Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.29 @ 17:38:42 Player: Taocayo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (3920) 3920 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 8964 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 143 Friendly Fire -43 Cogmind --------- Core Integrity 0/1000 Matter 50/300 Energy 85/100 System Corruption 6% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Force Rifle > --- INVENTORY (4) ---- Light Ion Engine Micro Fission Core Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Long-range Sensor Array Targeting Computer Makeshift Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Improved Arc Projector KE Penetrator Plasma Flamer > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Compact Wheel Compact Wheel Force Field Improved Arc Projector Wave Gun Heavy Assault Rifle Gauss Rifle Gauss Rifle [Rating: 73] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Plasma Flamer Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Flamer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 7 | . . 1 . 2 1 2 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 162 | 9 2 16 16 6 30 24 21 . 38 Power 21 | 2 1 . 4 1 3 1 4 . 5 Engine 11 | 2 . . 4 . 2 1 1 . 1 Core 8 | . 1 . . 1 1 . 2 . 3 Reactor 2 | . . . . . . . 1 . 1 Propulsion 46 | 3 . 11 5 1 8 7 3 . 8 Treads 3 | . . . . . . . 1 . 2 Leg 20 | . . 3 5 1 4 1 2 . 4 Wheel 15 | 3 . . . . 4 6 . . 2 Hover 4 | . . 4 . . . . . . . Flight 4 | . . 4 . . . . . . . Utility 36 | 1 1 2 3 3 6 5 7 . 8 Device 20 | . . 1 2 3 2 3 4 . 5 Storage 4 | 1 . . . . 2 . . . 1 Processor 1 | . . . . . . . . . 1 Hackware 2 | . . . 1 . 1 . . . . Protection 9 | . 1 1 . . 1 2 3 . 1 Artifact . | . . . . . . . . . . Weapon 59 | 3 . 3 4 1 13 11 7 . 17 Energy Gun 14 | 1 . . 1 . 2 2 1 . 7 Energy Cannon 12 | . . . . 1 4 4 . . 3 Ballistic Gun 14 | 2 . 2 3 . 1 1 . . 5 Ballistic Cannon 3 | . . 1 . . 1 1 . . . Launcher . | . . . . . . . . . . Special Weapon 7 | . . . . . . 1 4 . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . . 3 2 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 88 | . . 9 6 . 6 16 15 . 36 Power 9 | . . 1 1 . 1 . 3 . 3 Propulsion 27 | . . 4 1 . 2 6 4 . 10 Utility 26 | . . 1 2 . 1 5 5 . 12 Weapon 26 | . . 3 2 . 2 5 3 . 11 Highest Loss Streak 14 | . . 5 1 . 4 9 10 . 14 Average Slot Usage (%) 68 | . 89 97 93 98 85 71 48 73 82 Engine 2 | . 14 . 9 3 3 6 . . . Core 1 | . . 10 . 5 3 . . . 2 Reactor 3 | . . . . . . . 5 6 1 Treads 1 | . . . . . . . . 6 6 Leg 7 | . . 1 32 27 11 2 . 6 6 Wheel 3 | . 28 . . . 10 11 1 . . Hover 1 | . . 26 . . . . . . . Device 14 | . . 10 14 25 16 12 12 20 22 Storage 7 | . 14 11 11 9 7 6 6 6 10 Hackware 3 | . . . 6 9 12 13 1 . . Protection 5 | . 4 10 . . 2 5 5 13 8 Energy Gun 3 | . . . 4 . 1 . 3 . 6 Energy Cannon 1 | . . . . 8 7 6 . . . Ballistic Gun 4 | . 28 19 12 9 3 . . . 3 Special Weapon 3 | . . . . . . . 4 13 3 Slashing Weapon 1 | . . . . . 1 2 3 . . Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 87 | 12 14 17 17 25 66 71 74 73 87 Greatest Support 60 | 26 20 30 30 35 48 48 42 15 60 Greatest Overweight (x) 24 | . . 2 . . 2 20 24 4 16 Average Overweight (x) 2 | . . . . . . 2 8 4 2 Largest Inventory Capacity 12 | 6 6 6 6 6 12 12 12 12 12 Average Capacity 10 | 5 6 6 6 6 7 12 12 12 11 Most Carried 12 | 4 5 6 6 6 11 12 4 2 12 Average Carried 3 | 1 3 4 4 4 5 7 1 2 5 Final Capacity 12 | 6 6 6 6 6 12 12 12 12 4 Final Carried 10 | 3 4 4 6 4 10 4 2 2 2 Class Distribution -------------------- 32% | Mutant 22% | Derelict-Mutant 16% | Scavenger-Mutant 16% | Hacker-Mutant 5% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Matter Collected 2379 | 203 159 253 339 54 392 333 339 20 287 Remotely . | . . . . . . . . . . Salvage Created 4579 | 14 262 522 555 134 834 692 521 20 1025 Parts 242 | 4 19 37 43 7 38 28 8 . 