Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 01:00:17 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (180) 900 Value Destroyed (6279) 6279 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1066) 1066 TOTAL SCORE: 13865 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 983 Cogmind --------- Core Integrity 650/1000 Matter 114/600 Energy 83/389 System Corruption 0% Temperature Cool (0) Movement Rolling (159) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Momentum-Fission Engine > --- PROPULSION (5) --- Wheeled Antigrav Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Heat Sink Large Storage Unit Improved Matter Compressor Weapon Cycler > --- WEAPON (4) ------- Charged Construct/C Hvy. Kinetic Rail Construct/C > --- INVENTORY (15) --- Huge Storage Unit Makeshift Trap Scanner Transmission Jammer Hardened Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Hardlight Generator Improved Shield Generator Remote Force Field Point Defense System Improved Field Recycling Unit (0) Sensor Drone Bay (20/20) Gauss Rifle Chainsword Peak State ------------ > --- POWER ------------ Momentum-Fission Engine > --- PROPULSION ------- Wheeled Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Shield Generator > --- WEAPON ----------- Hpw. Electro Tesla Construct/G Charged Construct/C Hvy. Kinetic Rail Construct/C > --- INVENTORY -------- Micro Fission Core Huge Storage Unit Improved Matter Compressor Weapon Cycler Transmission Jammer Hardened Medium Armor Plating Layered Medium Armor Plating Hardlight Generator Improved Shield Generator Remote Force Field Point Defense System Advanced System Restoration Module Sensor Drone Bay Improved Datajack Chainsword [Rating: 109] Favorites ----------- Power Constructs Engine Constructs Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Constructs Flight Unit Improved VTOL Module Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 . . 4 . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . 1 . . . . 1 . . . . Utility 4 | . . . . . 1 . . 2 . 1 . . . . Weapon 2 | . . . 1 . . . . 1 . . . . . . Parts Attached 82 | 7 8 4 8 2 32 3 3 3 1 6 1 1 . 3 Power 5 | 1 1 1 . . 1 . . . . 1 . . . . Engine 3 | 1 1 1 . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 4 1 3 . 14 3 1 . . . . . . . Treads 21 | . 2 1 3 . 11 3 1 . . . . . . . Leg 5 | 2 2 . . . 1 . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . Utility 29 | 1 2 1 3 1 6 . 1 3 1 5 1 1 . 3 Device 17 | . 1 . 1 1 2 . 1 2 1 4 1 1 . 2 Storage 5 | 1 . . 2 . 1 . . . . 1 . . . . Processor 1 | . . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . 1 1 . . 3 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 3 1 1 2 1 11 . 1 . . . . . . . Energy Gun 3 | . . 1 1 . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 3 1 . 1 . 1 . . . . . . . . . Ballistic Cannon 9 | . . . . 1 8 . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . . 1 3 . 1 . . 1 . . . . Parts Lost 10 | . 1 . . . 1 . . . . 3 1 2 1 1 Power 4 | . . . . . 1 . . . . 2 . . . 1 Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . 1 1 . Weapon 2 | . . . . . . . . . . . 1 1 . . Highest Loss Streak 2 | . 1 . . . 1 . . . . 1 1 2 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 4 7 8 8 9 14 14 11 10 13 13 14 13 14 13 Power . | . 1 1 . . . 1 . . . . . . . . Propulsion 1 | 3 4 3 1 1 2 1 1 1 1 . . . . . Utility 8 | . 1 3 4 7 7 8 6 7 8 11 11 10 11 10 Weapon 1 | . 1 1 . 1 3 3 1 . . 