Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 23:07:26 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (153) 765 Value Destroyed (4925) 4925 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 10329 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 283 Friendly Fire -122 Cogmind --------- Core Integrity 677/850 Matter 210/300 Energy 285/310 System Corruption 6% Temperature Cool (-16) Movement Rolling (125) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads Wheel Wheel > --- UTILITY (6) ------ Cryofiber Web Improved Cooling System Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON (3) ------- Thermic Laser Ion Cannon > --- INVENTORY (15) --- Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Layered Light Armor Plating Layered Medium Armor Plating Force Field System Restoration Module Improved Trap Extractor (0/6) Shock Rifle Shock Rifle Heavy Laser Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Improved Medium Treads Wheel Wheel Wheel > --- UTILITY ---------- Cryofiber Web Improved Cooling System Large Storage Unit Machine Analyzer Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Shock Rifle Thermic Laser Plasma Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Improved Heat Sink Hardened Heavy Armor Plating Layered Medium Armor Plating Force Field System Restoration Module Improved Trap Extractor Shock Rifle Heavy Laser Ion Cannon Cooled Plasma Cannon Rocket Launcher [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Medium Reflective Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . 1 . 1 . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 171 | 7 7 13 17 12 30 22 25 3 6 29 Power 16 | 1 2 1 3 1 . 3 2 . . 3 Engine 13 | 1 2 . 2 1 . 3 2 . . 2 Core 3 | . . 1 1 . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 47 | 2 . 3 5 6 9 6 7 1 1 7 Treads 4 | . . . . . . . 2 . 1 1 Leg 38 | 2 . 3 5 6 9 6 5 . . 2 Wheel 5 | . . . . . . . . 1 . 4 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 46 | 2 2 3 2 3 7 3 11 2 1 10 Device 24 | 1 1 3 . 1 1 . 10 2 . 5 Storage 4 | 1 1 . 1 . . . . . . 1 Processor 4 | . . . . . 3 . . . . 1 Hackware 2 | . . . . . . . 1 . . 1 Protection 12 | . . . 1 2 3 3 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 62 | 2 3 6 7 2 14 10 5 . 4 9 Energy Gun 29 | 1 1 2 3 1 4 6 3 . 2 6 Energy Cannon 6 | . . . . . 3 . 1 . . 2 Ballistic Gun 22 | 1 2 3 4 . 7 4 1 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 4 | . . 1 . 1 . . . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 2 1 . . . 2 Parts Lost 31 | . 3 3 . 1 2 2 3 2 1 14 Power 2 | . . . . . . . . . . 2 Propulsion 12 | . . 1 . 1 1 1 . 1 1 6 Utility 8 | . 1 . . . 1 1 2 1 . 2 Weapon 9 | . 2 2 . . . . 1 . . 4 Highest Loss Streak 4 | . 1 3 . 1 2 1 2 1 1 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 99 98 99 98 98 98 97 98 89 Engine 6 | . 14 2 . 2 9 9 7 7 7 7 Core 3 | . . 11 10 8 . . . . . 5 Treads 1 | . . . . . . . 5 7 10 . Leg 23 | . 28 27 32 32 26 26 23 15 10 8 Wheel 1 | . . . . . . . . 5 7 7 Device 12 | . 13 14 11 11 7 . 18 21 22 13 Storage 9 | . 14 14 11 11 9 9 7 7 7 6 Processor 7 | . . . . . 11 18 10 7 7 5 Protection 4 | . . . 10 11 7 8 1 . . 5 Energy Gun 11 | . 13 13 1 3 6 10 18 15 13 11 Energy Cannon 1 | . . . . . . . 2 7 7 6 Ballistic Gun 9 | . 14 14 20 15 20 15 1 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 13 19 20 29 29 38 35 36 38 41 82 Greatest Support 66 | 20 20 20 30 36 43 47 66 40 12 30 Greatest Overweight (x) 6 | 3 . 1 . 1 1 1 1 3 3 6 Average Overweight (x) . | . . . . . . . . 2 2 2 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 10 10 10 10 10 12 Most Carried 15 | 8 10 10 10 10 10 10 10 10 10 15 Average Carried 9 | 4 8 9 9 9 9 9 9 9 10 11 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 Final Carried 12 | 8 10 10 10 10 10 10 10 10 10 12 Class Distribution -------------------- 21% | Mutant 19% | Skirmisher 17% | Scavenger-Gunner 16% | Scavenger-Mutant 13% | Gunner 8% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Matter Collected 3226 | 327 179 141 310 339 733 655 260 41 66 175 Remotely . | . . . . . . . . . . . Salvage Created 6173 | 114 488 340 360 358 1133 977 1131 193 130 949 Parts 298 | 7 30 17 13 21 63 51 39 7 8 42 Haulers Intercepted 9 | . 