Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.14 @ 21:45:07 Player: Red Box Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1497) 1497 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 3090 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/400 Matter 269/300 Energy 41/100 System Corruption 0% Temperature Cool (8) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (20) --- Improved Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Disposable Heat Sink Improved Terrain Scanner Terrain Scan Processor Shock Absorption System Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Disposable Heat Sink Improved Terrain Scanner Terrain Scan Processor Shock Absorption System Beam Rifle Beam Rifle Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Rocket Launcher Hammer [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 61 | 6 22 8 25 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 6 4 4 Treads . | . . . . Leg 6 | 2 4 . . Wheel 10 | . 2 4 4 Hover . | . . . . Flight . | . . . . Utility 12 | 1 5 . 6 Device 3 | . 3 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 28 | 2 10 3 13 Energy Gun 11 | . 3 2 6 Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 . 4 Ballistic Cannon . | . . . . Launcher 6 | . 3 1 2 Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 15 | . . 3 12 Power 2 | . . 1 1 Propulsion 6 | . . 2 4 Utility 4 | . . . 4 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 99 94 Engine 12 | . 14 13 10 Leg 9 | . 21 . . Wheel 15 | . 6 27 21 Device 12 | . 13 14 11 Storage 12 | . 14 14 11 Processor 3 | . . . 7 Protection 4 | . . . 9 Energy Gun 13 | . 10 25 13 Ballistic Gun 9 | . 14 . 6 Launcher 1 | . 1 2 . Impact Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 61 | 11 52 52 61 Greatest Support 32 | 20 20 26 32 Greatest Overweight (x) 5 | . 2 5 5 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 16 20 20 Most Carried 20 | 8 20 20 20 Average Carried 16 | 4 13 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 20 20 18 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1064 | 261 341 90 372 Remotely . | . . . . Salvage Created 1698 | 64 420 215 999 Parts 123 | 2 30 16 75 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 46 | . 10 6 30 Guns 32 | . 6 3 23 AOE 13 | . 4 3 6 Classes Destroyed 11 | 1 7 1 2 Worker 1 | . 1 . . Hauler 3 | . 1 . 2 Recycler 2 | 1 . 1 . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 5 | . 2 . 3 Swarmer 17 | . 3 3 11 Grunt 19 | . 7 2 10 Protector 1 | . . . 1 Sentry 8 | . . . 8 Demolisher 1 | . . 1 . Best Kill Streak 5 | 1 4 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2180 | . 297 238 1645 Core 497 | . 59 34 404 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 119 | 5 29 11 74 Largest 2 | 2 2 2 2 Hottest 112 | 40 112 106 112 Shots Fired 234 | 10 57 22 145 Gun 224 | 10 52 20 142 Cannon . | . . . . Launcher 10 | . 5 2 3 Special . | . . . . Kinetic 82 | 10 32 . 40 Thermal 142 | . 20 20 102 Explosive 10 | . 5 2 3 Electromagnetic . | . . . . Robot Hit Streak 11 | 3 8 8 11 Robot Miss Streak 5 | 2 5 2 4 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 165 | 6 30 16 113 Core Hits 90 | 2 24 10 54 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 12 | . 1 2 9 Burn 10 | . 1 2 7 Smash 2 | . . . 2 Melee Attacks 17 | . 4 . 13 Impact 16 | . 3 . 13 Slashing 1 | . 1 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3392 | 59 647 290 2396 Guns 2521 | 59 337 224 1901 Cannons . | . . . . Explosions 701 | . 310 66 325 Melee 170 | . . . 170 Ramming . | . . . . Kinetic 1034 | 59 201 . 774 Thermal 1487 | . 136 224 1127 Explosive 701 | . 310 66 325 Electromagnetic . | . . . . Impact 170 | . . . 170 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 37 | . . . 37 Projectiles . | . . . . Explosions . | . . . . Melee 37 | . . . 37 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . 38 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | . 138 30 69 Average Temperature 20 | . 37 11 14 Received Heat Transfer 870 | . 135 18 717 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 13 | . . 3 10 Heat Transferred 4204 | . 370 703 3131 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 512 | 5 269 199 512 Initial 19 | . 3 19 15 Average 184 | 1 120 104 291 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 59 | 100 71 100 29 Level 1 29 | . 28 . 43 Level 2 10 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 19 7 60 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 4 | . . 4 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 18 | . 6 1 11 Terminals 14 | . 4 1 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 76 | . 26 5 45 Successful 52 | . 14 3 35 Failed 24 | . 12 2 10 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 42 | . 15 4 23 Terminals 61 | . 19 5 37 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 7 . 2 Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 26 | . 7 3 16 Part Schematic 1 | . . . 1 Robot Analysis 6 | . 3 . 3 Prototype ID Bank 5 | . 