Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 20:40:58 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2210) 2210 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1297) 1297 TOTAL SCORE: 7812 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -91 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 218/250 System Corruption 10% Temperature Cool (26) Movement Walking (125) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Meta Core > --- PROPULSION (2+1) - Carbon-fiber Leg (+) Cargo Legs > --- UTILITY (6+1) ---- Improved Signal Interpreter Improved Terrain Scanner Kinecellerator Advanced Shield Generator (+) Master Drone Bay (0/1) > --- WEAPON (3) ------- Mass Driver Mass Driver Improved Datajack > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Meta Core > --- PROPULSION ------- Carbon-fiber Leg Cargo Legs > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Advanced Targeting Computer Advanced Shield Generator Point Defense System Makeshift Hacking Suite Advanced System Shield Master Drone Bay > --- WEAPON ----------- Mass Driver Mass Driver Improved Datajack > --- INVENTORY -------- Improved Terrain Scanner [Rating: 94] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Light Antimatter Reactor Propulsion Cargo Legs Treads Spiked Treads Leg Cargo Legs Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Improved Energy Well Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Scrap Shield Weapon Battle Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 9 | 4 . 2 . 1 2 Power 1 | . . . . . 1 Propulsion 1 | 1 . . . . . Utility 5 | 2 . 2 . 1 . Weapon 2 | 1 . . . . 1 Parts Attached 57 | 7 5 11 1 11 22 Power 6 | 1 . 1 . . 4 Engine 2 | 1 . . . . 1 Core 3 | . . 1 . . 2 Reactor 1 | . . . . . 1 Propulsion 6 | 2 . 3 . . 1 Treads 2 | . . 2 . . . Leg 2 | . . 1 . . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 4 1 1 8 9 Device 9 | 1 1 . . 3 4 Storage 1 | . . . . . 1 Processor 3 | . 1 . . . 2 Hackware 4 | . . . . 3 1 Protection 7 | . 2 1 1 2 1 Artifact . | . . . . . . Weapon 21 | 3 1 6 . 3 8 Energy Gun 2 | 1 . 1 . . . Energy Cannon 5 | . . . . 1 4 Ballistic Gun 6 | 2 1 3 . . . Ballistic Cannon 7 | . . 2 . 2 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . . . 3 Parts Lost 4 | . . 1 . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 . . 3 Weapon . | . . . . . . Highest Loss Streak 3 | . . 1 . . 3 To Critical Strikes 1 | . . . . . 1 Average Backups . | . . 1 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . 1 . . . Tool/Special . | . . . . . . Unused Backups 5 | . . 1 . 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 2 | . . 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 71 | . 97 70 52 55 85 Engine 3 | . 12 7 . . . Core 6 | . . 2 6 6 12 Treads 2 | . . 8 . . . Leg 5 | . . 1 6 6 10 Wheel 2 | . 25 1 . . . Device 13 | . 12 9 6 14 20 Processor 8 | . 9 9 6 3 11 Hackware 4 | . . . . 4 11 Protection 7 | . 11 9 12 7 2 Energy Cannon 3 | . . . . 4 9 Ballistic Gun 4 | . 19 11 . . . Ballistic Cannon 6 | . . 7 13 7 3 Peak Build Rating 94 | 8 10 41 44 65 94 Average Rating 48 | 5 9 20 43 53 86 On Entrance 28 | . 8 10 41 44 65 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 59 | 10 14 31 39 59 56 Greatest Support 75 | 26 26 55 55 55 75 Greatest Overweight (x) 1 | . . 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 1 Average Carried . | . . . 1 . . Final Capacity 1 | 1 1 1 1 1 1 Final Carried 1 | 1 1 1 1 . . Class Distribution -------------------- 63% | Mutant 19% | Hacker-Skirmisher 7% | Hacker-Mutant 4% | Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2311 | 265 278 443 89 354 882 Remotely . | . . . . . . Salvage Created 2029 | 125 241 201 . 410 1052 Parts 143 | 6 26 23 . 15 73 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 5 | 2 . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 50 | . 9 15 . 8 18 Melee 1 | . . . . . 1 Guns 18 | . 9 9 . . . Cannons 30 | . . 