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | . 2 . 3 . 11 1 5 . 5 5 2 . . 8 Power 6 | . . . 1 . 1 . 1 . 2 . 1 . . . Propulsion 9 | . 2 . 2 . . . 1 . 2 2 . . . . Utility 19 | . . . . . 6 . 2 . 1 3 1 . . 6 Weapon 8 | . . . . . 4 1 1 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 94 100 97 100 99 100 71 50 54 55 54 50 50 51 Engine 4 | . 14 14 11 11 5 . . . . 2 . 5 5 5 Core 3 | . . . . . 3 9 8 6 6 1 4 . . . Treads 13 | . 17 28 30 33 33 36 20 . . . . . . . Leg 2 | . 10 . . . . . 1 6 5 1 . . . . Hover 1 | . . . . . . . . . . 3 5 3 . . Device 11 | . 1 . 5 11 9 9 9 13 13 16 17 15 15 12 Storage 8 | . 14 14 11 11 9 9 9 6 6 5 5 10 11 11 Processor 2 | . . . . . . . . 3 6 5 5 . . . Protection 3 | . 7 14 5 . 8 9 3 . . . . . . 3 Energy Gun 5 | . . 8 22 18 . . . . 8 8 7 . . . Ballistic Gun 3 | . 28 19 11 11 3 . . . . . . . . . Ballistic Cannon 8 | . . . . 3 22 27 18 13 3 3 5 5 5 4 Peak Build Rating 109 | 6 7 12 19 26 32 36 48 59 78 108 109 106 92 95 Average Rating 56 | 4 6 9 17 20 28 35 38 54 72 92 104 99 90 90 On Entrance 46 | . 6 7 12 19 20 32 36 44 59 78 108 101 92 86 Avg Prop Armor Cover (%) 2 | . 7 . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 75 | 12 14 21 30 43 54 52 52 43 63 73 59 68 68 75 Greatest Support 121 | 20 40 40 60 60 82 86 86 73 78 121 121 121 75 75 Greatest Overweight (x) 2 | 2 1 . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 8 8 8 10 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 9 10 15 15 15 14 15 15 15 15 15 15 Average Carried 12 | 4 7 7 8 9 14 14 11 10 14 13 14 14 15 14 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 9 10 15 15 8 14 12 15 15 15 15 15 Scrap Engine Consumption 128 | . . . . . . . 24 7 36 38 10 10 . 3 Constructs Created 7 | . . . . . . . 4 . . 2 . 1 . . Constructs Modified 48 | . . . . . . . 5 2 19 14 2 5 . 1 Class Distribution -------------------- 47% | Construct 10% | Commander-Construct 9% | Scavenger-Tank 9% | Mutant 8% | Scavenger-Gunner 5% | Commander-Tank 3% | Tank 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Construct | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Extension Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Matter Collected 6294 | 201 368 72 168 87 1190 644 244 80 488 1577 381 585 14 195 Remotely 811 | . . . . . 811 . . . . . . . . . Salvage Created 7099 | . 363 64 510 178 1265 626 497 70 522 1968 541 422 . 73 Parts 316 | . 19 4 30 10 75 32 17 5 13 77 22 9 . 3 Haulers Intercepted 9 | . . . . . 5 4 . . . . . . . . Recyclers Shooed 8 | . . . . 1 . . 4 . 1 2 . . . . Parts Field Recycled 3 | . . . . . . . . . . . . . . 3 Retrieved Matter 15 | . . . . . . . . . . . . . . 15 Parts Self-Destructed 14 | . . . . . . . . . . . 6 6 . 2 Prevented 15 | . . . . . . . . . . . 12 2 . 1 Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Combat Hostiles Destroyed 127 | . 7 1 10 5 29 8 5 1 10 30 10 8 . 3 Guns 40 | . 7 1 10 5 5 . . . 3 7 2 . . . Cannons 76 | . . . . . 24 8 5 1 4 21 4 6 . 3 AOE 2 | . . . . . . . . . . . 2 . . . Classes Destroyed 19 | . 4 2 3 1 2 1 3 . 1 1 1 . . . Worker 4 | . . . 1 . 1 . . . . 2 . . . . Builder 7 | . . . . . 1 2 . 1 1 2 . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . Hauler 9 | . . . . . 5 4 . . . . . . . . Recycler 15 | . 1 . . . 3 1 5 . 1 4 . . . . Operator 2 | . . . 1 . 1 . . . . . . . . . Watcher 13 | . 1 . . . 4 1 . 1 3 3 . . . . Swarmer 24 | . 1 . . . 12 . . . . 6 . 2 . 3 Grunt 51 | . 6 . 5 4 8 7 . . 