Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 15:55:09 Player: scoutz0r Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (2068) 2068 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6063 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Heavy Laser Heavy Laser Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Huge Storage Unit Matter Compressor Improved Weapon Cycler Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Ion Engine Reinforced Fission Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Triangulator Terrain Scanner Heavy Laser Heavy Laser Plasma Cannon Heavy Assault Rifle Assault Cannon Improved Grenade Launcher Heavy Rocket Launcher Improved Datajack Heavy Mace Greatsword [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 5 | . . 2 . 1 1 1 Weapon 2 | . . . . 1 1 . Parts Attached 78 | . 1 11 14 15 6 31 Power 9 | . . 2 2 . 2 3 Engine 6 | . . 2 1 . 1 2 Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 16 | . . 2 6 6 . 2 Treads 6 | . . 2 4 . . . Leg 6 | . . . . 4 . 2 Wheel 4 | . . . 2 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | . 1 4 3 5 2 15 Device 15 | . . 1 . 2 1 11 Storage 4 | . 1 . 1 . . 2 Processor 3 | . . 2 1 . . . Hackware . | . . . . . . . Protection 8 | . . 1 1 3 1 2 Artifact . | . . . . . . . Weapon 23 | . . 3 3 4 2 11 Energy Gun 7 | . . 2 3 2 . . Energy Cannon 4 | . . . . . . 4 Ballistic Gun 7 | . . 1 . 1 1 4 Ballistic Cannon 3 | . . . . . . 3 Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 Parts Lost 32 | . . . 5 7 1 19 Power 2 | . . . 1 . . 1 Propulsion 8 | . . . 2 3 . 3 Utility 11 | . . . . 2 . 9 Weapon 11 | . . . 2 2 1 6 Highest Loss Streak 7 | . . . 2 4 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 95 93 91 90 99 96 Engine 4 | . 14 11 1 7 1 3 Core 4 | . . . 7 . 4 6 Treads 9 | . . 17 25 3 . . Leg 14 | . 28 4 . 17 26 22 Wheel 1 | . . . 2 3 . . Device 9 | . . 4 9 9 9 16 Storage 9 | . 23 12 9 7 6 8 Processor 6 | . . 11 8 7 6 3 Protection 9 | . . 9 9 10 16 7 Energy Gun 11 | . 14 11 16 15 12 . Energy Cannon 2 | . . . . . . 10 Ballistic Gun 6 | . 14 11 . 5 12 6 Peak Build Rating 83 | 6 8 14 23 43 57 83 Average Rating 35 | 6 7 12 20 34 52 71 On Entrance 21 | 6 6 8 14 21 43 53 Naked Turns 13 | . . . . . . 13 Heaviest Build 159 | 13 33 41 100 112 121 159 Greatest Support 80 | 20 20 40 80 70 70 80 Greatest Overweight (x) 36 | . 1 2 2 36 1 2 Average Overweight (x) 1 | . . . . 2 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 22 | 8 12 15 23 25 25 24 Most Carried 25 | 6 15 15 23 20 25 25 Average Carried 17 | 6 9 14 18 17 20 21 Final Capacity 25 | 8 15 15 25 25 25 5 Final Carried 25 | 6 15 14 19 20 25 5 Class Distribution -------------------- 36% | Tank 33% | Mutant 15% | Scavenger-Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1473 | 200 30 185 195 212 172 479 Remotely . | . . . . . . . Salvage Created 2051 | . 219 411 535 189 233 464 Parts 102 | . 12 22 27 8 7 26 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 43 | . 4 9 10 6 6 8 Guns 33 | . 4 9 10 3 4 3 Cannons 5 | . . . . . . 5 AOE 5 | . . . . 3 2 . Classes Destroyed 12 | . 3 2 2 2 . 3 Worker 1 | . 1 . . . . . Builder 1 | . . . . . . 1 Hauler 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 6 | . . . . 3 3 . Grunt 17 | . 4 5 4 . 2 2 Brawler 1 | . . 1 . . . . Sentry 8 | . . 3 2 2 1 . Specialist 6 | . . . 4 . . 2 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . 1 . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 3 | . 2 3 2 3 3 2 Combat Bots Only 3 | . 2 3 2 3 3 2 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 497 | . 17 35 83 105 89 168 Missed 140 | . 5 8 25 29 34 39 Damage Taken 6374 | . 159 338 1017 755 647 3458 Core 1345 | . 29 69 115 115 . 1017 Absorbed by Shields . | . . . . . . . Redirected to Shielding 106 | . . . . . 39 67 Ignored by Resistances 62 | . . . . 11 35 16 Regen/Repaired (Parts) 32 | . . . . 