Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 23:58:01 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3706) 3706 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (438) 438 TOTAL SCORE: 11034 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 216 Met Zhirov 300 Friendly Fire -242 Cogmind --------- Core Integrity 342/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (127) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Gyrokinetic-Gyrokinetic Exoskeleton > --- UTILITY (10) ----- Large Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Energy Well (350) Compact Matter Pod (150) Improved Matter Compressor (300) Makeshift Trap Scanner Authchip [Armor] Authchip [Armor] Authchip [Armor] Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fusion-Nuclear Reactor > --- PROPULSION ------- Hovering Gyrokinetic-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Signal Interpreter Improved Power Shielding Experimental Power Shielding Improved Point Defense System > --- WEAPON ----------- Advanced EMP Blaster Cycling Accelerated Rail Construct/G Heavy Mace > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Energy Well Compact Matter Pod Improved Matter Compressor Makeshift Trap Scanner Authchip [Armor] Authchip [Armor] Authchip [Armor] Transdimensional Reconstructor Improved Remote Datajack [Rating: 99] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Constructs Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 2 . . 4 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 8 | . . . 2 2 . . 3 . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 88 | 8 4 . 23 14 14 3 9 4 1 4 . 4 Power 6 | 1 . . 2 . 2 . 1 . . . . . Engine 5 | 1 . . 2 . 2 . . . . . . . Core 1 | . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 15 | 2 . . 7 3 2 1 . . . . . . Treads 11 | 2 . . 3 3 2 1 . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | . . . 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 49 | 2 4 . 10 7 4 2 8 4 1 3 . 4 Device 24 | 1 1 . 4 4 2 1 4 3 . 1 . 3 Storage 6 | 1 2 . . . 2 . . . . 1 . . Processor 4 | . 1 . 2 . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 14 | . . . 4 3 . 1 3 1 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 3 . . 4 4 6 . . . . 1 . . Energy Gun 8 | 2 . . . 2 4 . . . . . . . Energy Cannon 5 | . . . 3 1 1 . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 7 1 . . . 3 . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 10 | . . . . . 10 . . . . . . . Parts Lost 42 | . . . 5 3 1 . 9 4 . . . 20 Power 6 | . . . . . . . 3 . . . . 3 Propulsion 8 | . . . 3 1 . . 1 1 . . . 2 Utility 22 | . . . 1 2 1 . 5 2 . . . 11 Weapon 6 | . . . 1 . . . . 1 . . . 4 Highest Loss Streak 11 | . . . 2 2 1 . 8 4 . . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 2 6 9 12 14 14 13 14 11 10 13 13 12 Power 1 | . 1 2 3 2 3 . . . . . . . Propulsion . | . 2 2 . . . . . . . . . . Utility 8 | . 1 4 5 7 6 10 11 8 8 9 11 11 Weapon 2 | . 1 1 2 4 4 2 2 2 1 2 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 31 | . . . 2 4 5 6 5 . . . . 9 Power 8 | . . . 1 1 3 3 . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 18 | . . . 1 1 2 2 4 . . . . 8 Weapon 3 | . . . . 2 . 1 . . . . . . Tool/Special 2 | . . . . . . . 1 . . . . 1 Average Slot Usage (%) 79 | . 100 100 96 97 99 73 69 55 67 58 69 45 Engine 6 | . 14 14 9 7 7 7 7 . . 5 5 2 Treads 12 | . 28 28 18 27 30 13 1 . . . . . Leg 1 | . . . . . . . . 