Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.18 @ 09:39:22 Player: Drago Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (286) 1430 Value Destroyed (12043) 12043 Prototype IDs (91) 1820 Alien Tech Used (15) 3000 Bonus (38026) 38026 TOTAL SCORE: 66219 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 5855 Follower Combat Kills 2638 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -767 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 390/450 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (90) Ox1 +NEM 1 Location -1/Command Parts ------- > --- POWER (1) -------- Matter Drive > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Targeting Computer Experimental Phase Shifter Graphene Brace > --- WEAPON (4) ------- Sigix Sheargun Null Cannon Sigix Shearcannon > --- INVENTORY (5) ---- Advanced Transmission Jammer Advanced ECM Suite Sigix Sheargun Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Phase Shifter Graphene Brace > --- WEAPON ----------- Sigix Sheargun Null Cannon Sigix Shearcannon > --- INVENTORY -------- Advanced Transmission Jammer Advanced ECM Suite Sigix Sheargun [Rating: 253] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Diametric Drive Treads Armored Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Advanced Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Hellfire Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . . . Utility 10 | . . . 1 . 2 1 . 1 . . . . 2 . . . . . . . 1 . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 238 | 8 7 3 15 1 23 19 8 9 . 2 2 . 19 . 2 . 1 3 26 3 36 4 26 10 5 4 2 Power 31 | 1 1 . 2 . 3 3 3 . . . . . . . 1 . . . 8 . 3 . 4 1 1 . . Engine 5 | 1 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . 2 3 3 . . . . . . . 1 . . . 4 . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 4 . 3 . 4 1 1 . . Propulsion 64 | 2 1 1 4 . 7 6 3 4 . . . . 6 . 1 . 1 . 11 . 12 . 4 1 . . . Treads 5 | . . . 1 . 2 . . . . . . . . . . . . . 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 2 1 1 3 . 4 . . . . . . . . . . . . . . . 1 . . . . . . Hover 7 | . . . . . 1 1 . . . . . . 3 . . . . . . . 2 . . . . . . Flight 40 | . . . . . . 5 3 4 . . . . 3 . 1 . 1 . 9 . 9 . 4 1 . . . Utility 93 | 2 3 . 3 1 7 8 1 4 . . . . 13 . . . . 3 3 2 15 3 12 6 3 2 2 Device 52 | 1 1 . 1 1 4 4 . 2 . . . . 3 . . . . 2 3 1 10 3 9 3 2 . 2 Storage 6 | 1 2 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Processor 10 | . . . . . . . . 1 . . . . 4 . . . . . . . 1 . 2 . 1 1 . Hackware 17 | . . . . . . 3 . 1 . . . . 4 . . . . 1 . 1 2 . 1 3 . 1 . Protection 8 | . . . 2 . 3 1 1 . . . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 3 2 2 6 . 6 2 1 1 . 2 2 . . . . . . . 4 1 6 1 6 2 1 2 . Energy Gun 14 | 2 . . 5 . 4 . . . . . . . . . . . . . . . . . . 1 . 2 . Energy Cannon 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . Ballistic Gun 5 | 1 . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Launcher 11 | . 2 . 1 . 1 . . . . 1 2 . . . . . . . . . 3 . 1 . . . . Special Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 2 . 1 . 1 . . . . . . . . . . 2 . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . . 3 1 2 . . 1 2 . 2 . . . . . . 1 10 . 15 6 10 1 1 Parts Lost 55 | . 2 1 6 . 10 3 2 . . . . 4 1 2 2 . 2 . 9 2 3 . 1 1 4 . . Power 11 | . 1 . 2 . 2 1 1 . . . . . . 1 . . . . 2 . . . 1 . . . . Propulsion 19 | . 1 1 3 . 3 1 . . . . . 3 . . 1 . . . 4 1 . . . . 1 . . Utility 22 | . . . . . 5 1 1 . . . . 1 1 1 1 . 2 . 3 1 3 . . 1 1 . . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Highest Loss Streak 7 | . 1 1 3 . 7 3 2 . . . . 2 1 2 1 . 2 . 4 2 2 . 1 1 3 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 10 15 16 18 18 5 4 4 5 5 5 5 4 5 5 5 5 4 4 4 4 4 4 4 4 3 3 Power . | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 4 5 4 5 5 . . . . . . . . . . . . . . . 1 1 1 1 . . . Utility 4 | . 3 5 8 10 7 2 2 3 4 4 4 4 3 4 4 4 4 3 3 3 2 2 2 3 2 2 2 Weapon 1 | . 1 2 2 3 4 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . 1 . 1 . 1 1 . . . . . . 2 . . . . . . . 2 1 . 1 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Utility 5 | . . . . . . 1 . . . . . . 2 . . . . . . . 1 1 . . . . . Weapon 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 89 100 85 91 98 88 100 99 93 84 78 75 64 66 59 61 72 80 85 90 90 91 84 71 71 Engine 3 | . 13 14 10 11 4 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 6 6 6 6 6 6 6 5 4 2 5 5 5 2 5 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 5 5 7 9 7 8 8 9 9 Treads 1 | . . . 4 11 8 . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 27 27 20 22 10 . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 28 30 26 33 32 31 28 13 16 14 16 16 15 17 24 21 27 25 25 17 . . Device 15 | . 14 14 11 21 23 16 15 12 13 12 12 6 8 9 5 5 1 7 12 9 18 21 24 20 19 18 17 Storage 4 | . 14 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . 3 6 6 6 6 9 5 5 5 5 5 5 5 5 4 4 4 5 9 9 Hackware 12 | . . . . . . 21 23 25 26 25 25 25 26 22 22 22 19 18 20 19 17 18 19 24 17 . . Protection 3 | . . . 10 . 9 5 6 2 . . . . 2 11 8 5 5 5 1 . . . . . . . . Energy Gun 6 | . 14 8 12 22 16 . . . . . . . . . . . . . . . . . . . 3 17 17 Launcher 2 | . 9 7 6 . . . . . . . 6 5 . . . . . . . . 3 4 4 4 2 . . Special Weapon 1 | . . 12 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 7 14 9 13 12 6 6 5 5 5 5 5 5 4 . 3 4 4 4 2 . . Peak Build Rating 253 | 9 10 13 20 18 42 34 42 61 61 62 67 67 85 81 75 75 72 76 96 102 157 158 184 189 231 252 253 Average Rating 83 | 5 8 10 16 16 34 29 37 48 61 61 64 58 75 80 71 72 68 74 84 96 138 148 170 178 190 250 251 On Entrance 79 | . 9 8 13 18 16 38 34 39 61 61 62 67 37 81 75 72 72 66 76 96 87 156 148 175 179 231 251 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 89 90 107 97 108 15 21 22 16 21 23 23 21 21 14 16 14 13 45 47 51 46 51 60 58 56 62 Greatest Support 60 | 20 20 20 32 32 32 18 21 30 30 30 30 30 32 32 32 30 33 33 56 33 51 50 50 50 60 60 60 Greatest Overweight (x) 35 | . 8 8 35 3 6 1 . 1 . . . . 1 . . . . . 1 1 1 . 1 1 1 . 1 Average Overweight (x) . | . 3 4 4 2 3 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 22 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 23 | 4 13 17 18 18 23 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 Average Carried 8 | 2 10 15 16 18 18 4 4 4 5 5 5 5 4 5 5 5 5 4 4 3 4 4 4 4 4 3 3 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 13 16 18 18 20 4 5 5 5 5 5 5 5 5 5 5 5 4 5 3 5 5 5 5 5 3 3 Class Distribution -------------------- 33% | Mutant 17% | Hacker-Sprinter 10% | Wizard-Ninja 10% | Hacker-Mutant 8% | Alien-Sigix 5% | Hacker-Scout 4% | Wizard-Sprinter 3% | Scavenger-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Gunner | -4/Cetus Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Sprinter | -2/Testing Wizard-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Matter Collected 5397 | 319 384 351 391 20 400 230 60 . 