Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 17:06:10 Player: ZergFTW Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (4757) 4757 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 11382 Bonus ------- High Alert Combat Kills 40 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 47/300 Energy 149/150 System Corruption 2% Temperature Warm (136) Movement Rolling (115) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Compact Wheel Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Medium Storage Unit Structural Scanner Advanced Sensor Array Targeting Computer Improved Target Analyzer Improved Target Analyzer Layered Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Micro Nuclear Core High-capacity Matter Pod (200) Autogun Coil Gun Coil Gun KE Penetrator Chainsword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Targeting Computer Improved Kinecellerator Improved Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Improved Treads Gravmag System Gravmag System Gravmag System Gravmag System Medium Storage Unit High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Stasis Canceller Improved System Restoration Module KE Penetrator KE Penetrator KE Penetrator Enhanced Gauss Cannon Proton Missile Launcher Chainsword [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Utility Targeting Computer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Slots Evolved 12 | . . . 4 2 2 . . 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 1 . 1 . Utility 6 | . . . 2 1 1 . . 1 . 1 . Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 236 | 7 25 15 22 31 34 15 1 11 11 48 16 Power 17 | 1 3 . 2 3 1 . . . 1 6 . Engine 9 | 1 3 . 2 1 1 . . . . 1 . Core 6 | . . . . 2 . . . . . 4 . Reactor 2 | . . . . . . . . . 1 1 . Propulsion 60 | 2 9 2 7 7 6 2 1 2 4 14 4 Treads 22 | 2 1 2 7 7 1 . . . . 2 . Leg . | . . . . . . . . . . . . Wheel 24 | . 8 . . . 5 2 1 2 4 1 1 Hover 14 | . . . . . . . . . . 11 3 Flight . | . . . . . . . . . . . . Utility 65 | 2 8 2 5 5 10 5 . 5 6 14 3 Device 34 | . 4 1 3 3 6 3 . 3 3 7 1 Storage 7 | 2 3 . . . . . . . . 2 . Processor 8 | . 1 1 . 1 1 . . 1 . 3 . Hackware 1 | . . . . 1 . . . . . . . Protection 15 | . . . 2 . 3 2 . 1 3 2 2 Artifact . | . . . . . . . . . . . . Weapon 94 | 2 5 11 8 16 17 8 . 4 . 14 9 Energy Gun 5 | . . . 1 3 1 . . . . . . Energy Cannon 8 | . 1 2 1 1 1 1 . . . . 1 Ballistic Gun 46 | 2 . 2 4 5 10 5 . 1 . 11 6 Ballistic Cannon 10 | . 1 3 . 1 . 2 . 2 . 1 . Launcher 6 | . 2 1 . 1 2 . . . . . . Special Weapon 4 | . 1 3 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 15 | . . . 2 5 3 . . 1 . 2 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 59 | . 1 2 1 10 12 5 2 . 2 15 9 Power 3 | . . . 1 1 . . . . . 1 . Propulsion 25 | . 1 . . 4 4 2 2 . 1 5 6 Utility 12 | . . . . 1 4 1 . . 1 5 . Weapon 19 | . . 2 . 4 4 2 . . . 4 3 Highest Loss Streak 13 | . 1 2 1 4 4 2 2 . 1 13 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 95 95 94 97 98 97 85 78 91 Engine 7 | . 14 14 7 2 6 6 6 5 3 . . Treads 13 | . 8 26 31 26 16 . . . . 4 . Wheel 9 | . 19 1 . . 5 24 24 26 18 6 . Hover 1 | . . . . . . . . . . 6 29 Device 11 | . 12 13 6 8 12 13 13 12 9 10 9 Storage 8 | . 14 14 7 6 6 6 6 5 5 5 5 Processor 8 | . . . 7 8 13 13 13 17 15 10 17 Protection 3 | . . . 8 7 2 6 6 3 4 7 5 Energy Gun 1 | . . . . 