6 . 7 17 Classes Destroyed 20 | 2 3 3 . 5 7 Worker 2 | . . . . . 2 Builder 3 | . . . . . 3 Tunneler 2 | 2 . . . . . Hauler 4 | . 2 . . . 2 Recycler 2 | 1 . . . . 1 Operator 1 | . . . . . 1 Turret 2 | . . 2 . . . Watcher 2 | . 1 . . . 1 Swarmer 16 | . 9 7 . . . Saboteur 1 | . . . . . 1 Grunt 8 | . . . . . 8 Brawler 3 | . . . . . 3 Sentry 1 | . . 1 . . . Programmer 7 | . . . . . 7 Subdweller 7 | . . 7 . . . Federalist 2 | . . . . 2 . Explorer 2 | . . . . 2 . Ranger 1 | . . . . 1 . Guru 1 | . . . . 1 . Scrapper 2 | . . . . 2 . Best Kill Streak 4 | 1 3 3 . 4 4 Combat Bots Only 4 | . 3 3 . 4 4 Max Kills in Single Turn 2 | 1 2 2 . 1 1 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 368 | . 51 130 . 68 119 Missed 111 | . 14 46 . 21 30 Hits 257 | . 37 84 . 47 89 Melee 10 | . . . . . 10 Projectile 247 | . 37 84 . 47 79 AOE 1 | . . . . 1 . Critical Strikes 10 | . . 1 . 1 8 Damage Taken 3828 | . 324 1032 . 817 1655 Core 2634 | . 217 641 . 544 1232 Absorbed by Shields 579 | . . . . . 579 Redirected to Core 2067 | . 188 431 . 326 1122 Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 266 | 12 49 53 . 32 120 Largest 2 | 2 2 2 . 2 2 Hottest 170 | 70 70 66 . 105 170 Shots Fired 487 | 24 98 106 . 60 199 Gun 190 | 24 98 68 . . . Cannon 297 | . . 38 . 60 199 Launcher . | . . . . . . Special . | . . . . . . Kinetic 297 | 12 59 106 . 31 89 Thermal 147 | 12 39 . . 29 67 Explosive . | . . . . . . Electromagnetic 43 | . . . . . 43 Robot Hit Streak 15 | 5 5 11 . 5 15 Robot Miss Streak 8 | 3 8 4 . 6 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 254 | 14 33 66 . 21 120 Core Hits 106 | 4 14 25 . 10 53 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | 1 . 5 . . 4 Burn 1 | 1 . . . . . Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Blast 7 | . . 4 . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6195 | 182 452 1085 . 564 3912 Guns 1275 | 182 452 641 . . . Cannons 4885 | . . 444 . 564 3877 Explosions 35 | . . . . . 35 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4070 | 95 315 1085 . 268 2307 Thermal 1756 | 87 137 . . 296 1236 Explosive . | . . . . . . Electromagnetic 369 | . . . . . 369 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 2 10 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 90 | . . 6 . 20 64 Projectiles 90 | . . 6 . 20 64 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 21 | . . 4 . 4 13 Impact . | . . . . . . Kinetic 21 | . . 4 . 4 13 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 331 | . 17 . . 68 331 Average Temperature 84 | . 11 . . 28 95 Received Heat Transfer 945 | . . 279 . 343 323 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | 1 2 . . 1 2 Heat Transferred 2456 | 333 407 . . 347 1369 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 76 | 100 100 . 100 . 57 Level 1 19 | . . . . . 34 Level 2 4 | . . . . . 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 586 | 5 90 . 35 . 586 Initial 35 | . . . 35 . . Average 96 | . 22 . 2 . 162 Influence Increases 2027 | 15 244 270 57 . 1441 Destroy 0b10 Robot/C 960 | . 180 200 . . 580 Destroy 0b10 Robot/NC 120 | 15 15 . . . 90 Destroy Leader 192 | . 36 10 . . 146 Allied During Kill 69 | . . . . . 69 Successful Hack 88 | . 13 . 57 . 18 Disable Machine 210 | . . . . . 210 Destroy Structure 298 | . . . . . 298 Lose Combat Pursuer 90 | . . 60 . . 30 Influence Decreases 1441 | 15 244 196 131 . 855 Entered New Map 39 | . . . 39 . . Time Decay 952 | 15 244 196 92 . 405 Lost Part 30 | . . . . . 30 Lost Ally 120 | . . . . . 120 Purge Threat 300 | . . . . . 300 Squads Dispatched 18 | . . . . . 18 Investigation 1 | . . . . . 1 Extermination 6 | . . . . . 6 Reinforcement 5 | . . . . . 5 Assault 2 | . . . . . 2 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . . 4 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 15 18 . 21 56 Peak Tracking Total 5 | . 4 4 . 3 5 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 19 | . . 