Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.13 @ 08:54:52 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (142) 710 Value Destroyed (4448) 4448 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-192) -192 TOTAL SCORE: 9806 Bonus ------- High Alert Combat Kills 27 Friendly Fire -219 Cogmind --------- Core Integrity 751/1000 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Salvage Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- Heavy Pick (fused) > --- INVENTORY (20) --- Improved Deuterium Engine Makeshift Power Source Micro Fission Core Light Treads Improved Cooling System Small Matter Pod (50) Improved Core Shielding Power Shielding Improved Propulsion Shielding Improved Weapon Shielding Improved Light Armor Plating EM Disruption Field Proton Missile Launcher Makeshift Spear Heavy Pick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Medium Treads Improved Medium Treads Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Salvage Targeting Computer Improved Targeting Computer Improved Core Shielding Hacking Suite > --- WEAPON ----------- Battle Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Cooling System Core Analyzer Improved Core Shielding Power Shielding Layered Medium Armor Plating Medium Reflective Plating Focal Shield EM Disruption Field Heavy Particle Cannon Autogun Proton Missile Launcher Heavy Pick Heavy Pick [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Heart of Steel Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Heavy Pick Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 5 | . . 1 . 1 1 . . 2 . . . Weapon 2 | . . . . . . . . . . . 2 Parts Attached 119 | 6 9 17 8 15 7 17 6 11 17 6 . Power 23 | 1 1 3 1 3 3 2 1 5 3 . . Engine 11 | 1 1 2 . 1 1 1 1 2 1 . . Core 12 | . . 1 1 2 2 1 . 3 2 . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 3 6 . 6 . 2 2 2 1 . . Treads 12 | . . 3 . 6 . . 2 . 1 . . Leg 12 | 2 3 3 . . . 2 . 2 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 2 4 3 2 1 5 . 3 9 3 . Device 14 | . 2 1 1 2 1 2 . 1 2 2 . Storage 7 | 1 . 2 . . . . . . 4 . . Processor 3 | . . . 1 . . 1 . . . 1 . Hackware 1 | . . . . . . . . 1 . . . Protection 8 | . . 1 1 . . 2 . 1 3 . . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 3 4 4 4 3 8 3 1 4 3 . Energy Gun 6 | . . 2 1 . 1 1 . . 1 . . Energy Cannon 4 | . . . . . . 2 1 1 . . . Ballistic Gun 9 | 2 2 . . 1 . 2 . . 1 1 . Ballistic Cannon 12 | . 1 1 1 3 2 1 2 . 1 . . Launcher 2 | . . . 1 . . 1 . . . . . Special Weapon 2 | . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . Piercing Weapon 2 | . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 2 . 1 . . . . . 1 . Parts Lost 41 | . . 2 . . . 15 1 1 15 5 2 Power 9 | . . . . . . 3 1 . 4 1 . Propulsion 9 | . . . . . . 4 . . 4 1 . Utility 13 | . . 1 . . . 4 . . 6 1 1 Weapon 10 | . . 1 . . . 4 . 1 1 2 1 Highest Loss Streak 10 | . . 1 . . . 9 1 1 10 3 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 72 | . 96 96 100 98 99 83 74 98 72 51 40 Engine 2 | . 14 8 . . 5 4 1 7 2 . . Core 3 | . . 2 11 8 9 6 3 3 4 1 . Treads 7 | . . 6 33 35 30 6 . 12 5 1 . Leg 5 | . 26 24 . . . 11 15 13 1 . . Device 10 | . 12 10 11 18 23 15 15 13 7 5 4 Storage 8 | . 14 11 11 9 7 7 7 6 12 7 5 Processor 12 | . . . 1 9 7 12 15 13 13 19 17 Protection 3 | . . 11 9 . . . . 6 9 2 . Energy Gun 1 | . . 10 9 1 1 1 . . 2 . . Ballistic Gun 1 | . 14 . . . . 5 2 . . 1 . Ballistic Cannon 5 | . 13 10 9 16 12 5 6 11 2 1 . Slashing Weapon 1 | . . . . . . . . . . 4 4 Piercing Weapon 2 | . . . . . . . . . 5 4 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 13 19 38 38 39 57 53 48 53 83 74 56 Greatest Support 80 | 20 20 60 60 80 80 80 58 58 37 20 3 Greatest Overweight (x) 21 | . 1 1 . . . 7 1 2 9 21 18 Average Overweight (x) 2 | . . . . . . . . . 