4 8 5 4 . . Brawler 2 | . . . . . . . . . . 2 . . . . Duelist 3 | . . . 1 . 1 . . . . 1 . . . . Protector 1 | . . . . . . . 1 . . . . . . . Sentry 26 | . . 1 4 . 8 2 1 . 4 3 1 2 . . Demolisher 1 | . . . . . . 1 . . . . . . . . Hunter 4 | . . . . . . . . . . . 4 . . . Programmer 12 | . . . . . . . 1 1 . 10 . . . . Behemoth 2 | . . . . . . . . . 2 . . . . . Scrapper 2 | . . . . . . . 2 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 6 | . 2 1 3 2 6 4 4 2 2 5 3 3 . 3 Combat Bots Only 5 | . 2 1 3 2 5 3 2 1 2 5 3 3 . 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 1 2 1 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Hostile Shots Fired 826 | . 51 9 47 14 95 15 26 4 152 169 55 118 33 38 Missed 263 | . 17 3 11 6 24 4 9 1 43 56 22 42 15 10 Hits 563 | . 34 6 36 8 71 11 17 3 109 113 33 76 18 28 Melee 6 | . . . 3 . 1 . . . . 2 . . . . Projectile 557 | . 34 6 33 8 70 11 17 3 109 111 33 76 18 28 AOE 1 | . . . . . . 1 . . . . . . . . Critical Strikes 20 | . . . 1 . 3 . . . . 9 . 3 4 . Damage Taken 8164 | . 443 83 480 88 872 210 284 47 1351 2012 465 1028 382 419 Core 619 | . 20 30 9 . 120 14 15 . 61 139 23 116 44 28 Absorbed by Shields 843 | . . . . . . . . . 56 105 174 367 141 . Redirected to Shielding 6 | . 6 . . . . . . . . . . . . . Ignored by Resistances 81 | . . . . . . . . . . 81 . . . . Regen/Repaired (Parts) 3720 | . . . . . . . 175 42 1267 1210 103 652 . 271 Core Remaining (%) 88 | 100 . 80 . 97 . . 72 . 92 . . . . . Volleys Fired 420 | . 33 8 26 15 80 29 21 4 60 95 19 25 . 5 Largest 3 | . 2 2 3 3 3 3 3 2 2 3 3 2 . 2 Hottest 187 | . 40 40 148 148 103 111 111 71 71 145 145 115 . 187 Shots Fired 1015 | . 66 16 78 45 232 87 39 8 113 238 44 39 . 10 Gun 508 | . 66 16 78 42 48 . . . 82 144 25 7 . . Cannon 507 | . . . . 3 184 87 39 8 31 94 19 32 . 10 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 586 | . 66 16 26 18 232 87 39 8 31 25 19 18 . 1 Thermal 261 | . . . 52 27 . . . . 82 100 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 168 | . . . . . . . . . . 113 25 21 . 9 Robot Hit Streak 21 | . 10 11 21 12 12 6 7 8 18 13 6 14 . 1 Robot Miss Streak 7 | . 4 1 3 2 5 7 5 3 6 5 5 4 . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 671 | . 40 13 55 27 128 47 37 4 113 156 23 24 . 4 Core Hits 346 | . 13 2 21 9 75 36 22 6 66 75 10 8 . 3 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . 1 1 . . . . Critical Strikes 15 | . 1 . 4 . 2 2 1 . 1 3 1 . . . Burn 4 | . . . 3 . . . . . . 1 . . . . Destroy 4 | . 1 . 1 . . . . . 1 1 . . . . Blast 5 | . . . . . 2 2 1 . . . . . . . Corrupt 2 | . . . . . . . . . . 1 1 . . . Melee Attacks 35 | . . . . . . . 10 . 25 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . . 10 . 25 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18196 | . 487 135 895 455 2586 1316 671 101 2241 5927 1437 1568 . 377 Guns 6911 | . 487 135 883 437 385 . . . 1534 2232 583 235 . . Cannons 10914 | . . . . 18 2201 1314 662 101 697 3695 516 1333 . 377 Explosions 338 | . . . . . . . . . . . 338 . . . Melee . | . . . . . . . . . . . . . . . Ramming 33 | . . . 12 . . 2 9 . 10 . . . . . Kinetic 8659 | . 487 135 289 133 2586 1314 662 101 697 932 516 705 . 102 Thermal 6227 | . . . 594 322 . . . . 1534 3439 338 . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 3277 | . . . . . . . . . . 1556 583 863 . 275 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 12 12 7 7 . Average Corruption 6 | . . . . . . . . . . 5 7 7 7 . Corruption Purged 5 | . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 96 | . . . . . . . . . . 48 22 25 1 . Message Errors 22 | . . . . . . . . . . 10 6 5 1 . Matter Fused 32 | . . . . . . . . . . 14 6 12 . . Heat Flow Errors 6 | . . . . . . . . . . 3 1 2 . . Energy Discharges 14 | . . . . . . . . . . 10 3 1 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . . . . 4 3 3 . . Data Loss (major) 4 | . . . . . . . . . . 2 1 1 . . Alerts 4 | . . . . . . . . . . 2 1 1 . . Misdirections 1 | . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 435 | . . . . . 35 22 7 . . 240 16 114 . 1 Projectiles 435 | . . . . . 35 22 7 . . 240 16 114 . 1 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 78 | . . . . 1 22 13 20 1 7 7 3 3 . 1 Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 73 | . . . . 1 21 12 19 1 7 6 2 3 . 1 Secondary 4 | . . . . . 1 1 . . . 1 1 . . . Self-Inflicted Damage 97 | . . . . . . . . . . . 97 . . . Shots 2 | . . . . . . . . . . . 2 . . . Rammed 6 | . . . 2 . . 2 2 . . . . . . . Targets Rammed 9 | . . 1 2 . . 2 2 . 2 . . . . . Kicked 2 | . . . . . . . . . 2 . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 357 | . 12 9 340 357 314 231 105 . 117 252 200 244 318 88 Average Temperature 83 | . 3 7 118 136 76 75 46 . 37 69 48 101 137 50 Received Heat Transfer 2122 | . 228 30 159 48 342 90 69 . 363 309 48 436 . . Effects 4 | . . . 2 . 1 . . . . 1 . . . . Energy Bleed 3 | . . . 1 . 1 . . . . 1 . . . . Interference 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 2 2 2 . . Combat Hostiles 5 | . . . . . . . . . . 1 2 2 . . Parts Fried 22 | . . . . . . . . . . 9 5 4 . 4 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 3 1 . . . . Combat Hostiles 4 | . . . . . . . . . 3 1 . . . . Parts Melted 20 | . . . 4 1 . . 2 . 7 6 . . . . Heat Transferred 12467 | . . . 1554 703 . . . . 5404 4656 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . 1 2 . . 1 2 . . . . Low Security (%) 84 | 100 100 100 100 100 88 55 100 100 98 38 . . . . Level 1 8 | . . . . . 11 31 . . 1 26 . . . . Level 2 7 | . . . . . . 13 . . . 34 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 498 | . 60 56 99 45 252 461 174 37 279 498 . . . . Initial 174 | . . 6 . 27 . 38 174 . . 39 . . . . Average 97 | . 12 4 36 6 102 194 28 2 92 250 . . . . Influence Increases 5321 | . 206 81 295 85 869 743 113 44 998 1067 245 445 . 130 Destroy 0b10 Robot/C 3060 | . 140 60 200 80 580 340 60 20 560 600 200 160 . 60 Destroy 0b10 Robot/NC 280 | . 10 5 10 5 75 50 30 10 30 55 . . . . Destroy Leader 606 | . 32 10 60 . 158 92 . 12 56 146 30 . . 10 Allied During Kill 417 | . . 6 . . . 199 3 2 207 . . . . . Successful Hack 77 | . 9 . 24 . 14 . 2 . 14 14 . . . . Disable Machine 180 | . 15 . . . 15 30 15 . 15 90 . . . . Destroy Structure 116 | . . . 1 . 12 17 3 . 11 72 . . . . Partial Spotted 15 | . . . . . . . . . . 15 . . . . Lose Combat Pursuer 570 | . . . . . 15 15 . . 105 75 15 285 . 60 Influence Decreases 5321 | . 188 99 224 156 778 385 562 44 918 661 468 445 263 130 Entered New Map 919 | . . 12 . 44 . 53 275 . . 41 180 51 263 . Time Decay 3448 | . 178 47 224 112 468 212 252 44 558 571 278 374 . 130 Lost Part 80 | . 10 . . . 10 . . . . 30 10 20 . . Lost Ally 424 | . . 40 . . . 120 35 . 210 19 . . . . Purge Threat 450 | . . . . . 300 . . . 150 . . . . . Squads Dispatched 24 | . 2 . 1 . 3 4 . 2 2 10 . . . . Investigation 3 | . . . . . 1 1 . . 1 . . . . . Extermination 6 | . . . . . . . . 1 . 