32 . . Core Remaining (%) 88 | 100 88 82 79 83 100 . Volleys Fired 149 | . 21 28 41 14 14 31 Largest 4 | . 2 2 2 3 4 4 Hottest 298 | . 70 85 121 163 186 298 Shots Fired 357 | . 42 55 69 34 48 109 Gun 275 | . 42 55 69 30 47 32 Cannon 77 | . . . . . . 77 Launcher 5 | . . . . 4 1 . Special . | . . . . . . . Kinetic 141 | . 21 28 10 10 21 51 Thermal 211 | . 21 27 59 20 26 58 Explosive 5 | . . . . 4 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 10 9 14 13 5 7 Robot Miss Streak 6 | . 3 2 2 2 3 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 238 | . 30 37 59 23 26 63 Core Hits 112 | . 13 18 27 13 12 29 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 3 . . . Burn 4 | . . 1 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4692 | . 319 538 833 585 648 1769 Guns 3048 | . 319 538 833 475 459 424 Cannons 1345 | . . . . . . 1345 Explosions 299 | . . . . 110 189 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1579 | . 119 227 117 191 171 754 Thermal 2814 | . 200 311 716 284 288 1015 Explosive 299 | . . . . 110 189 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 1 1 . . 9 Average Corruption 2 | . . 1 1 . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . 10 . . 21 Message Errors 9 | . . . 3 . . 6 Matter Fused 5 | . . . 3 . . 2 Heat Flow Errors 2 | . . . 1 . . 1 Energy Discharges 2 | . . . 1 . . 1 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Weapon Failures 2 | . . . 1 . . 1 Overload Shots . | . . . . . . . Overflow Damage 29 | . . . . . 25 4 Projectiles 4 | . . . . . . 4 Explosions 25 | . . . . . 25 . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 381 | . 210 265 89 84 249 381 Average Temperature 95 | . 71 94 15 34 66 145 Received Heat Transfer 1531 | . 93 141 225 96 427 549 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . 1 1 5 1 2 2 Heat Transferred 6112 | . 592 814 2072 555 555 1524 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 170 | . 146 170 121 129 116 122 Initial 51 | . . . 51 47 . 7 Average 49 | . 84 49 40 83 34 36 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 2 2 4 2 1 8 Investigation 2 | . . . 2 . . . Extermination 4 | . . . . 2 . 2 Reinforcement 10 | . 2 2 2 . 1 3 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 8 15 13 7 8 26 Peak Tracking Total 7 | . 2 5 3 3 3 7 Tactical Retreats 6 | . . . 2 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . . . . 3 . 1 Max in Single Turn 3 | . . . . 3 . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 2 1 2 4 3 4 Terminals 10 | . 1 1 2 2 1 3 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . 1 1 . Recycling Units 3 | . 1 . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 5 3 5 7 6 10 Successful 18 | . 3 3 2 2 2 6 Failed 18 | . 2 . 3 5 4 4 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 9 | . . . 3 4 2 . Terminals 26 | . 3 3 5 4 2 9 Fabricators 2 | . . . . . 2 . Repair Stations 4 | . . . . 2 2 . Recycling Units 4 | . 2 . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 3 2 . . 5 Record 9 | . . 3 2 . . 4 Open DSF 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 3 | . . . . 2 1 . Scan Component 2 | . . . . 1 1 . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . 1 Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 1 2 3 3 2 Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 16 | . . . . 16 . . Parts Recycled . | . . . . . . . Recycled Matter 46 | . 46 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . . 3 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5182 | 33 420 654 1370 835 803 1067 Spaces Moved 2208 | 28 208 318 497 372 365 420 Core 2 | . . . . 2 . . Treads 807 | . . 262 497 48 . . Legs 1291 | 28 208 56 . 214 365 420 Wheels 108 | . . . . 