Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.14 @ 01:26:25 Player: Timeslice Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (2362) 2362 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 9667 Bonus ------- Follower Combat Kills 150 Entered DSFs 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/1300 Matter 208/300 Energy 150/150 System Corruption 39% Temperature Cool (12) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Cooling System Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Signal Interpreter Improved Core Shielding Graphene Brace Advanced Force Field > --- WEAPON ----------- Compact HERF Cannon > --- INVENTORY -------- Centrium Wheel Improved Cooling System [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Biometal Medium Treads Leg Enhanced Biometal Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Graphene Brace Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Launcher Tesla Bomb Launcher Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . 2 . . 2 2 . . 2 Power 2 | . . . 1 1 . . . . . . . . . Propulsion 4 | . . 2 . 1 . 1 . . . . . . . Utility 8 | . . . 1 . . 1 . . 2 2 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 182 | 8 7 25 5 6 . 19 2 1 25 32 9 4 39 Power 40 | 1 1 1 2 1 . 10 . . 3 9 4 . 8 Engine 11 | 1 1 1 2 1 . 4 . . 1 . . . . Core 17 | . . . . . . 6 . . 2 5 3 . 1 Reactor 12 | . . . . . . . . . . 4 1 . 7 Propulsion 50 | 3 3 9 2 4 . 3 . . 5 8 1 . 12 Treads 2 | . . . . . . . . . . . . . 2 Leg 9 | . . . . . . . . . . . 1 . 8 Wheel 6 | 3 1 . . . . . . . . . . . 2 Hover 8 | . . . . . . . . . . 8 . . . Flight 25 | . 2 9 2 4 . 3 . . 5 . . . . Utility 50 | 2 2 4 1 1 . 5 2 . 10 9 1 4 9 Device 32 | 1 . 3 1 1 . 3 1 . 6 7 1 3 5 Storage 5 | 1 2 . . . . . . . 1 1 . . . Processor 6 | . . 1 . . . 1 1 . . 1 . 1 1 Hackware 4 | . . . . . . . . . 3 . . . 1 Protection 3 | . . . . . . 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 1 11 . . . 1 . 1 7 6 3 . 10 Energy Gun 12 | . 1 3 . . . . . . 4 4 . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 19 | 2 . 8 . . . 1 . . . . 3 . 5 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 6 | . . . . . . . . 1 3 2 . . . Unidentified Prototypes 6 | . . . . . . . . . 3 1 . . 2 Corrupted Parts 5 | . . . . . . . . . . . . . 5 System Corruption 30 | . . . . . . . . . . . . . 30 Parts Lost 85 | . 1 . . . 1 4 1 . 23 . 21 4 30 Power 17 | . . . . . 1 . . . 5 . 5 . 6 Propulsion 26 | . 1 . . . . 2 . . 8 . 5 1 9 Utility 28 | . . . . . . 1 . . 9 . 6 3 9 Weapon 14 | . . . . . . 1 1 . 1 . 5 . 6 Highest Loss Streak 15 | . 1 . . . 1 1 1 . 12 . 15 4 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 96 98 90 95 92 92 81 84 63 70 59 14 34 Engine 5 | . 14 11 18 23 15 10 . . . 1 . . . Core 4 | . . . . . . 8 20 20 8 7 3 1 . Reactor 1 | . . . . . . . . . . 3 6 . 3 Leg 1 | . . . . . . . . . . . . . 7 Wheel 1 | . 19 . . . . . . . . . . . 2 Hover 4 | . . . . . . . . . . 17 12 . . Flight 16 | . 6 43 36 33 38 39 33 33 18 . . . . Device 11 | . 14 10 9 15 15 11 13 13 10 13 16 9 7 Storage 4 | . 14 11 9 7 7 4 . . 2 2 3 . . Processor 3 | . . . . . . 2 4 6 5 8 5 1 4 Hackware 1 | . . . . . . . . . 5 5 3 . . Energy Gun 4 | . 8 10 9 7 7 6 3 . . 5 4 . . Ballistic Gun 4 | . 19 11 9 7 7 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 56 | 15 19 17 20 24 24 30 24 24 32 56 56 18 53 Greatest Support 180 | 32 32 20 20 24 24 30 24 24 33 56 56 20 180 Greatest Overweight (x) 6 | . 