58 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 3 | . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 84 | . 8 13 14 2 13 14 7 2 11 Melee 10 | . . . . . 4 5 1 . . Guns 42 | . 8 11 8 . 3 . 4 . 8 Cannons 24 | . . 2 6 2 6 4 . 1 3 AOE 7 | . . . . . . 5 2 . . Classes Destroyed 14 | 1 3 4 1 1 3 . . . 1 Worker 4 | . . . . . 1 . . . 3 Builder 2 | . . . . . . . . . 2 Tunneler 2 | 1 . . . . . . . . 1 Hauler 1 | . . . 1 . . . . . . Recycler 5 | . 1 . . . 1 2 . . 1 Mechanic 2 | . . 1 . . 1 . . . . Operator 5 | . . 1 1 1 1 . . . 1 Watcher 5 | . . 1 1 . . . . . 3 Swarmer 21 | . 6 4 3 . . 4 4 . . Grunt 35 | . 2 5 7 . 5 8 2 2 4 Brawler 1 | . . . . . 1 . . . . Sentry 17 | . . 4 4 1 3 2 1 . 2 Hunter 5 | . . . . 1 1 . . . 3 Programmer 5 | . . . . . 3 . . . 2 Decomposer 2 | . . . . . . . 2 . . Best Kill Streak 7 | 1 7 4 7 3 4 6 4 2 4 Combat Bots Only 7 | . 3 4 7 1 3 6 4 2 2 Max Kills in Single Turn 5 | 1 2 1 1 1 1 5 2 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 5 | . . . . . . 5 2 . . Melee 1 | . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Damage Taken 10609 | . 173 803 688 62 1055 1737 1535 52 4504 Core 2162 | . 8 96 109 . 147 311 488 . 1003 Absorbed by Shields 582 | . . . 197 25 96 . . 53 211 Core Remaining (%) 71 | 100 96 . 48 100 79 . . 6 . Volleys Fired 354 | 2 25 58 48 8 63 42 28 6 74 Largest 3 | 2 2 2 2 2 2 2 2 2 3 Hottest 243 | 60 40 55 63 88 130 134 200 200 243 Shots Fired 682 | 4 50 116 82 16 105 64 43 12 190 Gun 474 | 4 50 102 59 8 61 5 38 . 147 Cannon 172 | . . 14 23 8 44 58 . . 25 Launcher . | . . . . . . . . . . Special 36 | . . . . . . 1 5 12 18 Kinetic 410 | 2 50 116 76 8 45 16 13 . 84 Thermal 172 | . . . 6 8 60 47 12 12 27 Explosive . | . . . . . . . . . . Electromagnetic 98 | 2 . . . . . . 17 . 79 Robot Hit Streak 31 | 3 11 18 31 15 30 18 15 15 20 Robot Miss Streak 3 | . 2 2 2 1 3 2 2 1 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . 1 3 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 577 | 3 39 90 63 15 105 65 42 11 144 Core Hits 233 | 1 17 33 28 5 39 31 21 7 51 Critical Hits 11 | . . 1 3 . 3 1 . . 3 Critical Kills 7 | . . 1 1 . 2 1 . . 2 Critical Parts Destroyed 4 | . . . 2 . 1 . . . 1 Melee Attacks 47 | . . . . . 21 14 12 . . Impact . | . . . . . . . . . . Slashing 39 | . . . . . 13 14 12 . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10862 | 33 309 826 919 298 1803 2514 1310 149 2701 Guns 4961 | 33 309 633 545 109 522 19 537 . 2254 Cannons 2762 | . . 192 365 189 824 940 . . 252 Explosions 1303 | . . . . . . 1110 193 . . Melee 1443 | . . . . . 457 445 541 . . Ramming 25 | . . 1 9 . . . . . 15 Kinetic 4626 | 7 309 825 887 109 454 227 170 . 1638 Thermal 3844 | . . . 23 189 892 1842 387 149 362 Explosive . | . . . . . . . . . . Electromagnetic 924 | 26 . . . . . . 212 . 686 Impact . | . . . . . . . . . . Slashing 1443 | . . . . . 457 445 541 . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 5 . 3 3 6 Average Corruption 3 | . . . . . 4 . 3 3 3 Corruption Purged . | . . . . . . . . . . Effects 86 | . . . . . 4 . 71 4 7 Message Errors 21 | . . . . . 1 . 18 1 1 Matter Fused 23 | . . . . . . . 21 2 . Heat Flow Errors 14 | . . . . . . . 13 . 1 Energy Discharges 10 | . . . . . 1 . 8 1 . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . 1 . 9 . 2 Targeting Errors 4 | . . . . . . . 2 . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 226 | . . . . . 53 141 27 . 5 Projectiles 31 | . . . . . 17 9 . . 5 Explosions 151 | . . . . . . 126 25 . . Melee 44 | . . . . . 36 6 2 . . Knockbacks 8 | . . 1 4 . . 3 . . . Impact . | . . . . . . . . . . Kinetic 8 | . . 1 4 . . 3 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . 16 29 . 4 Shots 2 | . . . . . . 1 1 . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 7 | . . 1 3 . . . . . 3 Kicked 4 | . . 1 3 . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 306 | 20 31 107 29 60 300 18 255 216 306 Average Temperature 59 | 15 10 34 9 22 101 7 80 88 89 Received Heat Transfer 3147 | . 87 273 269 12 342 600 498 28 1038 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 8 | . . . . 2 4 . . . 2 Heat Transferred 6276 | . . . 50 259 1299 1699 790 880 1299 Parts Sabotaged 3 | . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Peak Influence 467 | 5 246 390 462 150 159 467 . . 121 Average Influence 153 | 1 179 250 274 128 79 316 . . 36 Maximum Alert Level 2 | . 1 1 2 . . 2 . . . Low Security (%) 69 | 100 48 26 36 100 100 17 . . 100 Level 1 23 | . 51 73 50 . . 41 . . . Level 2 6 | . . . 12 . . 40 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . 1 6 1 4 1 . . 5 Investigation 3 | . . . 1 . 1 . . . 1 Extermination 5 | . . . . . 2 . . . 3 Reinforcement 6 | . . 1 2 1 1 . . . 1 Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Distress Signals 7 | . . . 2 . . 1 . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 8 23 25 3 20 19 10 3 47 Peak Tracking Total 17 | . 4 8 9 1 3 6 4 2 17 Tactical Retreats 17 | . . 1 3 . 2 1 3 . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Traps Triggered 7 | . . . 3 . 4 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Machines Disabled 5 | . . . . . . 5 . . . Max in Single Turn 4 | . . . . . . 4 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Machines Accessed 24 | . 2 4 6 2 5 2 1 . 2 Terminals 13 | . 2 3 4 1 1 . . . 2 Fabricators 3 | . . . . . 3 . . . . Repair Stations 3 | . . . 2 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 63 | . 5 12 16 4 16 4 1 . 5 Successful 52 | . 5 12 11 4 13 2 1 . 4 Failed 11 | . . . 5 . 3 2 . . 1 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 10 | . 1 . 7 . . . . . 2 Terminals 36 | . 5 10 11 2 3 . . . 5 Fabricators 10 | . . . . . 10 . . . . Repair Stations 7 | . . . 5 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . 2 . . 3 2 . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 32 | . 5 10 8 2 2 . 1 . 4 Record 4 | . 1 1 1 . 1 . . . . Robot Analysis 2 | . 1 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . Alert Level 9 | . . 3 4 . 1 . . . 1 Unreport Threat 2 | . . 1 . . . . . . 1 Locate Traps 4 | . 1 . 1 1 . . . . 1 Disarm Traps 1 | . . . . . . . . . 1 Dispatch Records 1 | . . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Assault Status 1 | . . 1 . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 8 | . . . . . 8 . . . . Network Status 1 | . . . . . 1 . . . . Load Schematic 3 | . . . . . 3 . . . . Build 4 | . . . . . 4 . . . . Repair Station Hacks 5 | . . . 3 2 . . . . . Scan Component 2 | . . . 1 1 . . . . . Repair 2 | . . . 1 1 . . . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . 2 . . 3 2 . . . Insert Component 3 | . . 1 . . 1 1 . . . Analyze 4 | . . 1 . . 2 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 Used 2 | . . 1 . . . . . . 1 Hacking Detections 15 | . . 2 5 1 4 1 . . 2 Full Trace Events 2 | . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 1 1 . . . Parts Built 2 | . . . . . 2 . . . . Matter 358 | . . . . . 358 . . . . Time 179 | . . . . . 179 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 48 | . . . 16 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . 1 1 . . . Part Schematics Acquired 3 | . . 1 . . 1 1 . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 6 | . . . . . 5 1 . . . Non-combat 4 | . . . . . 4 . . . . Combat 2 | . . . . . 1 1 . . . Robot Hacks Applied 8 | . . . . . 7 1 . . . parse_system 5 | . . . . . 4 1 . . . no_distress 1 | . . . . . 1 . . . . find_chute 1 | . . . . . 1 . . . . find_recycling 1 | . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Total Allies 10 | . . . 10 . . . . . . Largest Group 8 | . . . 8 2 2 . . . . Highest-Rated Group 72 | . . . 72 16 16 . . . . Highest-Rated Ally 16 | . . . 16 8 8 . . . . Total Orders 4 | . . . 4 . . . . . . ROAM 2 | . . . 2 . . . . . . FOLLOW 2 | . . . 2 . . . . . . Ally Attacks 74 | . . . 50 6 18 . . . . Total Damage 726 | . . . 533 41 152 . . . . Kills 10 | . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Turns Passed 10237 | 139 243 391 1095 296 1092 474 4899 372 1236 Spaces Moved 4121 | 131 198 354 636 184 707 225 1054 146 486 Core 377 | 4 . . . . . 3 368 . 2 Treads 305 | . . . . . . . 2 . 303 Legs 1496 | . . 6 636 184 103 16 272 146 133 Wheels 1601 | 127 198 6 . . 604 206 412 . 48 Hover 299 | . . 299 . . . . . . . Flight 43 | . . 43 . . . . . . . Fastest Speed 34 | 50 80 34 120 120 86 96 100 240 120 Average Speed 206 | 86 80 52 120 120 107 129 451 240 189 Slowest Speed 1250 | 90 80 200 120 120 150 1050 1250 240 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 32 | 5 44 32 83 17 19 6 93 15 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 48 | . . . . . 4 40 3 . 1 Melee . | . . . . . . . . . . Projectile 8 | . . . . . 4 3 . . 1 AOE 40 | . . . . . . 37 3 . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Total 5140 | 155 241 468 891 246 908 322 1127 151 631 Wait 261 | . 14 10 164 36 33 . . . 4 Move 4112 | 130 197 353 635 183 706 224 1053 145 486 Hop . | . . . . . . . . . . Pick Up 104 | 10 2 15 16 7 13 15 9 . 17 Fast Attach 32 | . 1 5 . . 10 . 5 . 11 Attach 90 | 9 . 8 8 3 10 19 12 . 21 Detach 21 | 3 . 4 . . 6 . 2 . 6 Swap 41 | . 1 3 8 3 10 6 4 . 6 Drop 47 | 1 1 11 9 6 13 2 1 . 3 Fire 354 | 2 25 58 48 8 63 42 28 6 74 Melee 47 | . . . . . 21 14 12 . . Ram 2 | . . . . . . . . . 2 Kick 4 | . . 1 3 . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis 23 | . . . . . 23 . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 8) 331 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 734 | -9/Materials | Discovered new exit (range 4) 774 | -9/Materials | Entered Storage 800 | -9/Storage | Lost 5 parts (1p3n1w) 800 | -9/Storage | Garrison activated, responded to threat 918 | -9/Storage | Destroyed 7 combat bots 1086 | -9/Storage | Build established: Scavenger-Mutant 1176 | -9/Storage | Core integrity fell below 50% 1180 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1472 | -9/Storage | Build established: Commander-Mutant 1541 | -9/Storage | Discovered new exit (range 9) 1613 | -9/Storage | Repaired Shield Generator 1813 | -9/Storage | Build established: Scavenger-Mutant 1869 | -9/Storage | Entered Materials 1869 | -8/Materials | Accompanied by 2 allies 1869 | -8/Materials | Evolved 2 slots: Utility x2 2053 | -8/Materials | Repaired Imp. Sensor Array 2119 | -8/Materials | Discovered new exit (range 3) 2165 | -8/Materials | Entered Factory 2165 | -7/Factory | Accompanied by 2 allies 2165 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2667 | -7/Factory | Lost 4 parts (1p1n2w) 2680 | -7/Factory | Fabricated Hvy. Ion Cannon? 3052 | -7/Factory | Build established: Hacker-Mutant 3233 | -7/Factory | Discovered new exit (range 16) 3257 | -7/Factory | Entered another Factory area 3257 | -6/Factory | Evolved 2 slots: Utility x2 3407 | -6/Factory | Lost 4 parts (1n3u) 3629 | -6/Factory | Discovered new exit (range 15) 3717 | -6/Factory | Lost 9 parts (4n2u3w) 3731 | -6/Factory | Entered Lower Caves 3800 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4017 | -6/Lower Caves | Learned Factory emergency access door positions 4031 | -6/Lower Caves | Crushed by falling debris 4062 | -6/Lower Caves | Lost 4 parts (1p2n1u) 4231 | -6/Lower Caves | Core integrity fell below 50% 4280 | -6/Lower Caves | Core