Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.28 @ 17:04:00 Player: IzRey Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (998) 998 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 4610 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Structural Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Improved Sensor Array Improved Terrain Scanner Advanced Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Compact Wheel Combat Airjet VTOL Module > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Hacking Suite System Restoration Module > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Fission Core Structural Scanner Improved Terrain Scanner Advanced Transmission Jammer Advanced ECM Suite [Rating: 52] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun Medium Laser Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 5 | . . 1 1 1 2 Weapon . | . . . . . . Parts Attached 76 | 6 7 1 3 33 26 Power 7 | 1 1 . . 4 1 Engine 5 | 1 1 . . 3 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 20 | 2 3 1 1 5 8 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 4 | 2 1 . . . 1 Hover 2 | . . . . . 2 Flight 12 | . 2 1 1 5 3 Utility 38 | 2 2 . 2 19 13 Device 16 | 1 . . 1 8 6 Storage 1 | 1 . . . . . Processor 18 | . 2 . 1 10 5 Hackware 3 | . . . . 1 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 1 1 . . 5 4 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 5 | . . . . 3 2 Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Corrupted Parts 2 | . 2 . . . . System Corruption 2 | . 2 . . . . Parts Lost 32 | . 3 . 2 13 14 Power 2 | . 1 . 1 . . Propulsion 16 | . 1 . 1 6 8 Utility 10 | . . . . 6 4 Weapon 4 | . 1 . . 1 2 Highest Loss Streak 6 | . 3 . 2 5 6 To Critical Strikes . | . . . . . . Average Backups 4 | 1 5 3 2 4 4 Power . | . . . . . . Propulsion . | . 2 1 . . . Utility 2 | . 1 2 1 2 3 Weapon . | 1 . . . . . Tool/Special . | . . . . . . Unused Backups 5 | . 1 . 1 3 . Power 2 | . . . . 2 . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 77 87 89 80 73 Engine 2 | . 9 11 9 1 2 Core 2 | . . . . 4 . Leg 1 | . . . . . 4 Wheel 1 | . 17 . . . 2 Hover 1 | . . . . . 3 Flight 20 | . 8 33 36 28 6 Device 13 | . 10 10 17 14 11 Processor 22 | . 8 22 18 22 25 Hackware 2 | . . . . . 5 Energy Gun 2 | . 13 11 9 1 . Slashing Weapon 3 | . . . . 3 4 Piercing Weapon 1 | . . . . 1 . Peak Build Rating 52 | 8 8 11 15 40 52 Average Rating 31 | 4 7 10 14 30 41 On Entrance 10 | . 8 7 11 13 24 Naked Turns . | . . . . . . Heaviest Build 18 | 11 11 6 7 18 16 Greatest Support 26 | 26 26 12 16 20 20 Greatest Overweight (x) 4 | . . . . 4 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 8 | 2 8 4 3 5 5 Average Carried 4 | 1 5 3 1 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 3 2 5 4 Class Distribution -------------------- 48% | Scavenger-Scout 17% | Assassin 13% | Mutant 10% | Scout 4% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Assassin | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1261 | 260 44 . . 632 325 Remotely . | . . . . . . Salvage Created 1187 | 77 275 . . 523 312 Parts 88 | 4 24 . . 38 22 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 24 | . 6 . . 7 11 Melee 15 | . . . . 7 8 Guns 6 | . 6 . . . . AOE 2 | . . . . . 2 Classes Destroyed 11 | 2 4 . . 3 2 Worker 2 | . . . . 2 . Builder 5 | . 1 . . 2 2 Tunneler 3 | 1 1 . . 1 . Hauler 1 | . . . . 1 . Recycler 2 | 1 . . . 1 . Operator 1 | . . . . . 1 Watcher 2 | . 1 . . 1 . Swarmer 15 | . 3 . . 4 8 Grunt 5 | . 3 . . 2 . Hunter 1 | . . . . . 1 Programmer 3 | . . . . 1 2 Best Kill Streak 6 | 2 3 . . 4 6 Combat Bots Only 4 | . 3 . . 4 4 Max Kills in Single Turn 2 | 1 1 . . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 399 | . 