Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.12 @ 10:26:53 Player: arkn Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (88) 440 Value Destroyed (3073) 3073 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1092) 1092 TOTAL SCORE: 9985 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 695 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 25/100 System Corruption 19% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Thermal Shield > --- WEAPON (3) ------- Magnetic Acceleration Cannon Makeshift Hammer (fused) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Sensor Array Improved Target Analyzer Component Analysis Suite Heavy Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Nuclear-Compressor Core > --- PROPULSION ------- Armored Treads Armored Treads Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Structural Scanner Triangulator Hardened Medium Armor Plating Force Field Component Analysis Suite > --- WEAPON ----------- Hpw. EM Rail Construct/G Thermal Plasma Construct/C Power Maul > --- INVENTORY -------- Humpback Structural Scanner Launcher Loader Cloaking Device Hardened Medium Armor Plating Hardened Medium Armor Plating Force Field Long-range Tractor Beam Mass Driver Tri-rail Accelerator Tri-rail Accelerator Heavy Missile Launcher Field Lobotomy Kit Makeshift Hammer Power Sword Spear [Rating: 79] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Constructs Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Slots Evolved 10 | . . . . . 4 . . 4 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 . . . Utility 6 | . . . . . 2 . . 3 . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 111 | . 11 5 2 9 18 13 2 18 3 . 30 Power 12 | . 2 1 . 1 2 2 . 1 . . 3 Engine 4 | . 1 . . . 1 2 . . . . . Core 8 | . 1 1 . 1 1 . . 1 . . 3 Reactor . | . . . . . . . . . . . . Propulsion 25 | . . 2 . 3 6 4 . 3 . . 7 Treads 9 | . . . . . 2 . . 3 . . 4 Leg 14 | . . 2 . 3 4 4 . . . . 1 Wheel 2 | . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | . 7 1 1 1 6 3 1 8 3 . 11 Device 24 | . 3 . . . 5 2 1 5 2 . 6 Storage 6 | . 2 1 . . 1 . . . . . 2 Processor 1 | . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 11 | . 2 . 1 1 . 1 . 3 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 32 | . 2 1 1 4 4 4 1 6 . . 9 Energy Gun 4 | . . . . . . 2 . . . . 2 Energy Cannon 2 | . . . . . 1 1 . . . . . Ballistic Gun 7 | . 2 1 . 3 . . . 1 . . . Ballistic Cannon 9 | . . . . . 3 1 1 2 . . 2 Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 3 Impact Weapon 7 | . . . 1 1 . . . 3 . . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 5 . 1 . . . Corrupted Parts 4 | . . 1 . 1 1 . . . . . 1 System Corruption 8 | . . 1 . 3 1 . . . . . 3 Parts Lost 54 | . . . . 1 8 2 . 9 . . 34 Power 5 | . . . . . 1 . . 1 . . 3 Propulsion 17 | . . . . . 2 1 . 4 . . 10 Utility 21 | . . . . 1 2 1 . 4 . . 13 Weapon 11 | . . . . . 3 . . . . . 8 Highest Loss Streak 10 | . . . . 1 4 2 . 6 . . 10 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 99 100 71 98 99 99 92 79 77 86 67 Engine 2 | . 12 . . . 6 9 4 1 . . . Core 5 | . 1 14 14 14 2 . 3 4 6 6 4 Treads 7 | . . . . . 5 . . 14 13 13 7 Leg 13 | . 28 28 28 27 20 26 27 5 2 6 2 Device 16 | . 7 14 13 . 13 21 18 21 21 26 19 Storage 8 | . 14 14 14 14 13 9 9 6 6 6 4 Protection 6 | . 5 . . 14 9 5 2 5 6 6 3 Energy Gun 2 | . 2 . . . . 5 9 3 1 6 2 Energy Cannon 1 | . . . . . 6 . . . . 6 2 Ballistic Gun 5 | . 25 28 . 20 1 . . 3 . . . Ballistic Cannon 5 | . . . . . 9 12 9 5 10 . 3 Impact Weapon 5 | . . . . 6 9 9 9 5 6 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 225 | 11 32 50 51 59 69 68 68 85 80 80 225 Greatest Support 97 | 20 20 30 30 35 50 45 45 67 40 40 97 Greatest Overweight (x) 73 | . 