Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 20:19:59 Player: Teromax34 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (932) 932 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-523) -523 TOTAL SCORE: 2464 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 65 Friendly Fire -599 Cogmind --------- Core Integrity 529/550 Matter 190/300 Energy 125/125 System Corruption 0% Temperature Warm (184) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (15) --- Ion Engine Compact Matter Pod (150) EM Pulse Gun EM Shotgun Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Storage Unit Compact Matter Pod EM Pulse Gun EM Shotgun Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Protection Medium Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 27 | 5 1 1 8 12 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads . | . . . . . Leg 6 | 2 . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . . . 4 4 Device 1 | . . . . 1 Storage 3 | . . . 1 2 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 9 | 2 1 1 . 5 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon 2 | . . 1 . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . 1 . System Corruption 3 | . . . 3 . Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 71 71 87 88 Engine 11 | . 14 14 11 9 Leg 33 | . 28 28 36 35 Device 3 | . . . . 8 Storage 3 | . . . . 9 Protection 8 | . . . 16 9 Energy Gun 3 | . 14 4 . . Ballistic Gun 3 | . 1 . . 7 Ballistic Cannon 7 | . . 9 11 8 Launcher 8 | . 12 14 11 1 Naked Turns . | . . . . . Heaviest Build 49 | 7 8 12 26 49 Greatest Support 51 | 20 20 20 45 51 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 8 15 Average Capacity 6 | 5 5 5 5 9 Most Carried 7 | 1 3 5 5 7 Average Carried 4 | . 2 3 4 5 Final Capacity 15 | 5 5 5 8 15 Final Carried 5 | . 3 4 5 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1155 | 256 106 44 486 263 Remotely . | . . . . . Salvage Created 1185 | 50 119 . 667 349 Parts 73 | 3 4 . 46 20 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 2 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | 1 . . 10 8 Guns 3 | 1 . . . 2 Cannons 11 | . . . 5 6 AOE 5 | . . . 5 . Classes Destroyed 9 | 1 2 . 5 1 Worker 3 | . . . 2 1 Builder 3 | . . . 3 . Recycler 5 | . 1 . 4 . Operator 2 | . . . 1 1 Watcher 4 | . 2 . 1 1 Swarmer 2 | . . . 2 . Grunt 11 | 1 . . 7 3 Brawler 1 | . . . . 1 Sentry 7 | . . . 3 4 Thug 1 | . . . 1 . Best Kill Streak 7 | 1 2 . 7 3 Combat Bots Only 3 | 1 . . 3 3 Max Kills in Single Turn 3 | 1 2 . 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 118 | 3 . . 29 86 Missed 35 | 1 . . 10 24 Damage Taken 1200 | 16 44 . 225 915 Core 56 | 8 18 . 9 21 Absorbed by Shields . | . . . . . Ignored by Resistances 339 | 6 12 . 67 254 Core Remaining (%) 94 | 96 . 89 97 . Volleys Fired 71 | 2 9 . 27 33 Largest 2 | 2 2 . 2 2 Hottest 74 | 60 70 . 74 74 Shots Fired 113 | 4 11 . 36 62 Gun 41 | 4 9 . . 28 Cannon 53 | . . . 20 33 Launcher 19 | . 2 . 16 1 Special . | . . . . . Kinetic 83 | 2 . . 20 61 Thermal . | . . . . . Explosive 19 | . 2 . 16 1 Electromagnetic 11 | 2 9 . . . Robot Hit Streak 12 | 4 5 . 10 12 Robot Miss Streak 7 | . 1 . 7 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 87 | 4 8 . 24 51 Core Hits 111 | 2 5 . 56 48 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2714 | 47 174 . 1352 1141 Guns 444 | 47 99 . . 298 Cannons 1059 | . . . 377 682 Explosions 1209 | . 75 . 975 159 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 1380 | 23 . . 377 980 Thermal 23 | . 23 . . . Explosive 1083 | . 52 . 872 159 Electromagnetic 226 | 24 99 . 103 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 3 . Average Corruption 1 | . 1 1 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 1 6 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles . | . . . . . Explosions 7 | . . . 7 . Melee . | . . . . . Knockbacks 17 | . . . 3 14 Impact . | . . . . . Kinetic 16 | . . . 3 13 Secondary 1 | . . . . 1 Self-Inflicted Damage 241 | . 