Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 17:56:45 Player: Skysub Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (19) 95 Value Destroyed (282) 282 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22674) 22674 TOTAL SCORE: 29991 Bonus ------- Entered DSFs 500 Win 3000 Win Speed 19174 Cogmind --------- Core Integrity 1397/1600 Matter 15/300 Energy 182/190 System Corruption 2% Temperature Cool (20) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (10) -- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Nuclear Pulse Array Advanced Surge Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (10) ----- Advanced Power Amplifier Small Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (8) ---- Light Quantum Reactor Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Nuclear Pulse Array Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Small Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Reaction Control System Layered Heavy Armor Plating Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Quantum Reactor Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Power Amplifier Improved Medium Armor Plating Improved Medium Armor Plating Improved Grenade Launcher [Rating: 139] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Array Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Scythe Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 2 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . Propulsion 8 | . . 1 . 1 1 . . 1 1 1 1 1 Utility 8 | . . 1 . 1 . . 2 1 1 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 63 | . . . 3 10 . 3 2 19 7 1 8 10 Power 10 | . . . . 1 . . . 3 . . 4 2 Engine 3 | . . . . . . . . . . . 1 2 Core 4 | . . . . 1 . . . 3 . . . . Reactor 3 | . . . . . . . . . . . 3 . Propulsion 26 | . . . 2 3 . 2 . 11 4 . . 4 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . . . 2 . 5 . . . . Flight 19 | . . . 2 3 . . . 6 4 . . 4 Utility 23 | . . . . 3 . 1 2 5 3 1 4 4 Device 9 | . . . . . . . 2 1 1 1 2 2 Storage 1 | . . . . 1 . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . Hackware 6 | . . . . 1 . . . 2 2 . 1 . Protection 6 | . . . . 1 . 1 . 2 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 4 | . . . 1 3 . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . 1 Parts Lost 20 | . . . 2 . . 1 . 6 . 3 . 8 Power 6 | . . . . . . . . 1 . 1 . 4 Propulsion 8 | . . . 2 . . . . 4 . 1 . 1 Utility 6 | . . . . . . 1 . 1 . 1 . 3 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 5 | . . . 2 . . 1 . 3 . 3 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 1 3 3 3 5 7 7 7 6 6 8 6 6 Power 1 | 1 2 2 2 1 2 1 1 . 1 2 . 1 Propulsion 1 | . . . . . . 1 4 2 2 3 1 1 Utility 1 | . 1 1 1 1 1 1 1 2 1 2 2 2 Weapon 1 | . . . . 2 4 3 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . . 1 . 2 . 2 . . 1 1 Power 3 | . . . . 1 . 1 . . . . . 1 Propulsion 2 | . . . . . . . . 1 . . 1 . Utility 1 | . . . . . . . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 58 | . . . 3 29 46 52 55 79 73 68 74 75 Core 2 | . . . . . . . . 6 5 4 . . Reactor 1 | . . . . . . . . . . . 4 7 Hover 4 | . . . . . . 6 13 13 . . . . Flight 19 | . . . . 18 23 23 20 16 26 23 29 26 Device 8 | . . . . . . . 3 13 10 11 13 14 Storage 4 | . . . . 7 7 7 6 5 5 4 4 4 Hackware 6 | . . . . . 7 7 . 7 15 14 8 8 Protection 3 | . . . . . . . . 8 5 4 4 5 Slashing Weapon 3 | . . . . . 7 5 6 4 5 4 4 3 Peak Build Rating 139 | . . . 2 13 13 24 28 76 94 99 118 139 Average Rating 59 | . . . . 6 13 17 22 57 87 96 110 131 On Entrance 34 | . . . . 2 13 13 21 25 76 94 81 117 Naked Turns 110 | . 34 10 66 . . . . . . . . . Heaviest Build 66 | . . . 3 12 7 13 11 41 36 37 51 66 Greatest Support 66 | 3 3 3 4 11 11 18 11 58 44 38 52 66 Greatest Overweight (x) 2 | . . . . 1 . 2 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 7 8 8 8 8 8 8 8 8 Most Carried 8 | 3 3 3 5 8 7 8 8 8 8 8 8 8 Average Carried 6 | 2 3 3 3 5 7 7 7 6 7 8 7 6 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 8 8 8 8 Final Carried 8 | 3 3 3 5 7 7 8 8 8 8 8 8 4 Class Distribution -------------------- 35% | Hacker-Sprinter 31% | Mutant 16% | Hacker-Scout 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Matter Collected 800 | 185 15 . 29 35 . . 114 77 139 . 