2 . 3 14 Max in Single Turn 2 | . . 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 34 | . 9 2 10 4 9 Terminals 18 | . 7 . 6 . 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 4 . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . . 2 Total Hacks 115 | . 26 13 25 26 25 Successful 85 | . 17 13 14 26 15 Failed 30 | . 9 . 11 . 10 Catastrophic 4 | . . . 2 . 2 Database Lockouts . | . . . . . . Manual 62 | . 20 . 22 . 20 Terminals 58 | . 21 . 18 . 19 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 12 | . 5 . 7 . . Scanalyzers 2 | . . . . . 2 Garrison Access 3 | . . . . . 3 Terminal Hacks 49 | . 6 13 1 26 3 Record 39 | . 2 12 . 25 . Robot Analysis 4 | . 3 . 1 . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . . . 2 Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 . 3 . . Report Inventory 5 | . 2 . 3 . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 28 | . 9 . 10 . 9 Terminals 23 | . 7 . 8 . 8 Track 1 | . . . . . 1 Botnet 7 | . 2 . 3 . 2 Skim 15 | . 5 . 5 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Reject 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 9 . 9 . 8 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 3 | . . . . . 3 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 9 | . . . . . 9 Largest Group 3 | . . . . . 3 Highest-Rated Group 152 | . . . . . 152 Highest-Rated Ally 85 | . . . . . 85 Total Orders 3 | . . . . . 3 ROAM 2 | . . . . . 2 FOLLOW 1 | . . . . . 1 Ally Attacks 90 | . . . . . 90 Total Damage 2894 | . . . . . 2894 Kills 19 | . . . . . 19 Allies Corrupted . | . . . . . . Allies Melted 5 | . . . . 5 . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 11241 | 70 969 2977 1332 2752 3141 Sensors 72 | . 72 . . . . Terrain 11241 | 70 969 2977 1332 2752 3141 Robot Analysis Total 4 | . 3 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 7 | . . . . 5 2 Drone Recoveries 6 | . . . . 5 1 Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 11445 | 172 969 2977 1332 2769 3226 Spaces Moved 5204 | 69 666 1116 522 1597 1234 Core 5 | 5 . . . . . Treads 787 | . . 787 . . . Legs 3600 | . . 247 522 1597 1234 Wheels 812 | 64 666 82 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 130 130 125 Average Speed 138 | 87 90 196 130 131 129 Slowest Speed 260 | 100 90 260 130 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 4 94 78 73 81 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 1 2 1 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 15 | . . 9 . 6 . Spaces Dug 18 | . . . . . 18 Terrain Destroyed 112 | . . . . 33 79 Melee . | . . . . . . Projectile 86 | . . . . 33 53 AOE 26 | . . . . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 8936 | 153 937 1795 1175 2214 2662 Wait 3207 | 65 208 567 651 538 1178 Move 5199 | 68 665 1115 521 1596 1234 Hop . | . . . . . . Pick Up 14 | . 1 1 1 3 8 Fast Attach 50 | 7 3 9 1 11 19 Attach 11 | . . . . 3 8 Detach 7 | 1 . 1 . 2 3 Swap 11 | . 3 3 . . 5 Drop 45 | . 4 11 1 9 20 Fire 266 | 12 49 53 . 32 120 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 20 | . . . . . 20 Trap . | . . . . . . Miscellaneous 106 | . 4 35 . 20 47 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 418 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Discovered new exit (range 14) 528 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Build established: Mutant 731 | -10/Materials | Identified exit to Mines 787 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Discovered new exit (range 16) 942 | -10/Materials | Identified exit to Materials 1014 | -10/Materials | Learned location of Subcaves (-10) 1078 | -10/Materials | Learned 2 Storage zone layouts 1134 | -10/Materials | Learned location of 1 exit from Storage 1141 | -10/Materials | Identified exit to Subcaves 1142 | -10/Materials | Entered Subcaves 1144 | -10/Subcaves | Reached level 2 1144 | -10/Subcaves | Upgraded with Utility