43 12 12 136 196 Missed 156 | . 15 7 6 60 68 Damage Taken 3597 | . 322 62 87 1348 1778 Core 1340 | . 148 26 . 305 861 Absorbed by Shields 86 | . . . . 71 15 Regen/Repaired (Parts) 112 | . . . . . 112 Core Remaining (%) 77 | 100 40 93 100 56 . Volleys Fired 60 | 4 44 5 . 7 . Largest 1 | 1 1 1 . 1 . Hottest 50 | 40 50 50 . 50 . Shots Fired 60 | 4 44 5 . 7 . Gun 60 | 4 44 5 . 7 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 26 | . 14 5 . 7 . Explosive . | . . . . . . Electromagnetic 34 | 4 30 . . . . Robot Hit Streak 8 | 1 8 2 . 2 . Robot Miss Streak 2 | 1 2 2 . 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 95 | 2 32 3 . 31 27 Core Hits 43 | 2 14 . . 15 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 11 | . 1 . . 6 4 Burn 2 | . 1 . . 1 . Smash 1 | . . . . . 1 Sever 6 | . . . . 4 2 Impale 2 | . . . . 1 1 Melee Attacks 270 | . . . . 189 81 Impact 27 | . . . . 17 10 Slashing 166 | . . . . 115 51 Piercing 77 | . . . . 57 20 Sneak Attacks 9 | . . . . 8 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4385 | 27 525 38 . 1873 1922 Guns 524 | 27 410 38 . 49 . Cannons . | . . . . . . Explosions 964 | . 115 . . . 849 Melee 2897 | . . . . 1824 1073 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 239 | . 152 38 . 49 . Explosive 849 | . . . . . 849 Electromagnetic 400 | 27 373 . . . . Impact 154 | . . . . . 154 Slashing 2350 | . . . . 1740 610 Piercing 393 | . . . . 84 309 Highest Corruption 10 | . 2 . . 10 3 Average Corruption 4 | . 1 . . 5 1 Corruption Purged 12 | . . . . 10 2 Corruption Blocked . | . . . . . . Effects 48 | . 2 . . 43 3 Message Errors 16 | . . . . 15 1 Matter Fused 14 | . . . . 14 . Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 5 | . 1 . . 4 . Data Loss (minor) 7 | . 1 . . 6 . Data Loss (major) 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 512 | . . . . 268 244 Projectiles . | . . . . . . Explosions 145 | . . . . . 145 Melee 367 | . . . . 268 99 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . 61 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 237 | . 54 33 12 185 237 Average Temperature 42 | . 20 14 6 62 135 Received Heat Transfer 690 | . 84 48 72 372 114 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 827 | . 494 111 . 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 72 | 100 100 100 100 55 91 Level 1 25 | . . . . 41 7 Level 2 2 | . . . . 3 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 447 | 5 108 97 59 413 447 Initial 201 | . . 17 32 . 201 Average 115 | 1 68 22 17 151 83 Influence Increases 2394 | 10 213 127 40 1177 827 Destroy 0b10 Robot/C 480 | . 120 . . 140 220 Destroy 0b10 Robot/NC 80 | 10 15 . . 40 15 Destroy Leader 106 | . 32 . . 24 50 Successful Hack 221 | . 11 7 10 145 48 Select Force Hacks 60 | . . 30 . 30 . Disable Machine 105 | . 30 . . 15 60 Destroy Structure 217 | . 5 . . 138 74 Partial Spotted 225 | . . 45 30 120 30 Lose Combat Pursuer 900 | . . 45 . 525 330 Influence Decreases 1665 | 10 170 67 72 765 581 Time Decay 1215 | 10 140 57 72 488 448 Lost Part 290 | . 30 . . 127 133 Lost Ally 10 | . . 10 . . . Purge Threat 150 | . . . . 150 . Squads Dispatched 29 | . 1 2 2 12 12 Investigation 12 | . . 1 1 6 4 Extermination 5 | . . . . 3 2 Reinforcement 11 | . 1 1 1 3 5 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . 1 2 . 4 3 Communications Jammed 7 | . . . . . 7 Distress Signals . | . . . . . . Times Spotted 129 | . 10 12 8 48 51 Peak Tracking Total 8 | . 3 8 8 6 8 Tactical Retreats 38 | . . 2 . 23 13 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . . . 5 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 5 | . . . . . 5 Exploded 4 | . . . . . 