Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 18:54:48 Player: k1ll3rb0t Result: Destroyed by AG-90330 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3742) 3742 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1843) 1843 TOTAL SCORE: 9415 Bonus ------- High Alert Combat Kills 243 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 275/275 System Corruption 0% Temperature Cool (12) Movement Core (1750) Ox34 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Zionite Weapon Casing Reactive Plating > --- WEAPON (4) ------- Katana CR-A16's Pointy Stick > --- INVENTORY (25) --- Light Nuclear Core Light Treads Improved Signal Interpreter Microactuators Zionite Weapon Casing Zionite Weapon Casing Gauss Cannon Missile Launcher Rocket Array Improved Datajack Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Zionite Biocell Zionite Heavy Carapace > --- WEAPON ----------- Improved Grenade Launcher Chainsword Chainsword Makeshift Spear > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Light Treads Armored Treads Advanced Treads High-capacity Storage Unit Improved Signal Interpreter Microactuators Microactuators Microactuators Actuator Array Zionite Weapon Casing Zionite Weapon Casing Improved Light Armor Plating Reactive Plating Gauss Cannon Missile Launcher Rocket Array Improved Datajack Katana Katana Ripper CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Zionite Glidesys I Utility Actuator Array Device Actuator Array Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . 2 . . . . . Weapon 2 | . . . . 2 . . . . Parts Attached 104 | 6 3 8 45 14 4 . 2 22 Power 11 | 1 . 1 4 3 . . . 2 Engine 6 | 1 . 1 2 1 . . . 1 Core 4 | . . . 2 2 . . . . Reactor 1 | . . . . . . . . 1 Propulsion 26 | 2 . 2 12 5 . . . 5 Treads 11 | 2 . . . 5 . . . 4 Leg 12 | . . . 12 . . . . . Wheel 2 | . . 2 . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 35 | 1 . 1 19 3 1 . 1 9 Device 12 | . . . 6 1 . . 1 4 Storage 5 | 1 . . 3 . . . . 1 Processor 3 | . . . 3 . . . . . Hackware . | . . . . . . . . . Protection 15 | . . 1 7 2 1 . . 4 Artifact . | . . . . . . . . . Weapon 32 | 2 3 4 10 3 3 . 1 6 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon 5 | . . 1 4 . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 7 | . 2 . 1 1 1 . 1 1 Special Weapon 2 | . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . . 2 2 1 . . 3 Piercing Weapon 2 | . . . . . 1 . . 1 Special Melee Weapon 2 | . . . 1 . . . . 1 Unidentified Prototypes 9 | . . . 1 . . . 1 7 Parts Lost 42 | . . 6 8 6 1 . . 21 Power 8 | . . 2 2 2 . . . 2 Propulsion 13 | . . 2 3 1 . . . 7 Utility 10 | . . . 2 2 1 . . 5 Weapon 11 | . . 2 1 1 . . . 7 Highest Loss Streak 11 | . . 4 5 2 1 . . 11 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 2 7 4 14 20 23 25 24 23 Power 1 | . 1 . 1 1 3 3 2 1 Propulsion 3 | 1 4 1 2 3 4 5 5 4 Utility 7 | . . . 5 8 9 11 9 9 Weapon 5 | . 2 1 5 6 5 5 6 7 Tool/Special . | . . . . . . . . . Unused Backups 38 | . . 4 17 4 1 . 3 9 Power 5 | . . . 3 . 1 . . 1 Propulsion 13 | . . 4 4 3 . . 1 1 Utility 13 | . . . 4 1 . . 2 6 Weapon 7 | . . . 6 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 85 66 95 96 91 92 91 90 Engine 2 | . 14 11 4 5 . . . . Core 4 | . . . 4 1 7 7 7 2 Treads 21 | . 28 22 . 19 30 30 30 29 Leg 7 | . . . 30 10 . . . . Device 8 | . . . 12 11 7 7 7 7 Storage 7 | . 14 . 9 7 7 7 7 7 Processor 1 | . . . 5 . . . . . Protection 6 | . . 1 7 7 7 7 7 6 Energy Cannon 1 | . . 1 8 . . . . . Ballistic Gun 1 | . 14 14 . . . . . . Launcher 1 | . 2 11 . . . . . 4 Slashing Weapon 18 | . . . 7 29 28 23 23 17 Piercing Weapon 3 | . . . . . . 7 6 6 Peak Build Rating 63 | 6 6 13 41 49 50 50 51 63 Average Rating 41 | 4 6 5 26 46 48 50 49 55 On Entrance 28 | . 6 6 13 41 43 50 50 50 Naked Turns . | . . . . . . . . . Heaviest Build 129 | 13 15 29 64 126 123 121 126 129 Greatest Support 90 | 40 40 40 54 80 80 80 80 90 Greatest Overweight (x) 4 | . . . 