6 1 . . . . . . Energy Cannon 2 | . . 8 3 1 2 2 . . . . . Ballistic Gun 13 | . 16 1 19 10 13 14 20 7 5 17 16 Ballistic Cannon 5 | . 8 10 . . 4 4 6 8 11 . . Slashing Weapon 1 | . . . 1 4 1 2 . 5 5 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 111 | 11 92 50 71 71 84 90 83 84 101 111 64 Greatest Support 93 | 40 40 40 80 88 88 40 40 56 72 93 65 Greatest Overweight (x) 17 | 3 8 1 . 1 7 2 2 2 2 5 17 Average Overweight (x) 1 | . 1 1 . . 1 1 2 1 1 . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 10 Average Capacity 19 | 7 20 20 20 20 20 20 20 20 20 18 10 Most Carried 23 | 4 23 20 20 20 20 20 20 20 20 20 10 Average Carried 17 | 2 16 19 18 17 19 19 19 19 19 17 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 Final Carried 20 | 4 20 18 20 19 20 19 19 20 20 10 8 Class Distribution -------------------- 35% | Mutant 27% | Scavenger-Gunner 9% | Gunner 7% | Scavenger-Skirmisher 6% | Scavenger-Tank 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -5/Factory Tank | -5/DSF Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Matter Collected 5584 | 350 594 275 593 435 774 361 34 10 454 1433 271 Remotely . | . . . . . . . . . . . . Salvage Created 5657 | 135 559 237 823 609 763 303 45 10 225 1683 265 Parts 326 | 9 37 14 58 27 70 4 2 3 5 84 13 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . Recyclers Shooed 6 | . 1 . 1 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . 9 . . . 4 . . . . 9 Prevented 2 | . . . . . . . . . . . 2 Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Combat Hostiles Destroyed 90 | . 13 6 12 9 13 5 . . 3 22 7 Melee 4 | . . . 3 1 . . . . . . . Guns 47 | . 2 1 5 3 3 4 . . . 22 7 Cannons 24 | . 3 5 4 . 8 1 . . 3 . . AOE 13 | . 8 . . 3 2 . . . . . . Classes Destroyed 16 | 3 5 1 2 2 2 1 . . . . . Worker 10 | 2 . . . 2 5 . . 1 . . . Builder 5 | . 1 . 1 1 2 . . . . . . Tunneler 3 | 2 1 . . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . . . Recycler 9 | 1 1 . 1 1 1 . . . . 4 . Minesweeper 1 | . . . . . . 1 . . . . . Mechanic 2 | . . . . 1 . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . Watcher 13 | . 3 . 5 . 3 . . . . 2 . Swarmer 33 | . 6 . 4 . 4 4 . . . 10 5 Grunt 18 | . 7 2 3 3 . 1 . . . 2 . Sentry 9 | . . . 3 5 . . . . . 1 . Specialist 7 | . . . . . 4 . . . 3 . . Hunter 6 | . . . 2 . 2 . . . . . 2 Programmer 13 | . . . . 1 3 . . . . 9 . Subdweller 4 | . . 4 . . . . . . . . . Decomposer 4 | . . . . . . 1 2 . . . 1 Packrat 1 | . . . . . . 1 . . . . . Best Kill Streak 10 | 3 5 2 5 4 6 3 . 1 2 10 5 Combat Bots Only 10 | . 5 2 5 3 6 3 . . 2 10 5 Max Kills in Single Turn 4 | 1 3 1 1 2 4 1 1 1 1 2 1 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 3 | . 3 . . 1 1 . . . . . . Melee 1 | . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Hostile Shots Fired 1018 | . 34 26 109 248 150 46 19 . 80 220 86 Missed 300 | . 11 8 32 89 34 13 6 . 31 60 16 Damage Taken 11967 | . 317 427 1065 1368 2562 533 246 . 644 2857 1948 Core 2294 | . 55 16 80 104 733 59 20 . 76 353 798 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 75 | . . . 75 . . . . . . . . Core Remaining (%) 72 | 100 . 71 85 85 . . 4 . 92 . . Volleys Fired 313 | 15 48 36 42 24 38 13 2 1 10 64 20 Largest 5 | 2 2 2 4 5 4 4 4 1 3 4 4 Hottest 197 | 40 80 135 124 158 197 175 148 33 129 132 167 Shots Fired 920 | 30 95 54 152 83 133 37 8 1 30 223 74 Gun 719 | 30 63 7 120 71 85 30 6 1 10 223 73 Cannon 161 | . 