1 2 1 1 2 1 1 2 1 1 73 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 5 Largest Inventory Capacity 35 | 8 15 20 20 20 20 20 20 20 20 20 35 Average Capacity 20 | 8 12 19 20 20 20 20 20 20 20 20 25 Most Carried 20 | 7 14 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 9 17 19 19 18 19 18 18 19 20 11 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 14 20 19 20 20 20 19 20 20 20 5 Scrap Engine Consumption 84 | . . . . . . . 15 48 9 . 12 Constructs Created 6 | . . . . . . . 1 4 1 . . Constructs Modified 16 | . . . . . . . . 7 3 . 6 Class Distribution -------------------- 85% | Mutant 7% | Hauler-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Matter Collected 3677 | 200 333 52 . 551 325 529 34 372 515 . 766 Remotely 1396 | . 179 52 . . 207 344 . 83 259 . 272 Salvage Created 3344 | 110 314 . . 118 412 370 134 595 428 . 863 Parts 148 | 6 25 . . 6 16 21 . 38 1 . 35 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . Recyclers Shooed 4 | 1 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Combat Hostiles Destroyed 69 | . 9 . . 9 9 10 . 13 2 . 17 Melee 6 | . . . . . . . . 5 . . 1 Guns 28 | . 9 . . 9 1 2 . 7 . . . Cannons 31 | . . . . . 8 8 . . 1 . 14 Classes Destroyed 14 | 2 5 . . 1 4 . . 2 . . . Worker 7 | . 1 . . 1 . 2 . 2 . . 1 Builder 6 | . 1 . . 1 . . . 3 . . 1 Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . . Recycler 5 | 1 . . . . . . 2 . . . 2 Operator 1 | . . . . . 1 . . . . . . Watcher 5 | . . . . . 1 1 . 2 . . 1 Swarmer 20 | . 5 . . . 2 4 . 3 2 . 4 Grunt 15 | . 4 . . . 4 2 . 1 . . 4 Sentry 9 | . . . . . 2 4 . 2 . . 1 Specialist 1 | . . . . . . . . 1 . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 14 | . . . . . . . . 6 . . 8 Packrat 1 | . . . . . . . . . 1 . . Assembled 9 | . . . . 9 . . . . . . . Best Kill Streak 5 | 2 3 . . 4 3 5 1 3 2 . 5 Combat Bots Only 4 | . 3 . . 4 2 4 . 3 2 . 3 Max Kills in Single Turn 2 | 1 1 . . 1 2 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Hostile Shots Fired 1086 | . 46 . . 47 81 86 . 310 14 . 502 Missed 307 | . 10 . . 16 14 25 . 106 3 . 133 Damage Taken 12679 | . 341 . . 526 1149 625 . 3304 157 . 6577 Core 1773 | . 83 . . 34 173 113 . 347 18 . 1005 Absorbed by Shields 156 | . . . . . 20 . . . . . 136 Ignored by Resistances 22 | . . . . . . . . . . . 22 Regen/Repaired (Parts) 644 | . . . . . . . . 391 12 . 241 Core Remaining (%) 64 | 100 . . . 53 . . 48 . . 57 . Volleys Fired 263 | 9 36 . . 36 38 38 . 38 3 . 65 Largest 2 | 2 2 . . 2 2 2 . 2 2 . 2 Hottest 122 | 90 40 . . 48 102 105 . 91 76 . 122 Shots Fired 480 | 18 72 1 . 67 76 76 . 76 6 . 88 Gun 279 | 18 72 1 . 67 17 13 . 74 . . 17 Cannon 197 | . . . . . 59 63 . 2 6 . 67 Launcher . | . . . . . . . . . . . . Special 4 | . . . . . . . . . . . 4 Kinetic 349 | . 72 1 . 67 55 63 . 38 6 . 47 Thermal 89 | 18 . . . . . 13 . 38 . . 20 Explosive . | . . . . . . . . . . . . Electromagnetic 38 | . . . . . 21 . . . . . 17 Robot Hit Streak 11 | 2 9 . . 4 7 9 . 11 9 . 10 Robot Miss Streak 10 | 4 4 . . 10 3 5 . 4 4 . 4 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 2 | . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 332 | 6 40 . . 31 54 39 4 68 8 . 82 Core Hits 128 | 3 19 . . 16 17 15 . 24 3 . 31 Critical Kills 5 | . 1 . . . . . . 4 . . . Critical Parts Destroyed 9 | . . . . . . . . 4 2 . 3 Critical Strikes 24 | . 1 . . . 3 3 . 10 2 . 5 Burn 2 | . . . . . . . . 2 . . . Destroy 5 | . 1 . . . . . . 4 . . . Blast 4 | . . . . . 1 3 . . . . . Corrupt 2 | . . . . . 2 . . . . . . Smash 11 | . . . . . . . . 4 2 . 