Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 01:29:35 Player: rz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (503) 503 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 5212 Bonus ------- Follower Combat Kills 14 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 178/300 Energy 99/100 System Corruption 8% Temperature Cool (31) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav System Nuclear Pulse Array > --- UTILITY (7) ------ Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Large Storage Unit Experimental Terrain Scanner Advanced ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Cooling System Experimental Terrain Scanner Advanced ECM Suite Heavy Armor Plating High-powered Shotgun Powered Hammer [Rating: 27] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Thunder Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Parts Attached 35 | 6 3 . . 10 2 14 Power 4 | 1 . . . 2 . 1 Engine 3 | 1 . . . 1 . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 12 | 2 . . . 3 1 6 Treads 3 | 2 . . . . . 1 Leg 1 | . . . . . . 1 Wheel 6 | . . . . 3 1 2 Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 10 | 1 3 . . 2 . 4 Device 3 | . 2 . . . . 1 Storage 3 | 1 1 . . . . 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 9 | 2 . . . 3 1 3 Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . . 2 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . 1 3 . 16 Power 4 | . . . . 1 . 3 Propulsion 7 | . . . . 1 . 6 Utility 2 | . . . . . . 2 Weapon 7 | . . . 1 1 . 5 Highest Loss Streak 12 | . . . 1 2 . 12 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 4 9 10 9 9 4 Power . | . 1 1 1 . 1 . Propulsion 2 | . 2 3 4 3 2 . Utility 3 | . . 3 4 4 3 4 Weapon 1 | . . 1 1 1 3 . Tool/Special . | . . . . . . . Unused Backups 13 | . . 1 . 3 3 6 Power 1 | . . 1 . . . . Propulsion 4 | . . . . 3 . 1 Utility 7 | . . . . . 2 5 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 90 100 98 97 100 20 Engine 11 | . 14 14 14 10 14 2 Treads 9 | . 28 28 28 13 . 2 Wheel 13 | . . . . 14 28 2 Device 3 | . 5 14 14 1 . 1 Storage 12 | . 14 14 14 14 14 2 Processor 2 | . . . . 10 . . Protection 5 | . . . . 2 14 1 Ballistic Gun 22 | . 28 28 26 25 28 1 Peak Build Rating 27 | 6 9 10 10 22 21 27 Average Rating 15 | 4 7 9 9 16 20 11 On Entrance 10 | . 6 9 10 9 20 21 Avg Prop Armor Cover (%) 11 | . . . . . . 11 Naked Turns 40 | . . . . . . 40 Heaviest Build 36 | 14 20 20 20 31 31 36 Greatest Support 52 | 40 40 40 40 40 24 52 Greatest Overweight (x) 3 | . . . . 1 1 3 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 7 Most Carried 10 | 3 7 10 10 10 10 9 Average Carried 8 | 1 4 9 10 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 3 7 10 10 10 10 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 647 | 202 127 99 18 141 10 50 Remotely . | . . . . . . . Salvage Created 638 | . 127 101 32 121 . 257 Parts 31 | . 8 7 1 6 . 9 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 13 | . 2 3 2 2 . 4 Melee 2 | . . . . . . 2 Guns 9 | . 2 3 2 2 . . Classes Destroyed 5 | . 2 1 . 1 . 1 Hauler 2 | . 1 . . . . 1 Swarmer 5 | . . 1 2 . . 2 Grunt 4 | . 2 2 . . . . Sentry 2 | . . . . 2 . . Hunter 2 | . . . . . . 2 Best Kill Streak 2 | . 2 1 2 1 . 2 Combat Bots Only 2 | . 2 1 2 1 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 376 | . 10 25 51 90 . 200 Missed 111 | . . 7 19 36 . 49 Hits 265 | . 10 18 32 54 . 151 Projectile 265 | . 10 18 32 54 . 151 Critical Strikes 7 | . 2 . . . . 5 Damage Taken 3553 | . 132 212 232 399 . 2578 Core 1175 | . 10 10 57 93 . 1005 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . . . . 32 . Volleys Fired 43 | . 9 14 3 10 . 7 Largest 2 | . 2 2 2 2 . 2 Hottest 97 | . 40 40 40 97 . 56 Shots Fired 84 | . 18 28 6 18 . 14 Gun 84 | . 18 28 6 18 . 14 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 80 | . 18 28 6 14 . 14 Thermal 4 | . . . . 4 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 9 9 10 10 . 5 Robot Miss Streak 4 | . 1 1 1 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 75 | . 13 24 4 14 . 20 Core Hits 30 | . 7 6 2 6 . 9 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 4 | . . . . 1 . 3 Burn 1 | . . . . 1 . . Smash 3 | . . . . . . 3 Melee Attacks 18 | . . . . . . 18 Impact 18 | . . . . . . 18 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1318 | . 