130 63 60 180 150 85 20 . 10 . 473 301 541 40 695 213 191 55 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13384 | 208 490 592 1006 . 1603 15 155 . . 25 . 184 394 49 29 . . . 683 176 558 119 677 318 1093 2289 2721 Parts 700 | 19 50 34 61 . 79 1 2 . . 1 . 2 15 5 2 . . . 31 5 21 8 23 25 59 128 129 Haulers Intercepted 18 | . 2 . 4 . 3 . . . . . . . 1 . . . . . 1 . 2 . 3 1 . 1 . Recyclers Shooed 5 | . . 3 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 1 . 4 . 8 6 . 3 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 173 | . 13 4 20 . 31 . 2 . . 1 . 6 . 2 1 . . . 7 4 2 . 3 2 11 30 34 Melee 14 | . . . . . 1 . 2 . . 1 . . . 2 1 . . . 4 . . . 1 2 . . . Guns 60 | . 7 . 6 . 20 . . . . . . . . . . . . . 1 . . . . . 8 9 9 Cannons 53 | . . . 2 . . . . . . . . . . . . . . . 2 4 . . . . 3 17 25 AOE 43 | . 6 4 12 . 7 . . . . . . 6 . . . . . . . . 2 . 2 . . 4 . Classes Destroyed 21 | 3 7 . 1 . 1 . . . . . . . . . . . . . . . . . 2 1 1 3 2 Worker 12 | 1 2 . 2 . . 1 . . . . . . 1 . . . . . . . 2 . . . . 3 . Builder 16 | . 4 2 2 . 1 . . . . . . . . . . . . . 2 . 2 . . . 1 2 . Tunneler 13 | 5 3 3 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hauler 18 | . 2 . 4 . 3 . . . . . . . 1 . . . . . 1 . 2 . 3 1 . 1 . Recycler 14 | 1 . 5 3 . 1 . . . . . . . 2 . . . . . 1 . 1 . . . . . . Mechanic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 2 . 1 . 1 Watcher 29 | . 2 . 5 . 2 . . . . . . . 1 . . . . . . . 3 3 2 1 3 3 4 Swarmer 54 | . 9 . 7 . 5 . . . . 1 . . . 2 1 . . . 1 . 2 . . . . 13 13 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 62 | . 4 4 8 . 18 . 2 . . . . 6 . . . . . . 5 1 . . 1 . 2 7 4 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 15 | . . . 5 . 7 . . . . . . . . . . . . . . . . . . . . 1 2 Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 4 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 26 | 3 4 7 12 . 4 1 2 . . 1 . 4 3 2 1 . . . 4 2 3 1 2 2 4 26 20 Combat Bots Only 18 | . 3 2 8 . 3 . 2 . . 1 . 4 . 2 1 . . . 3 2 2 . 1 2 4 18 18 Max Kills in Single Turn 5 | 2 3 3 4 . 2 1 1 . . 1 . 3 1 1 1 . . . 2 1 3 1 1 1 1 5 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 3 . 1 . . . . . . 3 . . . . . . . . 2 . 1 . . 4 . Melee 1 | . . . . . 1 . 1 . . 1 . . . 1 1 . . . 1 . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1539 | . 40 14 83 . 193 19 77 27 . 12 . 28 28 38 28 22 16 6 41 8 56 2 8 5 189 136 463 Missed 760 | . 10 3 31 . 57 10 50 17 . 3 . 14 14 25 10 15 9 4 14 5 34 2 4 2 97 73 257 Damage Taken 13469 | 26 287 255 654 . 2064 180 396 61 . 79 . 293 299 259 258 144 143 30 530 133 511 . 143 92 1691 1148 3793 Core 3147 | . 58 76 103 . 359 7 72 17 . 45 . 38 73 . 13 44 44 12 38 . 110 . . . 437 362 1239 Absorbed by Shields 215 | . . . 76 . . . . . . . . . . . . . . . 98 41 . . . . . . . Redirected to Shielding 51 | . . . . . . 14 37 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 5880 | . . . . . . . . . . . . . . . . . . . . . 28 . . . 1135 1187 3530 Regen/Repaired (Parts) 148 | . . . . . . . . . . . . . . . . 148 . . . . . . . . . . . Core Remaining (%) 75 | 100 . 46 . 74 34 . 88 . . . . 88 . . . . 82 . . 95 . 91 . . 60 . . Volleys Fired 571 | 13 64 40 54 . 118 . 1 . . 3 . 12 . . . . . . 14 26 9 . 10 10 85 56 56 Largest 3 | 2 2 1 2 . 2 . 1 . . 1 . 1 . . . . . . 2 3 1 . 1 1 2 3 3 Hottest 410 | 60 80 100 140 . 140 . 30 . . 43 . 39 . . . . . . 90 133 49 . 60 130 200 380 410 Shots Fired 990 | 26 88 40 75 . 196 . 1 . . 3 . 12 . . . . . . 28 42 9 . 10 10 118 168 164 Gun 654 | 26 66 22 44 . 186 . . . . . . . . . . . . . 14 8 2 . . 3 68 112 103 Cannon 222 | . . . . . . . 1 . . . . . . . . . . . 14 34 . . . 6 50 56 61 Launcher 91 | . 22 10 16 . 10 . . . . 3 . 12 . . . . . . . . 7 . 10 1 . . . Special 23 | . . 8 15 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 110 | 13 25 . . . . . . . . . . . . . . . . . 28 42 2 . . . . . . Thermal 319 | 9 34 30 22 . 170 . 1 . . . . . . . . . . . . . . . . 9 37 . 7 Explosive 91 | . 22 10 16 . 10 . . . . 3 . 12 . . . . . . . . 7 . 10 1 . . . Electromagnetic 64 | 4 7 . 37 . 16 . . . . . . . . . . . . . . . . . . . . . . Slashing 406 | . . . . . . . . . . . . . . . . . . . . . . . . . 81 168 157 Robot Hit Streak 32 | 6 4 6 12 . 18 . . . . . . 1 . . . . . . 7 8 . . 1 4 17 19 32 Robot Miss Streak 7 | 4 3 4 3 . 4 . 1 . . . . . . . . . . . 7 3 3 . 2 . 7 6 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 1 Secondary Targets 8 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 631 | 12 41 20 48 . 132 3 17 . . 1 . 1 10 2 2 . 1 . 24 25 9 4 22 14 47 88 108 Core Hits 500 | 7 42 19 55 . 63 . 3 . . 1 . 22 4 2 1 . . . 15 11 24 2 18 7 31 65 108 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 50 | 1 . 1 3 . 19 . 5 . . . . . . . . . . . 2 6 . . 3 . 1 3 6 Burn 23 | . . 1 3 . 19 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . Sever 19 | . . . . . . . 5 . . . . . . . . . . . 1 . . . 3 . 1 3 6 Melee Attacks 247 | . . . . . 4 13 31 19 . 4 1 . 27 3 9 9 3 8 15 . 17 6 31 25 22 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 247 | . . . . . 4 13 31 19 . 4 1 . 27 3 9 9 3 8 15 . 17 6 31 25 22 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . 2 1 . . . . . 4 . . . 1 . 7 . 5 1 6 3 1 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . 2 . . . Follow-up Attacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48368 | 189 1350 753 1924 . 3809 181 670 . . 48 . 1457 663 80 85 . 66 . 1480 1097 2108 393 2966 1104 3806 8658 15481 Guns 15373 | 148 453 138 494 . 2661 . . . . . . . . . . . . . 306 124 . . . 76 2410 3362 5201 Cannons 17370 | . . . . . . . . . . . . . . . . . . . 403 973 . . . . 1033 4681 10280 Explosions 8499 | 41 897 601 1272 . 1061 . . . . . . 1457 . . . . . . . . 1364 . 1090 101 . 615 . Melee 6954 | . . . . . 87 181 670 . . 48 . . 663 80 85 . 66 . 771 . 744 393 1876 927 363 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2055 | 53 196 . . . . . . . . . . . . . . . . . 709 1097 . . . . . . . Thermal 3870 | 96 201 152 238 . 2578 . . . . . . . . . . . . . . . . . . 76 . . 529 Explosive 8241 | . 873 601 1235 . 933 . . . . . . 1457 . . . . . . . . 1364 . 1090 101 . 