5 Melee Attacks 170 | . . . . 32 33 6 4 48 6 . 41 Impact 170 | . . . . 32 33 6 4 48 6 . 41 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . 1 2 1 4 4 1 . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9763 | 71 542 3 . 586 1373 965 397 2377 568 . 2881 Guns 2704 | 71 542 . . 467 162 120 . 1291 . . 51 Cannons 3468 | . . . . . 914 724 . 91 59 . 1680 Explosions 280 | . . . . . 34 . . 77 . . 169 Melee 3231 | . . . . 119 263 110 397 852 509 . 981 Ramming 80 | . . 3 . . . 11 . 66 . . . Kinetic 4539 | . 542 . . 467 701 724 . 867 59 . 1179 Thermal 1241 | 71 . . . . 34 120 . 515 . . 501 Explosive 246 | . . . . . . . . 77 . . 169 Electromagnetic 426 | . . . . . 375 . . . . . 51 Impact 3231 | . . . . 119 263 110 397 852 509 . 981 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . 1 1 6 3 3 3 27 27 27 19 Average Corruption 10 | . . 1 1 5 2 3 3 17 27 27 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 378 | . . 5 7 42 18 20 9 139 54 16 68 Message Errors 99 | . . 2 3 8 1 6 3 37 13 8 18 Matter Fused 75 | . . . 1 14 6 8 2 18 11 3 12 Heat Flow Errors 54 | . . . 1 6 3 1 2 23 7 1 10 Energy Discharges 50 | . . 1 . 6 4 2 . 21 8 1 7 Parts Rejected 7 | . . . . 1 . . 1 3 . . 2 Parts Fused 7 | . . . . 1 1 1 . 1 2 . 1 Data Loss (minor) 42 | . . 1 2 1 1 1 1 18 7 1 9 Data Loss (major) 14 | . . . . 3 . . . 7 1 1 2 Misfires 13 | . . 1 . 2 1 . . 5 . . 4 Alerts 12 | . . . . . . 1 . 5 4 1 1 Misdirections 2 | . . . . . . . . . 1 . 1 Weapon Failures 3 | . . . . . 1 . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1515 | . . . . 104 103 116 219 296 343 . 334 Projectiles 51 | . . . . . . 21 . 1 7 . 22 Explosions 26 | . . . . . . . . . . . 26 Melee 1438 | . . . . 104 103 95 219 295 336 . 286 Knockbacks 40 | . . . . . 8 12 1 5 4 . 10 Impact 10 | . . . . . 1 . 1 4 2 . 2 Kinetic 29 | . . . . . 7 12 . 1 1 . 8 Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 98 | . . . . . . . . . . . 98 Shots 1 | . . . . . . . . . . . 1 Rammed 17 | . . . . . . . . 17 . . . Targets Rammed 22 | . . 1 . . . 2 . 19 . . . Kicked 3 | . . 1 . . . 2 . . . . . Crushed 2 | . . . . . . . . 2 . . . Highest Temperature 321 | 270 2 . 254 255 321 191 241 259 251 125 247 Average Temperature 81 | 137 2 . 134 66 82 50 134 84 85 63 71 Received Heat Transfer 1632 | . 69 . . 140 418 99 . 387 . . 519 Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 19 | . . . . . 2 1 2 9 2 . 3 Impact Corruptions 51 | . . . . 3 5 1 7 11 14 . 10 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 2 . . 1 Heat Transferred 2306 | 198 . . . . 50 222 . 1036 . . 800 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Peak Influence 591 | 10 147 57 . 7 93 591 308 380 . . 546 Initial 200 | . 6 57 . . 2 27 200 44 . . . Average 114 | 6 75 38 . 1 30 152 245 135 . . 192 Maximum Alert Level 2 | . . . . . . 2 1 1 . . 2 Low Security (%) 75 | 100 100 100 . 100 100 75 14 68 . . 52 Level 1 18 | . . . . . . 14 85 31 . . 24 Level 2 5 | . . . . . . 9 . . . . 23 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . 1 2 . . 18 . . 7 Investigation 10 | . . . . 1 1 . . 6 . . 2 Extermination 11 | . . . . . . . . 6 . . 5 Reinforcement 7 | . 1 . . . 1 . . 5 . . . Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Distress Signals 6 | . 1 . . . 2 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 15 . . 17 16 26 2 24 3 . 41 Peak Tracking Total 9 | . 4 . . 5 4 5 1 5 3 . 9 Tactical Retreats 13 | . . . . 6 2 2 . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Traps Triggered 5 | . . . . . . . . 5 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Machines Disabled 23 | . . . . . 1 3 . 8 . . 11 Max in Single Turn 4 | . . . . . 