4 1 . . . . . . 2 1 6 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 5 5 8 10 10 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 6 7 8 5 5 Most Carried 10 | 4 10 8 7 6 7 7 5 5 8 10 10 5 5 Average Carried 5 | 2 6 7 6 4 6 5 4 4 5 5 7 4 2 Final Capacity 10 | 8 8 8 8 8 8 5 5 5 5 10 5 5 5 Final Carried 10 | 4 7 8 7 6 6 5 5 5 5 10 4 5 . Class Distribution -------------------- 30% | Mutant 27% | Hacker-Mutant 21% | Scavenger-Sprinter 10% | Sprinter 6% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Matter Collected 2231 | 304 158 383 68 74 . 206 45 . 187 248 119 41 398 Remotely . | . . . . . . . . . . . . . . Salvage Created 2984 | 108 308 618 45 132 . 93 . . 198 406 115 . 961 Parts 147 | 4 14 38 3 5 . 9 . . 11 24 5 . 34 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 11 6 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 52 | . 7 11 1 . . . . . 7 10 3 . 13 Melee 1 | . . . . . . . . . . . . . 1 Guns 37 | . 7 11 1 . . . . . 3 10 3 . 2 Cannons 3 | . . . . . . . . . . . . . 3 AOE 6 | . . . . . . . . . 4 . . . 2 Classes Destroyed 13 | 2 2 4 . 1 . . . . 1 1 1 . 1 Worker 7 | . . . . 2 . 4 . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . Recycler 4 | 1 1 1 . 1 . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 2 | . . 1 . . . 1 . . . . . . . Watcher 6 | . . 4 1 . . . . . 1 . . . . Swarmer 22 | . 2 3 1 . . . . . 6 6 2 . 2 Cutter 1 | . . . . . . . . . 1 . . . . Grunt 17 | . 5 4 . . . . . . . 1 . . 7 Duelist 2 | . . . . . . . . . . . 1 . 1 Sentry 6 | . . 4 . . . . . . . 1 . . 1 Hunter 2 | . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . 2 . . . Best Kill Streak 5 | 2 3 4 1 3 . 2 . . 4 5 1 . 3 Combat Bots Only 5 | . 3 3 1 . . . . . 4 5 1 . 3 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 . . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 1395 | . 50 45 14 . 10 128 13 . 144 47 172 57 715 Missed 535 | . 11 14 10 . 3 68 10 . 47 16 54 23 279 Damage Taken 12318 | . 306 318 30 . 125 592 45 . 1663 391 2094 455 6299 Core 3402 | . 95 89 16 . 6 59 16 . 843 58 646 266 1308 Absorbed by Shields 404 | . . . . . 11 15 . . . 105 16 . 257 Redirected to Shielding 182 | . . . . . . 67 . . 34 . . . 81 Ignored by Resistances 3655 | . 97 92 10 . 39 177 12 . 466 134 604 133 1891 Regen/Repaired (Parts) 283 | . . 84 . 43 . 64 . . . 92 . . . Core Remaining (%) 69 | 100 62 77 97 . 99 . . 91 15 . . 15 . Volleys Fired 216 | 4 26 45 6 6 . 17 . . 8 31 25 . 48 Largest 2 | 2 2 2 2 2 . 2 . . 1 2 2 . 2 Hottest 146 | 40 60 63 63 63 . 63 . . 81 146 146 . 94 Shots Fired 328 | 8 50 85 11 12 . 31 . . 8 34 30 . 59 Gun 296 | 8 50 85 11 12 . 31 . . 8 34 30 . 27 Cannon 15 | . . . . . . . . . . . . . 15 Launcher 17 | . . . . . . . . . . . . . 17 Special . | . . . . . . . . . . . . . . Kinetic 166 | 8 31 51 6 6 . 16 . . . . 21 . 27 Thermal 130 | . 19 34 5 6 . 15 . . 8 34 9 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . . . . . . . 32 Robot Hit Streak 45 | 6 21 19 3 6 . 9 . . 5 8 11 . 45 Robot Miss Streak 4 | 1 2 3 4 2 . 3 . . 1 2 2 . 1 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 4 | . 1 1 . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . 1 Shots Hit Robots 320 | 6 43 63 6 8 . 20 . 1 48 39 25 . 61 Core Hits 141 | 3 14 28 3 3 . 7 . 1 33 21 6 . 22 Critical Kills 3 | . . . . . . . . . . . 1 . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 Critical Strikes 9 | . . . . . . . . . . 4 1 . 4 Burn 4 | . . . . . . . . . . 4 . . . Destroy 5 | . . . . . . . . . . . 1 . 4 Melee Attacks 66 | . . . . . . . . 1 47 12 . . 6 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 66 | . . . . . . . . 1 47 12 . . 6 Sneak Attacks 8 | . . . . . . . . 1 5 2 . . . Combat Hostiles 6 | . . . . . . . . . 4 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5997 | 90 516 836 79 105 . 266 . 2 291 783 700 . 2329 Guns 4153 | 90 516 836 79 105 . 266 . . 194 734 700 . 633 Cannons 559 | . . . . . . . . . . . . . 559 Explosions 915 | . . . . . . . . . . . . . 915 Melee 311 | . . . . . . . . 2 97 22 . . 190 Ramming 59 | . . . . . . . . . . 27 . . 32 Kinetic 2365 | 90 319 560 48 49 . 165 . . . . 501 . 633 Thermal 1834 | . 197 276 31 56 . 101 . . 194 734 199 . 46 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1428 | . . . . . . . . . . . . . 1428 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 311 | . . . . . . . . 2 97 22 . . 190 Highest Corruption 39 | . . . . . . 2 2 2 2 1 8 8 39 Average Corruption 6 | . . . . . . 1 2 2 1 1 3 6 20 Corruption Purged 6 | . . . . . . . . . 2 . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 38 | . . . . . . . 2 2 . 4 8 4 18 Message Errors 11 | . . . . . . . . 1 . 2 3 2 3 Matter Fused 8 | . . . . . . . 1 1 . . 1 2 3 Heat Flow Errors 4 | . . . . . . . . . . . 2 . 2 Energy Discharges 1 | . . . . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . 1 . . 2 Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 40 | . . . . . . . . . . 7 . . 33 Projectiles . | . . . . . . . . . . . . . . Explosions 33 | . . . . . . . . . . . . . 33 Melee 7 | . . . . . . . . . . 7 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . 13 . . 7 Shots 1 | . . . . . . . . . . . . . 1 Rammed 1 | . . . . . . . . . . 1 . . . Targets Rammed 3 | . . . . . . . . . . 1 . . 2 Kicked 2 | . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 238 | . 144 81 32 13 . 5 . . 42 145 210 . 238 Average Temperature 35 | . 88 17 17 3 . 3 . . 21 31 53 . 73 Received Heat Transfer 2322 | . 204 171 18 . . 129 18 . 21 51 486 27 1197 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . 5 Parts Fried 13 | . . . . . . . . . . . . . 13 Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . 4 5 1 . 1 Heat Transferred 3437 | . 450 625 75 125 . 225 . . 259 1332 296 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Peak Influence 449 | 10 157 377 345 151 98 449 . . 272 211 . . 344 Initial 134 | . 5 56 132 134 93 44 . . 102 22 . . 92 Average 144 | 3 77 186 237 146 91 179 . . 173 75 . . 171 Maximum Alert Level 2 | . . 1 1 . . 2 . . 1 1 . . 1 Low Security (%) 73 | 100 100 60 34 100 100 56 . . 69 89 . . 64 Level 1 26 | . . 39 65 . . 38 . . 30 10 . . 35 Level 2 . | . . . . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 1 1 1 . 7 . . 4 1 . . 4 Investigation 9 | . 1 . . 1 . 5 . . 2 . . . . Extermination 4 | . . . . . . 1 . . 1 1 . . 1 Reinforcement 7 | . . 1 1 . . 1 . . 1 . . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Distress Signals 9 | . . 4 1 . . 2 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 222 | . 8 26 11 . 2 35 8 . 36 18 18 10 50 Peak Tracking Total 20 | . 3 7 8 . 1 20 3 . 8 5 8 8 11 Tactical Retreats 51 | . . 2 4 . 1 8 5 . 4 2 6 4 15 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Traps Triggered 9 | . . 