Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.12 @ 18:17:37 Player: Ms. V3-11A Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2971) 2971 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (682) 682 TOTAL SCORE: 6183 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 68 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Improved Cooling System Large Storage Unit Compact Matter Pod (150) Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite System Shield Improved Component Analysis Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Gauss Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Cooling System Large Storage Unit Compact Matter Pod Improved Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Suite System Shield System Shield Improved Component Analysis Suite [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 86 | 2 9 14 21 32 8 Power 11 | . 1 3 2 3 2 Engine 10 | . 1 3 2 2 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 23 | 2 2 4 6 7 2 Treads 2 | 2 . . . . . Leg 21 | . 2 4 6 7 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | . 3 4 7 10 1 Device 6 | . 1 3 1 1 . Storage 1 | . 1 . . . . Processor 2 | . 1 . . 1 . Hackware 1 | . . . . 1 . Protection 15 | . . 1 6 7 1 Artifact . | . . . . . . Weapon 27 | . 3 3 6 12 3 Energy Gun 8 | . 1 2 1 4 . Energy Cannon 4 | . . . 1 3 . Ballistic Gun 12 | . 1 1 3 5 2 Ballistic Cannon 2 | . 1 . 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 30 | . 2 7 . 11 10 Power 4 | . 1 1 . 1 1 Propulsion 10 | . . 3 . 3 4 Utility 4 | . . 1 . 1 2 Weapon 12 | . 1 2 . 6 3 Highest Loss Streak 10 | . 2 3 . 4 10 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 95 | . 93 92 100 94 97 Engine 9 | . 13 11 9 7 8 Leg 26 | . 24 29 27 26 26 Device 9 | . 4 15 9 9 8 Storage 9 | . 14 11 9 9 9 Hackware 3 | . . . . 4 9 Protection 9 | . . 4 18 10 8 Energy Gun 3 | . . 8 . 5 . Energy Cannon 6 | . . . 8 8 8 Ballistic Gun 12 | . 18 10 9 11 17 Ballistic Cannon 2 | . 9 1 8 . . Naked Turns . | . . . . . . Heaviest Build 85 | 12 49 58 80 85 73 Greatest Support 54 | 40 40 39 45 54 54 Greatest Overweight (x) 16 | . 1 2 2 2 16 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 8 11 20 20 20 20 Most Carried 20 | 7 10 20 20 20 20 Average Carried 16 | 5 7 11 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 9 20 20 20 19 Class Distribution -------------------- 43% | Mutant 40% | Scavenger-Tank 9% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Matter Collected 2013 | 200 99 445 151 830 288 Remotely . | . . . . . . Salvage Created 3280 | . 271 709 468 1191 641 Parts 206 | . 29 43 27 67 40 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Combat Hostiles Destroyed 83 | . 12 16 11 32 12 Guns 57 | . 10 15 3 21 8 Cannons 22 | . 2 . 7 10 3 AOE 3 | . . 1 . 1 1 Classes Destroyed 13 | . 3 4 1 3 2 Worker 2 | . . . . . 2 Builder 3 | . . . . . 3 Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Operator 2 | . . 1 1 . . Watcher 2 | . 2 . . . . Swarmer 34 | . 9 6 2 14 3 Grunt 21 | . 3 5 1 5 7 Duelist 2 | . . . . 2 . Sentry 19 | . . 5 5 7 2 Specialist 2 | . . . . 2 . Hunter 4 | . . . 3 1 . Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 6 5 2 5 5 Combat Bots Only 6 | . 6 4 2 5 4 Max Kills in Single Turn 2 | . 2 2 1 2 2 Gunslinging 1 | . 1 1 . 1 . Exploded 1 | . . 1 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Damage Taken 5867 | . 444 695 935 2408 1385 Core 717 | . 39 119 70 230 259 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 84 70 . . . Volleys Fired 235 | . 31 47 35 95 27 Largest 3 | . 2 2 2 3 3 Hottest 200 | . 55 79 119 200 159 Shots Fired 514 | . 58 82 70 235 69 Gun 349 | . 50 80 28 146 45 Cannon 163 | . 8 2 42 89 22 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 248 | . 55 48 35 65 45 Thermal 187 | . . 13 35 117 22 Explosive 2 | . . . . . 2 Electromagnetic 77 | . 3 21 . 53 . Robot Hit Streak 13 | . 5 13 7 10 7 Robot Miss Streak 5 | . 3 4 3 5 5 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 3 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 275 | . 31 52 35 123 34 Core Hits 141 | . 17 27 18 54 25 Critical Kills 3 | . . 1 1 . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . 1 1 1 3 2 Burn 2 | . . . . 2 . Meltdown 1 | . . . 1 . . Destroy 3 | . . 1 . . 2 Blast 1 | . 1 . . . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5793 | . 477 835 765 2534 1182 Guns 3247 | . 414 738 215 1191 689 Cannons 2307 | . 