4 . 5 6 Fire 285 | 5 42 10 50 21 . . 23 47 7 9 21 . 14 36 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Entered Mines 627 | -10/Mines | Assembled infested the area 632 | -10/Mines | Assisted by a Guerilla fighting off Assembled 855 | -10/Mines | Identified exit to Materials 895 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 967 | -10/Mines | Entered Materials 967 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1120 | -9/Materials | Identified exit to Mines 1336 | -9/Materials | Discovered new exit (range 9) 1517 | -9/Materials | Discovered new exit (range 7) 1554 | -9/Materials | Build established: Scavenger-Mutant 1759 | -9/Materials | Entered Mines 1877 | -9/Mines | Build established: Mutant 1994 | -9/Mines | Discovered new exit (range 6) 2016 | -9/Mines | Discovered new exit (range 12) 2125 | -9/Mines | Received a Mining Laser from a helpful Derelict 2186 | -9/Mines | Identified exit to Exiles 2194 | -9/Mines | Build established: Gunner 2260 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2308 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2315 | -9/Mines | Entered Exiles 2315 | -9/Exiles | Accompanied by 1 ally 2354 | -9/Exiles | Met 8R-AWN 2381 | -9/Exiles | Met EX-HEX 2439 | -9/Exiles | Met EX-BIN 2539 | -9/Exiles | Met EX-DEC 2549 | -9/Exiles | Learned location of Zion (-7) 2597 | -9/Exiles | Discovered new exit (range 10) 2610 | -9/Exiles | Entered Mines 2657 | -8/Mines | Discovered new exit (range 2) 2677 | -8/Mines | Entered Materials 2677 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2950 | -8/Materials | Discovered new exit (range 14) 3288 | -8/Materials | Build established: Scavenger-Gunner 3472 | -8/Materials | Entered Factory 3472 | -7/Factory | Evolved 2 slots: Utility x2 4124 | -7/Factory | Discovered new exit (range 14) 4144 | -7/Factory | Discovered new exit (range 16) 4206 | -7/Factory | Discovered new exit (range 8) 5313 | -7/Factory | Garrison activated, responded to threat 5492 | -7/Factory | Entered another Factory area 5492 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5775 | -6/Factory | Identified exit to Lower Caves 5955 | -6/Factory | Entered Lower Caves 5970 | -6/Lower Caves | Encountered a Warlord checkpoint 6301 | -6/Lower Caves | Discovered new exit (range 7) 6308 | -6/Lower Caves | Entered another Lower Caves area 6332 | -6/Lower Caves | Learned 4 Factory zone layouts 6527 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6755 | -6/Lower Caves | Attracted the attention of an 0b10 base 6803 | -6/Lower Caves | Lost 3 parts (2n1w) 6894 | -6/Lower Caves | Discovered new exit (range 9) 6905 | -6/Lower Caves | Entered Data Miner 6905 | -6/Data Miner | Discovered new exit (range 6) 6929 | -6/Data Miner | Met Data Miner 6951 | -6/Data Miner | Learned location of Section 7 (-2) 6951 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6974 | -6/Data Miner | Received God Mode back door access code from Data Miner 7001 | -6/Data Miner | Entered Proximity Caves 7024 | -5/Proximity Caves | Escorted by Enhanced Grunt 7240 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7560 | -5/Proximity Caves | Discovered new exit (range 13) 7606 | -5/Proximity Caves | Entered Factory 7606 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7666 | -5/Factory | Build established: Scavenger-Tank 7906 | -5/Factory | First assault squad dispatched 7921 | -5/Factory | Incoming assault squad redirected 8001 | -5/Factory | Destroyed 14 combat bots 8005 | -5/Factory | Lost 4 parts (1u3w) 8180 | -5/Factory | Core integrity fell below 50% 8208 | -5/Factory | Core integrity fell below 20% 8229 | -5/Factory | Core destroyed Last Messages --------------- 08104_ Broken Imp. Treads melted. 08104_ Adv. Heat Sink melted. 08104_ Slug penetrates Wall. 08106_ ALERT: Rogue bot located, Programmers report to Factory Zone 8X. 08116_ Acquired 80 matter. 08120_ Dropped Lgt. Angular Momentum Engine. 08121_ Acquired Neutrino Core. 08166_ Acquired Arm. Medium Treads. 08173_ System corrupted: Component data lost. 08186_ K-01 Serf destroyed. 08189_ Imp. Remote Datajack melted. 08189_ P-70 Sage destroyed. 08189_ Slug penetrates Wall. 08205_ Extracted 12 matter. 08206_ Acquired 20 matter. 08210_ System corrupted: Heat flow error (+176). 08214_ Door malfunctions. 08222_ U-05 Engineer repairs door. 08226_ X-77 Beamer destroyed. 08226_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #########????????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????##????????????????????????????? | | """ """ #?????????# ###??????????????############ | | """ """ #???????##### #####??????????# | | """ """ !#???????# ! * ##########?# ######## # | | """ ######??# """ !! # ; #?# #??????# # | | + #??# """ !! # # ### ###????# # | | # ##?#=""" !!|@/p #!!! # #??###+# | | #+######## "###!"S @u#%= #!!! # #??# | | =! ;%"" ! =*# #!!! + =%[ #??# """ | | #############u"" ] # # # #??# """ | | ?????????????????# u # #* # #??# """ | | ?????????????????########### # #### ##??# """ | | ???????????????????????????# # ! ####+###?# | | ???????????????????????????# ###### ! #?##### | | ???????????????????????????# #????# ! #?????? | | ???????????????????????????# #????# !! #?????? | | ???????????????????????" ??# #????# !! ] #??#### | | ???????????????????????" ??# #????# !! #?? | | ????????????#?????????"" ### ###??# /#?? | | ????????????# ??????""" # #######/##### | | ????????????# ???? # | | ????????????# """"""" #[= | | ????????????# """"""" /=% | | ????????????# """""" #%[ % | | ????????????? """" " %[* | | ??????????????? = % % | | ?????????????????= #!= | | ? ####################% | | ? % ==* ###+#### | | ? # # | | ? ^ % !%! | # # | | ? ^ !%! # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 33 Energy Capacity 1025 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Power Shielding 66 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . 2 . 1 . . . . . . Utility 4 | . . . . . . . 1 1 . . . . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 101 | . 14 2 15 4 . . 11 19 4 1 4 . 5 22 Parts Lost 29 | . 1 . . . . . 1 . . . 2 . 2 23 Damage Taken 4685 | . 200 83 267 128 . . 167 518 150 117 282 . 317 2456 Core 1299 | . 54 21 22 11 . . 22 78 20 14 36 . 75 946 Player 2/Cogmind (%) 68 | . 84 35 20 55 . . 61 39 33 20 29 . 53 92 Absorbed by Shields . | . . . . . . . . . . . . . . . Damage Inflicted 9481 | . 404 203 1292 199 . . 864 1940 597 481 1062 . 782 1657 Player 2/Cogmind (%) 42 | . 46 65 55 29 . . 47 41 62 46 46 . 47 31 Combat Hostiles Destroyed 93 | . 4 4 17 4 . . 8 16 4 8 11 . 9 8 Player 2/Cogmind (%) 49 | . 40 80 62 40 . . 42 51 66 57 50 . 69 26 Game ------ Seed ReactiveGravmagScythe Manual? 0 Play Time 01:07:13 Cumulative 108.8 hours Start 2022.04.23 @ 20:41:45 End 2022.04.23 @ 21:43:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 65 Rogue 26 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcb0fb68-ee3a-4b38-bb5d-7f66d4ce107a