4 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . 2 . . 1 4 Max in Single Turn 2 | . 2 . . 1 2 Garrison Access 3 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 51 | . 2 5 4 26 14 Terminals 37 | . 2 4 4 16 11 Fabricators 3 | . . . . 2 1 Repair Stations 1 | . . . . . 1 Recycling Units 7 | . . 1 . 5 1 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Total Hacks 126 | . 5 15 11 59 36 Successful 64 | . 4 11 5 30 14 Failed 62 | . 1 4 6 29 22 Catastrophic 15 | . . 1 . 6 8 Database Lockouts . | . . . . . . Manual 57 | . 4 7 10 23 13 Terminals 91 | . 5 13 11 36 26 Fabricators 11 | . . . . 9 2 Repair Stations 6 | . . . . . 6 Recycling Units 15 | . . 2 . 11 2 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 28 | . 2 6 1 13 6 Robot Analysis 2 | . . 1 . 1 . Prototype ID Bank 8 | . 1 1 . 5 1 Open Door 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 3 | . 1 . . 1 1 Unreport Threat 1 | . . . . 1 . Locate Traps 6 | . . 2 . 3 1 Dispatch Records 1 | . . 1 . . . Registered Components 1 | . . . . . 1 Registered Prototypes 1 | . . . . . 1 Zone Layout 2 | . . 1 1 . . Fabricator Hacks 3 | . . . . 2 1 Network Status 2 | . . . . 1 1 Build 1 | . . . . 1 . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 4 | . . . . 4 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 3 | . . . . 3 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Seal Access 2 | . . . . 2 . Unauthorized Hacks 25 | . 2 5 4 9 5 Terminals 20 | . 2 4 4 5 5 Assimilate 2 | . . 1 . . 1 Botnet 12 | . 2 2 1 5 2 Detonate 1 | . . . . . 1 Skim 4 | . . 1 3 . . Sabotage 1 | . . . . . 1 Fabricators 3 | . . . . 3 . Report 1 | . . . . 1 . Liberate 1 | . . . . 1 . Haulers 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . 1 . Tunnel 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 43 | . 2 4 4 21 12 Full Trace Events 8 | . . 1 1 4 2 Feedback Events 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 117 | . . . . 117 . Total Part Build Rating 14 | . . . . 14 . Parts Repaired 1 | . . . . . 1 Time 70 | . . . . . 70 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 5983 | 8 314 142 249 3314 1956 Optics 3057 | . 102 142 249 802 1762 Sensors 5010 | . . . 248 3175 1587 Terrain 4144 | 8 222 141 249 2850 674 Structural 478 | . . . . . 478 Machine Analysis 815 | . . . . 815 . Jamming 6 | . . . . . 6 ECM 26 | . . . . 26 . Robot Analysis Total 2 | . . 1 . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6111 | 63 314 142 249 3387 1956 Spaces Moved 8905 | 51 263 289 210 5602 2490 Core 22 | 3 1 . . . 18 Treads . | . . . . . . Legs 138 | . . . . . 138 Wheels 763 | 48 133 . . . 582 Hover . | . . . . . . Flight 7982 | . 129 289 210 5602 1752 Fastest Speed 26 | 50 37 34 31 26 29 Average Speed 40 | 87 62 34 31 31 58 Slowest Speed 355 | 90 90 34 34 355 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 36 | . . 3 1 18 14 Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 44 | 4 37 44 32 92 57 Regions Visited 5 Branch Regions . Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 176 | . . . . 134 42 Terrain Destroyed 214 | . 4 . . 134 76 Melee 176 | . . . . 134 42 Projectile . | . . . . . . AOE 38 | . 4 . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 10843 | 62 368 324 392 6857 2840 Wait 1395 | . 38 32 178 941 206 Move 8830 | 50 262 282 207 5565 2464 Hop 34 | . . 3 1 18 12 Pick Up 29 | 2 8 . 2 14 3 Fast Attach 59 | 6 5 . . 28 20 Attach 31 | . 5 2 2 13 9 Detach 24 | . 2 . . 13 9 Swap 19 | . . . 1 6 12 Drop 36 | . 4 . 1 22 9 Fire 60 | 4 44 5 . 7 . Melee 270 | . . . . 189 81 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 56 | . . . . 