587 . Electromagnetic 810 | 40 80 . 451 . 211 . . . . . . . . . . . . . . . . . . . . 28 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33392 | . . . . . 87 181 670 . . 48 . . 663 80 85 . 66 . 771 . 744 393 1876 927 3806 8043 14952 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 . . . . . . . . 1 1 . . . . . 3 . 11 . . Average Corruption 2 | . . . . . . . 2 . . . . . . . . 1 1 . . . . . 2 . 2 . . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1695 | . 7 . 13 . 28 49 54 . . . . 40 104 . . . 36 . 155 . 205 139 319 56 144 211 135 Projectiles 382 | . . . . . . . . . . . . . . . . . . . 28 . . . . . 14 205 135 Explosions 141 | . 7 . 13 . 28 . . . . . . 40 . . . . . . . . 29 . 18 . . 6 . Melee 1172 | . . . . . . 49 54 . . . . . 104 . . . 36 . 127 . 176 139 301 56 130 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 432 | 27 . 93 24 . 92 . . . . . . 7 . . . . . . . . 64 . 79 . 46 . . Shots 15 | 1 . 6 1 . 3 . . . . . . 1 . . . . . . . . 1 . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | 12 36 69 350 . 254 . 9 3 3 22 3 40 3 . . . 11 . 213 346 1 . 167 112 181 103 103 Average Temperature 48 | 12 15 14 91 . 52 . 3 1 1 2 1 14 3 . . . 11 . 65 192 1 . 77 40 53 84 82 Received Heat Transfer 2301 | . 69 96 225 . 918 15 186 12 . 12 . 103 117 45 12 . 27 . 83 . 30 . 9 9 54 99 180 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 4 . 4 . . . . . . . . . . . . . 1 . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . 2 . 3 . 15 . . . . . . . . . . . . . 1 . . . . . 1 . 2 Heat Transferred 8774 | 175 450 565 1540 . 5835 . . . . . . . . . . . . . . . . . . 111 . . 98 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . 1 . 2 . . . . . . . . . . . . 2 3 3 3 2 1 . 5 5 5 Low Security (%) 68 | 100 100 100 93 100 69 100 100 100 . . . . 100 . . . . . . . . 91 88 100 73 . . Level 1 9 | . . . 6 . 25 . . . . . . . . . . . . . 54 . 1 . 11 . . . . Level 2 7 | . . . . . 4 . . . . . . . . . . . . 100 36 84 18 8 . . . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . 9 15 80 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 97 . Peak Influence 3405 | 15 128 97 247 13 420 188 147 63 . . . . 145 . . . . 605 935 739 1077 418 239 123 2245 3405 3365 Initial 2179 | . . 19 . 13 . 188 35 59 . . . . 81 . . . . 490 296 509 431 418 69 123 34 1346 2179 Average 378 | 3 79 16 86 1 154 128 69 17 . . . . 60 . . . . 509 465 597 841 129 92 43 523 2500 2683 Influence Increases 14061 | 35 499 251 682 . 1030 150 563 62 . 20 . 291 442 365 135 . 125 675 1351 460 1193 97 608 293 949 2129 1656 Destroy 0b10 Robot/C 4980 | . 260 120 400 . 620 . 220 . . 20 . 140 100 40 80 . . 40 640 200 300 . 60 60 240 720 720 Destroy 0b10 Robot/NC 615 | 35 75 50 85 . 40 5 10 . . . . . 25 . . . 5 . 45 10 60 15 40 10 25 55 25 Destroy Leader 894 | . 58 30 118 . 150 . 40 . . . . 10 24 10 10 . . . 64 . 80 6 20 4 56 130 84 Allied During Kill 1147 | . . 3 . . . . 85 . . . . 6 23 . . . . 4 403 189 225 . 3 . . 153 53 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . Successful Hack 273 | . 18 . 18 . 23 30 10 45 . . . . 28 . . . . . 4 3 19 12 20 6 9 . 28 Disable Machine 600 | . . . . . 30 . 75 . . . . . . . . . . 15 . . 15 . 15 105 195 120 30 Destroy Structure 2777 | . 73 48 61 . 77 10 3 17 . . . . 32 . . . . 16 30 58 194 4 330 63 289 936 536 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . Partial Spotted 570 | . . . . . . 75 90 . . . . . 90 . . . . 15 30 . . 45 75 45 30 . 75 Lose Combat Pursuer 1725 | . 15 . . . 90 30 30 . . . . 135 90 315 45 . 120 135 135 . 300 15 45 . 105 15 105 Influence Decreases 8079 | 35 447 270 646 13 616 260 466 121 . . . 160 472 166 140 . 60 110 736 250 880 390 456 354 331 300 400 Time Decay 5001 | 35 427 267 436 13 516 230 150 104 . . . 80 304 130 100 . 50 70 446 150 350 90 366 211 296 . 180 Lost Part 528 | . 20 3 60 . 100 30 20 . . . . 40 10 20 20 . 10 . 90 20 30 . 10 10 35 . . Lost Ally 1498 | . . . . . . . 220 10 . . . 40 62 16 20 . . 40 200 80 200 . 80 10 . 300 220 Purge Threat 1052 | . . . 150 . . . 76 7 . . . . 96 . . . . . . . 300 300 . 123 . . . Squads Dispatched 97 | . 1 . 2 . 5 1 3 . . . . . 3 . . . . 1 4 1 6 . 3 3 25 29 10 Investigation 9 | . . . . . 2 1 . . . . . . 1 . . . . . 1 1 2 . . . . . 1 Extermination 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 Reinforcement 23 | . 1 . 2 . 2 . 1 . . . . . 1 . . . . 1 2 . 4 . 3 2 1 3 . Assault 52 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 20 21 8 Garrison 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Distress Signals 49 | . 2 . 3 . 2 . 1 . . . . . 3 . . . 1 3 3 2 8 . 13 1 2 3 2 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . 6 9 . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . 6 9 . . Times Spotted 786 | . 28 6 36 . 47 13 26 9 . 3 . 12 57 24 4 20 9 12 28 12 47 5 27 11 71 66 213 Peak Tracking Total 87 | . 4 2 9 . 6 4 8 5 . 2 . 7 10 10 3 20 7 13 8 5 12 2 3 3 28 13 87 Tactical Retreats 71 | . 1 . . . 4 6 6 4 . . . 5 8 7 1 . 3 2 3 . 8 1 3 1 4 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Traps Triggered 12 | . . . . . . 4 1 . . . . . 1 . . . . . 2 . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Machines Disabled 48 | . . . . . 2 . 5 . . . . 2 . . . . . 1 . . 1 . 1 8 17 8 3 Max in Single Turn 1 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 1 1 1 1 Garrison Access 9 | . . . . . 1 1 1 3 . . . . 1 . . . . . . . 1 . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Machines Accessed 130 | . 7 1 5 . 8 12 6 15 . . . 1 19 . . 1 . 2 10 1 10 6 3 8 12 . 3 Terminals 104 | . 7 1 5 . 7 8 5 10 . . . 1 10 . . . . 1 10 1 7 6 3 7 12 . 3 Fabricators 12 | . . . . . . 2 . 2 . . . . 4 . . . . 1 . . 2 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 2 1 3 . . . . 1 . . . . . . . 1 . . . . . . Total Hacks 392 | . 21 1 16 . 27 43 18 62 . . . 8 60 . . 1 . 3 15 4 26 13 8 30 32 . 4 Successful 279 | . 12 1 13 . 15 22 12 40 . . . 8 46 . . 1 . 2 14 1 17 11 6 28 28 . 2 Failed 112 | . 9 . 3 . 12 20 6 22 . . . . 14 . . . . 1 1 3 9 2 2 2 4 . 2 Catastrophic 10 | . 1 . . . 2 3 . 2 . . . . . . . . . . . . . . . . 1 . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 3 1 3 . 9 23 6 21 . . . . 24 . . . . . 2 2 7 3 4 13 10 . 2 Terminals 344 | . 21 1 16 . 26 33 16 54 . . . 8 41 . . . . 1 15 4 22 13 8 29 32 . 4 Fabricators 27 | . . . . . . 4 . 4 . . . . 13 . . . . 2 . . 3 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . 1 6 2 4 . . . . 2 . . . . . . . 1 . . . . . . Terminal Hacks 228 | . 10 1 11 . 12 18 10 29 . . . 8 31 . . 1 . 1 13 1 14 10 6 23 27 . 