Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 05:44:06 Player: Logdot Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (207) 1035 Value Destroyed (7022) 7022 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1137) 1137 TOTAL SCORE: 14834 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 140 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1000 Matter 4/300 Energy 76/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Compact Battery (200) Small Matter Pod Gravity Neutralizer Advanced Signal Interpreter Target Analyzer Improved Target Analyzer Armor Integrity Analyzer Advanced ECM Suite Makeshift Cloaking Device Improved Shield Generator High-powered Shock Rifle Tesla Rifle Heavy Flak Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Weapon Cycler Hacking Suite > --- WEAPON ----------- Improved Spread Laser KE Penetrator > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Fission Core Carbon-fiber Leg Heat Sink Heat Sink Improved Heat Sink Compact Battery Gravity Neutralizer Salvage Targeting Computer Improved Targeting Computer Target Analyzer Armor Integrity Analyzer Kinecellerator Hardened Light Armor Plating Makeshift Light Armor Plating Improved Shield Generator High-powered Shock Rifle Beamcaster Beamcaster Battle Cannon Proton Missile Launcher Missile Launcher Improved Remote Datajack Fire Trap [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . 1 Utility 8 | . . 1 2 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 152 | 8 10 11 17 26 6 2 2 8 24 8 7 . 1 22 Power 22 | 1 2 2 2 5 . . . 2 4 1 1 . . 2 Engine 13 | 1 . 2 1 4 . . . 2 1 . 1 . . 1 Core 9 | . 2 . 1 1 . . . . 3 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 2 4 4 5 . . . 4 3 2 6 . . 3 Treads 22 | 2 2 4 4 5 . . . 4 1 . . . . . Leg 4 | . . . . . . . . . . 1 3 . . . Wheel 9 | . . . . . . . . . 2 1 3 . . 3 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 62 | 3 2 3 7 10 5 2 2 1 14 3 . . . 10 Device 31 | 1 1 1 1 4 4 1 1 1 8 3 . . . 5 Storage 3 | 2 1 . . . . . . . . . . . . . Processor 10 | . . 1 . 3 . . . . 3 . . . . 3 Hackware 2 | . . . . . . . 1 . 1 . . . . . Protection 16 | . . 1 6 3 1 1 . . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 4 2 4 6 1 . . 1 3 2 . . 1 7 Energy Gun 20 | . 4 2 4 6 . . . 1 2 . . . . 1 Energy Cannon 3 | . . . . . . . . . 1 . . . . 2 Ballistic Gun 3 | 2 . . . . . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 5 | . . . . . 1 . . . . 1 . . . 3 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 4 . . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . . . 1 1 . . . System Corruption 11 | . . . . . . . . . . 9 2 . . . Parts Lost 91 | . 3 2 13 10 7 1 . 5 17 12 . . 3 18 Power 9 | . 1 . 2 1 . . . 1 1 2 . . . 1 Propulsion 26 | . . . 4 2 3 . . 1 6 3 . . 2 5 Utility 39 | . . 1 6 6 4 1 . 1 8 3 . . 1 8 Weapon 17 | . 2 1 1 1 . . . 2 2 4 . . . 4 Highest Loss Streak 9 | . 2 1 5 2 4 1 . 4 4 4 . . 3 9 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Backups 19 | 3 7 15 20 23 22 24 24 23 17 15 23 24 23 23 Power 2 | . 1 1 2 2 3 3 3 2 2 2 3 3 3 2 Propulsion 1 | 1 3 4 4 4 1 1 2 1 . . . 1 1 . Utility 10 | . 2 8 10 10 9 11 11 12 9 10 12 13 12 12 Weapon 4 | . . 1 3 5 8 8 8 6 4 2 5 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 1 . 6 7 . . 1 1 . . 2 . 2 16 Power 4 | . . . 1 2 . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . . . . . Utility 18 | . 1 . 3 1 . . 1 . . . 1 . . 11 Weapon 11 | . . . 2 2 . . . 1 . . . . 2 4 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 97 91 99 99 100 100 100 95 77 98 100 89 78 Engine 4 | . 6 11 5 6 7 7 7 7 2 . 5 6 6 4 Core 2 | . 7 . 3 . . . . . 3 6 . . . . Treads 14 | . 28 32 26 23 22 23 23 23 12 . . . . . Leg 1 | . . . . . . . . . . 2 13 . . 2 Wheel 1 | . . . . . . . . . 3 1 5 20 9 4 Device 20 | . 14 11 8 17 19 22 14 15 27 25 26 26 26 22 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 14 | . . . 9 12 15 15 15 15 13 20 20 20 20 15 Hackware 2 | . . . . . . . . . 5 6 6 6 6 1 Protection 6 | . . 8 10 14 9 7 15 15 3 . . . . 7 Energy Gun 11 | . 18 21 18 14 14 15 15 15 12 6 6 6 6 2 Ballistic Gun 1 | . 9 . . . . . . . . . 6 6 6 4 Peak Build Rating 61 | 7 11 17 30 47 47 47 48 51 54 53 61 55 56 61 Average Rating 41 | 5 9 14 27 41 44 46 47 48 48 43 58 55 52 54 On Entrance 37 | . 7 10 17 26 47 46 47 48 46 50 52 55 55 52 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 117 | 13 90 93 112 113 107 109 110 110 113 102 103 103 103 117 Greatest Support 68 | 40 40 60 60 68 60 60 60 68 68 20 48 48 48 26 Greatest Overweight (x) 33 | . 2 2 2 1 1 1 1 1 9 33 6 2 6 33 Average Overweight (x) 3 | . . 1 1 1 1 1 1 1 2 11 2 2 4 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 11 25 25 25 25 25 25 25 22 21 25 25 25 25 Average Carried 20 | 3 7 19 21 23 22 24 24 23 17 16 24 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 11 24 19 25 24 25 25 22 18 20 25 25 25 18 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3841 | 233 208 273 311 505 185 194 73 80 212 856 287 . 127 297 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8928 | 121 739 331 2038 2138 384 128 . 337 809 587 837 . 86 393 Parts 344 | 9 32 16 80 87 12 7 . 7 40 19 10 . 4 21 Haulers Intercepted 11 | . 1 . 4 4 . . . . 1 . . . . 1 Recyclers Shooed 10 | . 2 . 2 2 . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . 10 9 1 11 . 19 11 . 3 . Prevented 4 | . . . . . . . . 3 . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 155 | . 17 9 34 33 11 5 . 6 16 13 2 . 2 7 Guns 128 | . 17 9 34 31 5 5 . 4 12 5 2 . 2 2 Cannons 6 | . . . . . . . . . . 2 . . . 4 AOE 15 | . . . . 1 3 . . . 4 6 . . . 1 Classes Destroyed 20 | 2 4 3 3 2 . . . 1 . 3 . . . 2 Worker 16 | . 2 . 3 6 . . . . 4 . . . . 1 Builder 3 | . . . . . . . . . . . . . . 3 Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 11 | . 1 . 4 4 . . . . 1 . . . . 1 Recycler 8 | 1 . . 3 3 . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 3 | . . 1 . 2 . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . Watcher 7 | . . 1 3 2 . . . . . . . . . 1 Swarmer 41 | . 2 4 9 3 6 5 . . 3 4 1 . . 4 Grunt 70 | . 15 3 15 17 3 . . 4 8 5 . . . . Brawler 3 | . . . 1 1 1 . . . . . . . . . Duelist 3 | . . . 2 1 . . . . . . . . . . Sentry 12 | . . 2 5 2 1 . . . 2 . . . . . Hunter 7 | . . . 2 2 . . . . . 3 . . . . Programmer 15 | . . . . 7 . . . . 3 . 1 . 2 2 Heavy 1 | . . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . . 3 . . . . Mutant 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 1 5 2 7 10 7 3 . 2 5 4 2 . 1 4 Combat Bots Only 7 | . 4 2 7 5 7 3 . 2 4 4 2 . 1 4 Max Kills in Single Turn 6 | 1 1 1 2 6 2 1 . 1 2 2 1 . 1 3 Gunslinging 1 | . . . 1 . . . . . 1 . . . . . Exploded 2 | . . . . 