2 12 17 Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 6 8 9 15 15 15 15 15 15 17 20 20 Most Carried 15 | 5 8 15 15 15 15 15 15 15 15 14 15 Average Carried 12 | 1 3 8 14 14 14 13 14 14 12 11 14 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 20 20 20 Final Carried 15 | . 7 15 14 15 15 13 15 14 8 14 15 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Matter Collected 4476 | 217 133 509 195 621 298 364 177 177 408 1377 . Remotely . | . . . . . . . . . . . . Salvage Created 5129 | . 70 1094 489 877 624 463 172 121 820 399 . Parts 283 | . 9 80 27 60 29 19 3 4 37 15 . Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 4 | . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . 14 . . 26 17 . Prevented 14 | . . . . . . 6 . . 8 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 108 | . 4 26 9 22 7 15 . 5 11 9 . Melee 9 | . . . . . . . . . 8 1 . Guns 19 | . . 10 2 2 1 1 . . . 3 . Cannons 68 | . 4 16 3 18 6 10 . 5 1 5 . AOE 10 | . . . 4 2 . 4 . . . . . Classes Destroyed 15 | . 3 5 1 2 1 1 . . 2 . . Worker 7 | . . 4 1 1 1 . . . . . . Builder 10 | . . 3 3 3 . . . 1 . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 6 | . . 1 . 1 4 . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 8 | . 1 3 . 4 . . . . . . . Swarmer 31 | . 3 8 . 7 . 5 . 3 . 5 . Grunt 44 | . 1 12 6 8 4 7 . . 4 2 . Brawler 5 | . . . 1 . . . . . 3 1 . Duelist 3 | . . . . . . . . . 3 . . Sentry 19 | . . 6 2 6 2 . . 1 1 1 . Hunter 2 | . . . . 1 . . . 1 . . . Programmer 3 | . . . . . 1 2 . . . . . Behemoth 1 | . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . 2 . . Thug 1 | . . . 1 . . . . . . . . Best Kill Streak 9 | . 2 9 4 7 6 7 . 4 6 3 . Combat Bots Only 7 | . 2 3 3 4 2 7 . 3 6 3 . Max Kills in Single Turn 4 | . 1 2 2 3 1 4 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 2 2 . 4 . . . . . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 1044 | . 9 86 33 131 90 205 48 131 134 123 54 Missed 329 | . 3 32 13 36 40 61 16 48 41 31 8 Damage Taken 7589 | . 33 371 208 802 267 1864 122 673 1616 1077 556 Core 1453 | . . 38 23 151 9 222 39 71 393 258 249 Absorbed by Shields 806 | . 12 135 82 281 99 197 . . . . . Redirected to Shielding 173 | . . . . . . 56 . 24 78 15 . Ignored by Resistances 2459 | . 12 153 85 313 119 580 33 213 439 352 160 Regen/Repaired (Parts) 280 | . 17 11 . 252 . . . . . . . Core Remaining (%) 72 | 100 100 . 84 72 . . 61 . . 15 . Volleys Fired 320 | . 6 102 18 57 25 39 8 19 27 19 . Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . Hottest 128 | . 59 95 89 98 98 98 92 128 128 76 . Shots Fired 570 | . 12 173 32 114 50 74 17 30 28 40 . Gun 202 | . 6 72 12 16 16 35 1 . 25 19 . Cannon 334 | . 6 76 15 98 34 35 16 30 3 21 . Launcher 9 | . . . 5 . . 4 . . . . . Special 25 | . . 25 . . . . . . . . . Kinetic 374 | . 12 76 15 102 34 45 16 26 8 40 . Thermal 83 | . . 75 . . . 2 1 4 1 . . Explosive 5 | . . . 5 . . . . . . . . Electromagnetic 108 | . . 22 12 12 16 27 . . 19 . . Robot Hit Streak 40 | . 10 31 17 13 23 40 5 23 40 15 . Robot Miss Streak 4 | . 2 4 1 3 2 3 1 1 1 2 . Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 472 | . 10 105 24 96 39 80 10 26 47 34 1 Core Hits 218 | . 8 45 23 42 18 29 5 8 25 15 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 36 | . . 7 . 10 1 11 1 3 3 . . Burn 5 | . . 5 . . . . . . . . . Blast 24 | . . 2 . 10 1 7 1 3 . . . Corrupt 1 | . . . . . . . . . 1 . . Sever 4 | . . . . . . 4 . . . . . Impale 2 | . . . . . . . . . 2 . . Melee Attacks 44 | . . . . . . 19 . . 20 4 1 Impact . | . . . . . . . . . . . . Slashing 22 | . . . . . . 19 . . . 3 . Piercing 22 | . . . . . . . . . 20 1 1 Sneak Attacks 6 | . . . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12434 | . 167 2332 1045 2267 1107 2475 297 648 1194 877 25 Guns 3134 | . 37 1166 270 305 255 429 . . 448 224 . Cannons 6440 | . 130 1050 176 1861 823 917 297 648 82 456 . Explosions 1370 | . . 112 580 98 29 551 . . . . . Melee 1463 | . . . . . . 578 . . 664 196 25 Ramming 27 | . . 4 19 3 . . . . . 1 . Kinetic 6792 | . 167 1050 176 1907 823 996 297 548 148 680 . Thermal 1766 | . . 