162 299 53 256 . 548 Guns 894 | . 162 299 53 256 . 124 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 380 | . . . . . . 380 Ramming 44 | . . . . . . 44 Kinetic 857 | . 162 299 53 219 . 124 Thermal 37 | . . . . 37 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 380 | . . . . . . 380 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 97 | . . . . . . 97 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 97 | . . . . . . 97 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . . . . . 19 Shots . | . . . . . . . Rammed 17 | . . . . . . 17 Targets Rammed 17 | . . . . . . 17 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 228 | . 34 . . 171 . 228 Average Temperature 62 | . 20 . . 57 . 98 Received Heat Transfer 549 | . 111 111 150 114 . 63 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 5 | . . . . . . 5 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 148 | . . . . 148 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 78 | . 70 78 . 29 . 60 Initial 29 | . . 10 . 29 . . Average 11 | . 24 24 . 3 . 11 Influence Increases 576 | . 87 128 100 40 . 221 Destroy 0b10 Robot/C 300 | . 40 100 40 40 . 80 Destroy 0b10 Robot/NC 10 | . 5 . . . . 5 Destroy Leader 44 | . 12 20 . . . 12 Allied During Kill 8 | . . 8 . . . . Destroy Structure 4 | . . . . . . 4 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 195 | . 30 . 60 . . 105 Influence Decreases 524 | . 60 107 86 102 . 169 Entered New Map 76 | . . 17 26 33 . . Time Decay 358 | . 60 90 30 69 . 109 Lost Part 70 | . . . 10 . . 60 Lost Ally 20 | . . . 20 . . . Squads Dispatched 3 | . . . . . . 3 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 6 5 5 2 . 18 Peak Tracking Total 9 | . 3 2 5 1 . 9 Tactical Retreats 6 | . 1 . 2 . . 3 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 18 | . 2 . . 9 4 3 Terminals 7 | . 2 . . 4 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 5 . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 4 . . 11 28 7 Successful 35 | . . . . 6 28 1 Failed 15 | . 4 . . 5 . 6 Catastrophic 8 | . 3 . . 2 . 3 Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 11 | . 4 . . 4 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . . . . 7 . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 30 | . . . . 2 28 . Record 28 | . . . . . 28 . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . 4 . 1 Retrieve Components 5 | . . . . 4 . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . . 6 . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . . 8 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 43 | . . 43 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Initial UFD Resources 38 | . . . . . . 38 Total Orders . | . . . . . . . Ally Attacks 7 | . . 3 4 . . . Total Damage 125 | . . 62 63 . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 2797 | 71 200 312 79 655 991 489 Spaces Moved 2113 | 39 91 165 40 476 936 366 Core 164 | 2 . . . . . 162 Treads 623 | 37 91 165 40 188 . 102 Legs 20 | . . . . . . 20 Wheels 1239 | . . . . 288 936 15 Hover . | . . . . . . . Flight 67 | . . . . . . 67 Fastest Speed 40 | 50 160 160 160 90 105 40 Average Speed 114 | 154 160 160 160 120 105 87 Slowest Speed 200 | 160 160 160 160 160 105 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . . . 6 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 25 38 4 90 77 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 5 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 2 | . . . . . . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 2354 | 47 126 186 49 541 947 458 Wait 91 | . 22 1 7 31 . 30 Move 2096 | 38 90 164 39 475 935 355 Hop 5 | . . . . . . 5 Pick Up 23 | 3 2 5 . 6 4 3 Fast Attach 27 | 6 1 . . 5 1 14 Attach 11 | . . . . 3 1 7 Detach 2 | . . . . 1 . 1 Swap 4 | . 2 . . 2 . . Drop 17 | . . 2 . 8 6 1 Fire 43 | . 9 14 3 10 . 7 Melee 18 | . . . . . . 18 Ram 17 | . . . . . . 