Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 14:07:43 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (183) 915 Value Destroyed (5949) 5949 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2885) 2885 TOTAL SCORE: 13029 Bonus ------- High Alert Combat Kills 814 Follower Combat Kills 171 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 243/700 Matter 283/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Core Analyzer > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (15) --- Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Utility Shielding Improved Medium Armor Plating Hacking Suite Relay Coupler [NC] (29) Heavy Particle Cannon Heavy Ion Cannon Gauss Rifle Improved Grenade Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Machine Analyzer Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Gravmag System Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Utility Shielding Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Heavy Particle Cannon Heavy Ion Cannon Gauss Rifle Improved Grenade Launcher Remote Datajack Remote Datajack [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . 1 . . . 1 Weapon . | . . . . . . . . . Parts Attached 105 | 7 12 17 3 5 27 7 7 20 Power 13 | 1 2 2 . . 4 . 1 3 Engine 8 | 1 2 2 . . 2 . . 1 Core 5 | . . . . . 2 . 1 2 Reactor . | . . . . . . . . . Propulsion 38 | 2 5 6 2 2 10 4 1 6 Treads 27 | . 2 6 2 2 10 4 1 . Leg 5 | 2 3 . . . . . . . Wheel . | . . . . . . . . . Hover 6 | . . . . . . . . 6 Flight . | . . . . . . . . . Utility 29 | 2 3 4 1 3 6 1 2 7 Device 8 | 1 . 1 1 . 3 . 2 . Storage 6 | 1 2 1 . 1 . . . 1 Processor 5 | . 1 1 . 1 . . . 2 Hackware 2 | . . . . . . . . 2 Protection 8 | . . 1 . 1 3 1 . 2 Artifact . | . . . . . . . . . Weapon 25 | 2 2 5 . . 7 2 3 4 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon 9 | . . 2 . . 3 2 1 1 Ballistic Gun 5 | 1 1 . . . 2 . 1 . Ballistic Cannon 3 | . . 2 . . 1 . . . Launcher 2 | . . 1 . . . . 1 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . Parts Lost 35 | . 2 2 . . 15 2 2 12 Power 4 | . . . . . 2 . . 2 Propulsion 15 | . . . . . 6 2 2 5 Utility 8 | . . 1 . . 3 . . 4 Weapon 8 | . 2 1 . . 4 . . 1 Highest Loss Streak 8 | . 1 1 . . 4 2 1 8 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 3 10 17 20 19 19 19 19 17 Power . | . 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 3 4 3 2 3 3 2 Utility 8 | . 3 6 8 7 11 11 10 8 Weapon 4 | . 3 6 7 7 4 2 3 4 Tool/Special . | . . . . . . . . . Unused Backups 34 | . 6 11 2 1 5 1 1 7 Power 4 | . . 1 . . 2 . 1 . Propulsion 3 | . 1 1 . . . 1 . . Utility 17 | . 1 5 2 . 3 . . 6 Weapon 9 | . 4 4 . 1 . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 99 100 99 99 99 94 90 Engine 7 | . 13 11 11 9 6 . . 1 Core 3 | . . . . . 2 9 9 10 Treads 27 | . 12 33 33 36 35 35 30 13 Leg 2 | . 15 . . . . . . . Hover 2 | . . . . . . . . 12 Device 7 | . 1 6 11 9 8 9 9 9 Storage 9 | . 14 11 11 9 9 9 9 7 Processor 9 | . 12 11 . 8 9 9 9 12 Protection 6 | . . 3 11 9 8 9 8 5 Energy Gun 2 | . 12 . . . . . . . Energy Cannon 8 | . . 5 11 9 13 15 13 7 Ballistic Gun 4 | . 15 4 . . . 2 4 1 Ballistic Cannon 3 | . . 10 11 9 2 . . . Peak Build Rating 51 | 7 9 18 19 24 29 28 29 51 Average Rating 22 | 5 8 14 18 22 25 26 27 39 On Entrance 17 | . 