Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 11:21:00 Player: cingulata Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (563) 563 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1808 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (6) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Structural Scanner Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- (None) > --- INVENTORY -------- Structural Scanner Blade Trap Blade Trap [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 5 7 1 10 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 3 . 3 Treads . | . . . . Leg 7 | 2 2 . 3 Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 4 | . 2 . 2 Device 3 | . 1 . 2 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 15 | . . . 15 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 10 | . . . 10 To Critical Strikes 1 | . . . 1 Average Backups 5 | . 3 5 8 Power 1 | . . 1 1 Propulsion . | . 1 . 2 Utility . | . . . 1 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 83 100 69 Engine 13 | . 14 14 11 Leg 25 | . 28 28 19 Device 11 | . 6 14 10 Storage 11 | . 6 14 11 Ballistic Gun 24 | . 28 28 16 Peak Build Rating 20 | 5 7 8 20 Average Rating 7 | 3 5 7 10 On Entrance 5 | . 5 7 8 Naked Turns . | . . . . Heaviest Build 97 | 6 89 89 97 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 7 | . 4 4 7 Average Overweight (x) 2 | . . 4 3 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 22 | 5 13 25 25 Most Carried 15 | 3 5 9 15 Average Carried 7 | . 3 7 10 Final Capacity 25 | 5 25 25 25 Final Carried 9 | 3 3 9 3 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 610 | 270 186 50 104 Remotely . | . . . . Salvage Created 709 | 38 334 50 287 Parts 39 | 2 17 5 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | 1 9 3 7 Melee 1 | . . . 1 Guns 19 | 1 9 3 6 Classes Destroyed 5 | 1 2 . 2 Worker 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 12 | 1 6 . 5 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | 1 4 3 3 Combat Bots Only 3 | 1 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 208 | 7 45 15 141 Missed 47 | 3 13 3 28 Hits 161 | 4 32 12 113 Melee 18 | . . . 18 Projectile 143 | 4 32 12 95 Critical Strikes 3 | . . . 3 Damage Taken 2012 | 40 310 105 1557 Core 514 | 10 75 27 402 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 96 . 55 . Volleys Fired 78 | 5 29 7 37 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 134 | 10 58 14 52 Gun 134 | 10 58 14 52 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 128 | 10 58 14 46 Thermal 6 | . . . 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 2 7 5 11 Robot Miss Streak 4 | 3 4 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 83 | 4 33 6 40 Core Hits 46 | 2 21 3 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 872 | 55 315 82 420 Guns 795 | 55 308 73 359 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 77 | . 7 9 61 Kinetic 740 | 55 308 73 304 Thermal 55 | . . . 55 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Parts Rejected 1 | . . . 1 Parts Fused 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 26 | . 2 2 22 Kicked 22 | . 2 2 18 Crushed . | . . . . Highest Temperature 26 | 6 12 . 26 Average Temperature 8 | 6 7 . 8 Received Heat Transfer 690 | 24 90 . 576 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 125 | . . . 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | 20 90 60 45 Initial 23 | . 13 23 . Average 13 | 2 58 4 7 Influence Increases 512 | 20 237 70 185 Destroy 0b10 Robot/C 400 | 20 180 60 140 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 60 | . 20 10 30 Successful Hack 2 | . 2 . . Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 512 | . 197 130 185 Entered New Map 44 | . 7 37 . Time Decay 401 | . 190 93 118 Lost Part 67 | . . . 67 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | 1 13 3 8 Peak Tracking Total 4 | 1 4 3 3 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 8 . 3 Successful 6 | . 4 . 2 Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 4 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Recycle Component 2 | . 1 . 1 Process 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 1 . 1 Recycled Matter 146 | . 146 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1498 | . 182 1247 69 Sensors 44 | . . . 44 Structural 1454 | . 182 1247 25 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2548 | 114 398 1247 789 Spaces Moved 704 | 82 151 303 168 Core 17 | 17 . . . Treads . | . . . . Legs 687 | 65 151 303 168 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 400 330 Average Speed 302 | 105 179 400 334 Slowest Speed 610 | 120 400 400 610 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 8 20 58 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 890 | 98 221 321 250 Wait 34 | 4 23 4 3 Move 701 | 81 150 302 168 Hop . | . . . . Pick Up 17 | 3 3 5 6 Fast Attach 7 | 5 2 . . Attach 12 | . 1 . 11 Detach 2 | . 1 . 1 Swap 8 | . 6 1 1 Drop 5 | . 4 . 1 Fire 78 | 5 29 7 37 Melee . | . . . . Ram 4 | . . . 4 Kick 22 | . 2 2 18 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 513 | -10/Materials | Entered Mines 577 | -10/Mines | Discovered new exit (range 8) 626 | -10/Mines | Found a hidden stash of uninstalled traps 958 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 966 | -10/Mines | Found Prototype Device 1111 | -10/Mines | Build established: Scavenger-Mutant 1596 | -10/Mines | Discovered new exit (range 5) 1696 | -10/Mines | Discovered new exit (range 15) 1760 | -10/Mines | Entered Materials 1760 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1843 | -9/Materials | Discovered new exit (range 15) 1987 | -9/Materials | Discovered new exit (range 15) 2424 | -9/Materials | Build established: Mutant 2441 | -9/Materials | System corruption reached 10% 2455 | -9/Materials | Core integrity fell below 50% 2455 | -9/Materials | Identified Exp. Sensor Array 2487 | -9/Materials | Lost 10 parts (1p4n1u4w) 2526 | -9/Materials | Core integrity fell below 20% 2549 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Exp. Sensor Array temporarily disabled. K-01 Serf collects debris. Cld. Ion Engine destroyed. M-13 Machinist repairs G-34 Mercenary. K-01 Serf collects debris. System corrupted: Matter fused (-9). Acquired 3 matter. Slammed into G-34 Mercenary. K-01 Serf collects debris. Acquired 2 matter. K-01 Serf collects debris. Exp. Sensor Array destroyed. K-01 Serf collects debris. System corrupted: Cld. Ion Engine rejected. Slammed into G-34 Mercenary. Destabilizing: System corrupted (+1). K-01 Serf collects debris. R-06 Scavenger collects Cld. Ion Engine. Slammed into G-34 Mercenary. GV46OZNZ5R:ISG&Z=UP