5 5 5 5 3 Wheel 2 | . . . 14 2 . 3 3 . . . . . Device 17 | . 11 14 13 18 21 15 24 18 23 20 17 12 Storage 9 | . 14 14 9 7 9 8 7 9 11 11 11 6 Processor 5 | . 2 . 4 7 7 7 5 5 5 5 5 5 Protection 6 | . . . 9 9 5 6 7 7 3 6 11 4 Energy Gun 4 | . 14 14 2 5 14 4 . . 1 . . . Energy Cannon 2 | . . . 9 9 . . . 5 2 . . . Ballistic Gun 2 | . 14 14 3 . . 2 1 . 5 . . 1 Peak Build Rating 99 | 7 8 8 22 41 53 62 85 83 86 87 87 99 Average Rating 51 | 5 7 8 16 32 47 48 74 77 80 77 86 61 On Entrance 44 | . 7 8 8 19 40 52 47 61 74 86 87 87 Avg Prop Armor Cover (%) 10 | . . . 12 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 60 | 14 29 29 44 46 49 51 59 50 59 54 54 60 Greatest Support 96 | 40 40 40 60 96 96 96 62 70 46 27 27 52 Greatest Overweight (x) 10 | . . . 3 . . 4 2 1 2 1 1 10 Average Overweight (x) . | . . . 1 . . 1 1 . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 9 9 15 15 15 15 15 15 12 15 14 14 Average Carried 12 | 2 6 9 12 14 14 13 14 13 10 13 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 9 9 14 14 14 15 13 10 11 13 13 12 Scrap Engine Consumption 145 | . . . . . . 68 30 12 10 4 4 17 Constructs Created 9 | . . . . . . 2 1 1 1 . . 4 Constructs Modified 34 | . . . . . . 5 15 5 8 . . 1 Class Distribution -------------------- 57% | Mutant 28% | Scavenger-Mutant 5% | Commander-Mutant 5% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -7/Recycling Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Matter Collected 2403 | 292 19 17 448 260 321 113 100 97 163 . 212 361 Remotely . | . . . . . . . . . . . . . Salvage Created 4855 | 115 126 . 635 615 479 286 1034 563 428 . 266 308 Parts 249 | 9 6 . 48 24 32 9 59 21 15 . 11 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 14 4 . 4 . Prevented 13 | . . . . . . . . 4 5 . 4 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 85 | . 3 . 15 8 9 4 12 8 9 . 9 8 Melee 1 | . . . . . . . . . . . . 1 Guns 25 | . 3 . 3 4 6 3 . . 1 . . 5 Cannons 33 | . . . 12 2 . . 11 8 . . . . AOE 21 | . . . . 2 2 . . . 8 . 9 . Classes Destroyed 16 | 2 1 . 5 1 1 1 3 1 . . 1 . Worker 8 | . . . 1 2 3 . 2 . . . . . Builder 3 | . . . . . 1 . 2 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Recycler 7 | 1 . . 2 2 . 1 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . 2 . . . . . Swarmer 38 | . . . 10 . 4 . . 3 8 . 8 5 Grunt 14 | . 3 . . 3 2 . 2 1 . . . 3 Sentry 19 | . . . 5 3 4 3 2 1 1 . . . Specialist 1 | . . . . . . . 1 . . . . . Hunter 6 | . . . . . . . 4 2 . . . . Programmer 6 | . . . . 2 . . 3 1 . . . . Subdweller 1 | . . . . . . 1 . . . . . . Decomposer 5 | . . . . . . . . . 3 . 2 . Samaritan 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | 2 2 . 5 7 5 2 4 5 5 . 4 3 Combat Bots Only 5 | . 2 . 5 4 4 2 4 5 5 . 4 3 Max Kills in Single Turn 3 | 1 1 . 1 2 2 2 1 1 3 . 3 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 1 1 . . . 3 . 3 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 946 | . 21 . 116 146 66 41 159 151 32 . 19 195 Missed 278 | . 4 . 25 49 25 20 49 46 7 . 5 48 Hits 668 | . 17 . 91 97 41 21 110 105 25 . 14 147 Melee 1 | . . . . . . . 1 . . . . . Projectile 667 | . 17 . 91 97 41 21 109 105 25 . 14 147 Critical Strikes 12 | . 1 . 1 . . . 5 1 1 . . 3 Part Disruptions 2 | . . . . . . . 1 1 . . . . Damage Taken 9649 | . 218 . 843 849 462 187 1821 1914 432 . 241 2682 Core 1596 | . 29 . 87 61 80 36 155 227 117 . 