Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 07:56:29 Player: ATM SOSANS Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (305) 305 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 1309 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 400/400 Matter 255/300 Energy 160/160 System Corruption 0% Temperature Cool (56) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Tractor Beam > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 7 11 . Power 3 | 2 1 . Engine 2 | 2 . . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 4 | . 4 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 94 74 Engine 1 | . 1 . Core 12 | . 12 11 Treads 27 | . 27 22 Device 12 | . 12 11 Storage 13 | . 14 11 Energy Gun 8 | . 8 11 Launcher 16 | . 16 8 Naked Turns . | . . . Heaviest Build 52 | 14 52 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 12 | 7 17 20 Most Carried 7 | 1 7 6 Average Carried 2 | . 4 6 Final Capacity 20 | 8 20 20 Final Carried 6 | 1 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 611 | 228 383 . Remotely 383 | . 383 . Salvage Created 378 | . 378 . Parts 29 | . 29 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 9 . AOE 9 | . 9 . Classes Destroyed 8 | . 8 . Worker 2 | . 2 . Builder 3 | . 3 . Hauler 1 | . 1 . Recycler 3 | . 3 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 4 | . 4 . Best Kill Streak 7 | . 7 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 74 | . 70 4 Missed 24 | . 24 . Damage Taken 571 | . 512 59 Core 71 | . 71 . Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 71 . Volleys Fired 21 | . 19 2 Largest 2 | . 2 2 Hottest 80 | . 70 80 Shots Fired 35 | . 32 3 Gun 8 | . 6 2 Cannon . | . . . Launcher 27 | . 26 1 Special . | . . . Kinetic . | . . . Thermal 2 | . . 2 Explosive 27 | . 26 1 Electromagnetic 6 | . 6 . Robot Hit Streak 3 | . 3 1 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 11 | . 10 1 Core Hits 35 | . 34 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1513 | . 1485 28 Guns 23 | . 23 . Cannons . | . . . Explosions 1490 | . 1462 28 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 230 | . 230 . Explosive 1260 | . 1232 28 Electromagnetic 23 | . 23 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 8 . Average Corruption 5 | . 5 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 10 . Message Errors 3 | . 3 . Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Energy Discharges 2 | . 2 . Parts Rejected 1 | . 1 . Overload Shots . | . . . Overflow Damage 99 | . 99 . Projectiles . | . . . Explosions 99 | . 99 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 122 | . 122 . Shots 7 | . 7 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 239 | . 239 50 Average Temperature 41 | . 42 30 Received Heat Transfer 87 | . 54 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 423 | . 423 131 Initial 120 | . . 120 Average 77 | . 180 121 Maximum Alert Level 2 | . 2 . Low Security (%) 81 | 100 54 100 Level 1 17 | . 41 . Level 2 1 | . 3 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 18 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 3 | . 3 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1229 | 688 502 39 Spaces Moved 329 | 121 194 14 Core 4 | 4 . . Treads 325 | 117 194 14 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 196 | 156 218 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 19 43 3 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 167 | . 162 5 Melee . | . . . Projectile . | . . . AOE 167 | . 162 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 870 | 616 238 16 Wait 495 | 489 6 . Move 327 | 120 193 14 Hop . | . . . Pick Up 5 | . 5 . Fast Attach 9 | 6 3 . Attach 2 | . 2 . Detach 1 | . 1 . Swap 7 | 1 6 . Drop 3 | . 3 . Fire 21 | . 19 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 689 | -11/Scrapyard | Entered Materials 690 | -10/Materials | Build established: Mutant 825 | -10/Materials | Discovered new exit (range 12) 1134 | -10/Materials | Discovered new exit (range 15) 1191 | -10/Materials | Entered another Materials area 1191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -9/Materials | Self-destructed Last Messages --------------- 01089_ Acquired 6 matter. 01091_ K-01 Serf collects debris. 01111_ Grenade Launcher destroyed. 01112_ A8Z&# UXHBF V9AKF,I1H WVUW 673LVNB 01113_ K-01 Serf collects debris. 01114_ Destroyed Flight Unit. 01117_ K-01 Serf collects debris. 01118_ S-10 Pest destroyed. 01122_ K-01 Serf collects debris. 01134_ EXIT=FOUND 01150_ System corrupted: Heat flow error (+129). 01152_ K-01 Serf collects debris. 01180_ Triggered Shock Trap. 01180_ The floor emits a surge of raw power. 01180_ System corrupted (+2). PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01225_ Terminal disabled. 01225_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????? ##????????????? | | ?????????##################+## gg #????????????? | | ?????????# #????????????? | | ?????????# @ #????????????? | | ?????????# #????????????? | | ?????????##################+### #????????????? | | ?????????????????????????????????? ##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Use The Force Challenges ------------ None Game ------ Seed AssaultHugeCalibrator Manual? 0 Play Time 00:09:19 Cumulative 0.3 hours Start 2024.04.02 @ 07:43:40 End 2024.04.02 @ 07:56:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 128dfb7f-5a8f-4328-a95a-675e7afc1f16