5 . . . . Reinforcement 8 | . 2 . 1 . 2 . . 1 1 1 . . . . Assault 1 | . . . . . . . . . . 1 . . . . Garrison 6 | . . . . . . 3 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Distress Signals 15 | . 3 . . 1 4 2 1 . 1 3 . . . . Communications Jammed 15 | . . . . . . 12 3 . . . . . . . Distress Signals 14 | . . . . . . 11 3 . . . . . . . Times Spotted 228 | . 17 3 16 5 38 16 7 2 31 46 11 25 2 9 Peak Tracking Total 10 | . 4 2 6 2 6 4 3 1 10 5 3 7 2 5 Tactical Retreats 23 | . . . . . 1 1 . . 4 4 1 9 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Traps Triggered 4 | . . . . . 1 . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Machines Disabled 14 | . 1 . . . 1 2 1 . 1 6 . 2 . . Max in Single Turn 1 | . 1 . . . 1 1 . . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Machines Accessed 41 | . 4 . 5 1 8 3 6 2 9 3 . . . . Terminals 28 | . 4 . 5 . 5 2 1 . 9 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . 3 1 . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Total Hacks 114 | . 10 . 12 1 23 6 37 4 16 5 . . . . Successful 80 | . 8 . 8 1 16 2 34 1 7 3 . . . . Failed 34 | . 2 . 4 . 7 4 3 3 9 2 . . . . Catastrophic 9 | . . . 1 . . 1 . 1 5 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 42 | . 5 . 10 . 11 1 6 2 4 3 . . . . Terminals 61 | . 10 . 12 . 15 4 1 . 16 3 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . 1 . 10 2 . 2 . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . Terminal Hacks 51 | . 4 . 3 1 7 2 26 . 7 1 . . . . Record 25 | . . . . . . . 24 . 1 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . Open Door 4 | . . . . 1 . 1 . . 2 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Alert Level 11 | . 1 . 2 . 4 1 . . 3 . . . . . Unreport Threat 3 | . . . . . 2 . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 4 . . 2 . . . . Report Inventory 3 | . . . . . . . 2 . . 1 . . . . Retrieve Components 3 | . . . . . . . 2 . . 1 . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Retrieve Study 4 | . . . . . 4 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 16 | . 4 . 5 . 3 . 4 . . . . . . . Terminals 12 | . 4 . 5 . 2 . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 11 | . 4 . 4 . 2 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . 3 . . . . . . . Reject 4 | . . . . . 1 . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . . . 4 . 5 2 2 1 7 2 . . . . Full Trace Events 2 | . . . . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . 8 . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . 10 . 17 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Total Allies 40 | . . 2 . . . 10 10 . 18 . . . . . Largest Group 11 | . . 2 . . . 10 6 6 11 3 . . . . Highest-Rated Group 348 | . . 42 . . . 173 117 117 348 209 . . . . Highest-Rated Ally 159 | . . 31 . . . 29 34 34 159 159 . . . . Total Orders 2 | . . . . . . . . 1 . 1 . . . . STAY 1 | . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . Ally Attacks 245 | . . 12 . . . 85 18 5 120 5 . . . . Total Damage 4115 | . . 149 . . . 1103 365 89 2265 144 . . . . Kills 39 | . . 4 . . . 11 4 . 20 . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Active Infowar (turns) 7421 | . . . . . 861 557 492 430 2210 2167 604 100 . . Optics 5511 | . . . . . . . . 430 2210 2167 604 100 . . Jamming 1910 | . . . . . 861 557 492 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . 1 3 . . Drone Launches 1 | . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Turns Passed 13645 | 92 751 419 602 772 1867 557 1349 771 2210 2167 604 865 224 395 Spaces Moved 7556 | 74 381 232 288 435 865 264 494 442 1200 1279 515 718 139 230 Core 23 | 23 . . . . . . . . . . . . . . Treads 2788 | . 274 232 288 435 865 264 430 . . . . . . . Legs 2135 | 51 107 . . . . . 46 442 1125 364 . . . . Wheels 499 | . . . . . . . 18 . . . . 112 139 230 Hover 2111 | . . . . . . . . . 75 915 515 606 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 158 151 102 108 108 83 83 83 159 159 Average Speed 129 | 102 149 160 160 160 159 151 151 109 110 121 83 96 159 159 Slowest Speed 238 | 150 190 160 160 160 162 158 238 123 152 152 83 159 159 159 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 62 50 29 81 74 40 59 11 79 28 66 63 22 28 Regions Visited 14 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 2 . . . . . . 3 1 . 3 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 74 | . . . . . 5 4 2 . 2 34 19 6 . 2 Melee . | . . . . . . . . . . . . . . . Projectile 62 | . . . . . 5 4 2 . 2 34 7 6 . 2 AOE 12 | . . . . . . . . . . . 12 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Total 10603 | 86 501 266 372 476 1204 357 1071 721 1965 1692 651 849 142 250 Wait 2187 | . 54 16 34 22 150 53 462 267 614 292 106 104 4 9 Move 7542 | 73 380 231 287 434 864 263 493 441 1199 1278 514 717 138 230 Hop . | . . . . . . . . . . . . . . . Pick Up 87 | 6 10 1 6 1 30 2 1 5 7 10 5 1 . 2 Fast Attach 20 | 6 2 2 1 1 3 . 1 1 . 3 . . . . Attach 21 | . 2 . 1 . 5 . 4 2 2 1 2 1 . 1 Detach 17 | . 1 . . . 2 . 11 1 2 . . . . . Swap 62 | 1 8 2 7 2 28 3 . . 1 5 2 1 . 2 Drop 108 | . 11 5 8 1 42 5 17 . 7 8 3 . . 1 Fire 420 | . 33 8 26 15 80 29 21 4 60 95 19 25 . 5 Melee 35 | . . . . . . . 10 . 25 . . . . . Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . . . . . Crush 7 | . . 1 2 . . 2 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 95 | . . . . . . . 49 . 46 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / [*War]) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Discovered new exit (range 16) 674 | -10/Materials | Discovered new exit (range 15) 844 | -10/Materials | Entered Mines 879 | -10/Mines | Assembled infested the area 978 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1083 | -10/Mines | Discovered new exit (range 6) 1263 | -10/Mines | Entered Materials 1263 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1669 | -9/Materials | Discovered new exit (range 14) 1811 | -9/Materials | Build established: Scavenger-Gunner 1811 | -9/Materials | Discovered new exit (range 12) 1865 | -9/Materials | Entered Mines 1882 | -9/Mines | Excavation squad dispatched 1882 | -9/Mines | A large section of the Mines collapsed 1930 | -9/Mines | Found the Drone Emporium 1939 | -9/Mines | Found Prototype Device 1942 | -9/Mines | Identified Sensor Drone Bay 2177 | -9/Mines | Learned location of 1 exit from Materials 2440 | -9/Mines | Discovered new exit (range 6) 2574 | -9/Mines | Discovered new exit (range 6) 2637 | -9/Mines | Entered Materials 2637 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2638 | -8/Materials | Identified exit to Storage 2639 | -8/Materials | Identified exit to Factory 2984 | -8/Materials | Build established: Scavenger-Tank 3607 | -8/Materials | Discovered exit to Factory (range 10) 4166 | -8/Materials | Discovered exit to Factory (range 8) 4213 | -8/Materials | Build established: Scientist-Tank 4475 | -8/Materials | Discovered exit to Storage (range 5) 4504 | -8/Materials | Entered Storage 4505 | -8/Storage | Identified exit to Recycling 4574 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4702 | -8/Storage | Used back door to open Recycling access 4714 | -8/Storage | Garrison activated, responded to threat 4864 | -8/Storage | Build established: Commander-Tank 4871 | -8/Storage | Lost 3 allies 4871 | -8/Storage | Discovered exit to Factory (range 15) 5014 | -8/Storage | Lost 3 allies 5061 | -8/Storage | Entered Recycling 5061 | -8/Recycling | Accompanied by 2 allies 5491 | -8/Recycling | Scanned before Scraplab entrance 5513 | -8/Recycling | Entered Scraplab 5533 | -8/Recycling | Discovered new exit (range 3) 5550 | -8/Recycling | Angered Scraplab inhabitants 5552 | -8/Recycling | Found Prototype Device 5554 | -8/Recycling | Identified Scrap Engine 5591 | -8/Recycling | Lost 5 allies 5996 | -8/Recycling | Build established: Construct 6351 | -8/Recycling | Discovered new exit (range 16) 6410 | -8/Recycling | Entered Factory 6410 | -6/Factory | Accompanied by 6 allies 6410 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6421 | -6/Factory | Build established: Commander-Construct 6572 | -6/Factory | Fabricated Thunder Leg (x2) 6856 | -6/Factory | Discovered new exit (range 19) 6980 | -6/Factory | Lost 5 allies 7160 | -6/Factory | Discovered new exit (range 19) 7181 | -6/Factory | Entered Extension 7228 | -6/Extension | Build established: Construct 7549 | -6/Extension | Build established: Commander-Construct 7728 | -6/Extension | Lost 3 allies 7848 | -6/Extension | Spotted B-75 Beast 7965 | -6/Extension | Lost 11 allies 8134 | -6/Extension | Destroyed B-75 Beast 8148 | -6/Extension | Spotted B-75 Beast 8209 | -6/Extension | Build established: Construct 8611 | -6/Extension | Destroyed B-75 Beast 8638 | -6/Extension | Discovered new exit (range 3) 8699 | -6/Extension | Rescued A7 9084 | -6/Extension | Discovered new exit (range 10) 9085 | -6/Extension | Discovered new exit (range 6) 9391 | -6/Extension | Entered Factory 9391 | -5/Factory | Accompanied by 3 allies (A7) 9391 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9727 | -5/Factory | Discovered new exit (range 10) 9822 | -5/Factory | Discovered new exit (range 42) 10722 | -5/Factory | Garrison activated, responded to threat 11362 | -5/Factory | System corruption reached 10% 11491 | -5/Factory | First assault squad dispatched 11544 | -5/Factory | Discovered new exit (range 12) 11558 | -5/Factory | Entered Upper Caves 11607 | -5/Upper Caves | Encountered a Warlord checkpoint 12032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12062 | -5/Upper Caves | Learned 8 Factory zone layouts 12082 | -5/Upper Caves | Discovered new exit (range 3) 12162 | -5/Upper Caves | Entered another Upper Caves area 12195 | -5/Upper Caves | Learned Factory garrison access intel 12245 | -5/Upper Caves | Attracted the attention of an 0b10 base 12510 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12555 | -5/Upper Caves | Identified exit to Factory 12580 | -5/Upper Caves | Learned Factory terminal intel 12595 | -5/Upper Caves | Spotted B-75 Beast 13006 | -5/Upper Caves | Discovered new exit (range 8) 13027 | -5/Upper Caves | Entered Warlord 13125 | -5/Warlord | System corruption cleaned by Quarantine Array 13131 | -5/Warlord | Attacked by Warlord forces 13178 | -5/Warlord | Spotted VD-HO2(B) 13178 | -5/Warlord | Spotted 1P-SU8(B) 13232 | -5/Warlord | Discovered new exit (range 15) 13251 | -5/Warlord | Entered Proximity Caves 13646 | -4/Proximity Caves | Self-destructed Last Messages --------------- 13561_ Found Imp. Field Recycling Unit. 13561_ Found 42 Matter. 