27 . 50 164 Shots 7 | . 1 . 3 3 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 184 | 6 12 . 112 184 Average Temperature 49 | 6 9 . 20 76 Received Heat Transfer 417 | 12 . . 81 324 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 467 | 20 68 22 467 342 Initial 121 | . 11 22 7 121 Average 154 | 3 51 22 195 237 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 63 | 100 100 100 45 44 Level 1 34 | . . . 49 55 Level 2 1 | . . . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 2 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | 1 4 1 16 17 Peak Tracking Total 7 | 1 2 . 3 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 1 . 2 2 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 1 1 2 3 Terminals 6 | . 1 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 1 3 4 Successful 9 | . 3 1 1 4 Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 3 . 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 1 1 4 Record 6 | . 3 . . 3 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . 1 . . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 23 | . . . 23 . Total Damage 236 | . . . 236 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1578 | 86 280 172 502 538 Spaces Moved 1059 | 70 205 139 340 305 Core 19 | 19 . . . . Treads . | . . . . . Legs 1040 | 51 205 139 340 305 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 118 | 101 120 120 120 120 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 20 31 34 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 148 | . 11 . 89 48 Melee . | . . . . . Projectile . | . . . . . AOE 148 | . 11 . 89 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1261 | 79 227 144 398 413 Wait 80 | 2 10 2 18 48 Move 1055 | 69 204 138 339 305 Hop . | . . . . . Pick Up 16 | 1 3 2 2 8 Fast Attach 10 | 4 . . 5 1 Attach 5 | 1 . . . 4 Detach . | . . . . . Swap 12 | . 1 1 3 7 Drop 11 | . . 1 4 6 Fire 71 | 2 9 . 27 33 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered Mines 413 | -10/Mines | Met a Derelict shopkeep closing up shop 521 | -10/Mines | Discovered new exit (range 9) 532 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 539 | -10/Mines | Entered Materials 539 | -9/Materials | Accompanied by 3 allies 539 | -9/Materials | Evolved 2 slots: Propulsion x2 1014 | -9/Materials | Discovered new exit (range 10) 1041 | -9/Materials | Entered another Materials area 1041 | -8/Materials | Evolved 2 slots: Utility x2 1426 | -8/Materials | Build established: Scavenger-Mutant 1579 | -8/Materials | Self-destructed Last Messages --------------- Slug penetrates Wall. K-01 Serf knocked back. Penetrated by Slug. Lgt. Deuterium Engine destroyed. G-47 Trooper knocked back. Penetrated by Slug. Carbon-fiber Leg destroyed. H-55 Commando knocked back. Hvy. Assault Rifle destroyed. Aluminum Leg destroyed. H-55 Commando knocked back. Overweight warning: You are carrying more than your current propulsion can efficiently support, which slows movement; see status page ('s') or the top of the parts list for the specific mass vs. support values. Penetrated by Slug. Critical hit (Burn: +37). Hvy. Armor Plating destroyed. Slug penetrates Wall. 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"????? | | ???????????????????????????# #?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????# T ????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# ? #????????????????? | | ???????????????????????????##?##?????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# T | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######+# | | ?????????????????????????????????????########### # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Crack Shot Let's See Who's Tougher Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed SubdwellerMetafiberTreads Manual? 0 Play Time 00:27:55 Cumulative 0.4 hours Start 2024.04.07 @ 19:54:43 End 2024.04.07 @ 20:19:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d2dfc400-ec49-4f1e-ab6e-57cc1aa8c911