Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 20:45:12 Player: Waste Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (160) 160 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1015 Bonus ------- None Cogmind --------- Core Integrity 32/250 Matter 253/300 Energy 100/100 System Corruption 4% Temperature Cool (32) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Small Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (8) ---- Light Ion Engine Flightbrick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Riot Gun Riot Gun > --- INVENTORY -------- Light Ion Engine Light Treads Spiked Treads Flightbrick Subdweller Machine Gun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Riot Gun Energy Gun Riot Gun Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 10 | . 1 7 2 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . . 1 2 Treads 2 | . . . 2 Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . . 1 . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | . 1 5 . Energy Gun 4 | . 1 3 . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 4 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 4 | . . 3 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 5 | . 6 6 2 Power 1 | . 1 1 1 Propulsion 3 | . 4 4 1 Utility . | . . . . Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 16 | . 5 8 3 Power 3 | . 1 . 2 Propulsion 9 | . 2 6 1 Utility 1 | . 1 . . Weapon 3 | . 1 2 . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 85 85 96 Engine 14 | . 14 14 14 Treads 2 | . . . 26 Leg 25 | . 28 27 . Storage 14 | . 14 14 14 Protection 6 | . . 6 14 Energy Gun 17 | . 14 18 13 Ballistic Gun 5 | . 14 3 13 Peak Build Rating 21 | . 6 21 17 Average Rating 11 | . 6 11 16 On Entrance 8 | 6 6 6 17 Naked Turns . | . . . . Heaviest Build 21 | 14 13 21 21 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 6 8 8 Average Carried 6 | . 6 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 6 8 5 Class Distribution -------------------- 73% | Mutant 26% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 322 | 178 . 144 . Remotely . | . . . . Salvage Created 215 | . . 215 . Parts 18 | . . 18 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented 2 | . . 2 . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 7 | . . 7 . Guns 7 | . . 7 . Classes Destroyed 2 | . . 2 . Swarmer 4 | . . 4 . Subdweller 3 | . . 3 . Best Kill Streak 3 | . . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 122 | . . 91 31 Missed 42 | . . 33 9 Hits 80 | . . 58 22 Projectile 80 | . . 58 22 Damage Taken 1129 | . . 800 329 Core 218 | . . 184 34 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 46 | . . 40 6 Largest 2 | . . 2 2 Hottest 100 | . . 100 80 Shots Fired 70 | . . 62 8 Gun 70 | . . 62 8 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 29 | . . 23 6 Thermal 13 | . . 13 . Explosive . | . . . . Electromagnetic 28 | . . 26 2 Robot Hit Streak 10 | . . 10 6 Robot Miss Streak 2 | . . 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | . . 37 6 Core Hits 14 | . . 13 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 626 | . . 483 143 Guns 577 | . . 441 136 Cannons . | . . . . Explosions 42 | . . 42 . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 253 | . . 124 129 Thermal 148 | . . 148 . Explosive . | . . . . Electromagnetic 218 | . . 211 7 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . 39 . Shots 1 | . . 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 66 | . . 10 66 Average Temperature 35 | . . 6 44 Received Heat Transfer 291 | . . 282 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . . 300 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 30 | . . . 30 Initial . | . . . . Average 3 | . . . 5 Influence Increases 166 | . . 135 31 Destroy 0b10 Robot/C 80 | . . 80 . Destroy Leader 10 | . . 10 . Select Force Hacks 30 | . . . 30 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 166 | . . 135 31 Time Decay 150 | . . 120 30 Lost Part 16 | . . 15 1 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 3 11 6 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . 1 1 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 1 5 Successful 3 | . . 1 2 Failed 5 | . 2 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . 2 . 