1 . 4 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 2 | . 1 . 1 Unreport Threat 2 | . 1 . 1 Locate Traps 3 | . 1 . 2 Disarm Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Investigation Status 1 | . . . 1 Reinforcement Status 1 | . . 1 . Assault Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Retrieve Components 3 | . 2 . 1 Scanalyzer 5 | . . . 5 Insert Component 2 | . . . 2 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . 5 . 13 Terminals 17 | . 4 . 13 Track 6 | . 2 . 4 Assimilate 1 | . . . 1 Botnet 7 | . 2 . 5 Disrupt 2 | . . . 2 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 6 1 11 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 4 . 9 Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 1 | . . 1 . Total Damage 20 | . . 20 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 6 | . 3 . 3 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3265 | 84 1353 504 1324 Spaces Moved 1871 | 44 675 398 754 Core 5 | 5 . . . Treads . | . . . . Legs 460 | 39 421 . . Wheels 1406 | . 254 398 754 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 105 110 Average Speed 128 | 112 159 109 112 Slowest Speed 190 | 120 190 155 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 4 95 89 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 6 | . 4 . 2 Terrain Destroyed 70 | . 47 2 21 Melee 6 | . 4 . 2 Projectile . | . . . . AOE 64 | . 43 2 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2466 | 67 895 444 1060 Wait 296 | 4 114 16 162 Move 1868 | 43 674 397 754 Hop . | . . . . Pick Up 62 | 8 31 7 16 Fast Attach 13 | 6 1 1 5 Attach 11 | . 3 2 6 Detach 1 | . 1 . . Swap 37 | . 18 5 14 Drop 42 | 1 20 5 16 Fire 119 | 5 29 11 74 Melee 17 | . 4 . 13 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Discovered new exit (range 10) 1090 | -10/Materials | Discovered new exit (range 14) 1194 | -10/Materials | Discovered new exit (range 9) 1286 | -10/Materials | Discovered new exit (range 16) 1438 | -10/Materials | Entered Mines 1441 | -10/Mines | Received a Mining Laser from a helpful Derelict 1495 | -10/Mines | Assembled infested the area 1550 | -10/Mines | Met a Derelict bent on vengeance 1928 | -10/Mines | Learned location of 1 exit from Materials 1932 | -10/Mines | Discovered new exit (range 9) 1942 | -10/Mines | Entered Materials 1942 | -9/Materials | Evolved 2 slots: Utility x2 1943 | -9/Materials | Identified exit to Mines 2251 | -9/Materials | Lost 3 parts (1n1u1w) 2964 | -9/Materials | Discovered new exit (range 3) 3142 | -9/Materials | First assault squad dispatched 3228 | -9/Materials | Core integrity fell below 50% 3251 | -9/Materials | Core integrity fell below 20% 3266 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03233_ Imp. Ion Engine destroyed. 03237_ Com. Wheel destroyed. 03238_ G-34 Mercenary destroyed. 03241_ Acquired 18 matter. 03242_ Critical hit (Burn: +37). 03242_ I-25 Savior destroyed. 03242_ Switching to secondary target: G-34 Mercenary. 03243_ Hpw. Shotgun destroyed. 03248_ Hrd. Light Armor Plating destroyed. 03248_ G-47 Trooper destroyed. 03248_ Switching to secondary target: G-34 Mercenary. 03249_ Acquired 26 matter. 03249_ Hpw. Shotgun destroyed. 03250_ G-34 Mercenary destroyed. 03251_ Acquired 23 matter. 03252_ Atomic Centrifuge disabled. 03254_ G-34 Mercenary destroyed. 03262_ G-34 Mercenary suffers critical hit (Burn). 03265_ Com. Wheel destroyed. 03265_ G-34 Mercenary suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????#######???? | | ?????????????????????????# ##### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# % | | ?????????????????????????# ##### | | ???????????????????????#####+#####?# | | ???????????????????????# #?# | | ???????????????????????#"" """ #?# | | ???????########????????#"T """ #?# | | ???????#[ ! #????????#"" """ #?# | | ???????# @%!#????????# #?# | | ???????# """gg#????????# [[[ #?# | | ???????# ""=%!#????????# ! [[ #?# | | ???????# """i #????????# [[ #?# | | ???????# =g%%*#????????###+######### | | ???????#####+##??????????# ## # | | ???????????#%#???????????# ## # | | ???????????#=#???????????# ## # | | ???????????# #???????????# ## """ # | | ???????????# #?########### + """ # | | ???????????# #?# T # # """ # | | ??########## #?# # #####+## | | ??# # #?# """ # | | ??# # #?# """"" / | | ??# """ # ### """"" # | | ??# """ # #= """"" ###+## | | ??# """ + # """ ## # | | ??# """ # # ## # !!= | | ??# # ############ #[[!!= | | ??# # #??????????# ###### | | ??# # #??????????# #????? | | ??########## ########???# #????? | | ????????#### # * ==#???# #????? | | ????????? # ==######+##????? | | ???????????# # "" # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Shock Absorption System | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisAluminumSubcomponent Manual? 0 Play Time 00:41:01 Cumulative 328.4 hours Start 2023.01.14 @ 21:03:45 End 2023.01.14 @ 21:45:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8d22cdd-a610-46fd-b7c3-76b26d29f3c3