1 . . 2 3 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Machines Disabled 2 | . . 1 . . . . . . . 1 . . . Max in Single Turn 1 | . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Machines Accessed 56 | . 1 13 5 3 . 15 1 1 7 8 . . 2 Terminals 33 | . 1 9 4 2 . 7 . . 5 5 . . . Fabricators 4 | . . . . . . 3 . . . 1 . . . Repair Stations 8 | . . 2 . 1 . 3 . . 1 1 . . . Recycling Units 5 | . . 1 . . . 1 . . 1 1 . . 1 Scanalyzers 4 | . . 1 1 . . 1 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 176 | . 6 53 15 10 . 46 1 1 15 24 . . 5 Successful 101 | . 1 38 9 7 . 21 1 1 6 14 . . 3 Failed 75 | . 5 15 6 3 . 25 . . 9 10 . . 2 Catastrophic 11 | . 1 1 1 1 . 3 . . 1 3 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 5 14 6 2 . 14 . . 5 2 . . . Terminals 95 | . 6 27 13 3 . 25 . . 11 10 . . . Fabricators 13 | . . . . . . 12 . . . 1 . . . Repair Stations 30 | . . 9 . 7 . 5 . . 2 7 . . . Recycling Units 15 | . . 3 . . . 2 . . 2 6 . . 2 Scanalyzers 21 | . . 14 2 . . 2 . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 39 | . 1 12 6 1 . 11 1 1 3 3 . . . Record 4 | . . . 1 . . 1 . . 1 1 . . . Part Schematic 8 | . . 5 . . . 3 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . Open DSF 3 | . . . . 1 . 1 . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . Emergency Access Points 3 | . . 2 . . . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Fabricator Index 2 | . . . . . . 1 . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 3 | . . 1 . . . 2 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks 23 | . . 7 . 6 . 4 . . 1 5 . . . Scan Component 12 | . . 4 . 3 . 2 . . 1 2 . . . Repair 10 | . . 3 . 3 . 2 . . . 2 . . . Refit 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 12 | . . 3 . . . 1 . . 1 6 . . 1 Recycle Component 1 | . . . . . . . . . . 1 . . . Process 3 | . . 1 . . . . . . . 2 . . . Report Inventory 5 | . . 1 . . . 1 . . 1 1 . . 1 Retrieve Matter 3 | . . 1 . . . . . . . 2 . . . Scanalyzer 19 | . . 14 2 . . 1 . . . . . . 2 Insert Component 10 | . . 7 1 . . 1 . . . . . . 1 Analyze 9 | . . 7 1 . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 2 1 . . . . . 1 . . . . Terminals 4 | . . 2 1 . . . . . 1 . . . . Assimilate 4 | . . 2 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 51 | . 1 13 5 3 . 13 . . 7 7 . . 2 Full Trace Events 12 | . 1 3 . 1 . 5 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 12 1 . . 3 . . . . . . 1 Parts Built 4 | . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 89 | . . . . . . 89 . . . . . . . Total Part Build Rating 18 | . . . . . . 18 . . . . . . . Parts Repaired 10 | . . 3 . 3 . 2 . . . 2 . . . Time 361 | . . 90 . 114 . 39 . . . 118 . . . Parts Recycled 1 | . . . . . . . . . . 1 . . . Recycled Matter 102 | . . 25 . . . . . . . 77 . . . Retrieved Matter 102 | . . 25 . . . . . . . 77 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 7 1 . . 1 . . . . . . 1 Part Schematics Acquired 9 | . . 7 1 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Total Allies 10 | . . 1 1 . . . . . 6 . 2 . . Largest Group 2 | . . 1 1 . . . . . 2 . 2 . . Highest-Rated Group 79 | . . 10 10 . . . . . 75 . 79 . . Highest-Rated Ally 49 | . . 10 10 . . . . . 49 . 49 . . Total Orders 5 | . . . . . . . . . . . . . 5 EXPLORE 5 | . . . . . . . . . . . . . 5 Ally Attacks 17 | . . . . . . . . . 6 . 