Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 14:02:45 Player: Tottery Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1585) 1585 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 4829 Bonus ------- High Alert Combat Kills 84 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg VTOL Module Improved Signal Interpreter Minigun Minigun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Visual Processing Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Improved Medium Laser Minigun Minigun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Cooling System Core Shielding EM Shotgun EM Shotgun Autogun Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . 2 . . Weapon 2 | . . . 2 . . . Parts Attached 68 | 6 7 2 25 12 16 . Power 7 | 1 . 1 2 1 2 . Engine 6 | 1 . 1 2 1 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 21 | 3 2 1 6 2 7 . Treads 4 | 1 . . . . 3 . Leg 15 | 2 2 1 6 2 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 10 | . 3 . 4 2 1 . Device 6 | . 2 . 3 . 1 . Storage 1 | . 1 . . . . . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 30 | 2 2 . 13 7 6 . Energy Gun 15 | 1 2 . 7 2 3 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 8 | 1 . . 3 2 2 . Ballistic Cannon 2 | . . . 1 1 . . Launcher 4 | . . . 2 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 27 | . . 3 7 6 11 . Power 4 | . . 1 2 . 1 . Propulsion 5 | . . 1 1 . 3 . Utility 5 | . . . 1 3 1 . Weapon 13 | . . 1 3 3 6 . Highest Loss Streak 5 | . . 2 2 5 5 . To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 84 | . 93 89 95 95 37 19 Engine 9 | . 14 14 10 6 3 . Treads 1 | . . . . . 8 . Leg 18 | . 28 24 21 17 3 . Device 7 | . 10 14 9 . 1 . Storage 9 | . 11 14 11 8 . . Processor 3 | . . . . 17 . . Hackware 2 | . . . . 9 7 7 Energy Gun 17 | . 22 21 21 12 5 . Ballistic Gun 7 | . 5 . 8 17 2 . Ballistic Cannon 4 | . . . 9 4 . . Peak Build Rating 29 | 5 9 9 17 29 20 8 Average Rating 13 | 3 6 8 13 25 13 7 On Entrance 7 | . 5 9 8 15 4 8 Naked Turns . | . . . . . . . Heaviest Build 33 | 8 19 18 31 33 18 . Greatest Support 69 | 20 20 20 20 30 69 8 Greatest Overweight (x) 5 | 1 . 1 2 4 5 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 5 5 Average Capacity 8 | 5 9 10 10 9 5 5 Most Carried 10 | 1 7 6 10 10 5 5 Average Carried 5 | . 3 5 7 9 2 5 Final Capacity 10 | 5 10 10 10 5 5 5 Final Carried 10 | 1 6 4 10 5 5 5 Class Distribution -------------------- 38% | Mutant 31% | Scavenger-Gunner 16% | Skirmisher 4% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1165 | 179 169 15 506 184 112 . Remotely 159 | . 159 . . . . . Salvage Created 1654 | . 219 65 1085 171 114 . Parts 95 | . 11 11 57 8 8 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 43 | . 5 5 25 3 5 . Melee 2 | . . . . . 2 . Guns 29 | . 5 5 15 3 1 . Cannons 10 | . . . 8 . 2 . AOE 2 | . . . 2 . . . Classes Destroyed 7 | . 1 1 4 1 . . Recycler 2 | . . . 2 . . . Watcher 3 | . . . 1 2 . . Swarmer 12 | . . 5 4 . 3 . Grunt 21 | . 5 . 14 . 2 . Duelist 1 | . . . 1 . . . Sentry 8 | . . . 6 2 . . Specialist 1 | . . . . 1 . . Best Kill Streak 5 | . 2 2 5 2 2 . Combat Bots Only 5 | . 2 2 5 1 2 . Max Kills in Single Turn 2 | . 1 1 2 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 441 | . 38 27 141 53 176 6 Missed 144 | . 9 8 42 22 59 4 Damage Taken 4625 | . 434 164 1207 891 1900 29 Core 1106 | . 48 38 179 131 683 27 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 65 55 76 . . Volleys Fired 173 | . 27 19 65 24 38 . Largest 4 | . 2 2 4 4 1 . Hottest 185 | . 80 80 185 170 75 . Shots Fired 394 | . 54 36 182 84 38 . Gun 320 | . 54 36 132 69 29 . Cannon 70 | . . . 49 12 9 . Launcher 4 | . . . 1 3 . . Special . | . . . . . . . Kinetic 179 | . 6 . 96 57 20 . Thermal 183 | . 48 36 57 24 18 . Explosive 4 | . . . 1 3 . . Electromagnetic 28 | . . . 28 . . . Robot Hit Streak 9 | . 9 3 7 6 4 . Robot Miss Streak 5 | . 