Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 20:09:11 Player: gamerman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1319) 1319 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6214 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Nuclear Core Shield Generator YOLO Cannon Peak State ------------ > --- POWER ------------ Backup Power I Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Small Matter Pod Signal Interpreter Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Nuclear Core Improved Heat Sink Large Storage Unit Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Arc Projector Medium Laser Medium Laser Medium Laser EM Pulse Cannon Light Assault Rifle Heavy Battle Rifle Spear [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 3 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 48 | 7 10 1 1 1 6 15 1 . 4 2 Power 6 | 1 1 . . . 1 3 . . . . Engine 4 | 1 1 . . . 1 1 . . . . Core 2 | . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 4 . . . . 3 . . . 1 Treads 3 | . 3 . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . 3 . . . 1 Utility 16 | 1 4 . . . 4 5 1 . 1 . Device 6 | . 1 . . . 1 2 1 . 1 . Storage 4 | 1 1 . . . 2 . . . . . Processor 3 | . 1 . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 3 | . 1 . . . . 2 . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 3 1 1 1 1 1 4 . . 3 1 Energy Gun 4 | 2 . . . . . 2 . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 4 | 1 . . . . 1 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . 1 1 . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . 1 . Parts Lost 18 | . 1 1 . . 3 5 . 4 2 2 Power 2 | . . . . . 1 . . 1 . . Propulsion 7 | . 1 . . . . 3 . 1 1 1 Utility 4 | . . . . . 1 1 . 2 . . Weapon 5 | . . 1 . . 1 1 . . 1 1 Highest Loss Streak 4 | . 1 1 . . 1 2 . 4 1 2 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 10 | . 9 14 13 12 14 16 4 3 4 3 Power 1 | . 2 2 2 2 2 2 2 1 1 1 Propulsion 1 | . 1 4 2 1 1 3 . . . . Utility 2 | . 1 3 3 3 3 4 . . 1 1 Weapon 4 | . 4 4 6 6 6 6 2 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . 1 3 . . 7 . . . 1 Power 3 | . . 1 . . . 2 . . . . Propulsion 5 | . . . 3 . . 2 . . . . Utility 3 | . . . . . . 2 . . . 1 Weapon 1 | . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 91 94 92 93 92 73 69 57 23 7 Engine 9 | . 14 14 14 14 8 12 7 5 . . Treads 14 | . 6 28 28 28 26 12 . . . . Wheel 2 | . 21 . . . . . . . . . Flight 2 | . . . . . . 3 15 12 6 . Device 6 | . 3 . . . 8 7 22 19 9 . Storage 10 | . 14 14 14 14 17 13 . . . . Processor 3 | . . . . . 9 10 . . . . Protection 6 | . 3 14 14 14 2 2 15 10 . . Energy Gun 5 | . 14 14 7 7 9 . . . . . Energy Cannon 2 | . . . 6 6 . 5 . . . . Launcher 5 | . 13 8 7 7 8 . . . . 5 Slashing Weapon 1 | . . . . . . . . . 6 . Peak Build Rating 46 | 6 8 9 27 27 22 46 26 26 25 8 Average Rating 18 | 2 6 7 18 17 18 35 25 21 16 5 On Entrance 13 | . 6 8 9 27 11 22 25 26 9 5 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . . . . Naked Turns 25 | . . . . . . . . . 25 . Heaviest Build 71 | 14 33 33 46 46 56 71 11 11 24 6 Greatest Support 60 | 26 40 40 40 40 60 60 11 11 5 4 Greatest Overweight (x) 4 | . 2 . 1 1 . 4 . 1 4 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 5 5 5 5 Average Capacity 13 | 5 14 15 15 15 19 17 5 5 5 5 Most Carried 20 | 2 15 15 15 15 20 20 5 5 5 5 Average Carried 11 | . 9 14 13 13 15 16 5 4 5 4 Final Capacity 20 | 8 15 15 15 15 20 5 5 5 5 5 Final Carried 18 | 2 14 15 13 13 18 5 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1095 | 210 361 79 . 