7 9 18 19 24 26 27 29 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 13 27 59 59 66 68 68 68 77 Greatest Support 80 | 20 40 60 60 80 80 80 80 60 Greatest Overweight (x) 1 | 1 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 19 20 20 20 20 20 17 Most Carried 20 | 5 15 20 20 20 20 20 20 20 Average Carried 17 | 3 11 17 20 19 19 19 19 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 15 Final Carried 20 | 5 15 20 20 20 20 20 20 13 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Matter Collected 2989 | 257 470 691 343 114 488 139 115 372 Remotely . | . . . . . . . . . Salvage Created 6861 | 129 741 1198 475 242 1977 739 271 1089 Parts 399 | 5 46 65 30 8 112 35 22 76 Haulers Intercepted 10 | . 2 5 . . . 2 . 1 Recyclers Shooed 11 | . 4 . 2 2 . 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 130 | . 12 24 7 5 45 11 10 16 Melee 6 | . . . . . 2 . . 4 Guns 16 | . 12 2 . . . 1 . 1 Cannons 87 | . . 20 7 4 34 10 5 7 AOE 20 | . . 2 . . 9 . 5 4 Classes Destroyed 16 | 2 6 2 . 1 3 . 2 . Worker 9 | . 1 3 . . . 1 . 4 Builder 8 | . 1 1 . 1 . 1 . 4 Tunneler 5 | 2 1 . 2 . . . . . Hauler 10 | . 2 5 . . . 2 . 1 Recycler 11 | 1 3 2 3 . . . . 2 Mechanic 2 | . . . . 1 1 . . . Operator 3 | . . 1 . . . 1 . 1 Watcher 5 | . 2 2 . . . . . 1 Swarmer 34 | . 6 6 2 2 14 . 4 . Grunt 59 | . 6 12 5 3 14 7 2 10 Brawler 2 | . . . . . 1 1 . . Duelist 5 | . . . . . 5 . . . Sentry 19 | . . 6 . . 9 3 . 1 Specialist 3 | . . . . . 2 . . 1 Hunter 2 | . . . . . . . 2 . Programmer 6 | . . . . . . . 2 4 Best Kill Streak 10 | 3 6 5 5 3 10 7 6 5 Combat Bots Only 10 | . 5 3 2 3 10 5 6 4 Max Kills in Single Turn 3 | 1 2 3 1 1 3 1 3 3 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . 2 . . 3 . 3 2 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Hostile Shots Fired 886 | . 39 108 39 17 326 75 51 231 Missed 276 | . 9 33 11 5 93 17 15 93 Hits 610 | . 30 75 28 12 233 58 36 138 Melee 11 | . . . 2 . 9 . . . Projectile 599 | . 30 75 26 12 224 58 36 138 Critical Strikes 19 | . . 4 2 . 8 1 1 3 Damage Taken 8096 | . 537 921 327 167 3150 888 520 1586 Core 1232 | . 164 76 41 18 350 60 66 457 Absorbed by Shields 226 | . . . . . 144 . . 82 Redirected to Shielding 24 | . . . . . . . . 24 Ignored by Resistances 130 | . . . . . 130 . . . Core Remaining (%) 53 | 100 34 . 70 . . . 10 . Volleys Fired 473 | 7 68 99 30 16 138 46 21 48 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 150 | 70 70 98 98 98 136 150 150 150 Shots Fired 898 | 14 129 191 60 32 257 92 40 83 Gun 217 | 14 129 51 . . . 16 1 6 Cannon 664 | . . 133 60 32 253 76 37 73 Launcher 16 | . . 7 . . 4 . 2 3 Special 1 | . . . . . . . . 1 Kinetic 334 | 7 73 143 30 16 42 16 1 6 Thermal 547 | 7 56 41 30 16 211 76 37 73 Explosive 16 | . . 7 . . 4 . 2 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | 5 15 21 4 16 19 15 4 12 Robot Miss Streak 5 | 1 5 4 2 1 4 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 584 | 9 80 115 40 26 158 63 23 70 Core Hits 265 | 4 36 51 15 9 73 24 13 40 Critical Kills 5 | . 1 1 . 1 2 . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . Critical Strikes 17 | 2 3 4 . 3 5 . . . Burn 3 | 1 2 . . . . . . . Meltdown 4 | . . 1 . 1 2 . . . Destroy 2 | 1 1 . . . . . . . Blast 7 | . . 3 . 2 2 . . . Smash 1 | . . . . . 1 . . . Melee Attacks 63 | . . . . . 10 . . 53 Impact 10 | . . . . . 10 . . . Slashing 53 | . . . . . . . . 53 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 13374 | 117 897 2275 780 504 3984 1355 914 2548 Guns 1576 | 117 894 285 . . . 