Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 12:41:20 Player: Maulwurf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2051) 2051 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 7216 Bonus ------- Follower Combat Kills 120 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 58/300 Energy 57/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Improved Signal Interpreter Gauss Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- High-powered Shotgun Flak Gun Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Experimental Sensor Array Improved Signal Interpreter System Restoration Module Pulse Rifle Gatling Laser Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Shock Bomb Launcher Proton Missile Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Backup Plating I Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Slots Evolved 10 | . . . 2 2 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . 1 1 . . . . 1 . Utility 4 | . . . . . 1 . . 2 1 . Weapon 2 | . . . 1 1 . . . . . . Parts Attached 74 | 8 5 4 9 11 13 4 1 6 12 1 Power 12 | 1 1 . 1 2 1 1 . 2 3 . Engine 8 | 1 1 . 1 1 . 1 . 2 1 . Core 4 | . . . . 1 1 . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . 1 4 5 1 . 1 2 . Treads . | . . . . . . . . . . . Leg 16 | 2 . . 1 4 5 1 . 1 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 2 3 2 1 . 3 . . 2 3 . Device 11 | 1 2 1 1 . 2 . . 2 2 . Storage 2 | 1 . 1 . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . Hackware . | . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 30 | 3 1 2 6 5 4 2 1 1 4 1 Energy Gun 8 | 2 1 . 1 1 2 . . . 1 . Energy Cannon 7 | . . 2 1 1 . 1 . . 2 . Ballistic Gun 5 | 1 . . . 1 2 . 1 . . . Ballistic Cannon 3 | . . . 1 1 . . . 1 . . Launcher 5 | . . . 2 . . 1 . . 1 1 Special Weapon 2 | . . . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 28 | . 1 . 1 5 4 6 1 1 8 1 Power 6 | . 1 . 1 1 . 2 . . 1 . Propulsion 10 | . . . . 2 2 2 1 1 2 . Utility 2 | . . . . . . . . . 2 . Weapon 10 | . . . . 2 2 2 . . 3 1 Highest Loss Streak 9 | . 1 . 1 2 1 3 1 1 8 9 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 99 99 99 94 95 92 81 85 72 . Engine 5 | . 13 14 11 4 . 4 . 6 6 . Core 5 | . . . . 2 12 7 7 5 3 . Leg 25 | . 28 28 33 35 29 27 20 13 10 . Device 10 | . 9 14 11 9 7 7 7 20 16 . Storage 8 | . 14 14 11 9 7 7 7 6 5 . Processor 4 | . . . . . 6 7 7 6 9 . Energy Gun 4 | . 14 2 10 5 8 4 . . . . Energy Cannon 9 | . . 22 15 9 7 6 7 6 5 . Ballistic Gun 8 | . 14 2 . 7 11 7 15 13 7 . Ballistic Cannon 2 | . . . . 7 . . . 5 2 . Launcher 2 | . . . 2 3 . 6 7 . . . Peak Build Rating 52 | 7 7 21 24 23 36 34 30 46 52 6 Average Rating 27 | 5 6 18 16 20 30 31 29 41 45 2 On Entrance 19 | . 7 7 21 15 23 34 27 29 46 2 Naked Turns 67 | . . . . . . . . . 4 63 Heaviest Build 69 | 11 11 34 38 45 48 51 48 69 69 7 Greatest Support 40 | 20 20 20 30 40 40 40 30 25 25 3 Greatest Overweight (x) 18 | 3 . 1 1 1 1 1 2 3 18 2 Average Overweight (x) 1 | . . . 1 . . 1 1 2 2 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 13 15 15 15 15 15 15 14 5 Most Carried 15 | 7 8 15 15 15 15 15 12 12 15 5 Average Carried 12 | 3 6 10 11 13 14 13 12 10 14 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 7 15 13 15 15 13 12 12 5 4 Class Distribution -------------------- 62% | Scavenger-Skirmisher 21% | Skirmisher 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Matter Collected 1615 | 302 53 40 67 233 375 307 55 120 35 28 Remotely . | . . . . . . . . . . . Salvage Created 1815 | 177 64 . 163 379 516 279 29 111 97 . Parts 106 | 9 2 . 13 20 27 18 2 2 13 . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 19 2 . . . Prevented 1 | . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Combat Hostiles Destroyed 50 | . . . 5 14 7 13 3 3 5 . Guns 9 | . . . . 3 3 2 . . 1 . Cannons 17 | . . . . 7 4 3 1 2 . . AOE 24 | . . . 5 4 . 8 2 1 4 . Classes Destroyed 11 | 2 . . 5 1 2 1 . . . . Builder 2 | . . . 2 . . . . . . . Tunneler 5 | 4 . . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 2 | 1 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . . . 1 . 2 . . . 1 . Swarmer 24 | . . . 3 5 . 9 3 . 4 . Grunt 14 | . . . 