2 1 1 1 1 4 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 8 5 25 25 25 25 25 25 Average Capacity 20 | 7 8 5 15 22 25 25 25 25 Most Carried 25 | 6 8 5 20 25 25 25 25 25 Average Carried 20 | 3 7 4 15 20 23 25 24 24 Final Capacity 25 | 8 8 5 20 25 25 25 25 25 Final Carried 25 | 6 8 5 20 24 25 25 25 11 Class Distribution -------------------- 75% | Gladiator 10% | Mutant 8% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 2143 | 149 130 135 1093 167 206 . 54 209 Remotely . | . . . . . . . . . Salvage Created 3994 | . 182 177 1889 1468 69 . . 209 Parts 210 | . 19 12 102 63 2 . . 12 Haulers Intercepted 7 | . 1 . 3 3 . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . 9 . . 2 . 5 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 92 | . 8 6 42 20 3 . . 13 Melee 31 | . . . 10 18 1 . . 2 Guns 6 | . 2 4 . . . . . . Cannons 19 | . . . 19 . . . . . AOE 36 | . 6 2 13 2 2 . . 11 Classes Destroyed 17 | . 5 1 4 5 . . . 2 Worker 1 | . 1 . . . . . . . Builder 3 | . 1 . . 2 . . . . Hauler 7 | . 1 . 3 3 . . . . Recycler 5 | . . . 2 3 . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 19 | . 6 . 12 . 1 . . . Grunt 39 | . 2 2 20 14 1 . . . Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . Sentry 11 | . . . 9 1 1 . . . Hunter 3 | . . . . 3 . . . . Programmer 1 | . . . . 1 . . . . Subdweller 4 | . . 4 . . . . . . Z-Light 11 | . . . . . . . . 11 Assembled 1 | . . . . . . . . 1 Best Kill Streak 8 | . 6 2 8 5 2 . . 6 Combat Bots Only 7 | . 5 2 7 5 2 . . 6 Max Kills in Single Turn 3 | . 3 1 3 3 1 . . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 1 3 1 1 . . 2 Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 657 | . 41 31 191 197 75 . . 122 Missed 176 | . 10 5 63 41 27 . . 30 Hits 481 | . 31 26 128 156 48 . . 92 Melee 5 | . . . 2 2 . . . 1 Projectile 476 | . 31 26 126 154 48 . . 91 Critical Strikes 9 | . . 1 4 3 . . . 1 Damage Taken 8592 | . 301 682 1910 1950 365 . . 3384 Core 1150 | . 58 171 182 77 22 . . 640 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 49 | . . . 49 . . . . . Core Remaining (%) 58 | 100 . 8 66 . . . . . Volleys Fired 138 | . 16 27 71 7 3 . . 14 Largest 2 | . 2 2 2 1 1 . . 1 Hottest 160 | . 60 128 160 33 33 . . 45 Shots Fired 203 | . 28 41 110 7 3 . . 14 Gun 55 | . 22 30 3 . . . . . Cannon 92 | . . . 92 . . . . . Launcher 51 | . 6 9 12 7 3 . . 14 Special 5 | . . 2 3 . . . . . Kinetic 46 | . 12 30 4 . . . . . Thermal 106 | . 10 2 94 . . . . . Explosive 51 | . 6 9 12 7 3 . . 14 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 4 9 13 3 4 . . 5 Robot Miss Streak 7 | . 7 2 3 3 . . . 5 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 242 | . 11 24 100 65 10 . . 32 Core Hits 197 | . 12 13 70 36 5 . . 61 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . . 5 6 1 . . . Meltdown 1 | . . . 1 . . . . . Sever 11 | . . . 4 6 1 . . . Melee Attacks 170 | . . . 37 94 8 . . 31 Impact . | . . . . . . . . . Slashing 167 | . . . 37 94 8 . . 28 Piercing 3 | . . . . . . . . 3 Sneak Attacks 13 | . . . 1 12 . . . . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks 47 | . . . 3 26 4 . . 14 Damage Inflicted 11087 | . 480 502 3581 3081 443 . . 3000 Guns 501 | . 129 313 59 . . . . . Cannons 1650 | . . . 1650 . . . . . Explosions 4034 | . 351 169 821 542 210 . . 1941 Melee 4858 | . . . 1029 2539 233 . . 1057 Ramming 4 | . . . 2 . . . . 2 Kinetic 447 | . 75 313 59 . . . . . Thermal 1744 | . 54 20 1670 . . . . . Explosive 4034 | . 351 169 821 542 210 . . 1941 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 4788 | . . . 1029 2539 233 . . 987 Piercing 70 | . . . . . . . . 70 Highest Corruption 4 | . . . . 4 4 4 4 . Average Corruption 3 | . . . . 3 4 4 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . 11 18 13 2 . Message Errors 11 | . . . . 4 3 4 . . Matter Fused 8 | . . . . 1 5 2 . . Heat Flow Errors 4 | . . . . . 3 1 . . Energy Discharges 7 | . . . . . 3 3 1 . Parts Fused 2 | . . . . 1 1 . . . Data Loss (minor) 7 | . . . . 2 2 2 1 . Data Loss (major) 3 | . . . . 2 1 . . . Alerts 2 | . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 259 | . 