integrity fell below 20% 4319 | -6/Lower Caves | Lost 10 parts (1p2n4u3w) 4533 | -6/Lower Caves | Build established: Mutant 7015 | -6/Lower Caves | Build established: Derelict-Mutant 8333 | -6/Lower Caves | Discovered new exit (range 16) 8444 | -6/Lower Caves | Encountered a Warlord checkpoint 8630 | -6/Lower Caves | Entered another Lower Caves area 8657 | -6/Lower Caves | Discovered new exit (range 6) 9002 | -6/Lower Caves | Entered Factory 9002 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9904 | -5/Factory | Spotted B-75 Beast 9934 | -5/Factory | Build established: Scavenger-Tank 9964 | -5/Factory | Lost 4 parts (2p1n1u) 10072 | -5/Factory | Lost 3 parts (1n2w) 10173 | -5/Factory | Lost 14 parts (4n5u5w) 10201 | -5/Factory | Core integrity fell below 50% 10233 | -5/Factory | Core integrity fell below 20% 10238 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slammed into S-27 Virus. T-07 Excavator destroyed. Acquired 26 matter. K-01 Serf collects debris. Force Field destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. Com. Wheel destroyed. Targeting Computer destroyed. Adv. Sensor Array destroyed. Acquired Force Rifle. Force Rifle destroyed. Hcp. Storage Unit destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. K-01 Serf collects debris. Neutrino Core destroyed. S-27 Virus destroyed. Acquired Force Rifle. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????# #######???????????????????????? | | ?????????????# ??????????????????????? | | ?????????????# ?????????????????????? | | ?????????????# !????????????????????? | | ?????????????# !!???????????????????? | | ?????????????# ???????????????????? | | ?????????????# ???????????????????? | | ?????????????# ???????????????????? | | ##???????????# ???????????????????? | | ############# ????????????????????? | | + """""????????????????????? | | ########## ! """""????????????????????? | | #????????# """"""???????????????????? | | #????????# """""" #?? ????????????? | | #????????# *k ##+##???????????? | | + | =g """""" ???????????? | | #################+##gg """""" ggg ??????????? | | #????????# # gs"""""" ??????????? | | #????????# #s=%"""""" g ??????????? | | #????????# # s ^ g ?????????? | | #????????# # ?????????? | | #######?############# s ?????????? | | """???????????? | | """???????????? | | [[ """???????????? | | @[[ ! ????????? | | ? % [[[ = ????????? | | ###############+#######u#### #######?????????? | | # # #??? #???????????????? | | """" # #???? #???????????????? | | # #???? #???????????????? | | # #????? #???????????????? | | % % # #?????? #???????????????? | | ! [ # #?????? #???????????????? | | ! [ # ???????? #???????????????? | | ![[ # ?????????#???????????????? | | #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | ## # #????????????????????????? | | ## ####### # #????????????????????????? | | #???## #?#????????????????????????? | | "T #?????# # #??????????????????????????? | | ##?????## ]! #??????????????????????????? | | %#??????? ]! /??????????????????????????? | | ##????????! #??????????????????????????? | | ! #????????? ???????????????????????????? | | !/ [ #???????????#?????????????????????????????? | | ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 21 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key Everything Is Under Control It's Just You Just What I Needed Quick And Dirty The More The Merrier Universal Adapter Challenges ------------ None Game ------ Seed NuclearImprovedThrusters Manual? 0 Play Time 03:46:57 Cumulative 15.7 hours Start 2020.05.28 @ 22:48:14 End 2020.05.29 @ 17:38:42 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/X11 Map View 67x55 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58ca363b-fc65-4bd8-88f6-5fd8a624bc6d