1 2 . . . 1 2 . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1277 | . 120 62 263 260 67 25 . 69 129 100 6 . 14 162 Missed 363 | . 35 15 71 81 15 3 . 25 42 25 4 . 2 45 Hits 914 | . 85 47 192 179 52 22 . 44 87 75 2 . 12 117 Melee 49 | . . . 6 4 . . . . . . . . . 39 Projectile 865 | . 85 47 186 175 52 22 . 44 87 75 2 . 12 78 Critical Strikes 58 | . . 4 7 5 2 . . 2 2 11 . . 2 23 Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 13929 | . 1047 526 2578 2272 823 236 . 840 1569 1128 33 . 250 2627 Core 2433 | . 164 77 295 191 47 29 . 67 178 285 . . 81 1019 Absorbed by Shields 319 | . . . . 128 41 91 . . 59 . . . . . Regen/Repaired (Parts) 357 | . . 265 . 92 . . . . . . . . . . Core Remaining (%) 58 | 100 34 80 46 . . . . 52 . . . . 36 . Volleys Fired 631 | 11 79 34 146 129 20 12 . 32 57 58 17 . 7 29 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 Hottest 150 | 40 100 106 111 130 125 125 . 125 140 150 108 . 108 108 Shots Fired 1214 | 22 151 67 277 256 45 24 . 62 114 90 34 . 15 57 Gun 1146 | 22 151 67 277 256 41 24 . 62 111 61 34 . 15 25 Cannon 46 | . . . . . . . . . . 22 . . . 24 Launcher 22 | . . . . . 4 . . . 3 7 . . . 8 Special . | . . . . . . . . . . . . . . . Kinetic 146 | 22 52 . . . . . . . . . 17 . 8 47 Thermal 1046 | . 99 67 277 256 41 24 . 62 111 83 17 . 7 2 Explosive 22 | . . . . . 4 . . . 3 7 . . . 8 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | 5 16 11 16 19 20 3 . 10 20 18 17 . 9 8 Robot Miss Streak 7 | 2 3 2 3 4 3 4 . 4 3 4 7 . 2 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 18 | . 1 1 7 4 2 . . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 1 . . . . . Shots Hit Robots 847 | 14 112 42 169 198 31 11 . 43 84 63 21 . 13 46 Core Hits 472 | 6 44 17 76 104 15 6 . 11 47 70 20 . 10 46 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . 1 . Critical Strikes 42 | . 9 4 12 10 1 . . 1 1 2 1 . 1 . Burn 40 | . 9 4 12 10 1 . . 1 1 2 . . . . Destroy 2 | . . . . . . . . . . . 1 . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18698 | 113 1178 525 3152 5082 881 237 . 873 2474 2138 392 . 371 1282 Guns 15180 | 113 1177 518 3152 4524 623 237 . 873 1664 1130 392 . 371 406 Cannons 931 | . . . . . . . . . . 400 . . . 531 Explosions 2433 | . . . . 500 258 . . . 737 593 . . . 345 Melee . | . . . . . . . . . . . . . . . Ramming 154 | . 1 7 . 58 . . . . 73 15 . . . . Kinetic 1673 | 113 313 . . . . . . . . . 192 . 163 892 Thermal 14793 | . 864 518 3152 4524 623 237 . 873 2019 1530 200 . 208 45 Explosive 2078 | . . . . 500 258 . . . 382 593 . . . 345 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 4 16 16 16 16 . 8 15 17 17 20 2 Average Corruption 10 | . . . 4 10 16 16 13 . 5 9 16 17 19 1 Corruption Purged 14 | . . . . . . . 6 . 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 683 | . . . 22 108 66 65 21 . 26 278 64 6 24 3 Message Errors 176 | . . . 6 24 19 14 6 . 10 74 12 3 5 3 Matter Fused 164 | . . . 4 27 12 17 8 . 5 65 20 1 5 . Heat Flow Errors 86 | . . . 3 15 8 12 3 . 1 31 10 2 1 . Energy Discharges 76 | . . . 3 9 9 10 . . 3 31 9 . 2 . Parts Rejected 4 | . . . 1 1 . 1 . . . 1 . . . . Parts Fused 7 | . . . 1 1 1 . . . 1 3 . . . . Data Loss (minor) 87 | . . . 2 11 9 4 4 . 4 42 7 . 4 . Data Loss (major) 37 | . . . 1 7 3 2 . . . 15 4 . 5 . Misfires 23 | . . . . 4 5 2 . . 1 9 1 . 