11 . . Total Damage 485 | . . . . . . . . . 59 . 426 . . Kills 3 | . . . . . . . . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . . . 1 . Drone Launches 6 | . . . . . . . . . . . . . 6 Drone Recoveries 5 | . . . . . . . . . . . . . 5 Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Turns Passed 5250 | 71 394 768 112 204 44 446 236 59 419 840 518 139 1000 Spaces Moved 7806 | 46 211 983 290 263 31 1261 796 213 1049 934 690 230 809 Core 729 | 2 . . . . . . . . 245 15 117 212 138 Treads . | . . . . . . . . . . . . . . Legs 295 | . . . . . . . . . . . 81 18 196 Wheels 664 | 44 145 . . . . . . . . . . . 475 Hover 1411 | . . . . . . . . . . 919 492 . . Flight 4707 | . 66 983 290 263 31 1261 796 213 804 . . . . Fastest Speed 17 | 50 90 26 26 23 23 20 25 25 17 40 44 50 50 Average Speed 41 | 95 105 29 26 23 23 20 25 25 30 48 61 57 91 Slowest Speed 360 | 100 360 109 26 23 23 25 25 25 182 120 350 120 200 Overloaded Moves 2 | . . . . . . . . . 2 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . . 7 2 1 . 8 1 . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 22 70 26 7 39 46 97 22 23 18 76 39 16 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 9 | . 1 1 . 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 . . . . . . . 1 . . Scrap Searched 8 | . . . . . . . 4 . . . 1 3 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 11 | . . . . . . . . . . . 6 . 5 Melee . | . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . 6 . 2 AOE 3 | . . . . . . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Total 9414 | 60 335 1374 312 391 67 1407 831 218 1152 1290 756 235 986 Wait 953 | . 75 298 11 116 1 76 32 . 14 256 14 . 60 Move 7747 | 45 210 969 285 260 30 1245 793 212 1038 933 689 229 809 Hop 22 | . . 6 2 1 . 7 1 . 5 . . . . Pick Up 54 | 3 7 13 1 2 1 2 1 2 6 12 2 . 2 Fast Attach 79 | 7 3 4 . 3 . 3 2 1 9 15 3 4 25 Attach 54 | . 1 5 2 3 . 7 . . 11 9 6 . 10 Detach 22 | . 2 2 1 . . 4 . . 6 3 . 1 3 Swap 49 | 1 3 16 3 . . 9 . . 5 8 . . 4 Drop 47 | . 8 16 1 . 1 4 2 2 3 5 2 1 2 Fire 216 | 4 26 45 6 6 . 17 . . 8 31 25 . 48 Melee 66 | . . . . . . . . 1 47 12 . . 6 Ram 1 | . . . . . . . . . . 1 . . . Kick 2 | . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . 34 33 . . . . . . 15 Rewire 20 | . . . . . . . . . . 5 15 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x2 767 | -9/Materials | Build established: Scavenger-Sprinter 789 | -9/Materials | Discovered new exit (range 16) 797 | -9/Materials | Identified exit to Materials 841 | -9/Materials | Repaired Sml. Laser 1087 | -9/Materials | Repaired Cesium-ion Thruster 1132 | -9/Materials | Repaired Seismic Detector 1215 | -9/Materials | Discovered exit to Materials (range 9) 1234 | -9/Materials | Entered another Materials area 1234 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1330 | -8/Materials | Discovered new exit (range 5) 1346 | -8/Materials | Entered Factory 1346 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1416 | -7/Factory | Discovered new exit (range 5) 1461 | -7/Factory | Repaired Cesium-ion Thruster 1500 | -7/Factory | Repaired Cesium-ion Thruster 1540 | -7/Factory | Repaired Cesium-ion Thruster 1550 | -7/Factory | Identified exit to DSF 1550 | -7/Factory | Entered DSF 1555 | -7/DSF | Discovered new exit (range 15) 1571 | -7/DSF | Additional patrols routed to DSF 1594 | -7/DSF | Entered Factory 1594 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -6/Factory | Repaired Ion Engine 1688 | -6/Factory | Discovered new exit (range 9) 1753 | -6/Factory | Repaired Seismic Detector? 