2 5 5 4 5 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 210 | . 36 17 109 32 16 . Core Hits 94 | . 12 5 57 11 8 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 4 1 . . Burn 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Blast 3 | . . . 2 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3572 | . 437 182 1815 742 392 4 Guns 2313 | . 437 182 1058 435 201 . Cannons 878 | . . . 601 121 156 . Explosions 342 | . . . 156 186 . . Melee . | . . . . . . . Ramming 39 | . . . . . 35 4 Kinetic 1601 | . 48 . 979 438 136 . Thermal 1454 | . 389 182 544 118 221 . Explosive 186 | . . . . 186 . . Electromagnetic 292 | . . . 292 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 6 7 7 Average Corruption 6 | . . . . 6 6 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . 1 13 1 Message Errors 4 | . . . . 1 3 . Matter Fused 5 | . . . . . 4 1 Data Loss (minor) 4 | . . . . . 4 . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 61 | . . . 10 51 . . Projectiles 6 | . . . . 6 . . Explosions 55 | . . . 10 45 . . Melee . | . . . . . . . Knockbacks 8 | . . . 7 1 . . Impact . | . . . . . . . Kinetic 8 | . . . 7 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 46 | . . . . 41 3 2 Shots 1 | . . . . 1 . . Rammed 14 | . . . . . 13 1 Targets Rammed 16 | . . . . . 15 1 Kicked . | . . . . . . . Crushed 2 | . . . . . 2 . Highest Temperature 452 | . 324 . 452 192 150 . Average Temperature 94 | . 123 . 98 75 59 . Received Heat Transfer 894 | . 216 . 390 36 234 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 3 1 . . 2 . Heat Transferred 2995 | . 875 425 1029 296 370 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 526 | . 181 182 526 407 112 66 Initial 207 | . . 17 . 207 107 51 Average 195 | . 56 108 286 286 75 55 Maximum Alert Level 2 | . . . 2 2 . . Low Security (%) 58 | 100 100 100 38 . 100 100 Level 1 23 | . . . 23 81 . . Level 2 18 | . . . 37 18 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 6 2 1 . Investigation 3 | . 1 . 2 . . . Extermination 1 | . . . . . 1 . Reinforcement 6 | . . . 4 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 6 | . 2 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 11 8 37 12 13 3 Peak Tracking Total 6 | . 5 3 5 3 6 3 Tactical Retreats 6 | . 1 3 . . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 6 | . 3 . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 8 | . . . 7 1 . . Max in Single Turn 2 | . . . 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 7 | . 1 . 2 3 1 . Terminals 5 | . 1 . 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 11 | . 1 . 3 6 1 . Successful 7 | . 1 . 2 3 1 . Failed 4 | . . . 1 3 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . 2 . 1 . . . Terminals 8 | . 1 . 3 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . 1 . 2 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . . 1 . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 3631 | 79 460 410 1467 617 561 37 Spaces Moved 1946 | 60 297 265 636 290 339 59 Core 30 | 6 . . . 8 16 . Treads 100 | 2 . . . . 98 . Legs 1690 | 52 297 265 636 282 158 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 126 | . . . . . 67 59 Fastest Speed 32 | 50 120 120 120 50 32 32 Average Speed 148 | 115 120 130 184 172 127 32 Slowest Speed 300 | 160 120 190 260 250 300 32 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 29 | 4 33 63 57 26 9 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 9 | . . . . 9 . . Terrain Destroyed 67 | . . . 45 22 . . Melee . | . . . . . . . Projectile 4 | . . . 2 2 . . AOE 63 | . . . 43 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2360 | 68 344 294 798 358 423 75 Wait 98 | . 8 9 46 24 6 5 Move 1934 | 59 296 264 635 289 338 53 Hop 3 | . . . . . . 3 Pick Up 22 | 1 3 . 10 2 6 . Fast Attach 33 | 6 3 . 12 4 8 . Attach 17 | . . 2 5 3 7 . Detach 10 | 1 1 . 5 1 2 . Swap 18 | . 4 . 8 5 1 . Drop 25 | 1 2 . 12 6 2 2 Fire 173 | . 