43 761 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 267 | . . . . . . . . . . . 7 260 Ignored by Resistances 245 | . . . . . . . 245 . . . . . Regen/Repaired (Parts) 1160 | . . . . . . 18 164 389 437 . . 152 Core Remaining (%) 78 | 100 . 88 84 . . 74 . . . . 45 . Volleys Fired 342 | 12 16 . 83 40 21 14 55 45 21 . 9 26 Largest 2 | 2 2 . 2 2 2 2 1 1 2 . 1 1 Hottest 211 | 70 70 . 136 150 150 150 101 101 211 . 36 43 Shots Fired 455 | 24 28 . 121 62 36 16 54 45 33 . 10 26 Gun 198 | 24 28 . 36 22 29 15 2 . 18 . . 24 Cannon 225 | . . . 85 34 2 1 52 45 6 . . . Launcher 32 | . . . . 6 5 . . . 9 . 10 2 Special . | . . . . . . . . . . . . . Kinetic 115 | 12 16 . 48 . . . 3 . 12 . . 24 Thermal 302 | 12 12 . 73 56 31 16 51 45 6 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 38 | . . . . 6 5 . . . 15 . 10 2 Robot Hit Streak 15 | 7 11 . 6 15 9 12 9 7 6 . . 6 Robot Miss Streak 4 | 3 2 . 3 4 4 2 2 3 4 . 1 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 259 | 16 20 . 45 38 25 14 29 29 17 . 2 24 Core Hits 201 | 6 8 . 23 35 42 10 23 13 15 . 9 17 Critical Kills 2 | 1 . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 1 . . 2 Critical Strikes 10 | 2 1 . 2 . . . . 1 1 . . 3 Burn 4 | 1 1 . 1 . . . . 1 . . . . Destroy 2 | 1 . . . . . . . . 1 . . . Blast 1 | . . . 1 . . . . . . . . . Smash 3 | . . . . . . . . . . . . 3 Melee Attacks 13 | . . . . . . . . . . . 4 9 Impact 13 | . . . . . . . . . . . 4 9 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9710 | 159 197 . 820 1130 741 434 1900 1951 829 . 555 994 Guns 2568 | 159 197 . 171 402 535 434 45 . 261 . . 364 Cannons 4799 | . . . 649 348 . . 1697 1951 154 . . . Explosions 1737 | . . . . 380 170 . 123 . 414 . 377 273 Melee 488 | . . . . . . . . . . . 178 310 Ramming 118 | . . . . . 36 . 35 . . . . 47 Kinetic 1053 | 60 85 . 253 . . . 131 . 160 . . 364 Thermal 6439 | 99 112 . 567 813 535 434 1611 1951 186 . . 131 Explosive . | . . . . . . . . . . . . . Electromagnetic 1612 | . . . . 317 170 . 123 . 483 . 377 142 Impact 488 | . . . . . . . . . . . 178 310 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . 1 11 6 12 17 17 17 18 . Average Corruption 10 | . . . . 1 3 6 5 12 17 17 17 . Corruption Purged 5 | . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 175 | . . . . 2 14 47 1 30 32 13 36 . Message Errors 52 | . . . . . 5 12 . 11 8 5 11 . Matter Fused 37 | . . . . . 5 8 . 4 9 3 8 . Heat Flow Errors 16 | . . . . 1 1 5 . 2 2 2 3 . Energy Discharges 25 | . . . . . 2 11 . 4 1 3 4 . Parts Rejected 3 | . . . . . . . . 1 . . 2 . Parts Fused 2 | . . . . . . 2 . . . . . . Data Loss (minor) 19 | . . . . 1 . 4 . 5 8 . 1 . Data Loss (major) 9 | . . . . . . 2 . 1 2 . 4 . Misfires 3 | . . . . . 1 1 . . . . 1 . Alerts 7 | . . . . . . 2 . 2 2 . 1 . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots 1 | . . . . . . . . . 1 . . . Overflow Damage 778 | . . . 1 1 . . 111 327 59 . 189 90 Projectiles 468 | . . . 1 1 . . 92 327 47 . . . Explosions 59 | . . . . . . . . . 12 . 23 24 Melee 251 | . . . . . . . 19 . . . 166 66 Knockbacks 5 | . . . 2 . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . 3 Kinetic 2 | . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . . . . 9 . . . . . 43 108 Shots 8 | . . . . . 1 . . . . . 4 3 Rammed 23 | . . . . . 6 . 2 . . . . 15 Targets Rammed 24 | . . . . . 6 . 3 . . . . 15 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 396 | 80 238 . 