5 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 1 | . . . 1 Skim 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1598 | . 84 1366 148 Spaces Moved 1137 | 1 69 987 80 Core . | . . . . Treads 80 | . . . 80 Legs 1057 | 1 69 987 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 160 Average Speed 127 | 120 120 125 160 Slowest Speed 160 | 120 120 140 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 2 13 31 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1219 | . 69 1059 91 Wait 9 | . . 9 . Move 1134 | . 68 986 80 Hop . | . . . . Pick Up 6 | . . 6 . Fast Attach 2 | . . 2 . Attach 4 | . . 1 3 Detach . | . . . . Swap 8 | . 1 7 . Drop 9 | . . 8 1 Fire 46 | . . 40 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 9) 85 | -10/Materials | Entered Subcaves 86 | -10/Subcaves | Approached by a straggling Scientist 316 | -10/Subcaves | Build established: Mutant 473 | -10/Subcaves | Discovered new exit (range 15) 587 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 785 | -10/Subcaves | Disturbed a concealed Subdweller 916 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 916 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 979 | -10/Subcaves | Core integrity fell below 50% 1105 | -10/Subcaves | Build established: Derelict-Mutant 1234 | -10/Subcaves | Visited 4L-MR0's lab 1262 | -10/Subcaves | Found Flightbrick 1441 | -10/Subcaves | Discovered new exit (range 8) 1451 | -10/Subcaves | Entered Recycling 1532 | -7/Recycling | Build established: Mutant 1586 | -7/Recycling | Core integrity fell below 20% 1599 | -7/Recycling | Self-destructed Last Messages --------------- 01451_ Dropped Mak. Leg. 01461_ Connecting with Recycling Unit... 01461_ Current location identified: Recycling >>Force(Tunnel) DISCOVERED[-4/Factory] 01474_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! 01482_ R-06 Scavenger collects Mak. Leg. 01580_ G-47 Trooper springs to life. 01580_ P-60 Hacker springs to life. 01581_ Slammed into R-06 Scavenger. 01583_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01586_ Riot Gun destroyed. 01587_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01596_ Ion Engine destroyed. 01597_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ????????????????????# #???????????????? | | ????????????????????# ! #???????????????? | | ????????????????????? | ####????????????? | | ????????????????????? !d !## ???????????? | | ?????????????????????? ## #??????????? | | ?????????????????????? ! g !## #######????? | | ??????????????????????? ! k## #????? | | ??????????????????????? + #????? | | ????????????????????????=! ## #????? | | ???????????????????????? %gr## #####? | | ????????????????????????? ??# """ #? | | ?????????????#%?????????? k????# """ #? | | ????????????##%% #########;p####### """ #? | | ?????????? @ s p p #? | | ?????????? p r ## | | ?????????? r #######""T""#### "" | | ??????????? ######!! ## ##?????#"""""#??# Y" | | ??????????????????# !??#r #??????#######??# "" | | ??????????????????##???# #???????????????# ## | | ???????????????????????# #???????????????# #? | | ???????????????????????# #???????????????# #? | | ???????????????????????# #????######?????# #? | | ??????????????????######+##+#???? ?????# #? | | ??????????????????# #????? !?????# #? | | ??????????????????# #????? #????# #? | | ??????????????????# #?????? #????# #? | | ??????????????????# #??????! #????# #? | | ??????????????????# ##?????? #????# #? | | ??????????????????# #?????? #????# #? | | ??????????????????# ##??????? [#????# #? | | ??????????????????# #???????? #????# ## | | ??????????????????#######+#########+##+###### | | ???????????????????# | | ???????????????????# ##### | | ???????????????????# #???# | | ???????????????????###!!!##########+###+#???# ## | | ?????????????????????#!!!????????? #???# #? | | ?????????????????????####????????? #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisPoweredWell Manual? 0 Play Time 00:07:28 Cumulative 405.2 hours Start 2025.07.27 @ 20:38:33 End 2025.07.27 @ 20:45:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 512 Adventurer 0 Explorer 0 Win Type - Total 32 Types 16/1/9/1/1/1/0/1/1/1 Lore% 87 Gallery% 80 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e62b5384-f8e8-42c1-b117-670c7a6b2e5e