Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 11:10:57 Player: MPD78 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (510) 510 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2285 Bonus ------- None Cogmind --------- Core Integrity 536/550 Matter 0/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON (3) ------- Assault Rifle Missile Launcher > --- INVENTORY (15) --- Ion Engine Improved Flight Unit Heat Sink Small Storage Unit Terrain Scanner Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- Assault Rifle Missile Launcher > --- INVENTORY -------- Ion Engine Heat Sink Small Storage Unit Terrain Scanner Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 19 | 6 4 8 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 6 | 1 2 2 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 6 | . . 6 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 96 71 63 Engine 10 | . 14 10 9 Treads 11 | . 28 7 . Flight 4 | . . 8 2 Device 7 | . 10 9 . Storage 11 | . 14 11 9 Processor 6 | . . 4 18 Hackware 1 | . . . 6 Ballistic Gun 14 | . 20 12 9 Launcher 8 | . 7 8 9 Peak Build Rating 20 | 6 7 17 20 Average Rating 10 | 4 6 10 17 On Entrance 7 | . 6 7 17 Naked Turns . | . . . . Heaviest Build 37 | 12 31 37 36 Greatest Support 40 | 40 40 40 5 Greatest Overweight (x) 11 | . . 7 11 Average Overweight (x) 2 | . . 3 9 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 6 | 2 6 6 6 Average Carried 3 | . 3 3 5 Final Capacity 15 | 8 15 15 15 Final Carried 6 | 1 5 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 473 | 227 24 222 . Remotely . | . . . . Salvage Created 536 | . 127 396 13 Parts 52 | . 19 31 2 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 6 6 . Guns 4 | . . 4 . AOE 8 | . 6 2 . Classes Destroyed 9 | . 6 3 . Worker 3 | . 2 1 . Builder 5 | . 2 3 . Tunneler 1 | . 1 . . Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 4 | . 2 1 1 Swarmer 3 | . 3 . . Grunt 8 | . 3 5 . Sentry 1 | . . 1 . Best Kill Streak 7 | . 7 6 1 Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 3 | . 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 85 | . 19 64 2 Missed 32 | . 8 24 . Damage Taken 925 | . 228 665 32 Core 163 | . . 149 14 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 100 62 . Volleys Fired 43 | . 18 24 1 Largest 2 | . 2 2 2 Hottest 56 | . 50 50 56 Shots Fired 82 | . 34 46 2 Gun 57 | . 19 37 1 Cannon . | . . . . Launcher 25 | . 15 9 1 Special . | . . . . Kinetic 57 | . 19 37 1 Thermal . | . . . . Explosive 25 | . 15 9 1 Electromagnetic . | . . . . Robot Hit Streak 10 | . 4 10 1 Robot Miss Streak 4 | . 4 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 50 | . 18 31 1 Core Hits 47 | . 23 22 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1810 | . 867 865 78 Guns 391 | . 104 287 . Cannons . | . . . . Explosions 1419 | . 763 578 78 Melee . | . . . . Ramming . | . . . . Kinetic 391 | . 104 287 . Thermal . | . . . . Explosive 1419 | . 763 578 78 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 51 | . 20 31 . Projectiles . | . . . . Explosions 51 | . 20 31 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 225 | . 93 132 . Shots 9 | . 4 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 11 | . 9 11 . Average Temperature 4 | . 3 4 . Received Heat Transfer 312 | . 69 234 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 300 | . 300 300 131 Initial 126 | . . 126 67 Average 155 | . 137 218 87 Maximum Alert Level 1 | . 1 1 . Low Security (%) 62 | 100 55 42 100 Level 1 37 | . 44 57 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 11 10 3 Peak Tracking Total 5 | . 5 4 1 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 . 4 Successful 4 | . 3 . 1 Failed 7 | . 4 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Record 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1285 | 78 339 584 284 Spaces Moved 409 | 45 173 143 48 Core 38 | 5 . . 33 Treads 272 | 40 173 59 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 99 | . . 84 15 Fastest Speed 50 | 50 160 160 530 Average Speed 275 | 147 160 352 578 Slowest Speed 600 | 160 160 530 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 15 | 3 32 16 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 156 | . 74 68 14 Melee . | . . . . Projectile . | . . . . AOE 156 | . 74 68 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 496 | 57 203 184 52 Wait . | . . . . Move 406 | 44 172 142 48 Hop . | . . . . Pick Up 21 | 7 6 7 1 Fast Attach . | . . . . Attach 19 | 6 4 8 1 Detach 4 | . 2 1 1 Swap 1 | . . 1 . Drop 2 | . 1 1 . Fire 43 | . 18 24 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 563 | -9/Materials | Lost 4 parts (1p1n2w) 737 | -9/Materials | Crushed by falling debris 842 | -9/Materials | Discovered new exit (range 16) 997 | -9/Materials | Identified exit to Materials 1002 | -9/Materials | Entered another Materials area 1002 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1286 | -8/Materials | Self-destructed Last Messages --------------- 01162_ O-16 Technician locks terminal. 01168_ Terminal unresponsive. 01174_ W-25 Informer destroyed. 01212_ U-05 Engineer builds a Wall. 01215_ U-05 Engineer lays Concrete. 01216_ U-05 Engineer builds a Wall. 01216_ U-05 Engineer lays Concrete. 01220_ U-05 Engineer builds a Wall. 01220_ U-05 Engineer lays Concrete. 01224_ U-05 Engineer builds a Wall. 01224_ U-05 Engineer lays Concrete. 01227_ U-05 Engineer builds a Door. 01228_ U-05 Engineer lays Concrete. 01231_ U-05 Engineer builds a Wall. 01231_ U-05 Engineer lays Concrete. 01239_ U-05 Engineer builds a Wall. 01240_ U-05 Engineer lays Concrete. 01241_ U-05 Engineer builds a Wall. 01246_ The unstable cave ceiling collapses. 01247_ U-05 Engineer builds a Wall. 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[# | | ??????????????????????????######### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????#### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 267 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeMagneticPick Manual? 0 Play Time 00:15:37 Cumulative 5.2 hours Start 2024.10.20 @ 10:53:07 End 2024.10.20 @ 11:10:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5cb31d8-c2bc-4b3a-a6bc-945f20468bad