42 164 Remotely . | . . . . . . . . . . . . . Salvage Created 595 | . 19 . 14 69 . . 114 77 139 . 42 121 Parts 46 | . 1 . 1 18 . . 3 8 7 . 3 5 Haulers Intercepted 3 | . . . . 1 . . 1 . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 8 | . . . 1 6 . . . 1 . . . . Melee 1 | . . . . . . . . 1 . . . . Guns 1 | . . . 1 . . . . . . . . . AOE 6 | . . . . 6 . . . . . . . . Classes Destroyed 8 | . 1 . 1 1 . . . 2 1 . 1 1 Worker 1 | . . . . . . . . . . . 1 . Builder 4 | . 1 . . . . . 1 . . . 1 1 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 3 | . . . . 1 . . 1 . . . . 1 Recycler 1 | . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . . Swarmer 7 | . . . 1 6 . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | . 1 . 1 6 . . 1 1 1 . 2 2 Combat Bots Only 6 | . . . 1 6 . . . 1 . . . . Max Kills in Single Turn 3 | . 1 . 1 3 . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Hostile Shots Fired 326 | . . . 74 18 . 19 9 56 41 36 8 65 Missed 147 | . . . 33 13 . 7 7 24 24 6 6 27 Hits 179 | . . . 41 5 . 12 2 32 17 30 2 38 Projectile 179 | . . . 41 5 . 12 2 32 17 30 2 38 Critical Strikes 5 | . . . . . . 1 . 2 . 1 . 1 Damage Taken 3721 | . 6 . 388 67 . 261 16 800 372 637 113 1061 Core 883 | . 6 . 342 61 . 127 10 52 24 58 . 203 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 95 | . . . . . . . . 95 . . . . Core Remaining (%) 86 | 100 97 . 14 88 . 81 98 94 97 95 100 87 Volleys Fired 13 | . . . 3 2 . . . 3 . . . 5 Largest 1 | . . . 1 1 . . . 1 . . . 1 Hottest 36 | . . . 23 36 . . . 36 . . . 36 Shots Fired 13 | . . . 3 2 . . . 3 . . . 5 Gun 3 | . . . 3 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . . 2 . . . 3 . . . 5 Special . | . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 10 | . . . . 2 . . . 3 . . . 5 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 5 | . . . 3 5 . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 34 | . . . 3 4 . . 12 4 1 . 4 6 Core Hits 18 | . 1 . 1 8 . . 3 2 1 . 1 1 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 4 . . . 1 . Smash 1 | . . . . . . . 1 . . . . . Sever 4 | . . . . . . . 3 . . . 1 . Melee Attacks 63 | . . . . 2 . . 13 14 9 3 9 13 Impact 2 | . . . . . . . 2 . . . . . Slashing 61 | . . . . 2 . . 11 14 9 3 9 13 Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 . . 2 . 1 . 3 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . . Damage Inflicted 1793 | . 12 . 41 432 . . 499 139 65 4 260 341 Guns 40 | . . . 40 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 331 | . . . . 331 . . . . . . . . Melee 1405 | . . . . 101 . . 499 139 65 . 260 341 Ramming 17 | . 12 . 1 . . . . . . 4 . . Kinetic 40 | . . . 40 . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 331 | . . . . 331 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 73 | . . . . . . . 73 . . . . . Slashing 1332 | . . . . 101 . . 426 139 65 . 260 341 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . 2 . . . 11 . 1 . 2 Average Corruption 5 | . . . . 2 . . . 11 . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . 6 . . . 2 Message Errors 4 | . . . . . . . . 4 . . . . Matter Fused 1 | . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 243 | . . . . 8 . . 43 36 . . 51 105 Projectiles . | . . . . . . . . . . . . . Explosions 1 | . . . . 1 . . . . . . . . Melee 242 | . . . . 7 . . 43 36 . . 51 105 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 31 | . 6 . . . . . . 24 . 1 . . Shots 1 | . . . . . . . . 1 . . . . Rammed 4 | . 1 . 1 . . . . . . 2 . . Targets Rammed 4 | . 1 . 1 . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 205 | . . . . . . . . 199 199 99 197 205 Average Temperature 105 | . . . . . . . . 110 71 41 132 133 Received Heat Transfer 429 | . . . 81 18 . 27 6 45 72 135 . 45 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 1 . . . . . . . 2 Low Security (%) 92 | 100 100 100 98 70 100 100 100 100 100 100 100 61 Level 1 7 | . . . 1 30 . . . . . . . 34 Level 2 . | . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 420 | . 5 9 204 297 128 104 66 75 80 80 135 420 Initial 128 | . . 1 3 85 128 89 49 19 9 42 11 64 Average 65 | . . 5 67 139 128 96 52 26 12 58 83 152 Influence Increases 1696 | . 5 8 245 259 . 15 42 264 147 48 157 506 Destroy 0b10 Robot/C 160 | . . . 20 120 . . . 20 . . . . Destroy 0b10 Robot/NC 55 | . 