2 Record 16 | . . . . . . . . . . . . 8 2 . . . . . . . . 1 1 2 2 . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . 2 2 . . . . 1 . . . . . . . . . . 1 1 . . Prototype ID Bank 27 | . 3 . 1 . 4 9 . 3 . . . . 2 . . . . . . . 1 . 1 3 . . . Open Door 16 | . . . . . . . 2 . . . . . . . . 1 . 1 7 1 . . . . 3 . 1 Level Access Points 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . . Branch Access Points 9 | . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . 1 . 1 1 1 . . Emergency Access Points 6 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . 1 . . 1 . . . Machine Index 6 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 1 1 . . Terminal Index 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 16 | . 1 1 3 . 1 1 1 2 . . . . 2 . . . . . . . 1 1 . 1 1 . . Unreport Threat 11 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . 2 2 . 2 . . . Locate Traps 20 | . 1 . 2 . . 1 . 3 . . . . 5 . . . . . 1 . . 2 . . 4 . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 7 | . . . 1 . 2 1 1 1 . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Status 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . Patrol Status 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Hauler Manifests 11 | . . . 1 . 2 . 1 2 . . . . 1 . . . . . 1 . 1 1 . 1 . . . Registered Components 8 | . . . . . 1 1 . 1 . . . . . . . . . . 1 . 1 . 1 1 1 . . Registered Prototypes 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . Zone Layout 38 | . 3 . . . . 3 1 5 . . . . 5 . . . . . 2 . 4 2 . 5 8 . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . . . . . . Network Status 5 | . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 1 1 3 . . . . 1 . . . . . . . 1 . . . . . . Seal Access 8 | . . . . . 1 1 1 3 . . . . 1 . . . . . . . 1 . . . . . . Unauthorized Hacks 32 | . 2 . 2 . 2 2 1 7 . . . . 6 . . . . . 1 . 2 1 . 5 1 . . Terminals 20 | . 2 . 2 . 2 1 1 5 . . . . . . . . . . 1 . . 1 . 4 1 . . Track 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Assimilate 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Botnet 13 | . 2 . 2 . 2 1 1 2 . . . . . . . . . . 1 . . 1 . 1 . . . Operators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Fabricators 12 | . . . . . . 1 . 2 . . . . 6 . . . . . . . 2 . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 10 | . . . . . . 1 . 2 . . . . 4 . . . . . . . 2 . . 1 . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 93 | . 6 1 4 . 5 11 4 12 . . . . 13 . . . . 1 4 1 9 6 3 4 7 . 2 Full Trace Events 10 | . 1 . 1 . 1 1 . . . . . . 1 . . . . . 1 1 2 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . 102 . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . 1 . . 15 . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 50 | . . . . . . . . . . 1 . . 2 1 4 . 3 2 8 1 1 . 6 1 . 7 13 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 50 | . . . . . . . . . . 1 . . 2 1 4 . 3 2 8 1 1 . 6 1 . 7 13 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % 14 | . . . . . . . . 3 3 3 3 7 7 7 7 7 14 14 14 14 4 4 6 6 6 5 5 Autooverrided 50 | . . . . . . . . . . 1 . . 2 1 4 . 3 2 8 1 1 . 6 1 . 7 13 Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Total Allies 171 | . . 1 . . . . 12 1 . 1 2 . 4 1 4 . 3 2 25 8 1 . 6 2 1 41 56 Largest Group 13 | . . 1 . . . . 10 1 . 1 2 2 2 1 2 . 1 2 10 13 12 . 2 1 1 8 7 Highest-Rated Group 1030 | . . 31 . . . . 173 10 . 20 59 59 100 30 24 . 49 68 476 1030 912 . 118 82 45 169 219 Highest-Rated Ally 219 | . . 31 . . . . 31 10 . 20 31 31 50 30 12 . 49 56 159 159 144 . 69 82 45 69 219 Total Orders 6 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 616 | . . 8 . . . . 109 . . 3 . 11 23 1 19 . 2 5 149 63 123 . 15 4 . 64 17 Total Damage 15967 | . . 128 . . . . 1553 . . 100 . 118 848 39 253 . 39 117 4011 2106 4116 . 512 37 . 990 1000 Kills 88 | . . 2 . . . . 10 . . . . 1 5 . 3 . 1 2 31 8 16 . . . . 7 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Active Infowar (turns) 12005 | 8 1122 1298 93 154 1638 479 333 332 208 194 286 171 767 225 . . . 125 1113 313 712 183 1002 469 780 . . Sensors 3708 | . . . . . . . . 206 208 194 286 6 . . . . . . . . 564 183 1002 443 616 . . Terrain 587 | 8 570 . . . . 9 . . . . . . . . . . . . . . . . . . . . . Structural 8983 | . 552 1298 93 153 1638 479 333 201 208 192 286 171 766 225 . . . . 399 . . 183 993 289 524 . . Seismic 1353 | . . . . 154 260 96 . . . . . . . . . . . 125 718 . . . . . . . . Cloaking 2346 | . . . . . . . . . . . . . . . . . . . 950 313 253 . . 50 780 . . Jamming 2293 | . . . . . . . . . . . . . . . . . . . . . . 160 981 437 715 . . ECM 1093 | . . . . . . 296 297 162 . . . . 118 . . . . . . . 2 34 1 96 87 . . Robot Analysis Total 8 | . 1 . . . . . 2 2 . . . . 1 . . . . . . . . . . 1 1 . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . 1 . 1 . 2 1 . 2 . . . . . . . . . . Drone Launches 7 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Turns Passed 15650 | 122 1123 1298 1259 156 1846 499 333 332 208 194 286 171 809 280 211 297 168 154 1113 313 791 183 1030 475 1017 436 546 Spaces Moved 26044 | 85 731 842 647 118 975 1373 692 854 760 628 873 479 1701 794 527 814 470 281 1515 184 2096 691 2668 1186 2264 843 953 Core 5 | 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Treads 35 | . . . 14 . . . . . . . . . . . . . . . 21 . . . . . . . . Legs 2293 | . . . . . . . . . . . . . . . . . . . . . . . . . 497 843 953 Wheels 3379 | 83 731 842 630 118 975 . . . . . . . . . . . . . . . . . . . . . . Hover 103 | . . . . . . . . . . . . . 103 . . . . . . . . . . . . . . Flight 20229 | . . . . . . 1373 692 854 760 628 873 479 1598 794 527 814 470 281 1494 184 2096 691 2668 1186 1767 . . Fastest Speed 15 | 50 80 140 125 130 130 26 27 25 27 27 27 27 32 34 32 32 32 35 20 25 16 16 16 16 15 30 30 Average Speed 42 | 79 129 140 165 130 145 26 27 29 27 27 27 28 34 34 33 32 33 35 41 71 26 16 16 16 19 30 32 Slowest Speed 1800 | 80 200 200 1800 145 190 112 27 100 27 27 27 34 106 34 37 32 35 35 160 108 100 16 92 89 89 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 92 | . . . . . . . 10 17 1 . . 1 4 2 . . . 2 8 . 6 . 24 13 4 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Teleports 75 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 33 39 Exploration Rate (%) 63 | 3 96 95 54 30 77 41 85 32 89 87 82 60 56 93 65 85 67 10 96 76 44 64 47 86 89 36 46 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 6 | . . 1 . . . . . . . . 2 3 . . . . . . . . . . . . . . . Known Exits Taken 20 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 3 . 