1 . Alerts 14 | . . . 1 3 . 1 . . . 7 1 . 1 . Weapon Failures 9 | . . . . 6 . 2 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 401 | . . . . 44 12 . . . 341 . . . . 4 Projectiles 3 | . . . . . . . . . . . . . . 3 Explosions 398 | . . . . 44 12 . . . 341 . . . . 1 Melee . | . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . 1 . . . . 9 Impact 1 | . . . . . . . . . 1 . . . . . Kinetic 8 | . . . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 417 | . . . . 97 10 . . . 310 . . . . . Shots 7 | . . . . 1 1 . . . 5 . . . . . Rammed 19 | . 2 2 . 7 . . . . 8 . . . . . Targets Rammed 23 | . 2 2 . 7 . . . . 9 3 . . . . Kicked 3 | . . . . . . . . . . 3 . . . . Crushed 1 | . . . . . . . . . 1 . . . . . Highest Temperature 387 | . 238 38 293 387 216 217 219 300 198 315 268 159 223 8 Average Temperature 78 | . 57 15 57 90 62 69 98 114 100 76 102 73 136 4 Received Heat Transfer 3985 | . 558 180 891 632 192 . . 357 390 722 . . . 63 Effects 1 | . . . 1 . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 1 3 . . 2 . . . . . . Combat Hostiles 6 | . . . . 1 3 . . 2 . . . . . . Parts Melted 70 | . 5 4 15 22 5 1 . 5 6 6 1 . . . Heat Transferred 28986 | . 3019 1778 7326 7808 1184 407 . 1665 3360 2069 160 . 150 60 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . 1 . 1 2 . . . . . . . . . . Low Security (%) 67 | 100 94 100 43 42 . . . . 100 . . . . 100 Level 1 22 | . 5 . 56 27 . . . . . . . . . . Level 2 9 | . . . . 29 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 621 | 5 216 119 330 621 . . . . 189 . . . . 103 Initial 150 | . . 57 3 129 . . . . 150 . . . . . Average 166 | 1 90 39 206 279 . . . . 89 . . . . 22 Influence Increases 5334 | 15 513 303 1084 1143 230 189 . 227 809 286 114 . 65 356 Destroy 0b10 Robot/C 3180 | . 340 180 680 660 220 120 . 160 320 240 80 . 40 140 Destroy 0b10 Robot/NC 275 | 15 15 10 65 90 . . . 15 25 5 . . . 35 Destroy Leader 746 | . 82 42 184 192 10 20 . 20 92 40 20 . 10 34 Allied During Kill 36 | . . . . . . 4 . 17 . 1 14 . . . Successful Hack 116 | . 11 10 29 45 . . . . 21 . . . . . Select Force Hacks 50 | . 50 . . . . . . . . . . . . . Disable Machine 240 | . . . 60 60 . . . . 120 . . . . . Destroy Structure 166 | . . 1 6 36 . . . . 81 . . . . 42 Advance Influence 150 | . . . . . . . . . 150 . . . . . Lose Combat Pursuer 375 | . 15 60 60 60 . 45 . 15 . . . . 15 105 Influence Decreases 5293 | 15 376 431 807 822 837 189 . 227 653 436 120 . 65 315 Entered New Map 529 | . . 80 6 157 226 . . . . 58 2 . . . Time Decay 4007 | 15 346 331 671 573 541 155 . 172 483 352 78 . 65 225 Lost Part 653 | . 30 20 130 92 70 10 . 15 170 26 . . . 90 Lost Ally 104 | . . . . . . 24 . 40 . . 40 . . . Squads Dispatched 42 | . 4 1 8 12 . . . . 10 . . . . 7 Investigation 9 | . 3 . 1 2 . . . . 3 . . . . . Extermination 12 | . . . . 7 . . . . 4 . . . . 1 Reinforcement 11 | . 1 1 1 3 . . . . 1 . . . . 4 Assault 2 | . . . . . . . . . . . . . . 2 Garrison 8 | . . . 6 . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 10 | . 2 . 5 2 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 233 | . 26 16 53 44 11 8 . 11 25 15 4 . 3 17 Peak Tracking Total 10 | . 6 3 10 6 7 3 . 4 4 4 3 . 2 7 Tactical Retreats 16 | . 1 3 2 3 . 2 . 1 . . . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 11 | . 