5 . . 5 . . 10 5 5 . 10 15 Destroy Leader 36 | . . . . 22 . . 2 10 . . . 2 Successful Hack 188 | . . 8 15 23 . . 30 37 6 12 . 57 Disable Machine 90 | . . . . 30 . . . 15 . . 15 30 Destroy Structure 177 | . . . . 14 . . . 42 16 6 12 87 Partial Spotted 180 | . . . 30 . . 15 . 15 15 30 30 45 Lose Combat Pursuer 810 | . . . 180 45 . . . 120 105 . 90 270 Influence Decreases 1276 | . . 4 50 179 156 49 95 284 88 108 69 194 Entered New Map 494 | . . 4 6 119 156 39 45 22 12 38 9 44 Time Decay 489 | . . . 40 60 . . 50 133 56 20 60 70 Lost Part 175 | . . . 4 . . 10 . 51 . 30 . 80 Lost Ally 40 | . . . . . . . . . 20 20 . . Purge Threat 78 | . . . . . . . . 78 . . . . Squads Dispatched 24 | . . . 5 1 . 1 . 4 2 2 1 8 Investigation 13 | . . . 3 1 . . . 2 1 1 . 5 Extermination 3 | . . . . . . . . 1 . . 1 1 Reinforcement 7 | . . . 2 . . 1 . 1 1 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Distress Signals 8 | . . . 4 . . . 1 . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 2 . 24 11 . 4 2 17 24 10 13 25 Peak Tracking Total 16 | . 2 . 15 5 . 4 2 8 15 10 9 16 Tactical Retreats 12 | . . . 3 1 . . . 2 2 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . 1 1 . 1 . 2 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . 2 . . . 1 . . 1 2 Max in Single Turn 1 | . . . . 1 . . . 1 . . 1 1 Garrison Access 3 | . . . . . . . . 1 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Machines Accessed 36 | . . 1 6 4 1 . 3 8 5 1 1 6 Terminals 24 | . . 1 6 3 1 . 2 3 2 1 . 5 Fabricators 3 | . . . . . . . 1 1 1 . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 4 | . . . . . . . . 3 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . 1 1 Total Hacks 99 | . . 2 18 13 2 . 6 21 16 4 1 16 Successful 40 | . . 1 4 5 1 . 3 13 6 2 1 4 Failed 59 | . . 1 14 8 1 . 3 8 10 2 . 12 Catastrophic 15 | . . . 5 2 . . 1 1 1 . . 5 Database Lockouts . | . . . . . . . . . . . . . Manual 68 | . . 2 14 10 . . 7 10 11 2 . 12 Terminals 78 | . . 2 18 11 2 . 4 13 10 4 . 14 Fabricators 5 | . . . . . . . 2 1 2 . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 6 | . . . . . . . . 5 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 3 . 1 2 Terminal Hacks 18 | . . 1 2 3 1 . . 7 2 1 . 1 Open Door 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Level Access Points 4 | . . . . 1 . . . 1 1 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 3 | . . . 1 1 . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Registered Components 3 | . . . . 1 . . . 1 1 . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 1 . . . Report Inventory 3 | . . . . . . . . 2 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 . 1 . Seal Access 3 | . . . . . . . . 1 1 . 1 . Unauthorized Hacks 16 | . . . 2 2 . . 3 3 2 1 . 3 Terminals 13 | . . . 2 2 . . 2 2 1 1 . 3 Botnet 13 | . . . 2 2 . . 2 2 1 1 . 3 Fabricators 3 | . . . . . . . 1 1 1 . . . Fabnet 3 | . . . . . . . 1 1 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . . . 6 3 . . 2 4 3 1 . 6 Full Trace Events 16 | . . . 5 2 . . . 2 1 1 . 5 Feedback Events 3 | . . . . . . . . . . 1 . 2 Corruption 3 | . . . . . . . . . . 1 . 2 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . 3 4 4 1 . Autooverrided 2 | . . . . . . . . . 1 1 . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . 1 1 . . Largest Group 1 | . . . . . . . . . 1 1 . . Highest-Rated Group 58 | . . . . . . . . . 58 30 . . Highest-Rated Ally 58 | . . . . . . . . . 58 30 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 3 3 . . Total Damage 198 | . . . . . . . . . 133 65 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Active Infowar (turns) 817 | . . . . . . . 32 305 164 44 121 151 Sensors 324 | . . . . . . . 15 152 . . 69 88 Structural 817 | . . . . . . . 32 305 164 44 121 151 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Turns Passed 1240 | 16 34 10 108 120 12 43 106 311 164 44 121 151 Spaces Moved 3076 | 26 65 20 190 264 37 35 222 572 519 147 480 499 Core 291 | 26 65 20 180 . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 182 | . . . . . . 7 . 175 . . . . Flight 2603 | . . . 10 264 37 28 222 397 519 147 480 499 Fastest Speed 8 | 50 50 50 40 32 32 32 32 26 19 19 15 8 Average Speed 27 | 50 50 50 49 34 32 36 32 34 22 19 15 17 Slowest Speed 101 | 50 50 50 50 94 32 60 32 101 26 19 15 85 Overloaded Moves 56 | . . . . . . . . . . . . 