1835 | -6/Factory | Spotted B-75 Beast 1860 | -6/Factory | Fabricated Mic. Nuclear Core? 1873 | -6/Factory | Fabricated Nuclear Pulse Thruster? 1944 | -6/Factory | Search patrols dispatched 2016 | -6/Factory | Identified exit to Lower Caves 2040 | -6/Factory | Entered Lower Caves 2113 | -6/Lower Caves | Learned 8 Factory zone layouts 2145 | -6/Lower Caves | Spotted B-75 Beast 2255 | -6/Lower Caves | Discovered new exit (range 16) 2274 | -6/Lower Caves | Identified exit to Lower Caves 2276 | -6/Lower Caves | Entered another Lower Caves area 2310 | -6/Lower Caves | Discovered new exit (range 11) 2313 | -6/Lower Caves | Identified exit to Factory 2318 | -6/Lower Caves | Build established: Sprinter 2335 | -6/Lower Caves | Entered Factory 2335 | -5/Factory | Evolved 2 slots: Utility x2 2557 | -5/Factory | Lost 4 parts (2p1n1u) 2601 | -5/Factory | Lost 12 parts (3p7n2u) 2710 | -5/Factory | Core integrity fell below 50% 2729 | -5/Factory | Lost 6 parts (5u1w) 2747 | -5/Factory | Discovered new exit (range 9) 2753 | -5/Factory | Core integrity fell below 20% 2753 | -5/Factory | Identified exit to Factory 2754 | -5/Factory | Entered another Factory area 2754 | -4/Factory | Evolved 2 slots: Utility x2 2823 | -4/Factory | Build established: Hacker-Mutant 2953 | -4/Factory | Repaired Linear Gravjet 3016 | -4/Factory | Repaired Lgt. Antimatter Reactor 3019 | -4/Factory | Discovered new exit (range 16) 3034 | -4/Factory | Identified exit to Upper Caves 3211 | -4/Factory | Found Prototype Device 3211 | -4/Factory | Identified Exp. ECM Suite 3594 | -4/Factory | Entered Upper Caves 3801 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3848 | -4/Upper Caves | Lost 3 parts (2n1w) 3957 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3961 | -4/Upper Caves | Lost 15 parts (5p3n5u2w) 3962 | -4/Upper Caves | Core integrity fell below 50% 4102 | -4/Upper Caves | Discovered new exit (range 12) 4112 | -4/Upper Caves | Entered another Upper Caves area 4128 | -4/Upper Caves | Attracted the attention of an 0b10 base 4172 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4181 | -4/Upper Caves | Core integrity fell below 20% 4191 | -4/Upper Caves | Learned Research security intel 4198 | -4/Upper Caves | Spotted B-86 Titan 4209 | -4/Upper Caves | Lost 4 parts (1n3u) 4217 | -4/Upper Caves | Encountered a Warlord checkpoint 4230 | -4/Upper Caves | Build established: Mutant 4247 | -4/Upper Caves | Discovered new exit (range 8) 4251 | -4/Upper Caves | Identified exit to Research 4251 | -4/Upper Caves | Entered Research 4251 | -3/Research | Evolved 2 slots: Utility x2 4832 | -3/Research | Lost 3 parts (1p2u) 4872 | -3/Research | Core integrity fell below 50% 4912 | -3/Research | Lost 13 parts (1p6n4u2w) 4958 | -3/Research | Found Imp. Powered Armor 5019 | -3/Research | Core integrity fell below 20% 5022 | -3/Research | Found Prototype Launcher 5022 | -3/Research | Identified Tesla Bomb Launcher 5093 | -3/Research | System corruption reached 10% 5128 | -3/Research | System corruption reached 30% 5186 | -3/Research | Lost 3 parts (1p1u1w) 5251 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05221_ System corrupted: Matter fused (-6). 