63 36 550 1294 364 Explosions 226 | . . 55 . 49 122 Melee . | . . . . . . Ramming 13 | . . 6 . . 7 Kinetic 2474 | . 423 508 265 589 689 Thermal 2585 | . . 171 500 1550 364 Explosive 122 | . . . . . 122 Electromagnetic 599 | . 54 150 . 395 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 3 . 5 9 Average Corruption 4 | . . 2 . 4 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 101 | . . 12 . 48 41 Message Errors 33 | . . 3 . 19 11 Matter Fused 19 | . . 3 . 9 7 Heat Flow Errors 14 | . . 2 . 5 7 Energy Discharges 9 | . . 1 . 3 5 Parts Rejected 5 | . . . . 2 3 Parts Fused 2 | . . . . . 2 Data Loss (minor) 5 | . . . . 3 2 Data Loss (major) 5 | . . 1 . 2 2 Misfires 5 | . . 2 . 2 1 Alerts 1 | . . . . 1 . Weapon Failures 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 108 | . . 67 . 41 . Projectiles 31 | . . . . 31 . Explosions 77 | . . 67 . 10 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . . 100 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed 5 | . . 2 . . 3 Kicked 5 | . . 2 . . 3 Crushed . | . . . . . . Highest Temperature 323 | . 5 174 13 323 246 Average Temperature 98 | . 5 61 7 126 55 Received Heat Transfer 1803 | . 90 210 243 792 468 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 11 | . . 2 2 5 2 Heat Transferred 4268 | . . 346 740 2632 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Peak Influence 1332 | . 275 415 284 1332 813 Initial 649 | . . 50 141 166 649 Average 479 | . 125 220 177 734 686 Maximum Alert Level 4 | . 1 2 1 4 3 Low Security (%) 30 | 100 85 43 64 6 . Level 1 22 | . 14 51 35 19 . Level 2 20 | . . 5 . 24 56 Level 3 16 | . . . . 21 43 Level 4 9 | . . . . 27 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 5 . 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison 5 | . . . 3 . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Distress Signals 8 | . . 4 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 16 33 22 37 33 Peak Tracking Total 5 | . 4 4 5 5 5 Tactical Retreats 6 | . 1 2 1 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Traps Triggered 7 | . . 2 . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Machines Disabled 11 | . 1 3 . 5 2 Max in Single Turn 1 | . 1 1 . 1 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Machines Accessed 20 | . . 5 5 4 6 Terminals 17 | . . 5 3 4 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . 1 . 1 Total Hacks 51 | . . 12 12 9 18 Successful 24 | . . 5 7 4 8 Failed 27 | . . 7 5 5 10 Catastrophic 4 | . . . 1 . 3 Database Lockouts . | . . . . . . Manual 29 | . . 10 5 . 14 Terminals 43 | . . 12 5 9 17 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access 2 | . . . 1 . 1 Terminal Hacks 12 | . . 3 1 4 4 Robot Analysis 2 | . . 1 . . 1 Open Door 1 | . . . . 1 . Branch Access Points 4 | . . 1 1 . 2 Emergency Access Points 1 | . . . . 1 . Zone Layout 2 | . . 1 . . 1 Garrison Registry 1 | . . . . 1 . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 2 | . . . 1 . 1 Unauthorized Hacks 6 | . . 2 1 . 3 Terminals 6 | . . 2 1 . 3 Botnet 6 | . . 2 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 12 | . . 4 3 1 4 Full Trace Events 4 | . . 1 . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . 9 . Machine Destruction 5 | . . . . 5 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 62 | . . . . 62 62 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 35 | . . . . 4 31 Total Damage 362 | . . . . 42 320 Kills 3 | . . . . 1 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Robot Analysis Total 2 | . . 1 . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Turns Passed 6123 | 5 750 890 1060 2231 1187 Spaces Moved 2648 | 1 451 350 424 937 485 Core 2 | . . . . . 2 Treads 56 | 1 55 . . . . Legs 2590 | . 396 350 424 937 483 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 160 120 190 190 190 190 Average Speed 188 | 160 140 200 200 197 194 Slowest Speed 850 | 160 190 260 260 265 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 2 81 32 37 80 47 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 98 | . . 28 17 1 52 Melee . | . . . . . . Projectile 29 | . . . 17 1 11 AOE 69 | . . 28 . . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Total 3345 | 6 509 458 575 1128 669 Wait 229 | . 8 23 49 11 138 Move 2642 | . 450 349 424 934 485 Hop . | . . . . . . Pick Up 64 | . 7 18 17 18 4 Fast Attach 31 | . 4 6 6 12 3 Attach 25 | 2 2 7 3 10 1 Detach 3 | 2 . . 1 . . Swap 30 | . 