5 . 20 202 . . . 32 Projectiles 10 | . . . 10 . . . . . Explosions 38 | . 5 . 1 . . . . 32 Melee 211 | . . . 9 202 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 89 | . 28 . 61 . . . . . Shots 4 | . 2 . 2 . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 3 | . . . 2 . . . . 1 Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 252 | . 2 . 218 61 252 99 . 62 Average Temperature 58 | . 2 . 66 22 92 54 . 20 Received Heat Transfer 2427 | . 12 72 837 714 90 . . 702 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 6 . . . . . Heat Transferred 2887 | . 125 160 2602 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . 1 . 2 2 . . . . Low Security (%) 13 | 100 92 . 5 . . . . . Level 1 50 | . 7 . 34 95 . . . . Level 2 36 | . . . 60 4 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 653 | . 209 . 653 455 . . . . Initial 291 | . . . . 291 . . . . Average 342 | . 49 . 431 280 . . . . Influence Increases 2394 | . 255 50 1347 682 60 . . . Destroy 0b10 Robot/C 1500 | . 160 40 840 400 60 . . . Destroy 0b10 Robot/NC 95 | . 15 . 30 50 . . . . Destroy Leader 316 | . 22 10 186 98 . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . Successful Hack 73 | . 16 . 19 38 . . . . Disable Machine 120 | . 30 . 45 45 . . . . Destroy Structure 130 | . 12 . 112 6 . . . . Partial Spotted 30 | . . . 15 15 . . . . Lose Combat Pursuer 120 | . . . 90 30 . . . . Influence Decreases 2394 | . 56 249 706 874 509 . . . Entered New Map 613 | . . 96 . 350 167 . . . Time Decay 1631 | . 56 153 626 464 332 . . . Lost Part 150 | . . . 80 60 10 . . . Squads Dispatched 13 | . . . 4 9 . . . . Investigation 4 | . . . . 4 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 6 | . . . 4 2 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals 6 | . . . 5 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 10 6 58 32 3 . . 16 Peak Tracking Total 7 | . 6 2 7 5 3 . . 6 Tactical Retreats 5 | . . . 4 1 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 7 | . . 3 2 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 1 | . . . 1 . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 9 | . 2 . 3 3 . . . 1 Max in Single Turn 2 | . 1 . 1 2 . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 17 | . 1 . 9 6 . 1 . . Terminals 9 | . . . 5 4 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 42 | . 2 . 18 19 . 3 . . Successful 19 | . 1 . 5 10 . 3 . . Failed 23 | . 1 . 13 9 . . . . Catastrophic 8 | . 1 . 5 2 . . . . Database Lockouts . | . . . . . . . . . Manual 21 | . 2 . 9 4 . . 6 . Terminals 24 | . . . 11 13 . . . . Fabricators 6 | . . . . 6 . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 10 | . . . 1 6 . 3 . . Record 3 | . . . . . . 3 . . Part Schematic 3 | . . . . 3 . . . . Branch Access Points 2 | . . . 1 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 4 | . . . . 4 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 2 | . . . . 2 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . 7 6 . . . . Full Trace Events 4 | . . . 1 3 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . . . 3 . . 13 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 73 | . . . . 73 . . . . Total Part Build Rating 6 | . . . . 6 . . . . Parts Repaired 1 | . . . 1 . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies 9 | . . . . . . 2 7 . Largest Group 7 | . . . . . . 2 7 3 Highest-Rated Group 237 | . . . . . . 62 237 78 Highest-Rated Ally 42 | . . . . . . 31 42 39 Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . . . . . 19 Total Damage 329 | . . . . . . . . 329 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Active Infowar (turns) 70 | . . . 68 . . . 2 . Sensors 68 | . . . 68 . . . . . ECM 2 | . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 10226 | 98 294 608 2144 1179 831 835 2561 1676 Spaces Moved 4250 | 56 150 339 981 435 316 335 1019 619 Core 5 | 5 . . . . . . . . Treads 3043 | 51 150 282 . 271 316 335 1019 619 Legs 1022 | . . . 858 164 . . . . Wheels 180 | . . 