17 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 383 | -10/Mines | Found DCF Scrap (13 items) 521 | -10/Mines | Identified exit to Materials 523 | -10/Mines | Discovered new exit (range 9) 584 | -10/Mines | Entered Subcaves 584 | -10/Subcaves | Accompanied by 1 ally 589 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 647 | -10/Subcaves | Discovered new exit (range 10) 663 | -10/Subcaves | Entered Recycling 1049 | -7/Recycling | Core integrity fell below 50% 1287 | -7/Recycling | Scanned before Scraplab entrance 1306 | -7/Recycling | Entered Scraplab 1315 | -7/Recycling | Discovered new exit (range 3) 1318 | -7/Recycling | Entered Scraptown 1489 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1519 | -7/Scraptown | Discovered new exit (range 11) 1749 | -7/Scraptown | Visited Fellowship of the Rings 1764 | -7/Scraptown | Visited Bundlers 1863 | -7/Scraptown | Visited UFD Registry 1863 | -7/Scraptown | Registered with UFD as "Dualform" 1895 | -7/Scraptown | Visited LU-1G1's Boring Crew 1957 | -7/Scraptown | Visited Junk Repository 1986 | -7/Scraptown | Visited Research Penetration Think Tank 2011 | -7/Scraptown | Visited Science Testing Area 2025 | -7/Scraptown | Visited Infowarlord's Domain 2047 | -7/Scraptown | Visited Science Guys 2079 | -7/Scraptown | Visited Botcube Research 2096 | -7/Scraptown | Visited Abandonware Association 2110 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 2203 | -7/Scraptown | Found Exp. Terrain Scanner 2238 | -7/Scraptown | Met Optimus 2238 | -7/Scraptown | Accepted into 0bPrime 2307 | -7/Scraptown | Discovered new exit (range 3) 2309 | -7/Scraptown | Entered Factory 2309 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 2424 | -5/Factory | Lost 12 parts (2p4n2u4w) 2616 | -5/Factory | Core integrity fell below 50% 2753 | -5/Factory | Core integrity fell below 20% 2753 | -5/Factory | Released all parts (1) 2782 | -5/Factory | Lost 4 parts (1p2n1w) 2798 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02760_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 02768_ Acquired Nuclear Pulse Array. 02774_ K-01 Serf cleans the Matter Pump. 02775_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02778_ Acquired Hrd. Light Armor Plating. 02782_ Penetrated by Slug. 02782_ Matter Pump disabled. 02784_ Acquired Antigrav System. 02784_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 02788_ Slug penetrates K-01 Serf. 02788_ K-01 Serf collects debris. 02791_ Penetrated by Slug. 02791_ K-01 Serf collects debris. 02793_ Penetrated by Slug. 02795_ P-70 Sage resets K-01 Serf, system corruption cleaned. 02798_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????##???? | | ???????????????????????????????????????????? !???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? #??? | | ??????????????????????????????????????????? #??? | | ??????????????????????????????????????????""" #??? | | ???????????????????????????????????????#?"""" #### | | ???????????????????????????????????????# """" # | | ???????????????????????????????????????# """" # | | ????????????????????????????#??????????# """" # | | ???????????????????????????k#??????????# """" # | | ????????????????######+#### #??????????# """" #! | | ???????????????"G"" #??????????# #? | | ???????????????" "" g @ #???###+#### ] #### | | ???????????# k #???# #######+## | | ???????????# """" ###g##### | | ???????????????""" ??# | | ???????????????""" ???####### ! | | ???????????????""" ??????????# ]#######+## | | ????????????????"" ???????????######## # | | ????????????????"" ??????????????????# # | | ???????????????? ???????????????????#""" + | | ??????????????? ????????????????????#""" ### | | ??????????????##+#?????????????????????#""" #?# | | ???????????????????????????????????????# #?# | | ???????????????????????????????????????# #?# | | ???????????????????????????????????????########### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# " " " | | ????????????????????????????????????????# " " " | | ????????????????????????????????????????# " " " | | ????????????????????????????????????????# " " " | | ????????????????????????????????????????# " " " | | ????????????????????????????????????????# " " " | | ????????????????????????????????????????#"" " " " | | ????????????????????????????????????????#"T " " " | | ????????????????????????????????????????#"" " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 25 Evasion (%) 70 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaContainmentStatue Manual? 0 Play Time 00:27:14 Cumulative 106.5 hours Start 2026.07.24 @ 01:00:14 End 2026.07.24 @ 01:29:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 65 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca40cd32-5530-4a08-ac38-fd7ff9ff3918