56 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 35 | . . . . 1 . 1 . 4 16 4 1 8 Potential Cave-ins 7 | . . . . . . . . 7 . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 21 | 3 27 3 65 38 2 37 8 23 21 8 23 21 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 39 | . . . . . . . . 20 8 3 4 4 Terrain Destroyed 107 | . . . . 14 . . . 47 8 3 4 31 Melee 25 | . . . . . . . . 6 8 3 4 4 Projectile . | . . . . . . . . . . . . . AOE 82 | . . . . 14 . . . 41 . . . 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac Res Res Acc Total 3320 | 28 65 19 199 287 36 64 239 655 538 148 514 528 Wait 6 | . . . . . . . . 4 . . 2 . Move 2998 | 25 64 19 189 261 36 32 221 562 490 140 477 482 Hop 30 | . . . . 1 . 1 . 4 12 3 1 8 Pick Up 34 | 3 . . 3 3 . 4 1 7 4 . 6 3 Fast Attach 33 | . . . 2 5 . 4 2 10 . 1 4 5 Attach 34 | . . . 1 6 . 1 1 10 2 . 7 6 Detach 19 | . . . . 6 . 2 1 7 . . 3 . Swap 18 | . . . . . . . . 8 5 . 1 4 Drop 27 | . . . . 1 . 4 2 9 5 . 4 2 Fire 13 | . . . 3 2 . . . 3 . . . 5 Melee 61 | . . . . 2 . . 11 14 9 3 9 13 Ram 3 | . 1 . 1 . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . 16 . 17 11 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 14) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 51 | -9/Materials | Discovered new exit (range 8) 56 | -9/Materials | Identified exit to Mines 56 | -9/Materials | Identified exit to Storage 61 | -9/Materials | Entered Storage 104 | -9/Storage | Core integrity fell below 50% 122 | -9/Storage | Core integrity fell below 20% 167 | -9/Storage | Discovered new exit (range 6) 169 | -9/Storage | Entered Materials 169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 210 | -8/Materials | Identified exit to Factory 289 | -8/Materials | Entered Factory 289 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 301 | -7/Factory | Identified exit to DSF 301 | -7/Factory | Entered DSF 320 | -7/DSF | Additional patrols routed to DSF 337 | -7/DSF | Discovered new exit (range 16) 344 | -7/DSF | Entered Factory 344 | -6/Factory | Evolved 2 slots: Utility x2 447 | -6/Factory | Discovered new exit (range 10) 450 | -6/Factory | Entered another Factory area 450 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 583 | -5/Factory | Discovered new exit (range 15) 596 | -5/Factory | Identified exit to Factory 608 | -5/Factory | Crushed by falling debris 609 | -5/Factory | System corruption reached 10% 613 | -5/Factory | Discovered new exit (range 16) 639 | -5/Factory | Lost 3 parts (2n1u) 761 | -5/Factory | Entered another Factory area 761 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 864 | -4/Factory | Spotted B-86 Titan 866 | -4/Factory | Build established: Hacker-Sprinter 905 | -4/Factory | Identified exit to Research 925 | -4/Factory | Entered Research 925 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 944 | -3/Research | Identified exit to Research 969 | -3/Research | Entered another Research area 969 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 1000 | -2/Research | Lost 3 parts (1p1n1u) 1087 | -2/Research | Spotted B-90 Cyclops 1089 | -2/Research | Discovered new exit (range 10) 1090 | -2/Research | Identified exit to Access 1090 | -2/Research | Entered Access 1090 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -1/Access | Garrison activated, responded to threat 1176 | -1/Access | Lost 3 parts (2p1u) 1190 | -1/Access | Energy Cycler disabled 1240 | -1/Access | Discovered new exit (range 5) 1241 | -1/Access | Identified exit to Surface 1241 | *** | Escaped! Last Messages --------------- 01211_ Penetrated by Slug. 01212_ Connecting with Terminal... Feedback: System corruption (+1%). 01212_ ALERT: Suspicious activity at Terminal A005. Dispatching Investigation squad. 01213_ Mic. Antimatter Reactor destroyed. 01215_ Penetrated by Slug. 01228_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 2L layout... Downloaded map data. 01239_ Connecting with Terminal... 01240_ The Access Shell folds into the floor. 01240_ EXIT=FOUND 01241_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???? ############## #### ########## | | ???? 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