Cogmind - Beta 11 X9 *** ADVENTURER MODE // 2022.02.03 @ 23:53:07 Player: IzRey Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2952) 2952 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1616) 1616 TOTAL SCORE: 7668 Bonus ------- Follower Combat Kills 244 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -28 Cogmind --------- Core Integrity 0/550 Matter 450/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Seismic Analyzer Relay Coupler [Hunter] (22) > --- WEAPON (2) ------- Improved EM Pulse Cannon High-powered Shotgun > --- INVENTORY (25) --- Light Nuclear Core Light Treads Armored Treads Cryofiber Web Huge Storage Unit Compact Battery (200) Improved Terrain Scan Processor Particle Charger Hacking Suite System Shield Relay Coupler [NC] (26) Relay Coupler [NC] (26) Relay Coupler [NC] (37) Relay Coupler [NC] (28) Relay Coupler [Swarmer] (43) Relay Coupler [Swarmer] (37) Relay Coupler [Brawler] (35) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (21) System Backup Module Long-range Tractor Beam Ion Cannon Improved Light Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Signal Interpreter Terrain Scanner Seismic Analyzer Improved Utility Shielding > --- WEAPON ----------- Improved Heavy Machine Gun Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Makeshift Power Source Light Treads Light Treads Cryofiber Web Huge Storage Unit Huge Storage Unit Compact Battery Improved Sensor Array Improved Terrain Scan Processor Particle Charger Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Long-range Tractor Beam Long-range Tractor Beam Advanced Beam Cannon Improved Heavy Machine Gun Improved Light Cannon Grenade Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Utility Shielding Weapon Makeshift Hammer Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Assault Cannon Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . 2 . . Weapon . | . . . . . . . . . Parts Attached 77 | 6 7 10 8 14 . 4 3 25 Power 14 | 1 1 4 1 3 . . 1 3 Engine 7 | 1 1 4 . . . . . 1 Core 7 | . . . 1 3 . . 1 2 Reactor . | . . . . . . . . . Propulsion 18 | 2 1 1 1 4 . 2 1 6 Treads 7 | . . . . 2 . 2 1 2 Leg 3 | . . . . . . . . 3 Wheel 8 | 2 1 1 1 2 . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 1 2 3 . 2 . 7 Device 4 | . . 1 . . . 1 . 2 Storage 6 | 1 1 . . 2 . . . 2 Processor 5 | . 1 . 1 1 . 1 . 1 Hackware 1 | . . . . . . . . 1 Protection 2 | . . . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 3 4 4 4 . . 1 9 Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon 5 | . . . 1 1 . . . 3 Ballistic Gun 14 | 1 3 2 1 2 . . 1 4 Ballistic Cannon 3 | . . 1 1 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 5 | . . 1 2 2 . . . . Parts Lost 24 | . . 2 . 4 . . 2 16 Power 7 | . . 1 . 2 . . 1 3 Propulsion 6 | . . . . 2 . . . 4 Utility 5 | . . 1 . . . . . 4 Weapon 6 | . . . . . . . 1 5 Highest Loss Streak 7 | . . 2 . 2 . . 1 7 Average Slot Usage (%) 95 | . 93 99 99 95 100 100 95 90 Engine 3 | . 14 13 . . . . . 1 Core 6 | . . . 10 10 11 9 8 5 Treads 8 | . . . . 6 22 18 17 9 Leg 1 | . . . . . . . . 5 Wheel 9 | . 27 28 22 12 . . . . Device 8 | . . 6 11 11 11 18 18 4 Storage 13 | . 14 14 11 11 11 9 9 16 Processor 13 | . 11 7 10 11 11 18 18 18 Hackware 2 | . . . . . . . . 8 Protection 5 | . . . 10 11 11 9 9 3 Energy Cannon 2 | . . . . 5 . . . 6 Ballistic Gun 7 | . 14 10 2 2 11 9 5 7 Ballistic Cannon 3 | . . 11 8 3 . . . . Impact Weapon 5 | . . 5 11 11 11 9 9 . Naked Turns . | . . . . . . . . . Heaviest Build 100 | 13 88 93 96 96 95 96 96 100 Greatest Support 42 | 26 26 26 26 40 40 40 40 42 Greatest Overweight (x) 31 | . 8 3 3 31 2 2 4 30 Average Overweight (x) 2 | . 2 3 3 4 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 25 25 Most Carried 25 | 4 7 22 25 25 25 25 25 25 Average Carried 21 | 1 6 18 21 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 7 22 25 24 25 25 25 24 Class Distribution -------------------- 73% | Mutant 14% | Assassin 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Assassin | -8/Materials Assassin | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Matter Collected 1986 | 190 71 321 138 267 98 42 118 741 Remotely 24 | . . . . . . . . 24 Salvage Created 2317 | . 66 175 37 334 233 42 349 1081 Parts 147 | . 