40 217 24 37 39 88 . Remotely . | . . . . . . . . . . . Salvage Created 1181 | . 339 101 . 6 310 316 . . 65 44 Parts 84 | . 18 7 . . 26 23 . . 2 8 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 1 5 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 29 | . 7 5 . . 5 8 . . 1 3 Melee 1 | . . . . . . . . . . 1 Guns 7 | . 1 2 . . 4 . . . . . Cannons 4 | . . . . . . 4 . . . . AOE 17 | . 6 3 . . 1 4 . . 1 2 Classes Destroyed 11 | . 4 1 . . 4 1 . . 1 . Worker 2 | . . . . . 1 1 . . . . Builder 5 | . . . . . 2 3 . . . . Tunneler 4 | . 1 . . 1 2 . . . . . Hauler 4 | . 1 . . . 2 1 . . . . Mechanic 1 | . . . . . . 1 . . . . Watcher 5 | . 2 . . . 3 . . . . . Swarmer 10 | . . 3 . . . 4 . . . 3 Grunt 15 | . 7 2 . . 3 3 . . . . Sentry 1 | . . . . . 1 . . . . . Hunter 2 | . . . . . 1 1 . . . . Zionite 1 | . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . 1 . Best Kill Streak 10 | . 3 3 . 1 5 10 . . 2 3 Combat Bots Only 5 | . 2 3 . . 2 5 . . 1 3 Max Kills in Single Turn 4 | . 3 2 . 1 2 4 . . 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 2 . . 1 2 . . 1 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 232 | . 7 4 . . 24 40 14 44 74 25 Missed 106 | . 3 . . . 7 21 11 17 40 7 Hits 126 | . 4 4 . . 17 19 3 27 34 18 Melee 2 | . . . . . . . . . 2 . Projectile 124 | . 4 4 . . 17 19 3 27 32 18 Critical Strikes 5 | . . . . . 1 . . . 3 1 Damage Taken 2390 | . 206 37 . 74 445 486 23 397 456 266 Core 767 | . 18 . . . 41 61 . 104 385 158 Absorbed by Shields 54 | . . . . . . . 9 45 . . Redirected to Shielding 73 | . . . . . . 22 4 47 . . Regen/Repaired (Parts) 57 | . . . . . 57 . . . . . Core Remaining (%) 94 | 100 . . . 92 92 . . . . . Volleys Fired 75 | . 21 5 . 2 28 13 . 4 1 1 Largest 2 | . 2 2 . 1 2 1 . 1 1 1 Hottest 100 | . 80 80 . 100 83 100 . 20 36 36 Shots Fired 113 | . 37 7 . 2 48 13 . 4 1 1 Gun 61 | . 21 5 . . 31 . . 4 . . Cannon 15 | . . . . 2 . 13 . . . . Launcher 37 | . 16 2 . . 17 . . . 1 1 Special . | . . . . . . . . . . . Kinetic 7 | . . . . . 3 . . 4 . . Thermal 69 | . 21 5 . 2 28 13 . . . . Explosive 37 | . 16 2 . . 17 . . . 1 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 6 1 . 1 12 2 . 2 . . Robot Miss Streak 4 | . 4 2 . 1 4 2 . 1 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 64 | . 19 2 . 1 31 5 . 2 2 2 Core Hits 74 | . 18 6 . . 27 14 . . 3 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . . 3 . . . . . Burn 3 | . . . . . 3 . . . . . Melee Attacks 13 | . . . . . . . . . 7 6 Impact . | . . . . . . . . . . . Slashing 7 | . . . . . . . . . 7 . Piercing 6 | . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4245 | . 651 153 . 119 1226 1672 . 17 233 174 Guns 463 | . 126 24 . . 296 . . 17 . . Cannons 728 | . . . . 119 . 609 . . . . Explosions 2825 | . 525 129 . . 930 1063 . . 77 101 Melee 229 | . . . . . . . . . 156 73 Ramming . | . . . . . . . . . . . Kinetic 60 | . . . . . 43 . . 17 . . Thermal 2194 | . 126 24 . 119 253 1672 . . . . Explosive 1762 | . 525 129 . . 930 . . . 77 101 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 156 | . . . . . . . . . 156 . Piercing 73 | . . . . . . . . . . 73 Highest Corruption 2 | . 1 1 1 1 . 2 2 2 2 . Average Corruption 1 | . 1 1 1 1 . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . 5 4 3 3 . 6 2 . 1 . Message Errors 6 | . 2 . 1 . . 2 1 . . . Matter Fused 7 | . 1 2 . 3 . . . . 1 . Heat Flow Errors 3 | . 1 1 1 . . . . . . . Energy Discharges 5 | . . 1 . . . 3 1 . . . Data Loss (minor) 2 | . . . 1 . . 