57 123 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 110 110 170 250 250 250 241 Average Speed 211 | 150 160 151 158 204 250 250 250 247 Slowest Speed 490 | 160 160 160 260 250 250 250 250 490 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 30 17 63 11 57 44 88 76 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 12 | . . . . . 8 . 4 . Spaces Dug 28 | . . . 24 . . . . 4 Terrain Destroyed 350 | . 15 53 112 7 11 . . 152 Melee 1 | . . . 1 . . . . . Projectile 20 | . . . 20 . . . . . AOE 329 | . 15 53 91 7 11 . . 152 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 5165 | 67 175 389 1448 646 347 334 1036 723 Wait 331 | . . . 189 107 12 . . 23 Move 4242 | 55 149 338 980 434 315 334 1018 619 Hop . | . . . . . . . . . Pick Up 104 | 6 4 8 54 14 5 . 6 7 Fast Attach 44 | 6 . 5 23 5 1 . 1 3 Attach 39 | . . 2 11 8 2 . . 16 Detach 4 | . . . 2 1 . . 1 . Swap 57 | . 4 1 27 5 3 . 3 14 Drop 96 | . 2 8 55 12 2 . 7 10 Fire 138 | . 16 27 71 7 3 . . 14 Melee 106 | . . . 33 53 4 . . 16 Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . . 1 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 4) 393 | -10/Materials | Entered Subcaves 491 | -10/Subcaves | Learned 2 Materials zone layouts 554 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 554 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 587 | -10/Subcaves | Discovered new exit (range 15) 607 | -10/Subcaves | Learned location of Zion (-7) 607 | -10/Subcaves | Met a Zionite searching for "candidates" 833 | -10/Subcaves | Ambushed by Subdweller buried in earth 891 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 904 | -10/Subcaves | Core integrity fell below 50% 921 | -10/Subcaves | Core integrity fell below 20% 947 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 957 | -10/Subcaves | Lost 4 parts (1p1n2w) 1001 | -10/Subcaves | Entered Materials 1001 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1315 | -8/Materials | Destroyed 7 combat bots 1553 | -8/Materials | Repaired Lgt. Nuclear Core 1594 | -8/Materials | Build established: Scavenger-Mutant 2243 | -8/Materials | Discovered new exit (range 16) 2332 | -8/Materials | Lost 5 parts (1p2n2u) 2442 | -8/Materials | Identified exit to Factory 2489 | -8/Materials | Build established: Scavenger-Gladiator 2854 | -8/Materials | Build established: Gladiator 3145 | -8/Materials | Entered Factory 3145 | -7/Factory | Evolved 2 slots: Weapon x2 3434 | -7/Factory | Fabricated Actuator Array? 3653 | -7/Factory | Identified exit to Storage 3653 | -7/Factory | Identified exit to Lower Caves 4262 | -7/Factory | Garrison activated, responded to threat 4324 | -7/Factory | Entered Lower Caves 4365 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4739 | -7/Lower Caves | Encountered a Warlord checkpoint 5031 | -7/Lower Caves | Discovered new exit (range 11) 5155 | -7/Lower Caves | Entered another Lower Caves area 5156 | -7/Lower Caves | Encountered a Warlord checkpoint 5510 | -7/Lower Caves | Learned Factory garrison access intel 5513 | -7/Lower Caves | A Commander dispatched an escort 5955 | -7/Lower Caves | Discovered new exit (range 15) 5990 | -7/Lower Caves | Entered Zion 5990 | -7/Zion | Accompanied by 2 allies 5991 | -7/Zion | Commander's escort returned to base 5991 | -7/Zion | Commander's escort returned to base 6034 | -7/Zion | Found CR-A16's Pointy Stick 6119 | -7/Zion | Discovered new exit (range 13) 6199 | -7/Zion | System corruption cleaned by Quarantine Array 6551 | -7/Zion | Found Prototype Launcher 6551 | -7/Zion | Identified Rocket Array 7000 | -7/Zion | Learned 8 Factory zone layouts 7342 | -7/Zion | Learned location of Armory (-3) 7689 | -7/Zion | Gained Derelict followers 7786 | -7/Zion | Met Imprinter 7834 | -7/Zion | Imprinted 7836 | -7/Zion | Declared Zion's savior 8064 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8124 | -7/Zion | Identified exit to Deep Caves 8184 | -7/Zion | Opened final containment barrier to the Deep Caves 8531 