23 27 32 5 44 7 2 . 20 . 1 Launcher 25 | . 9 5 . 7 4 . . . . . . Special 15 | . . 15 . . . . . . . . . Kinetic 769 | 30 79 22 114 49 105 35 8 1 30 223 73 Thermal 69 | . 7 27 6 22 7 . . . . . . Explosive 25 | . 9 5 . 7 4 . . . . . . Electromagnetic 57 | . . . 32 5 17 2 . . . . 1 Robot Hit Streak 21 | 6 16 9 14 12 21 4 6 7 15 8 6 Robot Miss Streak 6 | 2 6 2 5 4 5 4 . . 1 6 4 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 10 | . . . . . 1 2 . . . 6 1 Max Gunslinging Chain 2 | . . . . . 1 1 . . . 2 1 Shots Hit Robots 513 | 18 50 21 87 66 76 22 3 1 19 119 31 Core Hits 239 | 9 29 12 29 33 39 12 2 1 6 51 16 Critical Kills 9 | . . . . . . 2 1 . . 3 3 Critical Parts Destroyed 9 | . . . . . . 1 . . . 6 2 Critical Strikes 28 | . 1 . . 3 4 3 1 . 1 10 5 Burn 2 | . . . . 2 . . . . . . . Destroy 19 | . . . . . . 3 1 . . 10 5 Blast 6 | . 1 . . . 4 . . . 1 . . Sever 1 | . . . . 1 . . . . . . . Melee Attacks 39 | . . . 8 17 8 1 . 1 . 4 . Impact . | . . . . . . . . . . . . Slashing 39 | . . . 8 17 8 1 . 1 . 4 . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . Damage Inflicted 12637 | 204 1153 331 1706 1436 2908 453 57 22 504 3223 640 Guns 7591 | 204 473 44 828 778 952 238 57 22 173 3223 599 Cannons 2565 | . 190 263 587 85 937 131 . . 331 . 41 Explosions 1833 | . 490 . 45 279 1019 . . . . . . Melee 624 | . . . 246 294 . 84 . . . . . Ramming . | . . . . . . . . . . . . Kinetic 8513 | 204 645 220 778 419 1504 338 57 22 504 3223 599 Thermal 1448 | . 18 111 95 402 822 . . . . . . Explosive 967 | . 490 . . 236 241 . . . . . . Electromagnetic 1085 | . . . 587 85 341 31 . . . . 41 Impact . | . . . . . . . . . . . . Slashing 624 | . . . 246 294 . 84 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 . . . . 3 2 Average Corruption 1 | . . . . . 1 . . . . 1 2 Corruption Purged 5 | . . . . . 1 . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . . . . 1 . . . . 5 7 Message Errors 3 | . . . . . . . . . . 1 2 Matter Fused 4 | . . . . . 1 . . . . 2 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 331 | . 6 . 44 . 171 110 . . . . . Projectiles 33 | . . . . . . 33 . . . . . Explosions 177 | . 6 . . . 171 . . . . . . Melee 121 | . . . 44 . . 77 . . . . . Knockbacks 14 | . 2 3 . . 5 1 . . 3 . . Impact . | . . . . . . . . . . . . Kinetic 14 | . 2 3 . . 5 1 . . 3 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 349 | . 27 . 52 123 147 . . . . . . Shots 8 | . 1 . 1 4 2 . . . . . . Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 615 | . 54 251 392 331 570 242 119 . 75 470 615 Average Temperature 140 | . 16 113 116 133 144 80 58 . 33 152 208 Received Heat Transfer 2156 | . 165 403 324 363 102 126 102 . 276 123 172 Effects 50 | . . . 1 . 14 . . . . 8 27 Shutdowns 8 | . . . 1 . 2 . . . . 1 4 Energy Bleed 2 | . . . . . 2 . . . . . . Interference 9 | . . . . . 2 . . . . 3 4 Matter Decay 3 | . . . . . 1 . . . . . 2 Short Circuit 5 | . . . . . . . . . . 3 2 Damage (minor) 5 | . . . . . 2 . . . . . 3 Damage (major) 13 | . . . . . 3 . . . . 1 9 Damage (core) 5 | . . . . . 2 . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Melted 9 | . . 1 . 7 1 . . . . . . Heat Transferred 2161 | . 37 235 198 1080 611 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Peak Influence 485 | 25 216 . 339 294 294 . . 