2 3 1 2 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 17 | . . . 4 4 . . . . 8 1 . . . . Max in Single Turn 6 | . . . 1 4 . . . . 6 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 34 | . 5 4 7 10 . 1 . . 3 . . 3 . 1 Terminals 21 | . 5 3 5 7 . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 Repair Stations 3 | . . 1 1 1 . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . Total Hacks 101 | . 14 12 23 23 . 1 . . 8 . . 17 . 3 Successful 57 | . 7 10 10 9 . 1 . . 2 . . 17 . 1 Failed 44 | . 7 2 13 14 . . . . 6 . . . . 2 Catastrophic 4 | . 1 . 1 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . 11 3 14 14 . . . . 1 . . . . . Terminals 55 | . 14 5 18 17 . 1 . . . . . . . . Fabricators 4 | . . . . . . . . . 1 . . . . 3 Repair Stations 12 | . . 7 3 2 . . . . . . . . . . Recycling Units 5 | . . . . 2 . . . . 3 . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 6 | . . . 2 . . . . . 4 . . . . . Terminal Hacks 28 | . 2 2 5 1 . 1 . . . . . 17 . . Record 4 | . . . . 1 . 1 . . . . . 2 . . Part Schematic 8 | . . . . . . . . . . . . 8 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 3 | . . 2 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . 6 . 2 . . . . . . . . . . Scan Component 4 | . . 3 . 1 . . . . . . . . . . Repair 4 | . . 3 . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 5 2 5 4 . . . . 1 . . . . . Terminals 16 | . 5 2 5 4 . . . . . . . . . . Botnet 15 | . 4 2 5 4 . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 3 6 7 . . . . 3 . . . . 1 Full Trace Events 6 | . 1 . 2 2 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 3 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . 1 . . 15 . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . 3 . 1 . . . . . . . . . . Time 134 | . . 90 . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 2 . . . . 3 . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 9 | . . . . . 2 . 4 . . 3 . . . . Largest Group 4 | . . . . . 2 2 4 4 . 3 3 1 1 . Highest-Rated Group 151 | . . . . . 36 36 151 151 . 90 90 30 30 . Highest-Rated Ally 39 | . . . . . 20 20 39 39 . 30 30 30 30 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . 7 . 14 . . 6 . 1 . Total Damage 609 | . . . . . . 26 . 423 . . 121 . 39 . Kills 7 | . . . . . . 1 . 4 . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 13991 | 17 699 . . . . . . . 1578 8568 1428 123 498 1080 Optics 1 | . . . . . . . . . . . . . . 1 Sensors 12681 | . . . . . . . . . 1578 8568 1428 123 498 486 Seismic 716 | 17 699 . . . . . . . . . . . . . T.N.C. 594 | . . . . . . . . . . . . . . 594 ECM 2 | . . . . . . . . . . . . . . 2 Robot Analysis Total 3 | . . 2 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 30706 | 184 1435 1040 2773 4001 1717 1482 2763 1331 1578 9147 1428 123 498 1206 Spaces Moved 9511 | 91 485 322 913 1406 658 585 1133 496 571 1423 660 95 256 417 Core 297 | 5 . . . . . . . . . 286 . . . 6 Treads 6397 | 86 485 322 913 1406 658 585 1133 496 313 . . . . . Legs 1027 | . . . . . . . . . . 659 346 . . 22 Wheels 1790 | . . . . . . . . . 258 478 314 95 256 389 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 243 243 243 243 140 140 130 130 130 150 Average Speed 289 | 153 219 240 241 241 243 243 243 243 217 623 205 130 170 238 Slowest Speed 1700 | 160 320 320 320 243 243 243 243 243 490 1700 540 130 190 1700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 6 66 27 54 31 61 68 86 59 12 97 75 70 44 7 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . . 1 . . . . Known Exits Taken 7 | . . 1 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 21 | . . . . . 3 4 2 4 . 3 3 . 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 255 | . . . . 39 40 . . . 88 58 6 . 3 21 Melee . | . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . 1 5 . 3 4 AOE 241 | . . . . 39 40 . . . 88 57 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 11506 | 114 723 512 1207 1792 739 628 1144 562 775 1620 704 94 309 583 Wait 864 | . 128 122 94 171 1 24 5 19 87 81 8 . 39 85 Move 9497 | 90 484 321 912 1405 657 584 1132 495 570 1422 659 94 255 417 Hop . | . . . . . . . . . . . . . . . Pick Up 112 | 4 10 12 15 23 3 3 2 2 8 8 7 . 3 12 Fast Attach 56 | 8 2 8 6 6 3 1 1 . 5 4 2 . . 10 Attach 82 | . 1 4 12 13 7 2 . 5 16 8 . . 1 13 Detach 15 | 1 . 1 1 3 3 . 1 . 2 . . . . 3 Swap 86 | . 8 7 10 15 2 . 1 5 17 6 7 . 2 6 Drop 66 | . 9 1 11 20 . 1 2 4 4 . 4 . 2 8 Fire 631 | 11 79 34 146 129 20 12 . 32 57 58 17 . 7 29 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 3 . . . . Crush 20 | . 2 2 . 7 . . . . 9 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 74 | . . . . . 43 1 . . . 30 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 9) 694 | -10/Materials | Core integrity fell below 50% 1359 | -10/Materials | Discovered new exit (range 10) 1620 | -10/Materials | Entered another Materials area 1620 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -9/Materials | Repaired Lgt. Treads 1811 | -9/Materials | Repaired Lgt. Treads 1850 | -9/Materials | Repaired Imp. Heat Sink 1933 | -9/Materials | Discovered new exit (range 8) 2512 | -9/Materials | Discovered new exit (range 16) 2636 | -9/Materials | Identified exit to Materials 2660 | -9/Materials | Entered another Materials area 2660 | -8/Materials | Evolved 2 slots: Utility x2 2896 | -8/Materials | Destroyed 7 combat bots 2933 | -8/Materials | Lost 4 parts (1p2n1u) 3401 | -8/Materials | Garrison activated, responded to threat 4467 | -8/Materials | Garrison activated, responded to threat 4547 | -8/Materials | Lost 5 parts (1p1n3u) 4970 | -8/Materials | Core integrity fell below 50% 5134 | -8/Materials | Build established: Scavenger-Mutant 5298 | -8/Materials | Discovered new exit (range 6) 5310 | -8/Materials | Identified exit to Factory 5433 | -8/Materials | Entered Factory 5433 | -7/Factory | Evolved 2 slots: Utility x2 6859 | -7/Factory | System corruption reached 10% 7113 | -7/Factory | Build established: Mutant 8026 | -7/Factory | Repaired Imp. Medium Armor Plating 9018 | -7/Factory | Discovered new exit (range 15) 9434 | -7/Factory | Entered Lower Caves 9474 | -7/Lower Caves | Build established: Scavenger-Mutant 9475 | -7/Lower Caves | Lost 3 parts (1n2u) 10027 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10094 | -7/Lower Caves | Destroyed 7 combat bots 10103 | -7/Lower Caves | Lost 4 parts (2n2u) 10232 | -7/Lower Caves | Encountered a Warlord checkpoint 10324 | -7/Lower Caves | Build established: Mutant 10395 | -7/Lower Caves | Learned Factory emergency access door positions 10741 | -7/Lower Caves | Discovered new exit (range 7) 11151 | -7/Lower Caves | Entered another Lower Caves area 11151 | -7/Lower