Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 20:18:53 Player: Blade Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1688) 1688 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4703 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core High-capacity Matter Pod (0) Improved Signal Interpreter Tesla Bomb Launcher Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Improved Grenade Launcher Great Maul [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 2 . . . . Parts Attached 48 | 2 6 20 6 14 . . Power 4 | . 1 3 . . . . Engine 4 | . 1 3 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 1 4 4 6 . . Treads 11 | 1 1 3 3 3 . . Leg . | . . . . . . . Wheel 6 | 1 . 1 1 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 1 3 2 4 . . Device 1 | . . . . 1 . . Storage 3 | . 1 1 1 . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 5 | . . 2 1 2 . . Artifact . | . . . . . . . Weapon 17 | . 3 10 . 4 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | . 3 9 . 2 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 24 | . . 4 . 19 1 . Power 1 | . . . . 1 . . Propulsion 8 | . . 2 . 6 . . Utility 5 | . . . . 4 1 . Weapon 10 | . . 2 . 8 . . Highest Loss Streak 13 | . . 2 . 13 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 82 90 100 81 3 . Engine 8 | . 14 11 9 6 . . Treads 11 | . 14 11 17 5 . . Wheel 11 | . 14 11 9 15 . . Device 1 | . . . . 4 . . Storage 8 | . 14 11 9 6 . . Processor 1 | . . . . 6 3 . Protection 10 | . . 7 18 6 . . Ballistic Gun 32 | . 25 38 36 24 . . Naked Turns 64 | . . . . . 22 42 Heaviest Build 111 | 11 16 43 106 111 . . Greatest Support 40 | 10 20 20 40 36 3 3 Greatest Overweight (x) 32 | 1 1 2 4 32 . . Average Overweight (x) 1 | 1 . 1 1 2 . . Largest Inventory Capacity 25 | 8 10 15 25 25 5 5 Average Capacity 15 | 8 8 10 15 23 5 5 Most Carried 16 | 6 6 10 15 16 5 5 Average Carried 11 | 6 5 8 12 13 5 5 Final Capacity 25 | 8 10 15 25 5 5 5 Final Carried 15 | 6 6 10 15 5 5 5 Class Distribution -------------------- 55% | Tank 18% | Mutant 18% | Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1486 | 164 162 398 561 201 . . Remotely . | . . . . . . . Salvage Created 1748 | . 170 550 644 384 . . Parts 114 | . 10 46 41 17 . . Haulers Intercepted 3 | . . 1 1 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 46 | . 4 18 15 9 . . Melee 1 | . . . . 1 . . Guns 41 | . 4 18 15 4 . . AOE 4 | . . . . 4 . . Classes Destroyed 11 | . 1 6 2 2 . . Worker 1 | . . . . 1 . . Builder 2 | . . 1 . 1 . . Tunneler 1 | . . . . 1 . . Hauler 3 | . . 1 1 1 . . Operator 2 | . . . 2 . . . Watcher 4 | . . 2 2 . . . Swarmer 16 | . . 10 3 3 . . Grunt 20 | . 4 4 9 3 . . Brawler 2 | . . . 1 1 . . Duelist 2 | . . 1 . 1 . . Sentry 6 | . . 3 2 1 . . Best Kill Streak 8 | . 2 8 4 5 . . Combat Bots Only 8 | . 2 8 4 5 . . Max Kills in Single Turn 2 | . 1 2 1 2 . . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 437 | . 20 100 45 268 1 3 Missed 126 | . 6 24 17 78 . 1 Damage Taken 3967 | . 150 809 389 2539 47 33 Core 891 | . 10 118 47 636 47 33 Absorbed by Shields . | . . . . . . . Ignored by Resistances 12 | . . . . 12 . . Core Remaining (%) 89 | 100 96 70 91 . . . Volleys Fired 119 | . 15 50 29 25 . . Largest 4 | . 2 4 4 4 . . Hottest 100 | . 40 100 100 100 . . Shots Fired 349 | . 26 144 116 63 . . Gun 342 | . 26 144 116 56 . . Cannon . | . . . . . . . Launcher 7 | . . . . 7 . . Special . | . . . . . . . Kinetic 342 | . 26 144 116 56 . . Thermal . | . . . . . . . Explosive 7 | . . . . 7 . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 5 11 5 5 . . Robot Miss Streak 11 | . 2 11 9 10 . . Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 199 | . 18 85 69 27 . . Core Hits 108 | . 9 37 39 23 . . Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 4 | . . . 4 . . . Destroy 4 | . . . 4 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3591 | . 199 1211 1186 995 . . Guns 3037 | . 199 1204 1186 448 . . Cannons . | . . . . . . . Explosions 513 | . . . . 513 . . Melee . | . . . . . . . Ramming 41 | . . 7 . 34 . . Kinetic 3037 | . 199 1204 1186 448 . . Thermal . | . . . . . . . Explosive 513 | . . . . 513 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 1 6 6 6 Average Corruption 1 | . . . 1 5 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . 5 3 . . Matter Fused 2 | . . . 1 1 . . Energy Discharges 2 | . . . 1 1 . . Data Loss (major) 4 | . . . 3 1 . . Overload Shots . | . . . . . . . Overflow Damage 38 | . . . . 38 . . Projectiles . | . . . . . . . Explosions 38 | . . . . 38 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 261 | . . . . 261 . . Shots 6 | . . . . 6 . . Rammed 6 | . . 2 . 4 . . Targets Rammed 7 | . . 2 . 