49 189 485 . Initial 132 | . 16 . . 132 46 . . 37 34 98 . Average 111 | 11 64 . 132 140 98 . . 42 77 194 . Maximum Alert Level 2 | . 1 . 1 1 1 . . . . 2 . Low Security (%) 85 | 100 99 . 68 76 91 . . 100 100 67 . Level 1 12 | . . . 31 23 8 . . . . 18 . Level 2 2 | . . . . . . . . . . 13 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 8 10 . . . 2 5 . Investigation 6 | . 2 . 1 1 1 . . . . 1 . Extermination 7 | . . . . 1 2 . . . . 4 . Reinforcement 9 | . . . . . 7 . . . 2 . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Distress Signals 3 | . . . . . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 18 6 22 10 28 15 4 . 15 32 9 Peak Tracking Total 10 | . 3 2 4 3 5 9 4 . 6 10 6 Tactical Retreats 16 | . . . 2 . 5 4 1 . 2 2 . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Traps Triggered 3 | . . 1 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Machines Disabled 23 | . 3 1 5 2 2 . . . 1 9 . Max in Single Turn 5 | . 2 1 1 2 2 . . . 1 5 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Machines Accessed 22 | . 6 1 4 3 4 1 . 2 . 1 . Terminals 12 | . 5 . 2 . 3 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . Recycling Units 5 | . 1 . 1 1 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 52 | . 18 1 14 6 7 1 . 3 . 2 . Successful 21 | . 5 1 7 1 3 1 . 2 . 1 . Failed 31 | . 13 . 7 5 4 . . 1 . 1 . Catastrophic 7 | . 3 . 1 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 10 . 8 . . . . . . . . Terminals 30 | . 14 . 8 . 5 . . 1 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . 5 2 . . . . . . . Recycling Units 11 | . 4 . 1 2 2 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 10 | . 1 1 3 . 2 1 . 1 . 1 . Record 1 | . . . . . . . . . . 1 . Open Door 1 | . . . . . . 1 . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 3 1 . . . . . . . Scan Component 3 | . . . 2 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . 4 . 1 . 1 . . 1 . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 5 | . 2 . 1 . 1 . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 5 . 3 3 4 . . 1 . 1 . Full Trace Events 6 | . 4 . . 1 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 141 | . 141 . . . . . . . . . . Retrieved Matter 248 | . 248 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . 25 11 . . Items 36 | . . . . . . . . 25 11 . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Turns Passed 12543 | 160 2144 1749 997 1149 2208 1310 303 337 246 1459 481 Spaces Moved 7055 | 66 1224 710 459 547 1171 1097 268 261 167 778 307 Core 21 | 14 . . . . . . . . . 1 6 Treads 2995 | 52 328 628 459 547 705 . . . . 276 . Legs . | . . . . . . . . . . . . Wheels 3510 | . 896 82 . . 466 1097 268 261 167 261 12 Hover 529 | . . . . . . . . . . 240 289 Flight . | . . . . . . . . . . . . Fastest Speed 41 | 50 115 115 160 160 95 95 110 99 99 41 41 Average Speed 142 | 152 137 225 160 172 158 104 110 101 110 136 69 Slowest Speed 900 | 200 200 240 160 240 410 110 110 110 120 300 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 98 30 39 13 15 86 19 6 90 15 35 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . 3 . . . 2 . . . . . Spaces Dug 41 | . . 22 . 5 8 . . 1 . 5 . Terrain Destroyed 342 | . 50 22 5 33 56 1 2 1 . 161 11 Melee 18 | . . . . 5 8 . . 1 . 4 . Projectile 71 | . . . . . 9 . 2 . . 49 11 AOE 251 | . 50 22 5 28 39 . . . . 