Caves | Accompanied by 2 allies 11186 | -7/Lower Caves | Discovered new exit (range 16) 12616 | -7/Lower Caves | Discovered new exit (range 5) 12633 | -7/Lower Caves | Entered Zion 12976 | -7/Zion | Discovered new exit (range 15) 13168 | -7/Zion | System corruption cleaned by Quarantine Array 13787 | -7/Zion | Given A8's code to call for help 13925 | -7/Zion | Met Imprinter 13981 | -7/Zion | Imprinted 13984 | -7/Zion | Declared Zion's savior 15114 | -7/Zion | Learned location of Data Miner (-6) 15396 | -7/Zion | Entered Proximity Caves 15396 | -6/Proximity Caves | Accompanied by 4 allies 15660 | -6/Proximity Caves | Lost 3 allies 15819 | -6/Proximity Caves | Spotter reported a threat 15906 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 16703 | -6/Proximity Caves | Discovered new exit (range 10) 16727 | -6/Proximity Caves | Entered Factory 16727 | -6/Factory | Evolved 2 slots: Utility x2 16967 | -6/Factory | Garrison activated, responded to threat 17023 | -6/Factory | Build established: Scavenger-Mutant 17091 | -6/Factory | Garrison activated, responded to threat 17260 | -6/Factory | Lost 3 parts (2u1w) 17351 | -6/Factory | Lost 3 parts (2n1u) 17715 | -6/Factory | Lost 3 parts (1p1n1u) 18098 | -6/Factory | Lost 4 parts (1n2u1w) 18190 | -6/Factory | Cargo convoy interrupted 18199 | -6/Factory | Discovered new exit (range 3) 18201 | -6/Factory | Identified exit to Lower Caves 18270 | -6/Factory | Terminal network hard line cut 18305 | -6/Factory | Entered Lower Caves 18362 | -6/Lower Caves | Build established: Mutant 18446 | -6/Lower Caves | Encountered a Warlord checkpoint 19150 | -6/Lower Caves | Lost 3 parts (1p1u1w) 19669 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 19694 | -6/Lower Caves | Core integrity fell below 50% 19724 | -6/Lower Caves | Lost 4 parts (2u2w) 23831 | -6/Lower Caves | System corruption reached 10% 24136 | -6/Lower Caves | Build established: Scavenger-Mutant 27414 | -6/Lower Caves | Discovered new exit (range 7) 27441 | -6/Lower Caves | Identified exit to Lower Caves 27452 | -6/Lower Caves | Entered another Lower Caves area 27452 | -6/Lower Caves | Accompanied by 3 allies 27452 | -6/Lower Caves | Discovered new exit (range 15) 27453 | -6/Lower Caves | Encountered a Warlord checkpoint 27512 | -6/Lower Caves | Lost 5 allies 27542 | -6/Lower Caves | Identified exit to Factory 28262 | -6/Lower Caves | Learned Factory stockpile data 28646 | -6/Lower Caves | Discovered new exit (range 10) 28657 | -6/Lower Caves | Identified exit to Data Miner 28880 | -6/Lower Caves | Entered Data Miner 28880 | -6/Data Miner | Accompanied by 1 ally 28880 | -6/Data Miner | Discovered new exit (range 6) 28905 | -6/Data Miner | Met Data Miner 28962 | -6/Data Miner | Received God Mode back door access code from Data Miner 29000 | -6/Data Miner | Identified exit to Proximity Caves 29003 | -6/Data Miner | Entered Proximity Caves 29003 | -5/Proximity Caves | Accompanied by 1 ally 29163 | -5/Proximity Caves | Lost 3 parts (2n1u) 29439 | -5/Proximity Caves | Build established: Mutant 29475 | -5/Proximity Caves | Discovered exit to Factory (range 10) 29501 | -5/Proximity Caves | Entered Factory 29501 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29564 | -5/Factory | Incoming assault squad redirected 29571 | -5/Factory | Incoming assault squad redirected 30025 | -5/Factory | Lost 4 parts (1p1n1u1w) 30097 | -5/Factory | Build established: Scavenger-Mutant 30615 | -5/Factory | Lost 9 parts (3n5u1w) 30690 | -5/Factory | Core integrity fell below 50% 30701 | -5/Factory | Core integrity fell below 20% 30707 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 30688_ Lgt. Fission Core severed. 