2 5 3 1 . 3 . . Brawler 2 | . . . . . . 2 . . . . Sentry 8 | . . . . 4 3 1 . . . . Programmer 2 | . . . . . 1 . . . 1 . Best Kill Streak 9 | 5 1 . 4 4 2 9 3 3 4 . Combat Bots Only 9 | . . . 3 4 2 9 3 3 4 . Max Kills in Single Turn 4 | 1 1 . 4 2 1 2 1 1 4 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 2 2 . 2 1 1 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Hostile Shots Fired 455 | . 10 11 20 80 119 48 13 11 51 92 Missed 160 | . 5 3 3 25 49 19 5 2 8 41 Damage Taken 4429 | . 140 118 250 813 603 554 149 168 833 801 Core 1459 | . 19 13 10 110 101 169 32 . 217 788 Absorbed by Shields 43 | . . . . . . . . . . 43 Regen/Repaired (Parts) 142 | . . . . 142 . . . . . . Core Remaining (%) 86 | 100 . 87 97 80 . . 56 100 . . Volleys Fired 147 | 22 5 . 33 28 22 15 4 8 9 1 Largest 4 | 2 2 . 3 4 4 4 4 4 4 1 Hottest 235 | 60 60 . 201 202 235 219 157 166 235 39 Shots Fired 391 | 44 10 . 45 82 82 49 16 32 30 1 Gun 209 | 44 10 . 7 29 58 24 8 16 13 . Cannon 122 | . . . 9 42 24 11 4 16 16 . Launcher 31 | . . . 5 6 . 14 4 . 1 1 Special 29 | . . . 24 5 . . . . . . Kinetic 149 | 22 5 . . 39 30 11 8 24 10 . Thermal 193 | 22 5 . 33 35 43 24 4 8 19 . Explosive 31 | . . . 5 6 . 14 4 . 1 1 Electromagnetic 18 | . . . 7 2 9 . . . . . Robot Hit Streak 11 | 10 8 . 3 11 8 4 2 6 4 . Robot Miss Streak 11 | 2 1 . 5 7 5 11 11 4 4 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 205 | 30 8 . 8 45 51 15 5 25 18 . Core Hits 125 | 10 3 . 13 24 30 19 3 13 10 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6299 | 293 72 . 784 1133 1052 1176 198 538 1030 23 Guns 2156 | 293 72 . 35 391 677 124 52 250 262 . Cannons 1610 | . . . 160 451 375 132 28 243 221 . Explosions 2505 | . . . 585 290 . 920 118 45 547 . Melee . | . . . . . . . . . . . Ramming 28 | . . . 4 1 . . . . . 23 Kinetic 1423 | 130 32 . . 365 254 51 52 385 154 . Thermal 2237 | 163 40 . 170 451 743 205 28 108 329 . Explosive 2270 | . . . 395 290 . 920 118 . 547 . Electromagnetic 341 | . . . 215 26 55 . . 45 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 . . . 10 10 Average Corruption 6 | . . . . . 1 . . . 5 10 Corruption Purged 2 | . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . . 1 3 Message Errors 2 | . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 173 | . 57 . 20 38 . 9 27 . 22 . Projectiles 50 | . . . 20 5 . 3 . . 22 . Explosions 123 | . 57 . . 33 . 6 27 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 364 | . 97 . 76 72 . 76 34 . . 9 Shots 8 | . 1 . 2 2 . 2 1 . . . Rammed 6 | . . . . . . . . . . 6 Targets Rammed 9 | . . . 2 1 . . . . . 6 Kicked 3 | . . . 2 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 564 | 40 20 . 180 449 495 564 273 187 556 . Average Temperature 157 | 18 9 . 68 136 173 253 138 83 296 . Received Heat Transfer 955 | . . 18 66 288 237 24 . 99 90 133 Effects 31 | . . . . 1 7 12 . . 11 . Shutdowns 6 | . . . . 1 1 1 . . 3 . Energy Bleed 1 | . . . . . . 1 . . . . Interference 11 | . . . . . 4 6 . . 1 . Matter Decay 2 | . . . . . 1 1 . . . . Short Circuit 4 | . . . . . 1 1 . . 2 . Damage (minor) 3 | . . . . . . 1 . . 2 . Damage (major) 3 | . . . . . . . . . 3 . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | 1 . . . 1 2 . . . 1 . Heat Transferred 3957 | 375 136 . 274 777 1391 360 37 148 459 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Peak Influence 284 | 25 63 112 182 253 284 . . 94 203 94 Initial 84 | . 16 24 35 3 84 . . 12 . . Average 73 | 7 54 31 54 117 112 . . 22 69 40 Maximum Alert Level 1 | . . . . 1 1 . . . 1 . Low Security (%) 88 | 100 100 100 100 73 87 . . 100 72 100 Level 1 11 | . . . . 26 12 . . . 27 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 1 1 2 3 . . 1 2 . Investigation 5 | . 1 1 . 1 1 . . 1 . . Extermination 2 | . . . . . 1 . . . 1 . Reinforcement 3 | . . . 1 1 1 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Distress Signals 3 | . . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 4 4 12 21 11 12 3 3 9 14 Peak Tracking Total 12 | . 3 2 4 5 3 5 3 2 4 12 Tactical Retreats 8 | . . 1 . 3 1 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Traps Triggered 6 | . 1 . . 1 1 . . . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Machines Disabled 11 | . 2 . 2 2 2 . . 1 2 . Max in Single Turn 2 | . 2 . 1 2 1 . . 1 2 . Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Machines Accessed 17 | . . 1 5 4 4 . 1 1 1 . Terminals 9 | . . . 4 3 1 . . 1 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 3 | . . . 1 1 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 47 | . . 1 22 11 6 . 1 3 3 . Successful 22 | . . 1 10 6 2 . 1 1 1 . Failed 25 | . . . 12 5 4 . . 2 2 . Catastrophic 6 | . . . 3 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 13 | . . . 5 4 3 . . 1 . . Terminals 30 | . . . 17 7 3 . . 3 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 10 | . . . 5 4 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . Terminal Hacks 12 | . . 1 7 2 . . 1 1 . . Record 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . 1 . . . . . . Open Door 2 | . . 1 . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 2 | . . . . . 2 . . . . . Repair Station Hacks 7 | . . . 3 4 . . . . . . Scan Component 5 | . . . 3 2 . . . . . . Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . . 5 4 4 . . 1 1 . Full Trace Events 4 | . . . 1 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 52 | . . . . 52 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Total Allies 4 | . . 4 . . . . . . . . Largest Group 4 | . . 4 . . . . . . . . Highest-Rated Group 71 | . . 71 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . 33 . . . . . . . . Total Damage 333 | . . 333 . . . . . . . . Kills 4 | . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Turns Passed 6773 | 184 154 666 683 1048 1150 983 613 520 697 75 Spaces Moved 2972 | 74 103 345 281 467 454 479 286 164 233 86 Core 116 | 23 . . . . . . . . 7 86 Treads . | . . . . . . . . . . . Legs 2856 | 51 103 345 281 467 454 479 286 164 226 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 190 190 260 50 50 Average Speed 187 | 136 120 170 190 153 189 190 209 294 261 58 Slowest Speed 950 | 200 120 190 190 190 190 190 260 330 950 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 16 78 29 45 11 49 32 4 5 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . . . 2 1 . . . Spaces Dug 37 | . . . 23 5 . 9 . . . . Terrain Destroyed 349 | . 29 . 51 51 . 156 16 3 27 16 Melee . | . . . . . . . . . . . Projectile 48 | . . . 25 14 . 2 . 3 4 . AOE 301 | . 29 . 26 37 . 154 16 . 23 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Gar Total 3834 | 118 126 426 343 730 693 515 290 182 301 110 Wait 488 | 1 . 58 . 210 172 17 . 1 29 . Move 2962 | 73 102 344 280 466 453 478 285 163 232 86 Hop . | . . . . . . . . . . . Pick Up 97 | 12 8 14 9 13 20 1 . 4 12 4 Fast Attach . | . . . . . . . . . . . Attach 56 | 8 3 3 6 9 6 3 1 4 8 5 Detach 7 | 1 2 . 2 . . . . . 2 . Swap 22 | . 2 1 3 2 7 1 . 2 4 . Drop 38 | 1 4 6 8 1 13 . . . 5 . Fire 147 | 22 5 . 33 28 22 15 4 8 9 1 Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . . . . 6 Kick 3 | . . . 2 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 6) 339 | -10/Materials | Entered Mines 411 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 414 | -10/Mines | Found Prototype Device 415 | -10/Mines | Identified Exp. Sensor Array 444 | -10/Mines | Met a Derelict shopkeep closing up shop 487 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 541 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 668 | -10/Mines | Received a Mining Laser from a helpful Derelict 824 | -10/Mines | Found a hidden stash of uninstalled traps 957 | -10/Mines | Discovered new exit (range 10) 1005 | -10/Mines | Entered Materials 1005 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1300 | -9/Materials | Build established: Skirmisher 1431 | -9/Materials | Identified exit to Mines 1660 | -9/Materials | Discovered new exit (range 14) 1688 | -9/Materials | Entered another Materials area 1688 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1756 | -8/Materials | Repaired Aluminum Leg 1783 | -8/Materials | Repaired Aluminum Leg 2711 | -8/Materials | Discovered new exit (range 11) 2721 | -8/Materials | Build established: Scavenger-Skirmisher 2736 | -8/Materials | Entered