slot (x1) 1321 | -10/Subcaves | Core integrity fell below 50% 2947 | -10/Subcaves | Visited Clippyterm 2955 | -10/Subcaves | Learned location of Extension (-4) 2955 | -10/Subcaves | Learned Research security intel 2982 | -10/Subcaves | Discovered new exit (range 16) 3129 | -10/Subcaves | Learned location of Mines (-10) 3130 | -10/Subcaves | Visited 4L-MR0's lab 3158 | -10/Subcaves | Found Meta Core 3160 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3572 | -10/Subcaves | Discovered new exit (range 13) 3606 | -10/Subcaves | A Subdweller sparked back to life 3606 | -10/Subcaves | A Subdweller sparked back to life 3606 | -10/Subcaves | A Subdweller sparked back to life 3656 | -10/Subcaves | Identified exit to Materials 3682 | -10/Subcaves | Found Cargo Legs 3683 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 4079 | -10/Subcaves | Reached level 3 4082 | -10/Subcaves | Upgraded with Utility slot (x1) 4082 | -10/Subcaves | Discovered new exit (range 16) 4118 | -10/Subcaves | Identified exit to Recycling 4119 | -10/Subcaves | Entered Recycling 4682 | -7/Recycling | Scanned before Scraplab entrance 4929 | -7/Recycling | Discovered new exit (range 14) 5345 | -7/Recycling | Identified exit to Scraptown 5415 | -7/Recycling | Learned 4 Upper Caves zone layouts 5416 | -7/Recycling | Learned Extension trap positions 5417 | -7/Recycling | Learned 2 Extension zone layouts 5418 | -7/Recycling | Learned location of Zion (-6) 5439 | -7/Recycling | Entered Scraplab 5444 | -7/Recycling | Learned 4 Factory zone layouts 5451 | -7/Recycling | Entered Scraptown 5452 | -7/Scraptown | Identified exit to Factory 5453 | -7/Scraptown | Reached level 4 5453 | -7/Scraptown | Upgraded with Utility slot (x1) 5789 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5793 | -7/Scraptown | Learned location of Quarantine (-3) 6018 | -7/Scraptown | Visited UFD Registry 6018 | -7/Scraptown | Registered with UFD as "Bioeater" 6051 | -7/Scraptown | Visited Junk Repository 6074 | -7/Scraptown | Visited Supply Room 6135 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6204 | -7/Scraptown | Visited Curators Association 6347 | -7/Scraptown | Visited Science Guys 6404 | -7/Scraptown | Visited Research Penetration Think Tank 6467 | -7/Scraptown | Visited Cartography Club 6828 | -7/Scraptown | Visited Modified Component R&D 6967 | -7/Scraptown | Visited CR-KLE's Repair Center 7354 | -7/Scraptown | Met Optimus 7354 | -7/Scraptown | Accepted into 0bPrime 7440 | -7/Scraptown | Build established: Hacker-Mutant 7754 | -7/Scraptown | Civil war broke out across Scraptown 7816 | -7/Scraptown | Lost 8 allies 7901 | -7/Scraptown | Optimus destroyed in the chaos of civil war 7948 | -7/Scraptown | Found Siege Cannon Replica 8034 | -7/Scraptown | Found Master Drone Bay 8059 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8065 | -7/Scraptown | Found DCF Scrap (28 items) 8114 | -7/Scraptown | Lost 4 allies 8220 | -7/Scraptown | Entered Factory 8221 | -5/Factory | Identified exit to Factory 8221 | -5/Factory | Core integrity fell below 50% 8222 | -5/Factory | Reached level 5 8266 | -5/Factory | Upgraded with Power slot (x1) 8575 | -5/Factory | Build established: Skirmisher 8595 | -5/Factory | Master Drone dominated Y-64 Sentinel. 8765 | -5/Factory | Master Drone dominated P-70 Sage. 9049 | -5/Factory | Build established: Hacker-Skirmisher 9266 | -5/Factory | Reached level 6 9275 | -5/Factory | Spotted B-75 Beast 9284 | -5/Factory | Master Drone dominated G-50 Soldier. 9290 | -5/Factory | Master Drone dominated B-75 Beast. 9534 | -5/Factory | Master Drone dominated P-70 Sage. 9584 | -5/Factory | Garrison activated, responded to threat 9697 | -5/Factory | Reached level 7 10154 | -5/Factory | P-70 Sage assimilated allied Y-64 Sentinel 10253 | -5/Factory | Garrison activated, responded to threat 10361 | -5/Factory | Master Drone dominated H-66 Slayer. 