108 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 135 197 197 Average Speed 198 | 120 166 165 239 198 197 199 Slowest Speed 1850 | 120 190 260 320 1850 197 267 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 19 | 4 35 27 43 9 7 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . . . . 1 15 20 Melee . | . . . . . . . Projectile 20 | . . . . . . 20 AOE 16 | . . . . 1 15 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2731 | 27 245 388 611 445 417 598 Wait 187 | . 4 21 38 26 18 80 Move 2202 | 27 207 317 496 371 364 420 Hop . | . . . . . . . Pick Up 65 | . 11 3 10 12 11 18 Fast Attach 12 | . . 4 5 3 . . Attach 42 | . 1 . 7 11 2 21 Detach 18 | . . 1 6 3 . 8 Swap 24 | . . 7 2 1 4 10 Drop 31 | . 1 7 5 4 4 10 Fire 149 | . 21 28 41 14 14 31 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 34 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x2 460 | -9/Materials | Discovered new exit (range 13) 1061 | -9/Materials | Discovered new exit (range 3) 1061 | -9/Materials | Discovered new exit (range 14) 1108 | -9/Materials | Entered another Materials area 1108 | -8/Materials | Evolved 2 slots: Propulsion x2 2064 | -8/Materials | Build established: Scavenger-Mutant 2094 | -8/Materials | Discovered new exit (range 10) 2113 | -8/Materials | Identified exit to Factory 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2649 | -7/Factory | Lost 4 parts (3n1u) 2975 | -7/Factory | Lost 3 parts (1u2w) 3061 | -7/Factory | Discovered new exit (range 5) 3116 | -7/Factory | Repaired Cooling System 3145 | -7/Factory | Identified exit to Factory 3237 | -7/Factory | Build established: Tank 3313 | -7/Factory | Entered another Factory area 3313 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3414 | -6/Factory | Discovered new exit (range 5) 3422 | -6/Factory | Identified exit to Factory 4022 | -6/Factory | Spotted B-75 Beast 4116 | -6/Factory | Entered another Factory area 4116 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4553 | -5/Factory | Crushed by falling debris 4860 | -5/Factory | Lost 7 parts (1p3u3w) 5055 | -5/Factory | Garrison activated, responded to threat 5175 | -5/Factory | Core integrity fell below 50% 5179 | -5/Factory | Core integrity fell below 20% 5183 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05167_ Dropped Imp. Heat Sink. 05167_ Hvy. Plasma Cannon destroyed. 05167_ Slug penetrates Wall. 05168_ Dropped Lrg. Storage Unit. 05168_ Dropped Imp. Cooling System. 05169_ Dropped Huge Storage Unit. 05169_ Dropped Assault Cannon. 05169_ Critical hit (Burn: +37). 05170_ Dropped Hvy. Plasma Cannon. 05170_ Penetrated by Slug. 05173_ U-05 Engineer destroyed. 05173_ Penetrated by Slug. 05173_ Critical hit (Burn: +37). 05173_ K-01 Serf collects debris. 05176_ Penetrated by Slug. 05178_ K-01 Serf collects debris. 05178_ Penetrated by Slug. 05181_ K-01 Serf collects debris. 05181_ Penetrated by Slug. 05182_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ???????????????## ???? #???????????????????? | | ??????????????""" ? #???????????????????? | | ??????????????""F """"" +???????????????????? | | ??????????????"" 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""" "???????? | | #######????????????" ! ?? """ != "???????? | | #???#?#???????????"" ?? """ ?? ????????? | | ##############??????" =!! ?? ?????????????? | | # # ????"" =! # ? ?????????????? | | + # ????? =! #?? ??????????????? | | # #??????########???+??????????????? | | # """""" #????????? ??????????????????????? | | % # """""" ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 30 Energy Capacity 360 Matter Stores 376 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 10 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeRecoilKatana Manual? 0 Play Time 01:22:20 Cumulative 17.8 hours Start 2024.08.10 @ 08:09:27 End 2024.08.10 @ 15:55:09 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 17 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74f934b9-46ed-4c5d-9f34-6771e518f58a