1 . . . . Data Loss (major) 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 364 | . 20 . . 79 11 176 . . 78 . Projectiles 144 | . . . . 79 . 65 . . . . Explosions 142 | . 20 . . . 11 111 . . . . Melee 78 | . . . . . . . . . 78 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 576 | . 82 . . 75 176 202 . . 41 . Shots 16 | . 5 . . 1 6 3 . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 272 | . 272 129 224 84 14 24 . . . . Average Temperature 51 | . 43 45 113 48 14 12 . . . . Received Heat Transfer 315 | . 30 6 . . 99 81 22 39 38 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . . Heat Transferred 3296 | . 370 74 . 80 962 1810 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 150 | . 150 76 . 15 150 146 . . . . Initial 41 | . . 36 . . . 41 . . . . Average 55 | . 98 28 . . 65 65 . . . . Influence Increases 1632 | . 346 136 . 20 366 444 90 150 10 70 Destroy 0b10 Robot/C 560 | . 140 100 . . 100 160 . . . 60 Destroy 0b10 Robot/NC 115 | . 20 . . 5 50 30 . . 10 . Destroy Leader 138 | . 46 20 . . 30 32 . . . 10 Successful Hack 32 | . 13 . . . . 19 . . . . Select Force Hacks 20 | . . . . . . 20 . . . . Disable Machine 105 | . 15 . . . 60 30 . . . . Destroy Structure 332 | . 112 16 . 15 111 78 . . . . Partial Spotted 30 | . . . . . . 30 . . . . Lose Combat Pursuer 300 | . . . . . 15 45 90 150 . . Influence Decreases 1602 | . 252 230 . 20 274 397 162 103 124 40 Entered New Map 288 | . . 58 . . . 51 52 13 114 . Time Decay 1154 | . 242 162 . 20 244 296 110 50 10 20 Lost Part 160 | . 10 10 . . 30 50 . 40 . 20 Squads Dispatched 8 | . 2 . . . 2 4 . . . . Investigation 3 | . . . . . . 3 . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 2 . . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 13 3 . . 11 13 15 12 28 4 Peak Tracking Total 20 | . 3 2 . . 3 6 9 9 20 4 Tactical Retreats 12 | . . . . . 1 1 3 2 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 7 | . 5 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 7 | . 1 . . . 4 2 . . . . Max in Single Turn 2 | . 1 . . . 2 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 20 | . 4 . 4 . 2 10 . . . . Terminals 10 | . 4 . . . 1 5 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 59 | . 6 . 27 . 5 21 . . . . Successful 41 | . 2 . 27 . 3 9 . . . . Failed 18 | . 4 . . . 2 12 . . . . Catastrophic 4 | . 1 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 6 . 1 . 3 8 . . . . Terminals 19 | . 6 . . . 3 10 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 3 | . . . . . 2 1 . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 31 | . 1 . 27 . . 3 . . . . Record 27 | . . . 26 . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . 2 1 . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Insert Component 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 4 | . 1 . . . 1 2 . . . . Terminals 3 | . 1 . . . 1 1 . . . . Botnet 3 | . 1 . . . 1 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Download 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 4 . . . 2 8 . . . . Full Trace Events 3 | . . . . . 1 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 8 | . . 1 . . . . . . 7 . Largest Group 7 | . . 1 1 . . . . . 7 . Highest-Rated Group 180 | . . 31 31 . . . . . 180 . Highest-Rated Ally 39 | . . 31 31 . . . . . 39 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 7 | . 7 . . . . . . . . . Optics 7 | . 7 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 4913 | 116 578 410 502 424 751 786 231 108 844 163 Spaces Moved 3955 | 45 432 226 259 223 246 391 588 247 1149 149 Core 317 | 6 . . . . . . . . 