2 . 2 . 2 1 . . . 2 Recyclers Shooed 3 | . . . 1 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 7 6 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 125 | . 11 9 4 18 21 22 17 4 4 15 Guns 95 | . 10 9 4 7 21 22 12 1 3 6 Cannons 12 | . . . . . . . 2 3 1 6 AOE 13 | . 1 . . 11 . . 1 . . . Classes Destroyed 18 | 2 4 . 1 3 2 1 1 . 1 3 Worker 11 | . 1 . . . 5 1 1 . . 3 Builder 1 | . . . . . . . . . . 1 Tunneler 3 | 2 . . . 1 . . . . . . Hauler 9 | . 2 . 2 . 2 1 . . . 2 Recycler 6 | 1 . . 1 1 1 . 2 . . . Mechanic 1 | . . . . . . . . . . 1 Watcher 6 | . . . . . 2 2 2 . . . Swarmer 26 | . 3 3 . 5 4 4 . . 3 4 Saboteur 1 | . . . . . . . . . . 1 Grunt 59 | . 8 6 2 1 15 9 11 4 . 3 Brawler 2 | . . . . . 1 . 1 . . . Duelist 2 | . . . . 2 . . . . . . Sentry 15 | . . . 2 . 1 8 2 . . 2 Demolisher 1 | . . . . 1 . . . . . . Hunter 3 | . . . . . . 1 . . . 2 Programmer 6 | . . . . . . . 3 . . 3 Assembled 9 | . . . . 9 . . . . . . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 9 | 2 3 3 2 9 7 5 4 3 3 4 Combat Bots Only 9 | . 3 3 1 9 4 5 3 3 3 4 Max Kills in Single Turn 3 | 1 1 1 1 3 2 2 2 1 1 2 Gunslinging 1 | . . . . . 1 1 . . . . Exploded 3 | . 1 . . 3 . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Damage Taken 7532 | . 411 478 121 657 837 813 1385 323 574 1933 Core 1105 | . 71 83 41 18 121 145 322 32 99 173 Absorbed by Shields 88 | . . . . . . . . . . 88 Regen/Repaired (Parts) 33 | . . . . . . 18 15 . . . Core Remaining (%) 61 | 100 . 38 . 85 . 51 . . 35 . Volleys Fired 381 | 19 46 24 21 32 55 59 49 8 8 60 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 Hottest 229 | 60 60 85 63 68 106 139 196 196 210 229 Shots Fired 942 | 23 89 46 42 58 161 160 147 24 24 168 Gun 839 | 23 89 46 42 48 159 160 131 16 15 110 Cannon 92 | . . . . . 2 . 16 8 8 58 Launcher 11 | . . . . 10 . . . . 1 . Special . | . . . . . . . . . . . Kinetic 401 | 19 46 29 40 38 129 94 6 . . . Thermal 483 | . 25 9 . . 32 65 141 24 23 164 Explosive 11 | . . . . 10 . . . . 1 . Electromagnetic 47 | 4 18 8 2 10 . 1 . . . 4 Robot Hit Streak 26 | 4 7 7 9 10 11 12 26 12 17 13 Robot Miss Streak 5 | 2 4 3 2 5 5 5 3 1 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . . 2 . . 3 4 2 . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . . . Shots Hit Robots 625 | 12 51 35 28 37 104 110 108 20 13 107 Core Hits 298 | 3 24 18 11 34 65 48 41 8 13 33 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . 1 . 1 3 . . . . Critical Strikes 27 | . . . 1 1 2 6 10 . 1 6 Burn 21 | . . . . . 1 3 10 . 1 6 Destroy 6 | . . . 1 1 1 3 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13057 | 158 685 413 457 1420 1918 2272 2268 427 426 2613 Guns 10114 | 158 653 410 449 561 1911 2270 1856 248 176 1422 Cannons 1679 | . . . . . . . 231 179 78 1191 Explosions 1206 | . 32 . . 849 . . 153 . 172 . Melee . | . . . . . . . . . . . Ramming 58 | . . 3 8 10 7 2 28 . . . Kinetic 4571 | 131 313 207 422 419 1671 1349 59 . . . Thermal 7101 | . 195 135 . 143 240 921 2181 427 254 2605 Explosive 878 | . . . . 706 . . . . 172 . Electromagnetic 449 | 27 177 68 27 142 . . . . . 8 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 3 3 . . . 6 Average Corruption 3 | . . . . . 3 3 . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . . . 13 19 . . . 1 Message Errors 8 | . . . . . 4 3 . . . 1 Matter Fused 6 | . . . . . 3 3 . . . . Heat Flow Errors 4 | . . . . . . 4 . . . . Parts Rejected 2 | . . . . . 1 1 . . . . Data Loss (minor) 4 | . . . . . 3 1 . . . . Misfires 2 | . . . . . 1 1 . . . . Alerts 3 | . . . . . . 3 . . . . Weapon Failures 4 | . . . . . 1 3 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . . . 27 . . 87 . 9 . Projectiles . | . . . . . . . . . . . Explosions 123 | . . . . 27 . . 87 . 9 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 335 | . 33 . . 155 . . 114 . 33 . Shots 7 | . 1 . . 4 . . 1 . 