27 19 65 24 38 . Melee . | . . . . . . . Ram 2 | . . . . . 1 1 Kick . | . . . . . . . Crush 14 | . . . . . 14 . Escape Stasis 11 | . . . . . . 11 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 6) 540 | -10/Materials | Entered Mines 551 | -10/Mines | Learned location of Storage (-9) 944 | -10/Mines | Discovered new exit (range 7) 950 | -10/Mines | Entered Materials 950 | -9/Materials | Evolved 2 slots: Weapon x2 1849 | -9/Materials | Build established: Scavenger-Gunner 1881 | -9/Materials | Discovered new exit (range 12) 2356 | -9/Materials | Discovered new exit (range 4) 2417 | -9/Materials | Entered another Materials area 2417 | -8/Materials | Evolved 2 slots: Utility x2 2707 | -8/Materials | Build established: Skirmisher 2733 | -8/Materials | Discovered new exit (range 8) 3022 | -8/Materials | Crushed by falling debris 3034 | -8/Materials | Entered Factory 3034 | -7/Factory | Evolved 2 slots: Propulsion x2 3065 | -7/Factory | Lost 5 parts (3u2w) 3197 | -7/Factory | Core integrity fell below 50% 3394 | -7/Factory | Build established: Mutant 3509 | -7/Factory | Core integrity fell below 20% 3551 | -7/Factory | Lost 5 parts (1p2n2w) 3594 | -7/Factory | Identified exit to Garrison 3595 | -7/Factory | Entered Garrison 3613 | -7/Garrison | Triggered checkpoint 3632 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- GOAL=ESCAPE 03609_ Triggered Stasis Trap. 03609_ A bubble of rippling energy engulfs the area. 03609_ Field strength at 92. 03610_ Field strength at 84. 03611_ Field strength at 76. 03612_ Field strength at 68. 03613_ Field strength at 60. 03614_ Field strength at 52. 03615_ Field strength at 44. 03616_ Field strength at 36. 03617_ Field strength at 28. 03618_ Field strength at 20. 03619_ System corrupted: Matter fused (-5). 03619_ Field strength at 12. 03620_ Field strength at 4. 03621_ Stasis field depleted. 03627_ Dropped VTOL Module. 03631_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ??????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #?????????????????????"????? | | ???????????????????# #????????????????"""" ?????? | | ???????????????????# #???????????????? ??????? | | ???????????????????# #??????????????? #???????? | | ?????????# ????????# #?????????????? #???????? | | ?????????# ######## ############### #???????? | | ?????????# #???????? | | ?????????# ?? | | ?????????####### ################ ### ""????????? | | ???????????????# #??????????????# #?????????????? | | ???????????????# #??????????????# #?????????????? | | ???????????????# #??????#####???# #?????????????? | | ???????????????# #??????# #"#???# #?????????????? | | ???????????????# #??????# "#???# ###???????????? | | ???????????????# #??????# "#???# #???????????? | | ???????????????# #??????#= "????# #???????????? | | ???????????????# ########@#?????# #???????????? | | ???????????????# g #?????# ###???????????? | | ???????????????### ######?????# #?????????????? | | ?????????????????# #??????????# #?????????????? | | ?????????????????#####??????????# #?????????????? | | ?????????????????????????????#### ######????????? | | ?????????????????????????????#"" ""#????????? | | ?????????????????????????????#"! !"#????????? | | ?????????????????????????????#"! !"#????????? | | ?????????????????????????????#"! !"#????????? | | ?????????????????????????????#"! !"#????????? | | ?????????????????????????????#"! !"#????????? | | ?????????????????????????????#"! !"#????????? | | ?????????????????????????????#"" ""#????????? | | ?????????????????????????????#"""!!!!"""#????????? | | ?????????????????????????????#""""""""""#????????? | | ???????????????????????????????########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyFocalImmobilizer Manual? 0 Play Time 00:36:49 Cumulative 18.4 hours Start 2024.09.08 @ 05:15:35 End 2024.09.08 @ 14:02:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aba4f3a-071c-4289-a48e-d75f9223c761