5 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 141 | . 12 97 141 100 . . Average Temperature 35 | . 7 24 49 24 . . Received Heat Transfer 975 | . 78 120 135 624 . 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 369 | . 123 369 323 150 57 54 Initial 95 | . . 51 36 95 52 39 Average 91 | . 35 114 103 69 51 44 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 88 | 100 100 80 83 100 100 100 Level 1 11 | . . 19 16 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 1 2 8 . 1 Investigation 2 | . . . . 1 . 1 Extermination 1 | . . . . 1 . . Reinforcement 6 | . . 1 2 3 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 3 | . . 1 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 11 30 20 17 5 3 Peak Tracking Total 8 | . 8 6 3 4 5 3 Tactical Retreats 3 | . . 1 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 2 . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 11 | . 3 2 2 3 . 1 Terminals 9 | . 3 2 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 26 | . 7 6 5 6 . 2 Successful 16 | . 5 4 4 3 . . Failed 10 | . 2 2 1 3 . 2 Catastrophic 4 | . 1 . . 2 . 1 Database Lockouts . | . . . . . . . Manual 20 | . 7 6 4 3 . . Terminals 23 | . 7 6 5 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 . 2 Terminal Hacks 5 | . . 2 2 1 . . Record 1 | . . . . 1 . . Level Access Points 1 | . . . 1 . . . Unreport Threat 2 | . . 2 . . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 10 | . 5 2 2 1 . . Terminals 10 | . 5 2 2 1 . . Track 6 | . 3 2 1 . . . Botnet 4 | . 2 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 2 1 2 . 1 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3752 | 6 230 1059 1332 1029 54 42 Spaces Moved 1998 | 4 138 503 453 712 105 83 Core 373 | . . . . 185 105 83 Treads 482 | . 61 216 205 . . . Legs . | . . . . . . . Wheels 1143 | 4 77 287 248 527 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 95 80 100 130 50 50 50 Average Speed 138 | 95 123 161 180 122 50 50 Slowest Speed 1650 | 95 160 240 240 1650 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 28 44 32 18 73 1 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . . . 25 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 25 | . . . . 25 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2721 | 5 172 648 903 804 106 83 Wait 495 | . 12 46 392 45 . . Move 1993 | 3 137 502 452 712 104 83 Hop . | . . . . . . . Pick Up 29 | . 1 12 14 1 1 . Fast Attach 13 | . 4 6 . 3 . . Attach 14 | . 1 3 2 8 . . Detach . | . . . . . . . Swap 21 | 2 1 11 4 3 . . Drop 30 | . 1 16 10 2 1 . Fire 119 | . 15 50 29 25 . . Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 6 | . . 2 . 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Weapon x2 310 | -9/Materials | Build established: Mutant 442 | -9/Materials | Destroyed 8 combat bots 750 | -9/Materials | Discovered new exit (range 10) 947 | -9/Materials | Build established: Tank 1213 | -9/Materials | Discovered new exit (range 16) 1296 | -9/Materials | Entered another Materials area 1296 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -8/Materials | Identified exit to Factory 2628 | -8/Materials | Entered Factory 2628 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2982 | -7/Factory | Build established: Skirmisher 3415 | -7/Factory | Identified exit to Garrison 3429 | -7/Factory | Garrison activated, responded to threat 3474 | -7/Factory | Lost 13 parts (6n3u4w) 3559 | -7/Factory | Core integrity fell below 50% 3586 | -7/Factory | Lost 6 parts (1p1u4w) 3599 | -7/Factory | Core integrity fell below 20% 3657 | -7/Factory | Sucked down chute 3657 | -7/Factory | Entered Waste 3673 | -7/Waste | Spotted C-40 Crusher 3681 | -7/Waste | Spotted C-40 Crusher 3685 | -7/Waste | Spotted C-40 Crusher 3688 | -7/Waste | Spotted C-40 Crusher 3689 | -7/Waste | Crushed by Compactor (1 part destroyed) 3695 | -7/Waste | Spotted C-40 Crusher 3699 | -7/Waste | Discovered new exit (range 16) 3699 | -7/Waste | Spotted C-40 Crusher 3709 | -7/Waste | Found Prototype Launcher 3711 | -7/Waste | Entered Factory 3753 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03642_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 03657_ Triggered Chute Trap. 03657_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 03689_ Imp. Terrain Scan Processor crushed. 03699_ EXIT=FOUND 03709_ Dropped Imp. Heat Sink. 03709_ Acquired Prototype Launcher. LOCATION=UNKNOWN GOAL=ESCAPE 03721_ Connecting with Garrison Access... 03721_ Current location identified: Factory 03721_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 03740_ ALERT: All DSF locations entering lockdown mode. 03741_ K-01 Serf collects debris. 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