1 . Rammed . | . . . . . . . . . . . Targets Rammed 9 | . . 2 1 1 1 1 3 . . . Kicked 9 | . . 2 1 1 1 1 3 . . . Crushed . | . . . . . . . . . . . Highest Temperature 403 | . 93 253 18 72 301 403 226 95 83 338 Average Temperature 85 | . 34 74 7 27 68 116 99 50 30 96 Received Heat Transfer 2538 | . 201 267 48 120 477 387 534 162 180 162 Effects 2 | . . 1 . . . 1 . . . . Interference 2 | . . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . . . . . 2 . . 4 Combat Hostiles 5 | . . . . . . . 2 . . 3 Parts Melted 42 | . . . 1 . . 3 8 3 1 26 Heat Transferred 14860 | . 425 333 . 250 592 2035 4805 831 557 5032 Parts Sabotaged 1 | . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Peak Influence 638 | 15 376 202 395 454 456 638 342 . . 176 Initial 202 | . 9 82 13 81 118 132 202 . . 65 Average 230 | 5 193 140 195 237 317 433 216 . . 104 Maximum Alert Level 2 | . 1 1 2 2 2 2 1 . . . Low Security (%) 42 | 100 50 64 45 17 17 7 33 . . 100 Level 1 41 | . 49 35 53 72 43 23 66 . . . Level 2 16 | . . . . 10 38 69 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 4 . 2 . 1 2 8 . 1 4 Investigation 11 | . 4 . 2 . . 2 3 . . . Extermination 5 | . . . . . . . 3 . . 2 Reinforcement 5 | . . . . . 1 . 2 . . 2 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Distress Signals 7 | . 1 . . . 4 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 202 | . 19 12 14 30 31 26 26 4 11 29 Peak Tracking Total 13 | . 5 3 3 13 5 5 5 4 9 12 Tactical Retreats 5 | . . 1 . 1 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Traps Triggered 10 | . 1 . . . 2 2 3 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . 1 . . Installed 1 | . . . . . . . . . . 1 Triggered 1 | . 1 . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Machines Disabled 10 | . 1 . . 3 1 2 2 . 1 . Max in Single Turn 2 | . 1 . . 1 1 1 2 . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Machines Accessed 42 | . 6 . 5 . 7 9 11 . . 4 Terminals 29 | . 5 . 4 . 6 6 6 . . 2 Fabricators 5 | . . . . . . . 3 . . 2 Repair Stations 2 | . . . . . . 1 1 . . . Recycling Units 4 | . 1 . . . 1 2 . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 109 | . 16 . 16 . 17 24 28 . . 8 Successful 62 | . 9 . 13 . 14 9 14 . . 3 Failed 47 | . 7 . 3 . 3 15 14 . . 5 Catastrophic 6 | . 1 . 1 . 1 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 48 | . 4 . 11 . 10 8 14 . . 1 Terminals 80 | . 15 . 12 . 14 18 17 . . 4 Fabricators 12 | . . . . . . . 8 . . 4 Repair Stations 5 | . . . . . . 3 2 . . . Recycling Units 7 | . 1 . . . 3 3 . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 26 | . 7 . 4 . 7 4 3 . . 1 Part Schematic 3 | . . . . . . 1 2 . . . Robot Analysis 4 | . 2 . 2 . . . . . . . Prototype ID Bank 4 | . 1 . 2 . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . 1 Unreport Threat 2 | . . . . . 1 1 . . . . Locate Traps 3 | . . . . . 2 1 . . . . Maintenance Status 1 | . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . 4 . . 1 Network Status 2 | . . . . . . . 1 . . 1 Load Schematic 2 | . . . . . . . 2 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . Scan Component 2 | . . . . . . 1 1 . . . Repair 2 | . . . . . . 1 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 5 . 6 3 5 . . 1 Terminals 13 | . 1 . 5 . 4 . 3 . . . Track 2 | . . . 2 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 8 | . 1 . 2 . 2 . 3 . . . Operators 2 | . . . 1 . 1 . . . . . Fabricators 3 | . . . . . . . 2 . . 1 Prioritize 1 | . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . 1 Recompile 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . Mechanics 1 | . . . . . . 1 . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . Reject 1 | . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Tunnel 3 | . 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 5 . 3 . 4 6 9 . . 4 Full Trace Events 5 | . 1 . 2 . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . 1 2 . . . Parts Built 1 | . . . . . . . 1 . . . Authchips 1 | . . . . . . . 1 . . . Time 152 | . . . . . . . 152 . . . Total Part Build Rating 5 | . . . . . . . 