11 12 6 24 19 1 13 61 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 65 | . 5 9 1 10 9 1 7 23 Melee 6 | . . . . 5 . . 1 . Guns 40 | . 5 3 1 . 8 . 5 18 Cannons 15 | . . 6 . 5 . . . 4 Classes Destroyed 12 | . 1 3 1 3 . . 1 3 Worker 1 | . . . . . . . . 1 Tunneler 1 | . . . . . . . . 1 Operator 2 | . . . 1 . . . . 1 Watcher 4 | . . . . 1 . . . 3 Swarmer 20 | . 5 3 . 4 6 . . 2 Grunt 25 | . . 4 1 2 . . 3 15 Brawler 2 | . . . . 1 . . 1 . Duelist 4 | . . . . . . . 3 1 Sentry 11 | . . . . 3 3 1 . 4 Demolisher 1 | . . 1 . . . . . . Hunter 1 | . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . Best Kill Streak 6 | . 5 3 1 5 6 1 5 3 Combat Bots Only 6 | . 5 3 1 5 6 1 5 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Damage Taken 4756 | . 199 280 102 613 338 275 638 2311 Core 933 | . 38 77 12 176 75 99 184 272 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 . 54 . . 34 . . . Volleys Fired 239 | . 14 27 14 43 22 2 23 94 Largest 2 | . 2 2 1 1 1 1 1 2 Hottest 96 | . 70 64 44 68 15 15 15 96 Shots Fired 318 | . 28 52 14 43 22 2 23 134 Gun 229 | . 28 30 12 19 22 2 23 93 Cannon 89 | . . 22 2 24 . . . 41 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 259 | . 14 52 14 39 22 2 23 93 Thermal 58 | . 14 . . 4 . . . 40 Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 32 | . 4 13 7 15 6 3 11 32 Robot Miss Streak 2 | . 2 1 1 2 2 . 1 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 278 | . 18 41 12 47 18 7 27 108 Core Hits 109 | . 7 16 3 11 8 . 10 54 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . 1 . . 1 Critical Strikes 8 | . 2 . . . 1 . . 5 Burn 2 | . 2 . . . . . . . Meltdown 2 | . . . . . . . . 2 Destroy 2 | . . . . . . . . 2 Corrupt 1 | . . . . . . . . 1 Smash 1 | . . . . . 1 . . . Melee Attacks 55 | . . . . 15 5 5 9 21 Impact 34 | . . . . 15 5 5 9 . Slashing 21 | . . . . . . . . 21 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5754 | . 186 630 205 1073 422 151 663 2424 Guns 3158 | . 186 191 158 208 324 43 451 1597 Cannons 1652 | . . 439 47 464 . . . 702 Explosions 100 | . . . . . . . . 100 Melee 844 | . . . . 401 98 108 212 25 Ramming . | . . . . . . . . . Kinetic 3891 | . 52 630 205 589 324 43 451 1597 Thermal 893 | . 134 . . 83 . . . 676 Explosive 100 | . . . . . . . . 100 Electromagnetic 26 | . . . . . . . . 26 Impact 819 | . . . . 401 98 108 212 . Slashing 25 | . . . . . . . . 25 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 1 . . . Average Corruption 1 | . . . . 1 1 . . . Corruption Purged . | . . . . . . . . . Effects 3 | . . . . 2 1 . . . Message Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 109 | . . 21 . 11 27 2 43 5 Projectiles 34 | . . 21 . 11 . . . 2 Explosions 3 | . . . . . . . . 3 Melee 72 | . . . . . 27 2 43 . Knockbacks 10 | . . 5 1 4 . . . . Impact . | . . . . . . . . . Kinetic 10 | . . 5 1 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 61 | . . . . . . . . 61 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 337 | . 130 257 11 61 9 6 3 337 Average Temperature 55 | . 52 95 3 13 6 4 2 62 Received Heat Transfer 2061 | . . 120 42 225 81 99 279 1215 Effects 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 1 . 3 . Impact Corruptions 5 | . . . . . 1 1 3 . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 7 | . 1 . . 2 . . . 4 Heat Transferred 1850 | . 555 . . 148 . . . 1147 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Peak Influence 380 | . 176 200 311 321 380 232 352 326 Initial 159 | . . . . 76 . 159 132 147 Average 133 | . 106 38 144 171 207 189 255 112 Maximum Alert Level 1 | . . 1 1 1 1 1 1 1 Low Security (%) 72 | 100 100 96 56 64 39 60 27 86 Level 1 27 | . . 3 43 35 60 39 72 13 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 3 3 1 . . . 9 Investigation 8 | . 1 3 2 . . . . 2 Extermination . | . . . . . . . . . Reinforcement 6 | . . . 1 1 . . . 4 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Distress Signals 7 | . 1 . 1 . . 1 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 11 12 24 16 11 2 8 51 Peak Tracking Total 7 | . 7 3 5 7 4 3 7 4 Tactical Retreats 12 | . 1 1 1 . . . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Traps Triggered 13 | . 3 . . 2 5 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Machines Disabled 8 | . . . 2 2 2 . 