41 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / *Ext) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Core integrity fell below 50% 250 | -10/Materials | Discovered new exit (range 16) 257 | -10/Materials | Lost 3 parts (1p1n1w) 290 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Discovered new exit (range 18) 351 | -10/Materials | Identified exit to Mines 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 436 | -9/Materials | Discovered new exit (range 13) 445 | -9/Materials | Identified exit to Mines 519 | -9/Materials | Discovered new exit (range 4) 520 | -9/Materials | Identified exit to Materials 520 | -9/Materials | Entered another Materials area 520 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -8/Materials | Discovered new exit (range 17) 769 | -8/Materials | Identified exit to Factory 769 | -8/Materials | Entered Factory 769 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 856 | -7/Factory | Build established: Scavenger-Scout 870 | -7/Factory | Discovered new exit (range 15) 884 | -7/Factory | Identified exit to Lower Caves 944 | -7/Factory | Identified exit to Storage 1108 | -7/Factory | Identified exit to Factory 1484 | -7/Factory | Fabricated Adv. Transmission Jammer? 1571 | -7/Factory | Crushed by falling debris 1571 | -7/Factory | System corruption reached 10% 1602 | -7/Factory | Lost 5 parts (1n4u) 3813 | -7/Factory | Lost 5 parts (5n) 3859 | -7/Factory | Lost 3 parts (2u1w) 4055 | -7/Factory | Build established: Mutant 4156 | -7/Factory | Entered another Factory area 4156 | -6/Factory | Evolved 2 slots: Utility x2 4267 | -6/Factory | Repaired Cld. Deuterium Engine 4338 | -6/Factory | Spotted B-75 Beast 4554 | -6/Factory | Discovered new exit (range 5) 4555 | -6/Factory | Identified exit to Factory 4933 | -6/Factory | Build established: Assassin 4941 | -6/Factory | Discovered exit to Factory (range 18) 4993 | -6/Factory | Discovered new exit (range 14) 5004 | -6/Factory | Identified exit to Extension 5011 | -6/Factory | Cargo convoy interrupted 5635 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 5790 | -6/Factory | Discovered new exit (range 22) 5803 | -6/Factory | Discovered new exit (range 18) 5827 | -6/Factory | Identified exit to Lower Caves 5892 | -6/Factory | Discovered exit to Factory (range 21) 5979 | -6/Factory | Lost 4 parts (3n1u) 6003 | -6/Factory | Found Prototype Processor 6003 | -6/Factory | Identified Exp. Targeting Computer 6089 | -6/Factory | Core integrity fell below 50% 6105 | -6/Factory | Core integrity fell below 20% 6112 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- NETWORK_OVERLOAD_FAIL 06070_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 06070_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06070_ Terminal disabled. 06070_ VTOL Module destroyed. 06072_ Dropped Imp. Sensor Array. 06072_ VTOL Module destroyed. 06072_ Dropped Lgt. Fission Core. 06082_ Destroyed VTOL Module. 06085_ S-27 Virus destroyed. 06089_ Spear destroyed. 06091_ Destroyed Lgt. Nuclear Core. 06094_ Acquired 20 matter. 06100_ System corrupted: Substantial component data lost. 06104_ Critical hit (Burn: +37). 06107_ The unstable cave ceiling collapses. 06108_ Destroyed Autogun. 06108_ S-27 Virus destroyed. 06108_ Enh. Optical Array destroyed. 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Transmission Jammer | x2 | -7/Factory | Preloaded Repaired ---------- Cld. Deuterium Engine | 6% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricEnergyMaul Manual? 0 Play Time 02:50:11 Cumulative 614.5 hours Start 2024.12.26 @ 20:35:08 End 2024.12.28 @ 17:04:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 92 Adventurer 17 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 699bd557-ab87-40fa-accf-cba66266f96c