5 . . . Parts Repaired 2 | . . . . . . 1 1 . . . Time 76 | . . . . . . 38 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Total Allies 6 | . . 5 . 1 . . . . . . Largest Group 5 | . . 5 5 3 . . . . . . Highest-Rated Group 88 | . . 88 88 47 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 72 | . . 4 43 25 . . . . . . Total Damage 978 | . . 61 554 363 . . . . . . Kills 23 | . . 3 9 11 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Robot Analysis Total 4 | . 2 . 2 . . . . . . . Derelict Logs Recovered 6 | . . 3 . 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Turns Passed 8165 | 154 460 801 437 831 914 1087 1662 542 140 1137 Spaces Moved 5001 | 70 217 563 270 585 518 649 1163 378 76 512 Core 21 | 21 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4157 | 49 217 563 270 585 518 649 1163 43 . 100 Wheels 823 | . . . . . . . . 335 76 412 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 105 105 110 120 95 Average Speed 124 | 133 120 120 120 120 124 118 117 130 134 152 Slowest Speed 400 | 200 120 190 120 190 190 185 185 185 135 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 38 99 29 96 41 73 42 53 8 14 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 7 | . 1 2 . 1 . 2 . 1 . . Known Exits Taken 7 | . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . Scrap Searched 6 | . . 2 . 2 . . . 2 . . Spaces Dug 2 | . . . . . 2 . . . . . Terrain Destroyed 156 | . 3 . . 103 2 2 31 . 15 . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 2 2 . . . . AOE 152 | . 3 . . 103 . . 31 . 15 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Total 6176 | 105 329 644 345 658 665 842 1351 409 95 733 Wait 426 | . 51 32 14 13 32 92 86 18 2 86 Move 4991 | 69 216 562 269 584 517 648 1162 377 75 512 Hop . | . . . . . . . . . . . Pick Up 75 | 10 4 5 6 5 10 7 11 2 . 15 Fast Attach 62 | 5 1 3 7 1 11 9 9 . 3 13 Attach 28 | 2 1 3 . . 3 2 4 3 . 10 Detach 3 | . . . . . . . . 1 . 2 Swap 83 | . 5 7 10 11 16 11 12 . 3 8 Drop 105 | . 5 6 17 11 20 13 15 . 4 14 Fire 381 | 19 46 24 21 32 55 59 49 8 8 60 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 9 | . . 2 1 1 1 1 3 . . . Crush . | . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . 12 Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 615 | -10/Materials | Entered Mines 656 | -10/Mines | Lost 3 parts (1n2w) 717 | -10/Mines | Core integrity fell below 50% 830 | -10/Mines | Build established: Scavenger-Mutant 917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -10/Mines | Discovered new exit (range 5) 1144 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1230 | -10/Mines | Learned location of Zion (-7) 1234 | -10/Mines | Discovered new exit (range 12) 1401 | -10/Mines | Discovered new exit (range 7) 1416 | -10/Mines | Entered Materials 1416 | -9/Materials | Accompanied by 5 allies 1416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1417 | -9/Materials | Identified exit to Mines 1421 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1853 | -9/Materials | Entered Mines 1853 | -9/Mines | Accompanied by 3 allies 1860 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2028 | -9/Mines | Learned 4 Materials zone layouts 2063 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2101 | -9/Mines | Build established: Mutant 2119 | -9/Mines | Received a Mining Laser from a helpful Derelict 2215 | -9/Mines | Assembled infested the area 2272 | -9/Mines | Destroyed 9 combat bots 2350 | -9/Mines | Found a hidden stash of uninstalled traps 2536 | -9/Mines | Discovered new exit (range 12) 2674 | -9/Mines | Discovered new exit (range 7) 2684 | -9/Mines | Entered Materials 2684 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2931 | -8/Materials | Discovered new exit (range 12) 3382 | -8/Materials | Identified exit to Factory 3426 | -8/Materials | Identified exit to Storage 3598 | -8/Materials | Entered Storage 4077 | -8/Storage | Build established: Scavenger-Gunner 4196 | -8/Storage | Discovered exit to Factory (range 16) 4291 | -8/Storage | Repaired Imp. Sensor Array 4685 | -8/Storage | Entered Factory 4685 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5112 | -7/Factory | Build established: Skirmisher 5625 | -7/Factory | Repaired Imp. Sensor Array? 