228 . 52 Cannons 8912 | . . 1594 770 504 3164 1127 593 1160 Explosions 1778 | . . 396 . . 595 . 321 466 Melee 1093 | . . . . . 225 . . 868 Ramming 15 | . 3 . 10 . . . . 2 Kinetic 3318 | 69 564 1286 363 195 561 228 . 52 Thermal 7170 | 48 330 593 407 309 2603 1127 593 1160 Explosive 1778 | . . 396 . . 595 . 321 466 Electromagnetic . | . . . . . . . . . Impact 225 | . . . . . 225 . . . Slashing 868 | . . . . . . . . 868 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 1 1 3 6 Average Corruption 2 | . . . . . 1 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . . . 2 5 8 Message Errors 2 | . . . . . . . 2 . Matter Fused 5 | . . . . . . 1 . 4 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 203 | . 14 26 . 11 44 . 26 82 Projectiles 98 | . . 26 . 11 6 . 25 30 Explosions 42 | . 14 . . . 18 . 1 9 Melee 63 | . . . . . 20 . . 43 Knockbacks 24 | . . 8 2 2 12 . . . Impact . | . . . . . . . . . Kinetic 21 | . . 7 2 2 10 . . . Secondary 3 | . . 1 . . 2 . . . Self-Inflicted Damage 155 | . 111 . . . 44 . . . Shots 4 | . 1 . . . 3 . . . Rammed 4 | . 1 . 2 . . . . 1 Targets Rammed 4 | . 1 . 2 . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 453 | 63 84 283 9 103 388 434 359 453 Average Temperature 89 | 32 23 47 3 69 110 110 116 124 Received Heat Transfer 2887 | . 180 384 150 72 1195 459 171 276 Effects 17 | . . 2 . . 6 6 . 3 Shutdowns 4 | . . . . . 1 1 . 2 Energy Bleed 1 | . . . . . 1 . . . Interference 10 | . . 2 . . 4 4 . . Matter Decay 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted 5 | . . 1 . 1 2 . . 1 Combat Hostiles 2 | . . . . 1 1 . . . Parts Melted 20 | . . 3 1 1 11 2 . 2 Heat Transferred 12781 | 222 1052 1073 740 555 4699 1887 851 1702 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Maximum Alert Level 5 | . . 1 . . 5 3 3 2 Low Security (%) 42 | 100 100 61 100 100 12 . . . Level 1 21 | . . 38 . . 22 . . 58 Level 2 21 | . . . . . 37 36 35 41 Level 3 12 | . . . . . 18 63 64 . Level 4 1 | . . . . . 6 . . . Level 5 . | . . . . . 3 . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1619 | 15 140 329 195 86 1619 853 771 485 Initial 789 | . 3 13 123 63 16 789 498 404 Average 342 | 2 47 152 77 52 584 734 684 389 Influence Increases 5021 | 15 494 814 318 173 1833 370 293 711 Destroy 0b10 Robot/C 2740 | . 240 480 200 120 960 220 200 320 Destroy 0b10 Robot/NC 290 | 15 50 70 25 10 30 25 . 65 Destroy Leader 480 | . 78 144 30 20 40 64 30 74 Allied During Kill 43 | . . . 33 6 4 . . . Successful Hack 131 | . 29 23 . 16 14 . 16 33 Select Force Hacks 120 | . 60 . . . . . . 60 Disable Machine 120 | . 15 45 15 . . 15 15 15 Anti-Garrison Action 650 | . . . . . 650 . . . Destroy Structure 192 | . 22 37 . 1 45 16 32 39 Partial Spotted 60 | . . . . . . . . 60 Lose Combat Pursuer 195 | . . 15 15 . 90 30 . 45 Influence Decreases 4570 | 10 466 530 472 310 240 1222 289 1031 Entered New Map 1792 | . 2 20 194 100 10 830 269 367 Time Decay 2031 | 10 347 490 258 170 . 222 . 534 Lost Part 350 | . 20 20 . . 150 20 20 120 Lost Ally 150 | . . . 20 40 80 . . 10 Purge Threat 247 | . 97 . . . . 150 . . Squads Dispatched 20 | . 3 4 . 2 . 3 . 8 Investigation 7 | . 2 1 . 1 . . . 3 Extermination 3 | . . . . . . . . 3 Reinforcement 9 | . 1 3 . 1 . 2 . 2 Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Distress Signals 9 | . 2 2 . 1 . 