164 147 Treads 1277 | . 84 226 259 223 246 239 . . . . Legs . | . . . . . . . . . . . Wheels 387 | 39 348 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1974 | . . . . . . 152 588 247 985 2 Fastest Speed 34 | 50 90 160 160 160 160 34 37 37 40 35 Average Speed 97 | 85 112 160 192 185 160 168 37 39 48 95 Slowest Speed 400 | 100 160 160 240 240 160 400 37 110 320 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . . . . . 5 3 2 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 6 85 45 63 48 26 12 74 49 88 25 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . 1 1 3 . Spaces Dug 9 | . . . . . . 9 . . . . Terrain Destroyed 397 | . 112 16 . 33 117 92 . . 10 17 Melee . | . . . . . . . . . . . Projectile 6 | . . . . 1 . 5 . . . . AOE 391 | . 112 16 . 32 117 87 . . 10 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 4837 | 119 483 269 266 229 556 477 597 254 1429 158 Wait 665 | 65 1 32 . . 261 38 9 . 259 . Move 3926 | 44 431 225 258 222 245 381 581 242 1148 149 Hop 9 | . . . . . . 4 3 2 . . Pick Up 41 | 3 12 4 1 1 11 6 . 2 1 . Fast Attach 30 | 5 8 . . . 1 8 1 . 6 1 Attach 22 | 1 2 1 1 2 7 7 . . . 1 Detach 10 | . 1 . 2 1 1 5 . . . . Swap 7 | 1 3 . . . 1 2 . . . . Drop 37 | . 4 2 4 1 1 13 1 4 7 . Fire 75 | . 21 5 . 2 28 13 . 4 1 1 Melee 13 | . . . . . . . . . 7 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 74 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 10) 257 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 3) 506 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Derelicts attacked the area 695 | -10/Materials | Entered Mines 838 | -10/Mines | Learned 2 Materials zone layouts 930 | -10/Mines | Discovered new exit (range 14) 1032 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1043 | -10/Mines | Received a Mining Laser from a helpful Derelict 1099 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1099 | -10/Mines | Discovered new exit (range 5) 1105 | -10/Mines | Entered Exiles 1105 | -10/Exiles | Accompanied by 1 ally 1128 | -10/Exiles | Discovered new exit (range 15) 1174 | -10/Exiles | Met 8R-AWN 1200 | -10/Exiles | Met EX-HEX 1248 | -10/Exiles | Met EX-BIN 1267 | -10/Exiles | Aligned with FarCom system 1269 | -10/Exiles | Given EX-Vault access code 1339 | -10/Exiles | Opened EX-Vault 1352 | -10/Exiles | Found YOLO Cannon 1403 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1473 | -10/Exiles | Met EX-DEC 1586 | -10/Exiles | Discovered new exit (range 10) 1607 | -10/Exiles | Left Exiles lab with YOLO Cannon 1607 | -10/Exiles | Entered Mines 1778 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1800 | -9/Mines | Learned 4 Materials zone layouts 1832 | -9/Mines | Discovered new exit (range 16) 2031 | -9/Mines | Entered Materials 2031 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2074 | -8/Materials | Repaired Lgt. Treads 2732 | -8/Materials | Discovered new exit (range 15) 2778 | -8/Materials | Identified exit to Factory 2782 | -8/Materials | Entered Factory 2782 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2952 | -7/Factory | Identified exit to Lower Caves 3568 | -7/Factory | Entered Lower Caves 3619 | -7/Lower Caves | Encountered a Warlord checkpoint 3739 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3783 | -7/Lower Caves | Attacked by a faux Warlord 3794 | -7/Lower Caves | Discovered new exit (range 11) 3799 | -7/Lower Caves | Entered another Lower Caves area 3856 | -7/Lower Caves | Attracted the attention of an 