1 1 Max in Single Turn 1 | . . . . 1 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 3 | . . . . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Machines Accessed 21 | . 2 3 3 3 . 2 . 8 Terminals 14 | . 1 2 3 2 . 1 . 5 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 3 | . . . . 1 . 1 . 1 Total Hacks 53 | . 5 9 5 6 . 3 . 25 Successful 30 | . 1 3 2 2 . 3 . 19 Failed 23 | . 4 6 3 4 . . . 6 Catastrophic 4 | . . 1 . 1 . . . 2 Database Lockouts . | . . . . . . . . . Manual 13 | . . 2 3 3 . 1 . 4 Terminals 36 | . 3 8 5 5 . 2 . 13 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . Scanalyzers 10 | . . . . . . . . 10 Garrison Access 3 | . . . . 1 . 1 . 1 Terminal Hacks 15 | . 1 3 2 1 . 1 . 7 Record 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . 1 Open Door 2 | . . 1 . 1 . . . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . Transport Status 1 | . . . . . . . . 1 Registered Components 1 | . . . . . . 1 . . Zone Layout 3 | . . 1 . . . . . 2 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . . . . . . . 10 Insert Component 5 | . . . . . . . . 5 Analyze 5 | . . . . . . . . 5 Garrison Access Hacks 3 | . . . . 1 . 1 . 1 Unlock Access 2 | . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Disrupt 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 2 1 . . 1 . 5 Full Trace Events 6 | . 1 2 1 . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . 3 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Used RIF Installer 2 | . . . . . 1 . 1 . Program Shield 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 14 | . . . . . 10 . 4 . Machine Destruction 14 | . . . . . 10 . 4 . Attached 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Total Allies 5 | . . 5 . . . . . . Largest Group 4 | . . 4 4 1 . . . . Highest-Rated Group 71 | . . 71 71 16 . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 68 | . . 4 63 1 . . . . Total Damage 762 | . . 21 726 15 . . . . Kills 17 | . . 1 16 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Turns Passed 7536 | 69 442 1303 628 816 707 261 780 2530 Spaces Moved 2978 | 60 306 859 390 328 197 75 210 553 Core 19 | 5 . . . 1 . . . 13 Treads 890 | . . . . 68 197 75 210 340 Legs 171 | . . . . . . . . 171 Wheels 1898 | 55 306 859 390 259 . . . 29 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 135 135 135 320 320 330 175 Average Speed 213 | 86 121 135 135 199 320 325 336 364 Slowest Speed 1600 | 90 200 135 135 1600 320 330 490 1550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 45 99 41 38 36 7 46 53 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 11 | . . . . . . . . 11 Terrain Destroyed 32 | . . . . . . . . 32 Melee 11 | . . . . . . . . 11 Projectile 6 | . . . . . . . . 6 AOE 15 | . . . . . . . . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Total 3792 | 74 349 953 483 441 257 87 260 888 Wait 334 | 5 21 44 52 15 14 . 4 179 Move 2968 | 59 305 858 389 327 195 74 208 553 Hop . | . . . . . . . . . Pick Up 49 | 4 1 10 8 9 6 1 4 6 Fast Attach 40 | 6 4 3 4 6 . . 2 15 Attach 17 | . 1 2 3 2 . 2 1 6 Detach 11 | . 1 3 4 2 . . . 1 Swap 20 | . 2 5 1 6 . 2 . 4 Drop 43 | . . 1 8 16 5 1 3 9 Fire 239 | . 14 27 14 43 22 2 23 94 Melee 55 | . . . . 15 5 5 9 21 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . 10 . 6 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -9/Storage -9/Garrison -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 7) 512 | -10/Materials | Entered Mines 571 | -10/Mines | Identified exit to Materials 688 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 691 | -10/Mines | Found Prototype Device 710 | -10/Mines | Met a Derelict shopkeep closing up shop 723 | -10/Mines | Assembled infested the area 1001 | -10/Mines | Learned location of Zion (-7) 1206 | -10/Mines | Identified Exp. Sensor Array 1335 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1503 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1815 | -10/Mines | Entered Materials 1815 | -9/Materials | Accompanied by 4 allies 1815 | -9/Materials | Evolved 2 slots: Utility x2 1820 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2217 | -9/Materials | Identified exit to Mines 2217 | -9/Materials | Identified exit to Storage 2273 | -9/Materials | Discovered new exit (range 14) 2443 | -9/Materials | Entered Storage 2443 | -9/Storage | Accompanied by 1 ally 3256 | -9/Storage | Identified exit to Garrison 3259 | -9/Storage | Entered Garrison 3322 | -9/Garrison | Triggered checkpoint 3398 | -9/Garrison | Garrison Relay disabled 3518 | -9/Garrison | Triggered checkpoint 3546 | -9/Garrison | Core integrity fell below 50% 3644 | -9/Garrison | Discovered new exit (range 10) 3714 | -9/Garrison | Triggered checkpoint 3812 | -9/Garrison | Garrison Relay disabled 3921 | -9/Garrison | Identified exit to Materials 3940 | -9/Garrison | Installed Relay Interface Framework 3966 | -9/Garrison | Entered Materials 3966 | -8/Materials | Evolved 2 slots: Utility x2 4224 | -8/Materials | Identified exit to Garrison 4227 | -8/Materials | Entered Garrison 4244 | -8/Garrison | Expanded RIF knowledge: Program Shield 4259 | -8/Garrison | Build established: Assassin 4482 | -8/Garrison | Triggered checkpoint 4614 | -8/Garrison | Triggered checkpoint 4649 | -8/Garrison | Core integrity fell below 50% 4738 | -8/Garrison | Discovered new exit (range 10) 4764 | -8/Garrison | Identified exit to Materials 4880 | -8/Garrison | Garrison Relay disabled 5007 | -8/Garrison | Entered Materials 5069 | -8/Materials | Garrison activated, responded to threat 5149 | -8/Materials | Lost 7 parts (1p1n4u1w) 5430 | -8/Materials | Build established: Scavenger-Mutant 6284 | -8/Materials | Build established: Mutant 6793 | -8/Materials | Core integrity fell below 20% 7194 | -8/Materials | Lost 4 parts (1p1n2w) 7537 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07488_ Acquired 10 matter. 07495_ Connecting with Terminal... >>Query(Recycling) [Storage] area extension to which obsolete technology is transferred for conversion to raw materials. Derelicts from deeper caves have recently begun using this as a convenience route for quick access to the [Factory] floors, thus a more secure access system was put in place to at least keep out the stupid ones which tend to cause more trouble. >>Prototypes Downloading prototype IDs... Prc. Shock Rifle Imp. Cesium-ion Thruster 07495_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 07519_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 07519_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | #??????????????????????????????? | | #??????????????????????????????? | | ##########?????????????????????? | | # #?????????????????????? | | # """ #?????????????????????? | | # """"" #?????????????????????? | | + """"" #?????????????????????? | | # """"" #?????????????????????? | | ^ # """ #?????????????????????? | | # % #?????????????????????? | | # ! ] #???????????? ??????? | | # = #???????????? ??????? | | ##########???????????# ??????? | | #????????????????????# #?????? | | #????????????????????# #?????? | | +#####?????????????????# #?????? | | #?????????????????# #?????? | | #?????????????????# #?????? | | #?????????????????#a #?"???? | | #?????????????????# #?"???? | | #?????????????????# # ????? | | #?????????????????# # ????? | | #?????????????????# +?????? | | #?????????????????# #?????? | | #######????????????????# #?????? | | #????????????????# @k#?????? | | #?????????######## #?????? | | #?????????# # #?????? | | #?????????# "" # #?????? | | #?????????# T" + #?????? | | #??????##?# "" #r #?????? | | ##+############?# # #?????? | | += #??# # %#####?? | | ## #*! #??######## ]]#?? | | ## *#!% #?######### ]#?? | | ## = +%* #?# T # !!#?? | | ## ####= "T" #?# + !!#?? | | ## #??#! #?# % ! # !!#?? | | ## #??################## k !!#?? | | # #??###????##???????##h #####?? | | # #################### #????? | | # /= #????? | | + #????? | | # #????? | | ## ###############+### #????? | | ## #?????????# # #####????? | | ## #?????????# # #????????? | | ## #?????????# """ # #????????? | | ###+###???????# """ # #????????? | | #???????# """ # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed System Backup Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Part-time Excavator Challenges ------------ None Game ------ Seed GammaFocalLaser Manual? 0 Play Time 01:17:53 Cumulative 248.9 hours Start 2022.02.02 @ 22:41:23 End 2022.02.03 @ 23:53:07 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73fade30-ad6b-49c5-92e3-4421e30101fb