814 183 98 29 517 . 100 25 . . Explosive 397 | . . . 397 . . . . . . . . Electromagnetic 1989 | . . 464 270 259 255 384 . . 357 . . Impact . | . . . . . . . . . . . . Slashing 736 | . . . . . . 578 . . . 158 . Piercing 727 | . . . . . . . . . 664 38 25 Highest Corruption 2 | . . . . 1 . 2 2 . 1 2 . Average Corruption 1 | . . . . 1 . 1 2 . 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 124 | . . . . . . 25 22 . 6 71 . Message Errors 26 | . . . . . . 6 2 . . 18 . Matter Fused 26 | . . . . . . 3 6 . 1 16 . Heat Flow Errors 16 | . . . . . . 2 3 . 1 10 . Energy Discharges 13 | . . . . . . 4 3 . 1 5 . Parts Fused 4 | . . . . . . . . . . 4 . Data Loss (minor) 19 | . . . . . . 4 4 . 2 9 . Data Loss (major) 8 | . . . . . . 1 1 . 1 5 . Misfires 10 | . . . . . . 5 2 . . 3 . Alerts 2 | . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 380 | . 1 20 20 84 28 105 9 11 7 95 . Projectiles 152 | . 1 20 . 53 28 7 9 11 . 23 . Explosions 149 | . . . 20 31 . 98 . . . . . Melee 79 | . . . . . . . . . 7 72 . Knockbacks 56 | . 1 15 1 19 3 7 3 6 . 1 . Impact . | . . . . . . . . . . . . Kinetic 52 | . 1 13 1 18 3 7 3 5 . 1 . Secondary 4 | . . 2 . 1 . . . 1 . . . Self-Inflicted Damage 270 | . . 13 80 59 25 93 . . . . . Shots 8 | . . 1 2 2 1 2 . . . . . Rammed 10 | . . 1 3 1 . . . . . 5 . Targets Rammed 11 | . . 2 3 1 . . . . . 5 . Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | . 18 348 80 3 56 241 148 84 311 257 . Average Temperature 86 | . 13 104 25 3 21 58 80 47 158 82 . Received Heat Transfer 2645 | . . 149 82 187 106 837 12 30 738 504 . Effects 6 | . . 5 . . . 1 . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Energy Bleed 2 | . . 1 . . . 1 . . . . . Interference 3 | . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Fried 5 | . . 2 . 1 . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . Heat Transferred 3179 | . . 2087 150 150 100 507 . 148 37 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 2 2 1 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Peak Influence 462 | . 145 462 331 443 285 . . 150 . . 5 Initial 172 | . . . 122 8 172 . . . . . . Average 143 | . 72 160 161 193 208 . . 19 . . 2 Maximum Alert Level 2 | . . 2 1 2 1 . . . . . . Low Security (%) 69 | 100 100 62 80 50 36 . . 100 . . 100 Level 1 27 | . . 35 19 38 63 . . . . . . Level 2 2 | . . 1 . 10 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . 5 . 2 3 . . 1 . . 1 Investigation 9 | . . 4 . 2 1 . . 1 . . 1 Extermination 1 | . . . . . 1 . . . . . . Reinforcement 2 | . . 1 . . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Distress Signals 5 | . . 2 . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 5 41 9 34 10 18 1 8 13 11 2 Peak Tracking Total 7 | . 3 5 3 5 4 7 1 5 7 4 2 Tactical Retreats 10 | . 1 1 . 1 . 2 1 1 1 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 12 | . 2 3 1 5 . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 10 | . . . . 10 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 15 | . . 5 1 3 1 4 . 1 . . . Max in Single Turn 4 | . . 1 1 1 1 4 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 27 | . 5 8 1 5 2 1 2 1 . 1 1 Terminals 16 | . 4 6 . 3 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 97 | . 14 30 1 36 6 1 2 3 . 1 3 Successful 68 | . 10 20 1 26 3 1 2 3 . 1 1 Failed 29 | . 4 10 . 10 3 . . . . . 2 Catastrophic 4 | . 2 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 3 9 . 6 2 . . . . . 2 Terminals 49 | . 8 16 . 16 6 . . . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 16 | . 6 2 . 8 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 27 | . . 12 . 12 . . . 3 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 28 | . 5 6 1 8 3 1 2 . . 1 1 Record 2 | . . . . . 1 . 1 . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . Open Door 4 | . . . 1 . . 1 1 . . 1 . Branch Access Points 4 | . 1 1 . 1 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Disarm Traps 3 | . . . . 