2 . . . . 4 1 4 3 . 5 2 . 3 . . . . . . . . . . Spaces Dug 324 | . 5 22 . . . 10 2 17 . 30 . . 16 . 3 . . 8 2 . 19 2 53 12 50 38 35 Terrain Destroyed 1684 | 2 78 94 63 . 99 10 3 17 . 42 . 79 16 . 3 . . 8 8 11 100 2 151 21 151 432 294 Melee 85 | . . . . . . 10 2 17 . 2 . . 16 . 3 . . 8 2 . 5 2 2 8 8 . . Projectile 825 | . . 3 . . 5 . 1 . . . . . . . . . . . 6 11 . . . 4 93 408 294 AOE 774 | 2 78 91 63 . 94 . . . . 40 . 79 . . . . . . . . 95 . 149 9 50 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Total 29322 | 109 821 904 748 119 1192 1485 785 890 760 641 921 501 1876 796 545 837 474 320 1937 330 2281 753 3187 1397 2702 921 1090 Wait 1860 | . 2 13 12 . 42 55 58 15 1 1 44 11 85 2 8 13 . 31 299 113 89 42 425 152 268 13 66 Move 25848 | 84 730 841 646 117 974 1372 672 823 757 627 872 476 1692 789 526 813 469 276 1498 183 2083 690 2625 1165 2254 842 952 Hop 75 | . . . . . . . 9 13 1 . . 1 4 2 . . . 2 8 . 6 . 18 7 4 . . Pick Up 73 | 4 12 3 8 . 10 2 1 4 . . . . 5 . . . . . 2 . 3 4 3 3 9 . . Fast Attach 207 | 7 1 1 10 . 14 10 5 2 . 3 2 . 19 . 2 . . 2 25 2 33 1 30 8 20 4 6 Attach 61 | . 3 1 4 . 7 12 . 2 . . . . 3 . . . . 1 1 2 1 1 2 4 15 2 . Detach 20 | . . . 1 . . 1 1 . . . . . 1 . . . . . 1 . 1 . 2 4 8 . . Swap 80 | 1 5 4 5 2 10 2 4 8 1 1 . . 2 . . . 1 . 3 . 7 4 6 8 5 . 1 Drop 209 | . 4 1 8 . 13 18 7 6 . 2 2 1 20 . . 2 1 . 16 4 32 5 35 11 11 4 6 Fire 571 | 13 64 40 54 . 118 . 1 . . 3 . 12 . . . . . . 14 26 9 . 10 10 85 56 56 Melee 241 | . . . . . 4 13 27 17 . 4 1 . 27 3 9 9 3 8 15 . 17 6 31 25 22 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . . 18 . . . . . 32 . . . . . 1 . 1 Rewire 25 | . . . . . . . . . . . . . . . . . . . 23 . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 11) 459 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Discovered new exit (range 13) 804 | -10/Materials | Discovered new exit (range 15) 1246 | -10/Materials | Entered Mines 1262 | -10/Mines | Discovered new exit (range 4) 1388 | -10/Mines | Learned Materials terminal intel 1527 | -10/Mines | Discovered new exit (range 10) 1528 | -10/Mines | Learned location of Zion (-6) 1574 | -10/Mines | Discovered new exit (range 11) 1836 | -10/Mines | Core integrity fell below 50% 1932 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1955 | -10/Mines | Received a Mining Laser from a helpful Derelict 2544 | -10/Mines | Entered Materials 2544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2545 | -9/Materials | Loaded intel: 12 terminal locations 2689 | -9/Materials | Destroyed 8 combat bots 2708 | -9/Materials | Lost 3 parts (1p1n1w) 2987 | -9/Materials | Discovered new exit (range 9) 3459 | -9/Materials | Identified exit to Mines 3474 | -9/Materials | Discovered new exit (range 10) 3803 | -9/Materials | Entered Mines 3827 | -9/Mines | Build established: Scavenger-Mutant 3846 | -9/Mines | Learned Materials garrison access intel 3866 | -9/Mines | Discovered new exit (range 6) 3922 | -9/Mines | Assembled infested the area 3959 | -9/Mines | Entered Materials 3959 | -8/Materials | Evolved 2 slots: Utility x2 3960 | -8/Materials | Loaded intel: 1 garrison access location 4365 | -8/Materials | Lost 7 parts (1p2n4u) 4420 | -8/Materials | Build established: Mutant 5023 | -8/Materials | Discovered new exit (range 9) 5168 | -8/Materials | Core integrity fell below 50% 5245 | -8/Materials | Garrison activated, responded to threat 5367 | -8/Materials | Discovered new exit (range 15) 5731 | -8/Materials | Discovered new exit (range 7) 5805 | -8/Materials | Entered Factory 5805 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5873 | -7/Factory | Discovered new exit (range 7) 6015 | -7/Factory | Identified exit to Storage 6015 | -7/Factory | Identified exit to Lower Caves 6042 | -7/Factory | Lost 3 parts (1p1n1u) 6121 | -7/Factory | Build established: Hacker-Sprinter 6303 | -7/Factory | Central database locked down 6304 | -7/Factory | Entered Storage 6387 | -7/Storage | Used back door to open Recycling access 6387 | -7/Storage | Discovered new exit (range 5) 6406 | -7/Storage | Met a pair of Derelict thieves 6461 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6549 | -7/Storage | Lost 12 allies 6612 | -7/Storage | Discovered new exit (range 6) 6637 | -7/Storage | Entered Factory 6637 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6667 | -6/Factory | Identified exit to Lower Caves 6969 | -6/Factory | Entered Lower Caves 7022 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7088 | -6/Lower Caves | Encountered a Warlord checkpoint 7094 | -6/Lower Caves | Discovered new exit (range 5) 7095 | -6/Lower Caves | Identified exit to Lower Caves 7177 | -6/Lower Caves | Entered another Lower Caves area 7190 | -6/Lower Caves | Encountered a Warlord checkpoint 7219 | -6/Lower Caves | Discovered new exit (range 9) 7220 | -6/Lower Caves | Identified exit to Factory 7245 | -6/Lower Caves | Build established: Hacker-Scout 7304 | -6/Lower Caves | Learned Factory emergency access door positions 7355 | -6/Lower Caves | Discovered new exit (range 3) 7355 | -6/Lower Caves | Identified exit to Zion 7362 | -6/Lower Caves | Found Alien Artifact 7362 | -6/Lower Caves | Identified Core Expander 7362 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 7371 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7371 | -6/Lower Caves | Entered Zion 7381 | -6/Zion | Discovered new exit (range 12) 7407 | -6/Zion | Given A8's code to call for help 7452 | -6/Zion | Learned location of Extension (-4) 7525 | -6/Zion | Learned Factory emergency access door positions 7532 | -6/Zion | Found Prototype Launcher 7532 | -6/Zion | Identified Rocket Array 7535 | -6/Zion | Found Prototype Launcher 7535 | -6/Zion | Identified Gui. Missile Launcher 7561 | -6/Zion | Gained Derelict followers 7626 | -6/Zion | Identified exit to Proximity Caves 7657 | -6/Zion | Entered Proximity Caves 7657 | -5/Proximity Caves | Accompanied by 2 allies 7663 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7671 | -5/Proximity Caves | Learned location of Armory (-4) 7671 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 7671 | -5/Proximity Caves | Learned Research trap positions 7671 | -5/Proximity Caves | Learned Factory stockpile data 7706 | -5/Proximity Caves | Spotted B-75 Beast 7725 | -5/Proximity Caves | Learned Factory security intel 7823 | -5/Proximity Caves | Discovered exit to Factory (range 15) 7828 | -5/Proximity Caves | Entered Factory 7828 | -5/Factory | Evolved 2 slots: Utility x2 7957 | -5/Factory | Fabricated X-82 Rainmaker? 