3 1 12 10 4 Drop 66 | 2 4 5 28 23 4 Fire 235 | . 31 47 35 95 27 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 2 . . 3 Crush . | . . . . . . Escape Stasis 15 | . . . . 15 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 451 | -10/Materials | Discovered new exit (range 17) 626 | -10/Materials | Discovered new exit (range 14) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -9/Materials | Lost 3 parts (1p1n1w) 1480 | -9/Materials | Identified exit to Mines 1587 | -9/Materials | Discovered new exit (range 9) 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2421 | -8/Materials | Garrison activated, responded to threat 2706 | -8/Materials | Identified exit to Garrison 2706 | -8/Materials | Entered Garrison 2736 | -8/Garrison | Triggered checkpoint 2784 | -8/Garrison | Lost 4 parts (1u3w) 3134 | -8/Garrison | Build established: Tank 3276 | -8/Garrison | Triggered checkpoint 3313 | -8/Garrison | Triggered checkpoint 3330 | -8/Garrison | Triggered checkpoint 3354 | -8/Garrison | Triggered checkpoint 3423 | -8/Garrison | Lost 4 parts (2n2w) 3585 | -8/Garrison | Discovered new exit (range 10) 3664 | -8/Garrison | Triggered checkpoint 3844 | -8/Garrison | Discovered new exit (range 11) 3844 | -8/Garrison | Discovered new exit (range 44) 3844 | -8/Garrison | Discovered new exit (range 51) 4135 | -8/Garrison | Build established: Scavenger-Tank 4234 | -8/Garrison | Triggered checkpoint 4266 | -8/Garrison | Garrison Relay disabled 4323 | -8/Garrison | Rescued a captive Derelict 4325 | -8/Garrison | Rescued a captive Derelict 4329 | -8/Garrison | Core integrity fell below 50% 4593 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4769 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4937 | -8/Garrison | Entered Materials 4937 | -8/Materials | Accompanied by 2 allies 5506 | -8/Materials | Discovered new exit (range 10) 6069 | -8/Materials | Identified exit to Garrison 6114 | -8/Materials | Core integrity fell below 20% 6124 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06074_ Kicked S-10 Pest. 06076_ KE Penetrator destroyed. 06078_ Slug penetrates Garrison Access. 06079_ Y-45 Defender emerges from the garrison. 06080_ Slug penetrates Garrison Access. 06084_ System corrupted: Imp. Deuterium Engine rejected. 06084_ Slug penetrates S-10 Pest. 06084_ Critical hit (Burn: +37). 06086_ Gauss Rifle destroyed. 06086_ Acquired Imp. Deuterium Engine. 06087_ Kicked S-10 Pest. 06089_ Imp. Carbon-fiber Leg destroyed. 06094_ Imp. Light Armor Plating destroyed. 06103_ Y-45 Defender emerges from the garrison. 06103_ System corrupted: Heat flow error (+240). 06108_ Adv. Plasma Cannon destroyed. 06108_ Carbon-fiber Leg destroyed. 06110_ Critical hit (Destroy). 06110_ Imp. Cooling System destroyed. 06116_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????H????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????##############?????????????? | | ?????????????????????# @ Y #?????????????? | | ?????????????????????##sY"" #?????????????? | | ??????????????????????#Y"G> """ #?????????????? | | ??????????????????????# "" """ #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# ! #?????????????? | | ????????#??#####??????######+######?????????????? | | ?????####### ########### # #????????? | | ?????# # ??????? | | ?????# # = ?????? | | ?????# =#! *% ??????? | | ?????# %!!| ####### # ###??????? | | ?????# [#%% #?????## ###????????? | | ?????## #!= #??????# ## # " [ #??????????? | | ??????# # #??????###?## T #??????????? | | ??????########## ##????????????" #??????????? | | ????????# # ##???????????? #??????????? | | ????????#"S # #?????????????? ????????????? | | ????????#""" ! / #????????????????????????????? | | ????????# "" ! # #????????????????????????????? | | ????????# # %[#????????????????????????????? | | ????????#[ [ !#!==#????????????????????????????? | | ????????########!%=#????????????????????????????? | | ????????# # !!#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- Imp. Deuterium Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedZhirovBroadsword Manual? 0 Play Time 00:52:42 Cumulative 111.6 hours Start 2023.05.12 @ 17:14:36 End 2023.05.12 @ 18:17:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 51 Adventurer 22 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 56 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 8f115246-3311-4dfa-a905-c195fdc1a034