1 1 . 4 . . 2 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Machines Accessed 27 | . 1 1 1 1 2 5 5 8 . . 3 Terminals 16 | . 1 . . 1 2 5 3 3 . . 1 Fabricators 3 | . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . . . 2 Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 72 | . 10 1 1 2 6 12 12 22 . . 6 Successful 32 | . 6 1 1 . . 7 6 10 . . 1 Failed 40 | . 4 . . 2 6 5 6 12 . . 5 Catastrophic 9 | . . . . 1 . 1 2 3 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 52 | . 10 . 1 2 3 10 6 20 . . . Terminals 50 | . 10 . . 2 6 12 7 11 . . 2 Fabricators 6 | . . . . . . . . 6 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 5 . . . 4 Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . 4 . . . Terminal Hacks 14 | . 4 1 1 . . 4 1 3 . . . Open Door 3 | . . 1 . . . 2 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . 1 . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . . . . 3 3 7 . . . Terminals 9 | . 2 . . . . 3 2 2 . . . Track 4 | . 1 . . . . 1 1 1 . . . Botnet 5 | . 1 . . . . 2 1 1 . . . Fabricators 2 | . . . . . . . . 2 . . . Liberate 1 | . . . . . . . . 1 . . . Overload 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Monitor 1 | . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Extract 1 | . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 2 . . . Broadcast 1 | . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 1 . . 1 2 3 5 6 . . 3 Full Trace Events 7 | . . . . 1 1 . . 3 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Total Allies 16 | . . 1 . . . 12 . . . . 3 Largest Group 12 | . . 1 1 . . 12 11 9 . . 2 Highest-Rated Group 289 | . . 31 31 . . 289 273 157 . . 137 Highest-Rated Ally 137 | . . 31 31 . . 100 100 29 . . 137 Total Orders 8 | . . . . . . . . 8 . . . ROAM 8 | . . . . . . . . 8 . . . Ally Attacks 107 | . . . . . . 40 14 19 . . 34 Total Damage 2809 | . . . . . . 1050 180 278 . . 1301 Kills 30 | . . . . . . 12 3 2 . . 13 Allies Corrupted 2 | . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Turns Passed 15773 | 58 795 584 755 1514 1812 1267 467 3977 1491 363 2690 Spaces Moved 5695 | 26 377 225 394 697 552 506 219 1361 557 140 641 Core 16 | . . . . . . . . . . . 16 Treads 2210 | . . . . . 192 . . 992 557 140 329 Legs 3324 | 26 377 225 394 697 360 506 219 369 . . 151 Wheels 145 | . . . . . . . . . . . 145 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 190 190 190 190 190 166 250 250 160 Average Speed 227 | 120 167 201 190 190 208 190 190 238 250 250 353 Slowest Speed 3700 | 120 190 260 190 190 260 190 190 330 250 250 3700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 49 | 3 48 55 89 99 38 78 47 33 71 19 16 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . 3 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . 3 . . Spaces Dug 77 | . . . . 12 25 4 . 27 . . 9 Terrain Destroyed 175 | . . . . 12 27 23 . 34 2 . 77 Melee 77 | . . . . 12 25 4 . 27 . . 9 Projectile 38 | . . . . . . 19 . 2 2 . 15 AOE 60 | . . . . . 2 . . 5 . . 53 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Total 7748 | 35 467 354 404 788 1103 733 270 1899 639 154 902 Wait 1341 | . 28 114 . 10 446 146 32 384 67 15 99 Move 5684 | 25 376 224 393 696 551 505 218 1360 556 139 641 Hop . | . . . . . . . . . . . . Pick Up 84 | 1 11 7 2 3 12 9 5 15 2 . 17 Fast Attach 34 | . 1 2 . 1 2 3 1 8 1 . 15 Attach 41 | . . . 1 3 11 2 1 9 1 . 13 Detach 8 | . . . 2 . 1 . 2 1 . . 2 Swap 36 | . 10 3 1 5 5 8 . 1 1 . 2 Drop 63 | . 5 3 5 2 4 13 7 14 2 . 8 Fire 263 | 9 36 . . 36 38 38 . 38 3 . 65 Melee 169 | . . . . 32 33 6 4 48 6 . 40 Ram . | . . . . . . . . . . . . Kick 3 | . . 1 . . . 