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8551 | -7/Zion | Entered Deep Caves 8551 | -7/Deep Caves | Accompanied by 7 allies 8817 | -7/Deep Caves | Z-Facility disabled 8830 | -7/Deep Caves | Attacked by Z-Imprinter 8848 | -7/Deep Caves | Destroyed Z-Imprinter 9277 | -7/Deep Caves | Found Prototype Protection 9277 | -7/Deep Caves | Identified Zio. Heavy Carapace 9292 | -7/Deep Caves | Found Prototype Protection 9314 | -7/Deep Caves | Found Prototype Protection 9389 | -7/Deep Caves | Found Prototype Protection 9948 | -7/Deep Caves | Discovered new exit (range 7) 10131 | -7/Deep Caves | Spotted AG-90330 10183 | -7/Deep Caves | Lost 8 parts (3n2u3w) 10201 | -7/Deep Caves | Core integrity fell below 50% 10219 | -7/Deep Caves | Core integrity fell below 20% 10221 | -7/Deep Caves | Identified Zio. Weapon Casing (x3) 10227 | -7/Deep Caves | Destroyed by AG-90330 with Assembled Focal Cannon Last Messages --------------- 10206_ Ripper follow-up attack on AG-90330. 10206_ Katana follow-up attack on AG-90330. 10206_ Zio. Light DM Reactor destroyed. 10208_ Katana follow-up attack on AG-90330. 10209_ Ripper follow-up attack on AG-90330. 10211_ Lgt. Treads destroyed. 10214_ Ripper destroyed. 10214_ Arm. Treads destroyed. 10214_ Actuator Array destroyed. 10217_ Katana follow-up attack on AG-90330. 10218_ Microactuators destroyed. 10218_ Chainsword destroyed. 10219_ Dropped Zio. Biocell. 10220_ Extracted 97 energy. 10221_ Microactuators destroyed. 10221_ Katana destroyed. 10221_ Identified Zio. Weapon Casing. 10222_ Extracted 15 energy. 10225_ Extracted 181 energy. 10225_ Katana follow-up attack on AG-90330. Map ----- +----------------------------------------------------+ | ???????????????????????## ###??# ##### #?????? | | ??????????????????????## ##?# #??## #?????? | | ?????????????????????## ### #??# #?????? | | ?????????????????????# ## #??# #?????? | | ?????????????????????# ## #??## ######## | | ?????????????????????# #### ##??###### # | | ?????????????????????# #??### #?????# | | ?????????????????????## ##????## #?????# ## | | ??????????????????????# #??????## #?????## #### | | ??????????????????????# ###?????# ##??????# | | ??????????????????????# ##????# #???????# | | ??????????????????????# ###### #???????## | | ?????????????????????## #???????## | | ?????????????????????# #??????## | | ?????????????? ???# #######?????## | | ???????????? ???###### ##?????????## | | ????????? ????????# ###???????# | | ??????? * ##??????# ##??????# | | ?????= * * #??????## #?????## # | | ????? #???????## #????## ## | | ???? / #????????### ##???# #? | | ???? = #??????????# #???# ## | | ??? / #?????????## #???# # | | ??? #????#####; #???# | | ?? =/ #????# G ##?## | | ?? *= *= ######@ ### | | ?? ## ##### | | ? / ## ### #???## | | ? ## #" ###??### ### ## | | * ## ### ##???# ####?#####?# | | * ##### #??????????# | | ?" #?????????# | | #????????# | | " ## "###########????????# | | ? ## ###??????????????????? | | ? ### ##???????????????????? | | ?? # # #?## #????????????????????? | | ?? #### ## ## ##??## #????????????????????# | | ?? #????# ?# ?###????#####?????????????????????? | | ??? ??????#??# ??????????????????????????????????? | | ??????????????#??????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1200 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- Smartbomb Launcher | -7/Factory | Hacked Actuator Array | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Imp. Weapon Cycler | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Microactuators | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Coil Gun | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Actuator Array | x2 | -7/Factory Repaired ---------- Lgt. Nuclear Core | 2% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed BiometalLatentCycler Manual? 0 Play Time 01:47:03 Cumulative 126.5 hours Start 2025.08.26 @ 20:05:10 End 2025.08.27 @ 18:54:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40a6aa9c-2f0d-4d10-b5bc-d6a1da3a4f4c