107 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Upp Total 8754 | 99 1590 769 607 672 1425 1223 271 330 207 1031 530 Wait 838 | . 250 3 45 29 135 87 . 45 4 64 176 Move 7044 | 65 1223 709 458 546 1170 1096 267 260 166 777 307 Hop . | . . . . . . . . . . . . Pick Up 168 | 11 31 3 20 17 24 6 1 6 6 41 2 Fast Attach 26 | . 1 . 2 2 7 1 . 2 3 8 . Attach 86 | 7 4 2 6 13 11 4 1 2 2 25 9 Detach 12 | . . . . 1 . . . . . 5 6 Swap 124 | . 20 13 14 16 16 10 . 7 6 15 7 Drop 107 | 1 13 3 13 10 16 4 . 6 10 28 3 Fire 313 | 15 48 36 42 24 38 13 2 1 10 64 20 Melee 35 | . . . 7 14 8 1 . 1 . 4 . Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 7) 1108 | -10/Materials | Discovered new exit (range 3) 1372 | -10/Materials | Discovered new exit (range 6) 1421 | -10/Materials | Discovered new exit (range 16) 1861 | -10/Materials | Derelicts attacked the area 2287 | -10/Materials | Discovered new exit (range 10) 2305 | -10/Materials | Entered Subcaves 3700 | -10/Subcaves | Discovered new exit (range 14) 3837 | -10/Subcaves | Visited 4L-MR0's lab 3867 | -10/Subcaves | Found Gun Armor 4054 | -10/Subcaves | Entered Materials 4054 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4235 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 4603 | -8/Materials | Build established: Scavenger-Gunner 4925 | -8/Materials | Discovered new exit (range 13) 4979 | -8/Materials | Repaired Assault Rifle 5051 | -8/Materials | Entered Factory 5051 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5302 | -7/Factory | Lost 4 parts (1p1n2w) 5941 | -7/Factory | Lost 3 parts (1n2w) 5995 | -7/Factory | Garrison activated, responded to threat 6164 | -7/Factory | Discovered new exit (range 8) 6200 | -7/Factory | Entered another Factory area 6200 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7310 | -6/Factory | Lost 3 parts (1n2u) 7385 | -6/Factory | Core integrity fell below 50% 7507 | -6/Factory | Lost 4 parts (3n1u) 7936 | -6/Factory | Core integrity fell below 20% 7966 | -6/Factory | Lost 3 parts (1u2w) 8297 | -6/Factory | Build established: Scavenger-Tank 8362 | -6/Factory | Discovered new exit (range 14) 8407 | -6/Factory | Identified exit to Lower Caves 8408 | -6/Factory | Entered Lower Caves 8527 | -6/Lower Caves | Learned Factory stockpile data 8838 | -6/Lower Caves | Build established: Scavenger-Assassin 8957 | -6/Lower Caves | Spotted B-75 Beast 9496 | -6/Lower Caves | Build established: Scavenger-Tank 9652 | -6/Lower Caves | Discovered new exit (range 7) 9663 | -6/Lower Caves | Identified exit to Lower Caves 9718 | -6/Lower Caves | Entered another Lower Caves area 9718 | -6/Lower Caves | Discovered new exit (range 13) 9731 | -6/Lower Caves | Identified exit to Factory 9809 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9990 | -6/Lower Caves | Encountered a Warlord checkpoint 10021 | -6/Lower Caves | Entered Factory 10021 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10357 | -5/Factory | Identified exit to DSF 10358 | -5/Factory | Entered DSF 10434 | -5/DSF | Additional patrols routed to DSF 10589 | -5/DSF | Discovered new exit (range 15) 10603 | -5/DSF | Identified exit to Factory 10604 | -5/DSF | Entered Factory 10604 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10866 | -4/Factory | Discovered new exit (range 6) 10871 | -4/Factory | Identified exit to Upper Caves 10911 | -4/Factory | Build established: Gunner 11885 | -4/Factory | Lost 13 parts (1p5n3u4w) 11890 | -4/Factory | Destroyed 10 combat bots 12063 | -4/Factory | Entered Upper Caves 12487 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12500 | -4/Upper Caves | Core integrity fell below 50% 12528 | -4/Upper Caves | Core integrity fell below 20% 12544 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12523_ Slug penetrates Y-64 Sentinel. 