3 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Zone Layout 8 | . 3 2 . 2 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 13 | . 5 2 . 6 . . . . . . . Scan Component 7 | . 3 1 . 3 . . . . . . . Repair 6 | . 2 1 . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 27 | . . 12 . 12 . . . 3 . . . Insert Component 13 | . . 6 . 6 . . . 1 . . . Analyze 14 | . . 6 . 6 . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 5 8 . 5 2 . . 1 . . 1 Full Trace Events 9 | . . 4 . 2 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . 6 . 6 . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 2 1 . 3 . . . . . . . Time 186 | . 52 26 . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 13 | . . 6 . 6 . . . 1 . . . Part Schematics Acquired 13 | . . 6 . 6 . . . 1 . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 1 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Turns Passed 17439 | 41 558 1393 938 1163 509 2092 1247 373 2476 6370 279 Spaces Moved 5410 | 34 309 607 493 484 244 1011 605 152 650 792 29 Core 570 | 15 . . . . . 1 . . 27 498 29 Treads 2491 | . . 112 493 484 244 204 11 139 510 294 . Legs 2349 | 19 309 495 . . . 806 594 13 113 . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 170 170 170 130 160 160 195 400 900 Average Speed 278 | 89 120 136 170 170 170 188 199 163 343 744 948 Slowest Speed 1100 | 120 190 250 170 170 170 400 200 260 500 1100 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 3 42 60 96 48 7 96 65 5 75 68 1 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 13 | . . . 1 . . 2 4 . 4 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 113 | . . 12 38 17 8 32 2 1 . 3 . Melee . | . . . . . . . . . . . . Projectile 36 | . . 3 2 9 8 8 2 1 . 3 . AOE 77 | . . 9 36 8 . 24 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total 7116 | 44 484 994 560 712 291 1105 631 246 825 1193 31 Wait 1045 | . 143 226 18 134 5 7 3 56 98 355 . Move 5393 | 33 308 606 486 483 243 1010 604 151 649 791 29 Hop 3 | . . . 3 . . . . . . . . Pick Up 105 | 5 15 22 11 12 4 10 4 4 8 9 1 Fast Attach 22 | 1 1 5 . 4 1 . 5 2 3 . . Attach 53 | 5 5 4 1 6 2 13 1 3 9 4 . Detach 3 | . . . . . . 1 . . . 2 . Swap 45 | . 3 9 7 5 4 4 . 6 5 2 . Drop 70 | . 3 18 13 10 7 2 4 5 6 2 . Fire 320 | . 6 102 18 57 25 39 8 19 27 19 . Melee 44 | . . . . . . 19 . . 20 4 1 Ram 5 | . . . . . . . . . . 5 . Kick 1 | . . 1 . . . . . . . . . Crush 5 | . . 1 3 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: [*Low] / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 529 | -10/Materials | Repaired Aluminum Leg 556 | -10/Materials | Repaired Aluminum Leg 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Repaired Ion Engine 1411 | -9/Materials | Identified exit to Mines 1573 | -9/Materials | Discovered new exit (range 9) 1993 | -9/Materials | Entered Mines 2123 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2375 | -9/Mines | Discovered new exit (range 4) 2667 | -9/Mines | Learned Materials terminal intel 2743 | -9/Mines | Discovered new exit (range 8) 2766 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2931 | -9/Mines | Entered Materials 2931 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2932 | -8/Materials | Loaded intel: 12 terminal locations 3522 | -8/Materials | Repaired Lgt. Nuclear Core 3574 | -8/Materials | Repaired Imp. Light Cannon 3614 | -8/Materials | Repaired Arm. Treads 4060 | -8/Materials | Discovered new exit (range 8) 4094 | -8/Materials | Entered Factory 4094 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4490 | -7/Factory | Identified exit to Storage 4490 | -7/Factory | Identified exit to Lower Caves 4603 | -7/Factory | Entered Lower Caves 4681 | -7/Lower Caves | Spotted B-75 Beast 4917 | -7/Lower Caves | Attracted the attention of an 0b10 base 4959 | -7/Lower Caves | Destroyed 7 combat bots 4962 | -7/Lower Caves | Lost 4 parts (1n2u1w) 