Factory 2736 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2737 | -7/Factory | Identified exit to Storage 3793 | -7/Factory | Discovered new exit (range 12) 3813 | -7/Factory | Identified exit to Lower Caves 3886 | -7/Factory | Entered Lower Caves 3994 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4104 | -7/Lower Caves | Encountered a Warlord checkpoint 4356 | -7/Lower Caves | Discovered new exit (range 11) 4556 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4600 | -7/Lower Caves | Destroyed 9 combat bots 4609 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4863 | -7/Lower Caves | Identified exit to Lower Caves 4869 | -7/Lower Caves | Entered another Lower Caves area 5464 | -7/Lower Caves | Discovered new exit (range 7) 5479 | -7/Lower Caves | Identified exit to Factory 5482 | -7/Lower Caves | Entered Factory 5482 | -6/Factory | Evolved 2 slots: Utility x2 5513 | -6/Factory | Discovered new exit (range 7) 5872 | -6/Factory | Identified exit to Factory 6002 | -6/Factory | Entered another Factory area 6002 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6677 | -5/Factory | Garrison activated, responded to threat 6691 | -5/Factory | System corruption reached 10% 6695 | -5/Factory | Released all parts (6) 6697 | -5/Factory | Identified exit to Garrison 6699 | -5/Factory | Entered Garrison 6715 | -5/Garrison | Triggered checkpoint 6746 | -5/Garrison | Lost 9 parts (1p2n2u4w) 6748 | -5/Garrison | Core integrity fell below 50% 6764 | -5/Garrison | Garrison Relay disabled 6768 | -5/Garrison | Core integrity fell below 20% 6774 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06743_ Slammed into S-27 Virus. 06756_ Penetrated by Slug. 06761_ S-27 Virus destroyed. 06762_ Penetrated by Slug. 06763_ Acquired 28 matter. 06764_ System corrupted: Matter fused (-7). 06764_ Garrison Relay disabled. 06764_ Relay Coupler [Swarmer] tumbles out of relay unit. 06764_ Relay Coupler [Hunter] tumbles out of relay unit. 06764_ Relay Coupler [NC] tumbles out of relay unit. 06764_ Relay Coupler [Sentry] tumbles out of relay unit. 06765_ Acquired Relay Coupler [Swarmer]. 06766_ Relay Coupler [Swarmer] fries itself. 06768_ Garrison Relay collapses. 06768_ Acquired Relay Coupler [Sentry]. 06769_ Relay Coupler [Sentry] fries itself. 06770_ Acquired Relay Coupler [NC]. 06771_ Relay Coupler [NC] fries itself. 06773_ Acquired Relay Coupler [Hunter]. 06774_ Relay Coupler [Hunter] fries itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????########## ## ??????????????? | | ??????########??# + ??????????????? | | ??????#!!!! !#??# + ??????????????? | | ??????#!!!! !#??# ####### ??????????????? | | ??????##### ##??# #?????????????????????????????? | | ??????##### ##### #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# ######### #?????????????????????????????? | | ??????# #???????# #?????????????????????????????? | | ?????##"##?###### #?????????????????????????????? | | ?????# ### # #???????? #???????????????????? | | ###### ## # ## ######## #???????????????????? | | #???????????????????? | | ^ #???????????????????? | | #???????????????????? | | ########## # ###########???????????????????? | | ?????????######## #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# ########??????????????????????? | | ????????????????# ## #??????????????????????? | | ????????????????# ### ### #???????????????????? | | ????????????????# sg @ s #???????????????????? | | ????????????????# s[=gs ###???????????????????? | | ????????????????# ##s[ ##?????????????????????? | | ????????????????# ## #??????????????????????? | | ????????????????# ########??????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# ##?????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????! ???????????????????????????????? | | ????????????????! ???????????????????????????????? | | ????????????????#!???????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableReactionBeam Manual? 0 Play Time 01:08:50 Cumulative 18.5 hours Start 2025.01.24 @ 00:53:57 End 2025.01.24 @ 12:41:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6160f8c-d609-4d14-9511-79b6946f25ff