2 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 187 | . 21 36 11 7 53 15 10 34 Peak Tracking Total 11 | . 4 4 3 3 11 4 6 8 Tactical Retreats 8 | . . 1 1 . 2 1 . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Traps Triggered 13 | . 3 . . . 2 . 7 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Machines Disabled 13 | . 1 3 1 . 5 1 1 1 Max in Single Turn 1 | . 1 1 1 . 1 1 1 1 Garrison Relay 4 | . . . . . 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Machines Accessed 33 | . 9 6 . 4 2 3 1 8 Terminals 25 | . 7 6 . 2 2 2 1 5 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 93 | . 29 18 . 11 6 7 3 19 Successful 44 | . 14 9 . 7 1 2 1 10 Failed 48 | . 14 9 . 4 5 5 2 9 Catastrophic 7 | . 1 1 . 1 1 . . 3 Database Lockouts 1 | . 1 . . . . . . . Manual 49 | . 20 10 . 2 1 4 2 10 Terminals 78 | . 26 18 . 5 6 6 3 14 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 6 | . 3 . . . . . . 3 Scanalyzers 5 | . . . . 5 . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 25 | . 9 7 . 2 1 1 1 4 Part Schematic 3 | . 3 . . . . . . . Robot Schematic 2 | . . 2 . . . . . . Prototype ID Bank 3 | . 1 1 . 1 . . . . Branch Access Points 3 | . . 1 . 1 . . . 1 Terminal Index 1 | . 1 . . . . . . . Garrison Index 1 | . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . 1 . . Locate Traps 4 | . 1 2 . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . . 1 . . . . . 1 Patrol Navigation 1 | . . . . . 1 . . . Security Stations 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 12 | . 4 2 . 2 . . . 4 Terminals 7 | . 2 2 . 2 . . . 1 Track 2 | . . 1 . 1 . . . . Botnet 5 | . 2 1 . 1 . . . 1 Fabricators 1 | . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 Tunnel 4 | . 2 . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 7 6 . 3 2 2 1 7 Full Trace Events 5 | . . 1 . 2 1 . . 1 Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . 2 . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 3 . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Used RIF Installer 3 | . . . . . 2 . 1 . Hotswap 1 | . . . . . 1 . . . Program Shield 1 | . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 17 | . . . . . 17 . . . Machine Destruction 17 | . . . . . 17 . . . Attached 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Total Allies 8 | . . . 3 . 4 . . 1 Largest Group 3 | . . . 3 2 3 . . . Highest-Rated Group 40 | . . . 40 24 24 . . . Highest-Rated Ally 24 | . . . 16 16 24 . . . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . . 17 6 12 . . . Total Damage 420 | . . . 185 37 198 . . . Kills 7 | . . . 3 1 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Active Infowar (turns) 1391 | 12 97 657 . . . . . 625 Seismic 109 | 12 97 . . . . . . . T.N.C. 657 | . . 657 . . . . . . Machine Analysis 625 | . . . . . . . . 625 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Turns Passed 8999 | 94 1455 1451 729 346 2329 470 613 1512 Spaces Moved 4598 | 48 874 685 381 177 1058 188 218 969 Core 10 | 10 . . . . . . . . Treads 3389 | . 370 685 381 177 1058 188 218 312 Legs 542 | 38 504 . . . . . . . Wheels . | . . . . . . . . . Hover 657 | . . . . . . . . 657 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 59 Average Speed 149 | 120 137 160 160 160 162 160 208 117 Slowest Speed 243 | 190 190 160 160 160 243 160 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 5 96 70 77 21 65 20 43 20 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 4 | . 