0b10 base 3879 | -7/Lower Caves | Spotted B-75 Beast 3892 | -7/Lower Caves | Discovered new exit (range 6) 3907 | -7/Lower Caves | Entered Zion 3916 | -7/Zion | Lost 4 parts (1p1n2u) 3941 | -7/Zion | Given A8's code to call for help 3945 | -7/Zion | Discovered new exit (range 10) 3978 | -7/Zion | Found CR-A16's Pointy Stick 3991 | -7/Zion | System corruption cleaned by Quarantine Array 4200 | -7/Zion | Gained Derelict followers 4215 | -7/Zion | Found Prototype Device 4215 | -7/Zion | Identified Phasing AFG 4599 | -7/Zion | Gained Derelict followers 4635 | -7/Zion | Rebuked by Imprinter 4644 | -7/Zion | Attempted to imprint without authorization 4644 | -7/Zion | Attacked by Zionites 4685 | -7/Zion | Core integrity fell below 50% 4705 | -7/Zion | Spotted 0O-R7W(B) 4707 | -7/Zion | Spotted S9-IS7(B) 4751 | -7/Zion | Entered Proximity Caves 4777 | -6/Proximity Caves | Learned Factory garrison access intel 4892 | -6/Proximity Caves | Core integrity fell below 20% 4914 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04738_ KW-TCE(s) destroyed. 04738_ YK-BVT(z) destroyed. 04741_ The unstable cave ceiling collapses. 04744_ Acquired 3 matter. LOCATION=UNKNOWN GOAL=ESCAPE 04777_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 04799_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 04886_ S-27 Virus destroyed. 04888_ Imp. Grenade Launcher destroyed. 04890_ VTOL Module fries itself beyond repair. 04893_ Autogun fries itself beyond repair. 04894_ Acquired VTOL Module. 04900_ VTOL Module destroyed. 04902_ Lgt. Nuclear Core fries itself beyond repair. 04902_ S-27 Virus destroyed. 04904_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????? | | ???????????????????????? ??????????????? | | #??????????????????????? ?????????????? | | ##??????????????????????? ??????????????? | | #??????????????????????? ???????????????? | | #??????????????????????? ???????????????? | | ##??###?????????????????? ????????????????? | | ##?## #??????????????????? #????????????????? | | ### ##?????????????????? ?????????????????? | | ##?####???????????? #?????????????????? | | ### ##???????????# #?????????????????? | | # ## ##?????????## ##????????????????? | | # ## ##?####???# ##???????????????? | | # # ### #???# ##??????????????? | | # ### ## ###### ##?????????????? | | ## ### ## # % ## ????????? | | ?# ### %[ #??????? | | ?# #?## # s@ ?????? | | ?## #### ##?# % ??????? | | ??######??# ### ??????? | | ??????????# # ???????? | | #???##????## ### ## ## ???????? | | ##?# ##????# #?####? #?? ???????? | | ## ###### ## ## #??? ????????? | | ### #?# #?????????????? | | # ##?# ### #??## #?????????????? | | ## ######## #?? #???????? #?????????????? | | ##?????????###?? ##????????? #?????????????? | | ####??????????????######?????????? ?????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Focal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Power Sword | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ C-17 Slicer | -7/Factory | Downloaded M-28 Smith | -7/Zion | Archive I-25 Savior | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 59% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fitting Room Into The Breach Organ Harvest Safety First Sixth Sense Spot Them First There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed AnalysisShadingClaws Manual? 0 Play Time 00:55:41 Cumulative 28.6 hours Start 2026.02.24 @ 19:10:03 End 2026.02.24 @ 20:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c195639e-d53b-44b9-bfac-dc72285d5193