30689_ Slug penetrates C-35 Carver. 30689_ C-35 Carver suffers critical hit (Destroy). 30690_ M-13 Machinist repairs C-35 Carver. 30691_ Variable Charge Gun severed. 30691_ Penetrated by Slug. 30692_ Acquired Hvy. Plasma Cannon. 30693_ M-13 Machinist fits Backup Laser I on C-35 Carver. 30694_ Penetrated by Slug. 30694_ Slug penetrates H-66 Slayer. 30695_ Penetrated by Slug. 30695_ Hvy. Plasma Cannon severed. 30698_ Penetrated by Slug. 30701_ M-13 Machinist destroyed. 30703_ Penetrated by Slug. 30706_ Slug penetrates C-35 Carver. 30706_ C-35 Carver destroyed. 30707_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ??????????????????? ?????????????????!???? | | ? ???????????????#*! ???????????????????? | | # ??????????? = = #?????????????????? | | # ??????????? ! #?????????????????? | | # ????????????? + ????????????????? | | # ????????????? % # ???????????????? | | # ?????????????? o# ????????????????? | | # #??????????????? #?????????????????? | | # #??????????????? #?????????????????? | | # #???????????????# ##?????????????????? | | ^ ##############??# #??????????????????? | | # # #??# #??????????????????? | | # # #??# #??????????????????? | | # # #??#c ! #??????????????????? | | # # #??# !%= #??????????????????? | | # """ """ #??# %@*= #??????????????????? | | # # """ """ ####]]]c! #??????????????????? | | # + """ """ + % [mh #??????????????????? | | # # #######/####??????????????????? | | # # """ """ #? ?h ????????????????????? | | # # """ """ # """"?"""" ??????????????????? | | # # """ """ # """" """" ?????????????????? | | #[! ] # """" """" #????????????????? | | ##+########### """" """" #????????????????? | | ## #?????????# """" "???? +????????????????? | | ##!#??????????????? ""?????????????????????? | | ##]#????????????????"??????????????????????? | | ######## #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ??????## #???##############??????????????????????? | | ??????## #???# #??????????????????????? | | ??????##!#???# #??????????????????????? | | ???????# #???# #??????????????????????? | | ######## ##### #??????????????????????? | | # #??????????????????????? | | # ! #??????????????????????? | | + #??????????????????????? | | # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: EX 50 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Imp. Heat Sink | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Zion | Archive Energy Filter | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -9/Materials Lgt. Treads | 5% | -9/Materials Imp. Heat Sink | 72% | -9/Materials Imp. Medium Armor Plating | 61% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Armchair Analyst Gun Specialist root@ Challenges ------------ None Game ------ Seed FlightTachyonBank Manual? 0 Play Time 02:51:08 Cumulative 21.7 hours Start 2025.06.15 @ 02:50:53 End 2025.06.15 @ 05:44:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 2b2dd4e8-f038-4de6-9b77-4c637517d03c