2 . . . . . . 2 Known Exits Taken 3 | . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 25 | . . 8 . . . . . 17 Terrain Destroyed 151 | . 23 47 . . . 14 19 48 Melee 17 | . . . . . . . . 17 Projectile 17 | . . . . . . 14 1 2 AOE 117 | . 23 47 . . . . 18 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Total 5788 | 66 1010 875 443 210 1398 270 337 1179 Wait 294 | . 15 20 21 4 95 11 73 55 Move 4591 | 47 873 684 380 176 1057 188 217 969 Hop . | . . . . . . . . . Pick Up 90 | 5 21 24 2 4 18 8 4 4 Fast Attach 33 | 7 7 4 . 1 6 2 . 6 Attach 35 | . 1 4 . 2 15 3 2 8 Detach 1 | . . . . . 1 . . . Swap 65 | . 6 13 3 2 15 2 7 17 Drop 95 | . 18 27 5 5 17 10 3 10 Fire 473 | 7 68 99 30 16 138 46 21 48 Melee 58 | . . . . . 10 . . 48 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 1 . 2 . . . . 1 Escape Stasis 23 | . . . . . . . 10 13 Rewire 26 | . . . . . 26 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 5 exits: [*Fac x2] / Sto / Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 12) 682 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Core integrity fell below 50% 828 | -10/Materials | Discovered new exit (range 12) 976 | -10/Materials | Central database locked down 1088 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Discovered new exit (range 16) 1550 | -10/Materials | Entered another Materials area 1550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1673 | -9/Materials | Identified exit to Mines 1932 | -9/Materials | Discovered new exit (range 11) 2696 | -9/Materials | Discovered new exit (range 16) 2849 | -9/Materials | Build established: Scavenger-Mutant 3001 | -9/Materials | Entered Mines 3008 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3212 | -9/Mines | Learned Materials security intel 3214 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3231 | -9/Mines | Learned Materials non-interactive machine intel 3565 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3568 | -9/Mines | Found Prototype Device 3622 | -9/Mines | Found a hidden stash of uninstalled traps 3655 | -9/Mines | Discovered new exit (range 5) 3730 | -9/Mines | Entered Materials 3730 | -8/Materials | Accompanied by 2 allies 3730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3732 | -8/Materials | Loaded intel: 43 non-interactive machine locations 3746 | -8/Materials | Identified Exp. Sensor Array 4074 | -8/Materials | Identified exit to Garrison 4076 | -8/Materials | Entered Garrison 4182 | -8/Garrison | Triggered checkpoint 4216 | -8/Garrison | Garrison Relay disabled 4308 | -8/Garrison | Triggered checkpoint 4498 | -8/Garrison | Discovered new exit (range 12) 4514 | -8/Garrison | Triggered checkpoint 4567 | -8/Garrison | Lost 3 parts (1p1n1w) 4653 | -8/Garrison | Installed Relay Interface Framework 4830 | -8/Garrison | Build established: Mutant 4951 | -8/Garrison | Discovered new exit (range 5) 5062 | -8/Garrison | Triggered checkpoint 5104 | -8/Garrison | Lost 3 allies 5121 | -8/Garrison | Lost 4 parts (1n2u1w) 5183 | -8/Garrison | Garrison Relay disabled 5578 | -8/Garrison | Triggered checkpoint 5635 | -8/Garrison | Core integrity fell below 50% 5904 | -8/Garrison | Build established: Scavenger-Mutant 6066 | -8/Garrison | Triggered checkpoint 6158 | -8/Garrison | Triggered checkpoint 6225 | -8/Garrison | Garrison Relay disabled 