10378 | -5/Factory | Master Drone dominated H-66 Slayer. 10910 | -5/Factory | Reached level 8 10938 | -5/Factory | Upgraded with Weapon slot (x1) 11220 | -5/Factory | First assault squad dispatched 11243 | -5/Factory | Build established: Hacker-Assassin 11389 | -5/Factory | System corruption reached 10% 11396 | -5/Factory | Core integrity fell below 20% 11419 | -5/Factory | Lost 3 parts (3u) 11446 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11395_ Knocked back. 11395_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11401_ G-50 Soldier knocked back. 11401_ G-50 Soldier destroyed. 11404_ Slug penetrates B-60 Warrior. 11406_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7T. 11407_ Slug penetrates B-60 Warrior. 11410_ L49/|TUO|X2EUWB1QYCZ>EGJUCE 11413_ Destroyed Imp. Medium Armor Plating. 11413_ B-60 Warrior destroyed. 11419_ Acquired Kinecellerator. 11422_ Acquired 124 matter. 11423_ Acquired 9 matter. 11430_ Acquired 5 matter. 11442_ Slug penetrates Wall. 11442_ Subcomponent Replicator disabled. 11445_ G-50 Soldier knocked back. 11446_ Critical hit (Burn: +27). Map ----- +----------------------------------------------------+ | ######## """"""""" # | | ###?#### # !!! | | #####??# """"""""" ########!! | | ######## # #!! """ | | ######## ! ! [ # # """ | | ########"######"##### + """ | | ######## ######"##### !! # """ | | #?###### ##### # !! # | | ########"###### # ! # | | ## ##### "" + ########## | | ## ## ## "" # ##### | | ## ##;;# """ # + + | | ## ## +*""""# "" ##### " | | ## ##% # ""%# "T ##### " | | ## #; #[! "" "" ##### " | | ## ; # g !# ##### | | ## ; ; g # ########## " | | ## + ;% [= ############ " | | ####+###### ;== = ############ " | | #### ###### !%;;################ | | #### ##### = *## ############ | | #### ##### = ## ############ | | #### % ## ################# | | ########## %## ####### # | | ##########%==% ## ####### # | | ##########%%@#"## ####### # | | ######### ## #### ####### # | | ########"###=#####+############+##### | | ####### [% " ############ ##### | | ####### % ## =# #### | | ####### % "T ## # #### | | ####### """ # % # #### | | ####### """ % + "F" % # #### | | ####### """ # """" # ?### | | ####### """ # # #### | | # # ######+#### #?## | | # "" # "%" """ ###### #### #### | | ?""" # """ """ #### # #### #### | | ??T # """ """ ###### #### #### | | ??"" # """ """ #### | | ? "? + # | | ???? # #? | | ??? ??# ###### ## | | ???? ###+##"### #### ? | | ??? # ## #### | | ?? # """ ## ######## ? ? | | ? ? # """ ## ######## | | #?##### """ ## A######## ? | | ####### "" ## ###### ??# | | ####### "" ## ^ ###### ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 33 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 26 Terrain Scan Range 16 Terrain Scan Density 310 Additional Mass Support 12 Armor Coverage 1025 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Cannon | -5/Factory | Hacked Hvy. Ion Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Levels Raised 7 | . . 2 . 1 4 XP Earned 14925 | 3000 1050 2050 1275 900 6650 XP Spent 13480 | 2990 . 2800 . 1700 5990 Upgrades 42 | 11 . 5 . 1 25 Power Slot 1 | . . . . . 1 Propulsion Slot 1 | 1 . . . . . Utility Slot 5 | 2 . 2 . 1 . Weapon Slot 2 | 1 . . . . 1 Core Integrity 2 | . . . . . 2 Heat Dissipation 10 | 2 . . . . 8 Mass Support 1 | . . . . . 1 Inventory Capacity 1 | 1 . . . . . Sight Range 1 | . . . . . 1 Sensor Range 13 | 1 . 3 . . 9 Terrain Scan Density 3 | 3 . . . . . Ranged Accuracy 2 | . . . . . 2 Protomatter Created 602 | . 24 232 . 71 275 Integrity Restored 2100 | . 72 606 . 432 990 Core 1930 | . 72 606 . 380 872 Parts 170 | . . . . 52 118 Protomatter Decayed 7402 | . . 73 . 7280 49 Game ------ Seed RagnarokAngularChronowheel Manual? 0 Play Time 01:32:03 Cumulative 67.1 hours Start 2025.11.17 @ 18:24:30 End 2025.11.17 @ 20:40:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65a4ece1-adf5-44b0-86ed-15d4c411ce04