13562_ Acquired 42 matter. 13564_ Arm. Scrap Engine consumes Unknown Flight Unit. 13566_ Acquired Imp. Field Recycling Unit. 13571_ Imp. Field Recycling Unit collects Mak. Trap Scanner, recycling 5 matter... 13579_ Imp. Field Recycling Unit collects Imp. Heat Sink, recycling 0 matter... 13594_ Arm. Scrap Engine reinforces its armored shell (+59). 13595_ Imp. Field Recycling Unit collects Plasma Rifle, recycling 10 matter... 13597_ Dropped Imp. Datajack. 13599_ Acquired Adv. Heat Sink. 13629_ Scrap Engine modifies Hvy. Electro Proton Construct/C: Shot Heat +72, Range +2, Min Damage +6, Max Damage -15, +Penetration Renamed Hvy. Kinetic Rail Construct/C. 13633_ Momentum-Fission Engine destroyed. 13633_ Momentum-Fission Engine core remains intact and functional. 13639_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | # ##????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ####????????????????????????????????????????? | | #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | #?# #????????????????????????????????????????? | | # ##?# #????????????????????????????????????????? | | ####??# #????????????????????????????????????????? | | #?????# #????????????????????????????????????????? | | ##????# #????????????????????????????????????????? | | #????# #????????????????????????????????????????? | | #????# #????????????????????????????????????????? | | ##????# #????????????????????????????????????????? | | #?????# #????????????????????????????????????????? | | #???### #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# ###????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ?#### #????######################????????????????? | | ?# #????# #????????????????? | | ## ####????# #????????????????? | | #???????# ###+ s####### #????????????????? | | #???????# ""T s"" ""#???????????????????? | | # ##??????# #"" g g #??##?? #???????????? | | ## ######## #" @s #? ## #???????????? | | ?# # ##s## ## #????????? | | ?## #" # #????????? | | ??## ##### #" / #???????????? | | ???#####???# # " / %/ #???????????? | | ???????????# + " # #???????????? | | ???????????# + " ##### #??????????? | | ???????????# # "" # #? #?????????? | | ???????????# # #? #?????????? | | ???????????# #""" #?? #?????????? | | ???????????# # " # #??#### ##?????????? | | ???????????? # # # !#??????###??????????? | | ???????????? #### +###### #????????????????? | | ???????????# ## !! #????????????????? | | ???????????# ! ! #????????????????? | | ???????????######################????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 40 Energy Capacity 898 Matter Stores 466 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 33 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Thunder Leg | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bigger Is Better Not So Scrappy Plot Armor Scrappetite You May Approach The Wall Challenges ------------ None Game ------ Seed PotentialFlyingWyrmplate Manual? 0 Play Time 02:28:19 Cumulative 103.9 hours Start 2026.09.13 @ 19:50:51 End 2026.09.14 @ 01:00:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 118 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94fa31e7-ddcd-44d9-bd34-26f0b4d5c1a2