6228 | -8/Garrison | Garrison Relay disabled 6295 | -8/Garrison | Destroyed 10 combat bots 6357 | -8/Garrison | Discovered new exit (range 11) 6371 | -8/Garrison | Expanded RIF knowledge: Hotswap 6405 | -8/Garrison | Entered Materials 6805 | -8/Materials | First assault squad dispatched 6875 | -8/Materials | Identified exit to Garrison 6875 | -8/Materials | Entered Garrison 6895 | -8/Garrison | Learned Factory security intel 6980 | -8/Garrison | Core integrity fell below 20% 7079 | -8/Garrison | Triggered checkpoint 7105 | -8/Garrison | Triggered checkpoint 7432 | -8/Garrison | Discovered new exit (range 12) 7454 | -8/Garrison | Expanded RIF knowledge: Program Shield 7488 | -8/Garrison | Entered Factory 7488 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7898 | -7/Factory | Discovered new exit (range 14) 8019 | -7/Factory | Identified exit to Storage 8019 | -7/Factory | Identified exit to Lower Caves 8065 | -7/Factory | Discovered new exit (range 15) 8596 | -7/Factory | Lost 3 parts (1p1u1w) 8898 | -7/Factory | Cargo convoy interrupted 8990 | -7/Factory | Core integrity fell below 50% 9000 | -7/Factory | Self-destructed Last Messages --------------- 08974_ P-60 Hacker destroyed. 08975_ Slug penetrates Wall. 08977_ Chainsword follow-up attack on P-60 Hacker. 08979_ Gravmag System destroyed. 08979_ P-60 Hacker destroyed. 08981_ Slug penetrates Wall. 08981_ Cmb. Airjet destroyed. 08981_ Relay Coupler [NC] destroyed. 08982_ X-57 Shotgunner destroyed. 08984_ Slug penetrates Wall. 08986_ Machine Analyzer destroyed. 08986_ Slug penetrates Wall. 08986_ Targeting Computer destroyed. 08987_ Slug penetrates Wall. 08989_ Wall collapses. 08989_ Penetrated by Slug. 08990_ Slug penetrates Wall. 08993_ Cmb. Airjet destroyed. 08996_ Slug penetrates Wall. 08997_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????# """""" " += " | | #??????????????# """"" # #* " | | #??????????????# # ### ## " | | #??????????????# # #?# ## " | | #?????????????## ### ###?# ## | | #######????##########"##########?# #???# ####### | | ######?????# ##??????????# #???# #?????? | | #??# #???????????# % #####+###???? | | #??# """ "" #######?????# %## !#???? | | " #??# """ "" # #????? ? 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""""""""" # xY## # #?????????" ! | | ?????? #hh ## # #?????????? | | ?????? ** ! # ######+## #???????????## | | ?????? * # #T ### #????????????? | | ?????? # u #????????????? | | ?????"""T""" ! +![h #######??????? | | ?????????##############=m%! | | ??????????????????######xp#########+#######??????? | | ??????????????????# [!%@= #?? !???????????? | | ????#####?????????# ! ! #?# #?????????? | | ##### #?????????# #?# #?????????? | | < #?????????# #?# #?????????? | | ##### ! #?????????# #?# #?????????? | | ????#####?????????# #?# #?????????? | | ??????????????????# #?########?????????? | | ??????????????????#############??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 9 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatAmuletInterpreter Manual? 0 Play Time 01:00:03 Cumulative 716.9 hours Start 2025.10.12 @ 13:08:30 End 2025.10.12 @ 14:07:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 451 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/1/0/0/0/0/0 Lore% 76 Gallery% 78 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6159700-574d-4b44-98bb-117934f37e75