8064 | -5/Factory | Spotted B-75 Beast 8118 | -5/Factory | Identified exit to Upper Caves 8118 | -5/Factory | Identified exit to Factory 8150 | -5/Factory | Build established: Wizard-Mutant 8637 | -5/Factory | Entered Upper Caves 8681 | -5/Upper Caves | Encountered a Warlord checkpoint 8739 | -5/Upper Caves | Learned Factory emergency access door positions 8740 | -5/Upper Caves | Learned Factory stockpile data 8803 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8909 | -5/Upper Caves | Discovered new exit (range 8) 8911 | -5/Upper Caves | Identified exit to Upper Caves 8917 | -5/Upper Caves | Entered another Upper Caves area 8921 | -5/Upper Caves | Build established: Hacker-Mutant 8948 | -5/Upper Caves | Spotted B-75 Beast 8967 | -5/Upper Caves | Discovered exit to Factory (range 6) 9074 | -5/Upper Caves | Learned 4 Factory zone layouts 9096 | -5/Upper Caves | Discovered new exit (range 14) 9100 | -5/Upper Caves | Identified exit to Warlord 9128 | -5/Upper Caves | Entered Warlord 9137 | -5/Warlord | Discovered new exit (range 12) 9224 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9289 | -5/Warlord | Warlord's base attacked by MAIN.C 9298 | -5/Warlord | Build established: Hacker-Sprinter 9362 | -5/Warlord | Met Warlord 9378 | -5/Warlord | Spotted B-86 Titan 9404 | -5/Warlord | Opened side exit 9425 | -5/Warlord | Identified exit to Proximity Caves 9425 | -5/Warlord | Entered Proximity Caves 9427 | -4/Proximity Caves | Spotter reported a threat 9428 | -4/Proximity Caves | Spotter reported a threat 9481 | -4/Proximity Caves | Spotter reported a threat 9550 | -4/Proximity Caves | Learned Research emergency access door positions 9582 | -4/Proximity Caves | Discovered exit to Factory (range 13) 9593 | -4/Proximity Caves | Entered Factory 9593 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9744 | -4/Factory | Discovered new exit (range 10) 9746 | -4/Factory | Identified exit to Extension 9747 | -4/Factory | Entered Extension 9770 | -4/Extension | Rescued a captive Derelict 9780 | -4/Extension | Rescued a captive Derelict 9780 | -4/Extension | Rescued a captive Derelict 9804 | -4/Extension | Build established: Hacker-Mutant 9899 | -4/Extension | Rescued a captive Derelict 10173 | -4/Extension | Spotted B-86 Titan 10234 | -4/Extension | Spotted B-86 Titan 10240 | -4/Extension | Allies destroyed B-86 Titan 10256 | -4/Extension | Discovered new exit (range 3) 10256 | -4/Extension | Identified exit to Research 10291 | -4/Extension | Lost 4 allies 10496 | -4/Extension | Discovered new exit (range 16) 10497 | -4/Extension | Discovered exit to Research (range 15) 10501 | -4/Extension | Identified exit to Cetus 10507 | -4/Extension | Lost 4 parts (1p1n2u) 10512 | -4/Extension | Rescued a captive Derelict 10518 | -4/Extension | Rescued a captive Derelict 10519 | -4/Extension | Rescued a captive Derelict 10533 | -4/Extension | Local machine network offline 10534 | -4/Extension | Rescued A7 10747 | -4/Extension | First assault squad dispatched 10860 | -4/Extension | Entered Cetus 10860 | -4/Cetus | Accompanied by 8 allies (A7) 10865 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 10874 | -4/Cetus | Spotted Cetus Guard 10878 | -4/Cetus | Spotted Cetus Guard 10880 | -4/Cetus | Spotted Cetus Guard 10881 | -4/Cetus | Spotted Cetus Guard 10883 | -4/Cetus | Destroyed Cetus Guard 10894 | -4/Cetus | Allies destroyed Cetus Guard 10895 | -4/Cetus | Destroyed Cetus Guard 10900 | -4/Cetus | Allies destroyed Cetus Guard 10956 | -4/Cetus | Enhanced Grunt warped into view, answering call for help 10956 | -4/Cetus | Enhanced Grunt warped into view, answering call for help 10972 | -4/Cetus | Started Cetus Manufacturing Module 10997 | -4/Cetus | Manufactured an Enhanced Grunt 11022 | -4/Cetus | Manufactured an Enhanced Grunt 11047 | -4/Cetus | Manufactured an Enhanced Grunt 11067 | -4/Cetus | Local machine network offline 11072 | -4/Cetus | Manufactured an Enhanced Grunt 11083 | -4/Cetus | Discovered new exit (range 16) 11087 | -4/Cetus | Identified exit to Archives 11093 | -4/Cetus | Spotted Cetus Guard 11094 | -4/Cetus | Spotted Cetus Guard 11097 | -4/Cetus | Manufactured an Enhanced Grunt 11104 | -4/Cetus | Spotted Cetus Guard 11109 | -4/Cetus | Destroyed Cetus Guard 11115 | -4/Cetus | Spotted Cetus Guard 11118 | -4/Cetus | Allies destroyed Cetus Guard 11120 | -4/Cetus | Allies destroyed Cetus Guard 11124 | -4/Cetus | Allies destroyed Cetus Guard 11127 | -4/Cetus | Discovered exit to Research (range 16) 11130 | -4/Cetus | Met Revision 17 11173 | -4/Cetus | Entered Research 11173 | -3/Research | Accompanied by 12 allies (A7) 11173 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11174 | -3/Research | Loaded intel: 61 trap records 11187 | -3/Research | Spotted B-86 Titan 11253 | -3/Research | Discovered new exit (range 14) 11257 | -3/Research | Identified exit to Research 11278 | -3/Research | Adv. Hacking Suite fried by hacking feedback 11297 | -3/Research | Spotted B-86 Titan 11342 | -3/Research | Identified exit to Quarantine 11373 | -3/Research | Revision forces began assault on 0b10 11395 | -3/Research | Build established: Hacker-Sprinter 11514 | -3/Research | Found Prototype Device 11514 | -3/Research | Identified Exp. Focal Shield 11571 | -3/Research | Lost 5 allies 11590 | -3/Research | Met up with Revision 17++ 11767 | -3/Research | Found Prototype Device 11767 | -3/Research | Identified Adv. EM Shield 11775 | -3/Research | Found Prototype Launcher 11775 | -3/Research | Identified Hellfire Missile Launcher 11873 | -3/Research | Research terminal network offline 11911 | -3/Research | Found Prototype Device 11911 | -3/Research | Identified Exp. Thermal Shield 11964 | -3/Research | Entered Quarantine 12147 | -3/Quarantine | Entered Research 12147 | -2/Research | Warlord forces began assault on 0b10 12147 | -2/Research | Evolved 2 slots: Utility x2 12148 | -2/Research | Identified exit to Testing 12180 | -2/Research | Found Prototype Hackware 12180 | -2/Research | Identified Exp. Hacking Suite 12216 | -2/Research | Spotted B-90 Cyclops 12231 | -2/Research | Found Prototype Device 12231 | -2/Research | Identified Exp. Actuator Array 12257 | -2/Research | Research machine network offline 12258 | -2/Research | Found Prototype Launcher 12258 | -2/Research | Identified Point Singularity Launcher 12263 | -2/Research | Met up with Warlord 12294 | -2/Research | Discovered new