05221_ Biometal Medium Treads destroyed. 05224_ Centrium Wheel destroyed. 05227_ Tesla Bomb Launcher destroyed. 05228_ Imp. Heavy Siege Treads destroyed. 05231_ System corrupted: Railgun jammed. 05235_ G-67 Veteran suffers critical hit (Destroy). 05235_ G-67 Veteran destroyed. 05236_ System corrupted: Heat flow error (+111). 05236_ G-67 Veteran misfires. 05237_ Slug penetrates G-67 Veteran. 05237_ Slug penetrates Wall. 05238_ U-05 Engineer lays Concrete. 05239_ Railgun destroyed. 05239_ Particle Reactor destroyed. 05239_ U-05 Engineer lays Concrete. 05242_ Coil Gun destroyed. 05242_ U-05 Engineer lays Concrete. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | " #????????# "" " """ ## ######## | | " #######+## ## #??????? | | " # + #??????? | | " # ## #??????? | | " #################/### #??????? | | " #???????????????# ### ###????? | | #???????????????# # #????? | | !! #???????????????# # #????? | | ! !! #???????????????# # #????? | | |! #???????????????# # #????? | | !%= #???????????????# # #????? | | !! +???????????????# #######????? | | #???????????????# #??????????? | | ##+###### #???????????????# #??????????? | | ????????# ????????????????# #??????????? | | ????????# ????????????????# #??????????? | | ????????# ????????????????# #??????????? | | ????????# ????????????????# #??????????? | | ????????# ????????????????# #??????????? | | ????????# #???????????????# #?????###### | | ????????# #???????????????# #????? # | | ????????# #???????????????# #???? # | | ????????# ################# ####? # | | ????????# u # !# | | ????????# g! # "" # | | ????????# % @u[ [%= / """ !# | | ????????# m g = = # "T # | | #####???# ##############u = # """ # | | #???# # ## !== #? "" ? | | #???# # ! ## # #? ? | | #???# + #### #######?? ? | | #???# # " "" # [=###????###### | | #???# # ""R"" / #???????????? | | ! #???# # """" # #???????????? | | #???# # # #???????????? | | #####???# # # #???????????? | | ????????# ########### #???????????? | | ????????/ #?????????########???????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #?????????????########???????? | | ????????# #?????????????# #???????? | | ????????# #?????????????# #???????? | | ##??????# #?????????????# #???????? | | #??????# #?????????????# #???????? | | #??????# ###########???# #???????? | | #??????# #! #???# #???????? | | #??????# # #???######+#######?? | | #??????# # """" ######### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 47 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Corruption Block 8 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 74 Energy Filtering 30 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Hacked Flight Unit | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Targeting Computer | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Mic. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Power Amplifier | -6/Factory | Hacked Adv. Power Amplifier | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Nuclear Core | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Error 47 Factory Defaults Hunted I Spy Shopping List root@ Challenges ------------ None Game ------ Seed HardcellMomentumCapacitor Manual? 0 Play Time 04:06:56 Cumulative 14.9 hours Start 2024.05.13 @ 20:47:33 End 2024.05.14 @ 01:26:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 299800d3-5bbc-4e9f-b08a-787cdc64a305