2 . . . . . Crush 19 | . . . . . . . . 19 . . . Escape Stasis 2 | . . . . . . . . 2 . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 6) 854 | -10/Materials | Entered Mines 1007 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1210 | -10/Mines | Received a Mining Laser from a helpful Derelict 1291 | -10/Mines | Learned 4 Materials zone layouts 1321 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1424 | -10/Mines | Discovered new exit (range 5) 1438 | -10/Mines | Entered Exiles 1438 | -10/Exiles | Accompanied by 1 ally 1465 | -10/Exiles | Discovered new exit (range 15) 1492 | -10/Exiles | Met 8R-AWN 1515 | -10/Exiles | Met EX-HEX 1572 | -10/Exiles | Met EX-BIN 1594 | -10/Exiles | Aligned with FarCom system 1596 | -10/Exiles | Given EX-Vault access code 1640 | -10/Exiles | Opened EX-Vault 1663 | -10/Exiles | Found Field Lobotomy Kit 1702 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1769 | -10/Exiles | Met EX-DEC 1882 | -10/Exiles | Visited The Gauntlet 2175 | -10/Exiles | Discovered new exit (range 10) 2193 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2193 | -10/Exiles | Entered Mines 2263 | -9/Mines | Assembled infested the area 2268 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2300 | -9/Mines | Learned location of Storage (-8) 2859 | -9/Mines | Learned location of Zion (-6) 2878 | -9/Mines | Discovered new exit (range 3) 2885 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3030 | -9/Mines | Discovered new exit (range 9) 3707 | -9/Mines | Entered Materials 3707 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3708 | -8/Materials | Identified exit to Storage 3990 | -8/Materials | Crushed by falling debris 4017 | -8/Materials | Build established: Derelict-Mutant 4058 | -8/Materials | Lost 4 parts (1p1n1u1w) 4320 | -8/Materials | Build established: Mutant 5519 | -8/Materials | Entered Storage 6153 | -8/Storage | Met 01-MTF 6512 | -8/Storage | Discovered new exit (range 9) 6690 | -8/Storage | Core integrity fell below 50% 6713 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6749 | -8/Storage | Discovered new exit (range 4) 6786 | -8/Storage | Entered Recycling 6786 | -8/Recycling | Accompanied by 11 allies (01-MTF) 6787 | -8/Recycling | Found Scrap Engine 6791 | -8/Recycling | 01-MTF left 7000 | -8/Recycling | Build established: Commander-Mutant 7095 | -8/Recycling | Identified exit to Factory 7253 | -8/Recycling | Entered Factory 7253 | -6/Factory | Accompanied by 9 allies 7253 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7653 | -6/Factory | Build established: Mutant 8088 | -6/Factory | Lost 6 parts (3n3u) 8272 | -6/Factory | System corruption reached 10% 8706 | -6/Factory | Found Unknown Device 8950 | -6/Factory | Discovered new exit (range 5) 11230 | -6/Factory | Entered Lower Caves 11463 | -6/Lower Caves | Learned Factory trap positions 11959 | -6/Lower Caves | Discovered new exit (range 14) 12358 | -6/Lower Caves | Spotted B-75 Beast 12610 | -6/Lower Caves | Encountered a Warlord checkpoint 12721 | -6/Lower Caves | Entered another Lower Caves area 12722 | -6/Lower Caves | Encountered a Warlord checkpoint 13043 | -6/Lower Caves | Discovered new exit (range 11) 13084 | -6/Lower Caves | Entered Factory 13084 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13085 | -5/Factory | Identified exit to Extension 13086 | -5/Factory | Loaded intel: 92 trap records 13359 | -5/Factory | Identified Launcher Loader 13856 | -5/Factory | Lost 3 parts (1p1n1u) 14467 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 14505 | -5/Factory | Core integrity fell below 50% 14514 | -5/Factory | Lost 10 parts (1p2n4u3w) 14901 | -5/Factory | Build established: Hauler-Mutant 15147 | -5/Factory | System corruption reached 10% 15292 | -5/Factory | Assimilated G-67 Veteran with FLK Orb 15295 | -5/Factory | Assimilated G-50 Soldier with FLK Orb 15319 | -5/Factory | Lost 3 parts (1n1u1w) 15420 | -5/Factory | Discovered exit to Extension (range 13) 15681 | -5/Factory | Core integrity fell below 20% 15745 | -5/Factory | Lost 8 parts (1p1n3u3w) 15774 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 15715_ H-66 Slayer knocked back. 15717_ Penetrated by Slug. 15717_ Slug penetrates Megafabricator. 15724_ System corrupted: Matter fused (-6). 15726_ Slug penetrates Megafabricator. 15726_ Penetrated by Slug. 15730_ M-13 Machinist repairs H-66 Slayer. 15734_ Megafabricator disabled. 15740_ System corrupted: Component data lost. 15740_ Slug penetrates Megafabricator. 15756_ Slug penetrates Wall. 15757_ =ZVCPDBAZN6SNNK>D=LBYW&1J 15760_ K-01 Serf cleans the Assembly Bed. 15762_ Penetrated by Slug. 15762_ Arm. Medium Treads destroyed. 15764_ Slug penetrates Garrison Access. 15764_ Hvy. Treads destroyed. 15766_ K-01 Serf cleans the Assembly Bed. 15767_ Penetrated by Slug. 15774_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # """ """ !!! #??????????????????????????????? | | # """ """ !!! #??????????????????????????????? | | # """ """ !! #??????????????????????????????? | | # #??????????????????????????????? | | # ###????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | ### #????????????????????????????? | | ####+##### #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | + """""" #????????????????????????????? | | # """""" #????????????????????????????? | | # """"""??#????????????????????????????? | | # """"""???????????????????????????????? | | # """"""??############?#???????????????? | | # """"""??? ???????????????? | | ########## """"""??? k u????w??????????? | | + """"""???? ""???????????????? | | """""""" # """""????? ""???????????????? | | # ???? """??????????????? | | " # ??? """??????????????? | | Y" ###########???# """" ?#??????????? | | "" ! #?????????????# " " """" ##?????????? | | #?????????????# "G" k ????????? | | ######################## @ " ????????? | | ##?# ????????? | | ###[% h ????????? | | =%! """"""""" h ###???????????? | | ### """"""""" #####+##### ##?????????????? | | #### """"""""" #?? ???? #??????????????? | | [# """"""""" ## ??? #??????????????? | | %# %"""""""" ## #??????????????????? | | # """"""""" ## #??????????????????? | | # = ## #??????????????????? | | #### """"""""" ## #??????????????????? | | """"""""" ## #??????????????????? | | """"""""" ## #??????????????????? | | // """"""""" ## #??????????????????? | | // """"""""" ###########??????????????????? | | """"""""" #????????????????????????????? | | ?????? #????????????????????????????? | | ?????? #????????????????????????????? | | ?????? #????????????????????????????? | | ?????? #????????????????????????????? | | ????? #????????????????????????????? | | #####+#### ?????? ?????????????????????????????? | | ?????????? ?????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 30 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Hcp. Battery | -6/Factory | Extracted Imp. Medium Treads | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Everything Is Under Control Ride The Lightning Challenges ------------ None Game ------ Seed LightSpectralInverter Manual? 0 Play Time 02:40:45 Cumulative 95.6 hours Start 2024.01.04 @ 15:13:20 End 2024.01.12 @ 10:26:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 41dfdc3c-dbcc-460b-91f9-9b22754e52d8