exit (range 16) 12320 | -2/Research | Found Prototype Processor 12320 | -2/Research | Identified Exp. Signal Interpreter 12353 | -2/Research | Borebot progress halted 12433 | -2/Research | Build established: Wizard-Ninja 12696 | -2/Research | Borebot progress halted 12730 | -2/Research | Spotted 1H-JRH(L) 12792 | -2/Research | Destroyed 1H-JRH(L) 12893 | -2/Research | Borebot progress halted 13049 | -2/Research | Spotted Striker 13059 | -2/Research | Spotted Striker 13061 | -2/Research | Spotted Striker 13106 | -2/Research | Spotted Executioner 13106 | -2/Research | Spotted Executioner 13109 | -2/Research | Found Prototype Processor 13109 | -2/Research | Identified Exp. Core Analyzer 13147 | -2/Research | Warlord invited to help at Command 13147 | -2/Research | Given Cave Seal Controls access code 13177 | -2/Research | Entered Testing 13186 | -2/Testing | Identified exit to Access 13210 | -2/Testing | Found Prototype Energy Cannon 13210 | -2/Testing | Identified Null Cannon 13245 | -2/Testing | Spotted Striker 13277 | -2/Testing | Found Prototype Hackware 13283 | -2/Testing | Identified Ghost Barrier 13291 | -2/Testing | Found Prototype Device 13293 | -2/Testing | Identified Exp. EM Shield 13341 | -2/Testing | Found Prototype Device 13341 | -2/Testing | Identified Exp. Hardlight Generator 13419 | -2/Testing | Found Prototype Energy Gun 13419 | -2/Testing | Identified Warp Gun 13427 | -2/Testing | Scanned by Researcher 13624 | -2/Testing | Spotted Fortress 13650 | -2/Testing | Discovered new exit (range 6) 13650 | -2/Testing | Discovered new exit (range 6) 13651 | -2/Testing | Identified exit to Protoforge 13651 | -2/Testing | Identified exit to Section 7 13652 | -2/Testing | Entered Section 7 13683 | -2/Section 7 | Found Alien Artifact 13683 | -2/Section 7 | Identified Integrated Reactor 13683 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13700 | -2/Section 7 | Found Alien Artifact 13700 | -2/Section 7 | Identified Integrated Mediator 13700 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 13721 | -2/Section 7 | Build established: Wizard-Sprinter 13732 | -2/Section 7 | Found Integrated Reactor 13732 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13858 | -2/Section 7 | Spotted S7 Guard 13879 | -2/Section 7 | Found Alien Artifact 13881 | -2/Section 7 | Identified Integrated Thermoelectric Network 13881 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 14015 | -2/Section 7 | Found Alien Artifact 14015 | -2/Section 7 | Identified Integrated Dissipator 14015 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14155 | -2/Section 7 | Spotted Alpha 7 14162 | -2/Section 7 | Build established: Wizard-Ninja 14182 | -2/Section 7 | Spotted Alpha 7 14210 | -2/Section 7 | Found Alien Artifact 14210 | -2/Section 7 | Identified Terrabomb 14210 | -2/Section 7 | Used Terrabomb 14213 | -2/Section 7 | Spotted Executioner 14215 | -2/Section 7 | Found Alien Artifact 14215 | -2/Section 7 | Identified Transdimensional Reconstructor 14215 | -2/Section 7 | Warped through subspace 14221 | -2/Section 7 | Spotted B-99 Colossus 14315 | -2/Section 7 | Crushed by falling debris 14316 | -2/Section 7 | System corruption reached 10% 14328 | -2/Section 7 | Found Alien Artifact 14328 | -2/Section 7 | Identified LRC Energy Well 14328 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14340 | -2/Section 7 | Found Alien Artifact 14340 | -2/Section 7 | Identified Core Reset Matrix 14340 | -2/Section 7 | Used Core Reset Matrix 14342 | -2/Section 7 | Found Core Reset Matrix 14344 | -2/Section 7 | Detected hypermatrix surge 14344 | -2/Section 7 | Sensed 10 artifacts in vicinity 14345 | -2/Section 7 | Sensed 10 artifacts in vicinity 14346 | -2/Section 7 | Lost 3 parts (1n2w) 14377 | -2/Section 7 | Integrated with Sigix Exoskeleton 14388 | -2/Section 7 | Spotted Executioner 14397 | -2/Section 7 | Spotted Striker 14401 | -2/Section 7 | Scanned by Researcher 14402 | -2/Section 7 | Intercept squad dispatched 14420 | -2/Section 7 | Spotted Tracker 14420 | -2/Section 7 | Spotted Tracker 14433 | -2/Section 7 | Destroyed Tracker 14438 | -2/Section 7 | Destroyed Tracker 14443 | -2/Section 7 | Found Prototype Processor 14443 | -2/Section 7 | Identified Exp. Targeting Computer 14447 | -2/Section 7 | Found Prototype Device 14447 | -2/Section 7 | Identified Exp. Phase Shifter 14453 | -2/Section 7 | Spotted Combat Programmer 14454 | -2/Section 7 | Found Matter Drive 14454 | -2/Section 7 | Spotted Combat Programmer 14459 | -2/Section 7 | Destroyed Combat Programmer 14470 | -2/Section 7 | Destroyed Combat Programmer 14495 | -2/Section 7 | Found Sigix Sheargun 14496 | -2/Section 7 | Found Sigix Sheargun 14499 | -2/Section 7 | Spotted Striker 14499 | -2/Section 7 | Spotted Striker 14505 | -2/Section 7 | Destroyed Striker 14513 | -2/Section 7 | Spotted Striker 14522 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 14524 | -2/Section 7 | Destroyed Striker 14530 | -2/Section 7 | Found Sigix Shearcannon 14533 | -2/Section 7 | Destroyed Striker 14535 | -2/Section 7 | Destroyed Striker 14542 | -2/Section 7 | Spotted Executioner 14590 | -2/Section 7 | Spotted Executioner 14616 | -2/Section 7 | Spotted S7 Guard 14621 | -2/Section 7 | Found Core Membrane 14621 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14634 | -2/Section 7 | Spotted S7 Guard 14639 | -2/Section 7 | Found Navigation Efficiency Matrix 14639 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 14653 | -2/Section 7 | Discovered exit to Access (range 17) 14666 | -2/Section 7 | Spotted Striker 14666 | -2/Section 7 | Spotted B-90 Cyclops 14668 | -2/Section 7 | Spotted Executioner 14668 | -2/Section 7 | Spotted Striker 14669 | -2/Section 7 | Entered Access 14669 | -1/Access | Evolved 2 slots: Weapon x2 14674 | -1/Access | Emitted hypermatrix ping 14679 | -1/Access | Assembled emerged from beneath the floor 14691 | -1/Access | Build established: Alien-Sigix 14711 | -1/Access | Assembled emerged from beneath the floor 14753 | -1/Access | Local machine network offline 14773 | -1/Access | Found Prototype Processor 14773 | -1/Access | Identified Exp. Melee Analysis Suite 14785 | -1/Access | Garrison activated, responded to threat 14873 | -1/Access | Assembled emerged from beneath the floor 14885 | -1/Access | Assembled emerged from beneath the floor 14891 | -1/Access | Garrison activated, responded to threat 14932 | -1/Access | Lost 3 allies 14950 | -1/Access | Destroyed 18 combat bots 14969 | -1/Access | Intercept squad dispatched 14993 | -1/Access | Discovered new exit (range 17) 15015 | -1/Access | Assembled emerged from beneath the floor 15068 | -1/Access | Spotted B-99 Colossus 15075 | -1/Access | Destroyed B-99 Colossus 15081 | -1/Access | Energy Cycler disabled 15087 | -1/Access | Discovered new exit (range 15) 15105 | -1/Access | Entered Command 15110 | -1/Command | Emitted hypermatrix ping 15115 | -1/Command | Assembled emerged from beneath the floor 15144 | -1/Command | Assembled emerged from beneath the floor 15159 | -1/Command | Spotted B-99 Colossus 15171 | -1/Command | Destroyed B-99 Colossus 15212 | -1/Command | Assembled emerged from beneath the floor 15270 | -1/Command | Assembled emerged from beneath the floor 15316 | -1/Command | Discovered new exit (range 16) 15331 | -1/Command | Spotted B-99 Colossus 15346 | -1/Command | Assembled emerged from beneath the floor 15387 | -1/Command | First assault squad dispatched 15420 | -1/Command | Lost 5 allies 15428 | -1/Command | Destroyed 18 combat bots 15431 | -1/Command | Assembled emerged from beneath the floor 15483 | -1/Command | High security lockdown imminent 15511 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 15525 | -1/Command | Spotted M Guard 15525 | -1/Command | Spotted M Guard 15525 | -1/Command | Spotted Combat Programmer 15525 | -1/Command | Spotted Combat Programmer 15527 | -1/Command | Destroyed 8 combat bots 15539 | -1/Command | Core integrity fell below 50% 15552 | -1/Command | Destroyed Combat Programmer 15558 | -1/Command | Destroyed M Guard 15563 | -1/Command | High security lockdown engaged 15564 | -1/Command | Met MAIN.C 15576 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 15610 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 15610 | -1/Command | Destroyed MAIN.C Shell 15610 | -1/Command | Spotted M Shell/Atk 15610 | -1/Command | Spotted M Shell/Atk 15610 | -1/Command | Spotted M Shell/Def 15611 | -1/Command | Spotted M Shell/Def 15612 | -1/Command | Spotted M Shell/Def 15613 | -1/Command | MAIN.C activated Command garrisons 15613 | -1/Command | Spotted M Shell/Atk 15613 | -1/Command | Spotted M Shell/Def 15613 | -1/Command | Spotted M Shell/Atk 15631 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 15632 | -1/Command | Core integrity fell below 20% 15636 | -1/Command | Crushed by falling debris 15638 | -1/Command | 0b10 Conduit disabled 15651 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- immediate ERK application recommended to prevent critical system failure." 15631_ Penetrated by EMDS Slug. 15636_ The unstable cave ceiling collapses. 15636_ Crushed by falling debris. 15640_ The unstable cave ceiling collapses. 15642_ Penetrated by EMDS Slug. 15642_ Core Membrane filtered system corruption (1). [Achievement: Pwned] 15643_ E-15 Imp destroyed. 15645_ Navigation matrix triggers involuntary quantum shift. 15646_ Acquired 5 matter. 15647_ P-80 Master resets P-80 Master, system corruption cleaned. 15648_ Knocked back. 15651_ S-43 Plague destroyed. [Achievement: 40k Club] [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????############### | | ????????????????????????????????################## | | ???????????????????????????####################### | | ??????????????????????############################ | | ???????????????????############################### | | ??????????????????################################ | | ????????????????################################## | | ???????????????################################### | | ??????????????#################################### | | ?????????????##################################### | | ?????????????##################################### | | ????????????###################################### | | ???????????####################################### | | ???????????####################################### | | ???????????####################################### | | ?????????? ################################ " " " | | ?????????#######""""""" "" ####" """"""" | | ?????????#######"" " ### i # | | ?????????#######""""" "" =;#"########" | | ????????########"""""""""" %*ppY | | ????????########" " "" % %=s spp | | ????????########"" """ % =% Mpg % | | ????????########"" """"" ;!#####"##"#% | | ????????######## " """" ### ######## | | ???????######### " ############# | | ???????######### " X ""############# | | ????????########"""""""" "" """############# | | ????????########"" """""""""############# | | ????????######## """""""""""############# | | ????????######## " " " " ############# | | ????????######## " " " " ############# | | ????????? 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""" " " " " ############# | | ??????????###### """""""""" " ############# | | ???????????##### " """ " """"""""############# | | ???????????##### """ " " " ############# | | ????????????###################################### | | ?????????????##################################### | | ??????????????###############################?#### | | ????????????????#########################??????### | | ?????????????????#################?#????????????## | | ????????????????????###########??????????????????# | | ?????????????????????????#???????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 94 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Corruption Containment 12 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 12 Melee Accuracy 24 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 72 Defensive Hacking 20 Item Schematics ----------------- Adv. Thermal Defense Suite | -2/Section 7 | Archive Exp. Core Analyzer | -2/Section 7 | Archive Multireflex Exoskeleton | -2/Section 7 | Archive Quantum Shading Machine | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ X-82 Rainmaker | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Integrated Mediator Integrated Thermoelectric Network Integrated Dissipator Terrabomb Transdimensional Reconstructor LRC Energy Well Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Matter Drive Sigix Shearcannon Core Membrane Navigation Efficiency Matrix Achievements -------------- 40k Club 50k Club Alien Roots Artifact Hunter Beloved Help From High Places Meet Your Maker More Power To You Pwned Challenges ------------ None Game ------ Seed GunRegenerativeGenerator Manual? 0 Play Time 06:14:31 Cumulative 114.3 hours Start 2025.03.18 @ 03:17:03 End 2025.03.18 @ 09:39:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fac8d48-33c7-49fe-a10a-a29c20afa807