12525_ Overheating: Matter decay (-12). 12527_ Overheating: Antigrav System damaged (-14). 12527_ Overheating: Broken Antigrav System damaged (-20). 12527_ Overheating: Autogun damaged (-38). 12527_ Overheating: Hrd. Heavy Armor Plating damaged (-176). 12527_ Penetrated by Slug. 12528_ Overheating: Core damaged (-218). 12529_ Power failure, Mic. Fission Core shutdown. 12529_ Dropped Hrd. Heavy Armor Plating. 12529_ Antigrav System destroyed. 12530_ Overheating: System interference. 12530_ Structural Scanner temporarily disabled. 12530_ Imp. Target Analyzer temporarily disabled. 12533_ Penetrated by Slug. 12533_ Broken Antigrav System destroyed. 12534_ Overheating: Matter decay (-8). 12544_ Acquired 23 matter. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????## ??????????????????????? | | ????????????????????????## ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????%% ????????????????????? | | ????????????????????????%%####???????????????????? | | ?????????????????????????% ######????????????????? | | ?????????????????#######?% ### #????????????????? | | ?????????????????######## % #;##??????????????## | | ?????????????????## ####% ###??????????????## | | ?????????????????## # ## %%%%##??????????????## | | ?????????????????## " ## ##??????????????# | | ????????????????### !# # % %##???????????????# | | ???????????????#### ""#@ %##??????????????### | | ??????????????#### ##% % ##### ##???######## | | ??????????????### ## ##### ##??######## | | ??????????????## ## ##??### | | ??????????????## g %% ##?### | | ??????????????## ##### ### ####?### | | ??????????????## #####;##### ###?? | | ??????????????## ##### ###??????? | | ??????????????## ###???##???????????## | | ??????????????## ## ####????????????????### | | ?????????????### ########## ??????????##### | | ????????????#### ########### ##????????## #### | | ???????????#### ###????????## | | ???????????### #### #######?????????### | | ?????######## ##### #######???######### | | ?????######## ####### ##???????######### | | ?????## "## ####?## ##???????### | | ?????##"" ###?### ##???????## ## ## | | ?????##""" ##?### ###??????### ## ### | | ?????## "" ##?## ####??????### ## ## | | ?????##" ## ##?## ####??????### #### | | ?????####### ######### #####??##### ### | | ?????######## ########## ########## ## [ | | ??????????### ###### | | ???????????### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Evasion (%) 56 Targeting Accuracy 10 Target Analysis 9 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Just Browsing Challenges ------------ None Game ------ Seed SuperchargedSpreadBattery Manual? 0 Play Time 03:09:57 Cumulative 43.7 hours Start 2024.06.27 @ 18:28:34 End 2024.06.28 @ 17:06:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 32 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f7e7cdd-1196-49be-9a09-4ff3ba8aedd7