5765 | -7/Factory | Fabricated Cld. Plasma Cannon (x1) 5811 | -7/Factory | Discovered new exit (range 13) 5831 | -7/Factory | Identified exit to Factory 6009 | -7/Factory | Identified exit to Lower Caves 6347 | -7/Factory | Entered Lower Caves 6434 | -7/Lower Caves | Core integrity fell below 50% 6723 | -7/Lower Caves | Build established: Gunner 6792 | -7/Lower Caves | Discovered new exit (range 9) 6888 | -7/Lower Caves | Identified exit to Lower Caves 6889 | -7/Lower Caves | Entered another Lower Caves area 6904 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6969 | -7/Lower Caves | Discovered exit to Factory (range 6) 6996 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7029 | -7/Lower Caves | Entered Factory 7029 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7314 | -6/Factory | Build established: Tank 7637 | -6/Factory | Build established: Scavenger-Tank 8152 | -6/Factory | Cargo convoy interrupted 8166 | -6/Factory | Self-destructed Last Messages --------------- 08152_ Penetrated by Slug. 08155_ R-10 Processor collects Rocket Launcher. 08156_ E#8XIK U TTTA90E3 08158_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 08160_ Slug penetrates Wall. 08160_ Penetrated by Slug. 08161_ Wheel destroyed. 08161_ Fission Core destroyed. 08163_ Slug penetrates Wall. 08163_ R-10 Processor collects Cesium-ion Thruster. 08163_ Slug penetrates Wall. 08163_ Plasma Cannon destroyed. 08163_ Penetrated by Slug. 08166_ Slug penetrates P-60 Hacker. 08166_ P-60 Hacker destroyed. 08166_ Slug penetrates Wall. 08166_ R-10 Processor collects Mic. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""??????????????????? | | ????????????????????????????"""??????????????????? | | ????????????????????????????"""??????????????????? | | ????????????????????????????????"?"??????????????? | | ????????????????????????????????"T"??????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"""""""""????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########??"""""""""????????? | | ????????????????????#! #???????????????????? | | ????????????????????# #??"""""""""????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# """""" #???????????????????? | | ????????????????????# """""" #???????????????????? | | ????????????????????# """""" #???????????????????? | | ????????????????????# """ " #??"""""""""????????? | | ????????????????????# p@p^ #???????????????????? | | ????????????????#######;#/#############+?????????? | | ????????????????# %ih ???????? | | ????????????????# pRh ???????? | | ????????????????# % A ???????? | | ????????????????# "%% ????????? | | ????????????????# ????????? | | ????????????????# ###+#############+?????????? | | ??????????????### ### ??????????????????????? | | ??????????????# # ??????????????????????? | | ?????######+### # ??????????????????????? | | ???? #! ??????????????????????? | | ???? # ??????????????????????? | | ???? % # ??????????????????????? | | ???? # ??????????????????????? | | ???? # ??????????????????????? | | ???? ###### # ??????????????????????? | | ?????? ??????# #????????????????????????? | | ??????????????## ####??????????????????????? | | ???????????????# #T ######################## | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Trap Extractor | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Launcher Loader | -8/Storage | Hacked Cld. Plasma Cannon | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Plasma Cannon | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullQuantumDevice Manual? 0 Play Time 01:23:30 Cumulative 245.8 hours Start 2022.11.06 @ 19:57:23 End 2022.11.06 @ 23:07:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 146 Adventurer 6 Explorer 17 Win Type - Total 18 Types 11/0/3/1/0/1/1/1/0 Lore% 92 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5c30832-a4d7-4cf3-9305-0f2b97fe965e