5112 | -7/Lower Caves | Destroyed B-75 Beast 5124 | -7/Lower Caves | Lost 9 parts (2p3n2u2w) 5618 | -7/Lower Caves | Discovered new exit (range 2) 5625 | -7/Lower Caves | Encountered a Warlord checkpoint 6171 | -7/Lower Caves | Learned location of 1 exit from Factory 6695 | -7/Lower Caves | Entered another Lower Caves area 7194 | -7/Lower Caves | Encountered a Warlord checkpoint 7275 | -7/Lower Caves | Spotted B-75 Beast 7916 | -7/Lower Caves | Discovered new exit (range 7) 7942 | -7/Lower Caves | Entered Factory 7942 | -6/Factory | Evolved 2 slots: Utility x2 7943 | -6/Factory | Identified exit to Extension 8210 | -6/Factory | Build established: Hacker-Mutant 8281 | -6/Factory | Discovered new exit (range 8) 8315 | -6/Factory | Entered Lower Caves 8532 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8601 | -6/Lower Caves | Core integrity fell below 50% 8615 | -6/Lower Caves | Lost 10 parts (2p4n4u) 8864 | -6/Lower Caves | Build established: Mutant 9588 | -6/Lower Caves | Build established: Scavenger-Mutant 9999 | -6/Lower Caves | Lost 5 parts (2p2u1w) 10258 | -6/Lower Caves | Build established: Mutant 10435 | -6/Lower Caves | Discovered new exit (range 5) 10791 | -6/Lower Caves | Entered another Lower Caves area 10793 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10830 | -6/Lower Caves | Discovered new exit (range 8) 11773 | -6/Lower Caves | Learned location of 1 exit from Factory 11913 | -6/Lower Caves | Found Prototype Device 11927 | -6/Lower Caves | Identified Heart of Steel 12384 | -6/Lower Caves | Lost 3 parts (1p2w) 12384 | -6/Lower Caves | Core integrity fell below 20% 17161 | -6/Lower Caves | Entered Factory 17161 | -5/Factory | Evolved 2 slots: Weapon x2 17162 | -5/Factory | Identified exit to Upper Caves 17163 | -5/Factory | Identified exit to Factory 17440 | -5/Factory | Self-destructed Last Messages --------------- 17406_ Slug penetrates Wall. 17409_ ALERT: All DSF locations entering lockdown mode. 17409_ Slug penetrates Wall. 17414_ Wall collapses. 17414_ Slug penetrates Wall. 17416_ Penetrated by Slug. 17417_ Slug penetrates Wall. 17419_ Power Conduit explodes. 17419_ T-07 Excavator destroyed. 17419_ Power Conduit explodes. 17419_ Penetrated by Slug. 17425_ Ripper destroyed. 17425_ Terminal disabled. 17430_ Slug penetrates Wall. 17430_ Penetrated by Slug. 17434_ Slug penetrates Wall. 17435_ Penetrated by Slug. 17438_ Heart of Steel destroyed. 17438_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? +???????????????? | | ???????????????????????? #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ???????????############## #???????????????? | | ???????????# ^ # #???????????????? | | ???????????# ^ T" # #???????????????? | | ???????????#^ %= # ###?????????????? | | ????????? # # #?????????????? | | ???????? ; # #?????????????? | | ???????? ; ; #?????????????? | | ???????? ;@ h #?????????????? | | ?????????#; # #?????????????? | | ????????# # h ###?????????????? | | ????????? # #???????????????? | | ????????? # #???????????????? | | ?????????? # #???????????????? | | ?????????? "##### #???????????????? | | ?????????? ##????# #???????????????? | | ???????????"#"####??????# #???????????????? | | ??????????? ???????????# #???????????????? | | ????????????????????????# #???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? +???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? ????????????????? | | ????????????????????????? ??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 40 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Welding Torch | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Med. Reflective Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsMatterReplicator Manual? 0 Play Time 01:23:11 Cumulative 18.0 hours Start 2024.07.12 @ 20:40:09 End 2024.07.13 @ 08:54:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9419d170-b931-4399-a3b1-88032bba8a5b