396 196 185 254 198 318 209 213 245 30 Average Temperature 80 | 28 108 . 92 77 34 88 85 98 89 105 122 9 Received Heat Transfer 1200 | . 144 . 72 243 108 33 66 180 36 . . 318 Effects 4 | . 1 . 2 . . . . . . 1 . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 2 | . 1 . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . . . 2 Parts Fried 9 | . . . . . 3 . 1 . 1 . 1 3 Impact Corruptions 5 | . . . . . . . 1 . . . 2 2 Robots Melted 2 | . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . Parts Melted 20 | 1 . . 1 4 3 6 1 4 . . . . Heat Transferred 7296 | 370 407 . 1147 994 465 1219 1125 1221 198 . . 150 Parts Sabotaged 1 | . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 . . . . 3 . 1 2 Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . . 1 . . . 1 . . . . 3 Low Security (%) 93 | 100 100 . 93 100 100 100 98 . . . . . Level 1 1 | . . . 6 . . . 1 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . 100 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 981 | 10 50 . 215 98 119 44 262 . . . . 981 Initial 946 | . . . . 84 39 36 50 . . . . 946 Average 74 | . 6 . 60 19 48 4 35 . . . . 894 Influence Increases 3802 | 15 74 . 475 296 474 136 551 170 225 . 185 1201 Destroy 0b10 Robot/C 1720 | . 60 . 300 160 220 80 240 160 180 . 160 160 Destroy 0b10 Robot/NC 145 | 15 . . 25 20 20 5 35 10 10 . 5 . Destroy Leader 344 | . 10 . 80 60 70 . 64 . 20 . 20 20 Allied During Kill 105 | . . . . . 87 18 . . . . . . Successful Hack 68 | . 4 . 2 . . 32 30 . . . . . Disable Machine 150 | . . . 30 45 15 . 45 . . . . 15 Destroy Structure 95 | . . . 23 11 2 1 42 . . . . 16 Advance Influence 950 | . . . . . . . 50 . . . . 900 Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 210 | . . . 15 . 45 . 45 . 15 . . 90 Influence Decreases 3045 | 15 74 . 290 395 467 229 353 330 132 131 111 518 Entered New Map 446 | . . . . 101 47 57 . 74 8 131 . 28 Time Decay 2089 | 15 74 . 260 284 390 132 273 236 124 . 111 190 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 Lost Part 350 | . . . 30 10 10 . 80 20 . . . 200 Lost Ally 60 | . . . . . 20 40 . . . . . . Squads Dispatched 17 | . 1 . 2 4 5 . 5 . . . . . Investigation 2 | . . . . 1 1 . . . . . . . Extermination 6 | . . . . 2 2 . 2 . . . . . Reinforcement 9 | . 1 . 2 1 2 . 3 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . . . 1 . 2 1 3 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 157 | . 8 . 25 10 17 8 32 11 10 . 17 19 Peak Tracking Total 13 | . 2 . 5 4 5 2 13 5 5 . 4 9 Tactical Retreats 10 | . . . 1 . 2 . 3 . 1 . . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Traps Triggered 1 | . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . . . . . 3 . . . . Triggered 2 | . . . . . . . . 2 . . . . Most Traps Carried 3 | . . . . . . . . 3 . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Disabled 10 | . . . 2 3 1 . 3 . . . . 1 Max in Single Turn 2 | . . . 1 2 1 . 2 . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Accessed 34 | . 3 1 6 3 4 9 3 . . 5 . . Terminals 19 | . 3 . 3 1 4 5 3 . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . 3 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 82 | . 9 4 10 7 14 14 6 . . 18 . . Successful 46 | . 3 4 3 1 5 8 4 . . 18 . . Failed 35 | . 6 . 6 6 9 6 2 . . . . . Catastrophic 9 | . 1 . 2 1 2 3 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 33 | . 6 . 2 4 10 6 5 . . . . . Terminals 40 | . 9 . 3 1 14 7 6 . . . . . Fabricators 3 | . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . 3 . 5 . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access 4 | . . . 4 . . . . . . . . . Terminal Hacks 29 | . 1 4 . . 3 2 1 . . 18 . . Record 10 | . . 4 . . . . . . . 6 . . Part Schematic 5 | . . . . . 1 . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Alert Level 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 . 3 . . . . . . Report Inventory 4 | . . . . 1 . 3 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 2 3 3 . . . . . Terminals 10 | . 2 . . . 2 3 3 . . . . . Botnet 10 | . 2 . . . 2 3 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 6 3 5 5 3 . . . . . Full Trace Events 3 | . . . . 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total Allies 10 | . . . . . 10 . . . . . . . Largest Group 10 | . . . . . 10 7 1 . . . . . Highest-Rated Group 173 | . . . . . 173 125 29 . . . . . Highest-Rated Ally 29 | . . . . . 29 29 29 . . . . . Total Orders 2 | . . . . . . 2 . . . . . . STAY 1 | . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . Ally Attacks 79 | . . . . . 32 45 2 . . . . . Total Damage 974 | . . . . . 399 537 38 . . . . . Kills 7 | . . . . . 3 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 3860 | 44 516 91 882 808 618 . 635 186 . 80 . . Sensors 856 | . . . . 238 618 . . . . . . . Terrain 278 | . . . 278 . . . . . . . . . Traps 1074 | . . . . 808 . . . 186 . 80 . . Seismic 1255 | 44 516 91 604 . . . . . . . . . Jamming 635 | . . . . . . . 635 . . . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Turns Passed 10046 | 217 631 91 1149 1037 1076 1595 1072 844 833 326 790 385 Spaces Moved 5248 | 106 351 53 567 539 470 952 603 635 320 150 368 134 Core 4 | 2 . . . . . . . . . . . 2 Treads 2224 | 104 351 53 110 539 470 425 172 . . . . . Legs 1587 | . . . . . . . 36 635 320 150 368 78 Wheels 1379 | . . . 457 . . 527 395 . . . . . Hover 54 | . . . . . . . . . . . . 54 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 160 160 132 117 107 107 206 206 127 Average Speed 154 | 157 160 160 121 160 160 154 140 110 196 206 206 197 Slowest Speed 550 | 160 160 160 320 160 160 320 178 168 267 206 206 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 6 53 6 55 12 45 97 15 63 56 60 65 4 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 1 5 . 1 . Spaces Dug 51 | . . . 21 10 1 1 11 . . . 5 2 Terrain Destroyed 111 | . . . 28 10 1 1 24 14 20 . 5 8 Melee . | . . . . . . . . . . . . . Projectile 83 | . . . 28 6 1 1 24 14 8 . . 1 AOE 28 | . . . . 4 . . . . 12 . 5 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total 6743 | 130 395 59 909 656 764 1064 778 735 491 169 384 209 Wait 806 | 1 19 7 197 24 202 70 85 36 147 . . 18 Move 5236 | 105 350 52 566 538 469 951 602 634 319 149 367 134 Hop . | . . . . . . . . . . . . . Pick Up 77 | 4 4 . 16 12 11 8 12 3 2 5 . . Fast Attach 52 | 7 1 . 6 8 12 1 2 4 1 4 2 4 Attach 29 | . . . 8 2 1 1 7 4 . 3 1 2 Detach 8 | . . . 1 . 1 1 1 1 . 1 1 1 Swap 58 | 1 3 . 20 13 15 2 2 . 1 1 . . Drop 93 | . 2 . 12 19 24 16 9 5 . 6 . . Fire 342 | 12 16 . 83 40 21 14 55 45 21 . 9 26 Melee 13 | . . . . . . . . . . . 4 9 Ram 15 | . . . . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . Crush 9 | . . . . . 6 . 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . Trap 3 | . . . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Discovered new exit (range 10) 812 | -10/Materials | Discovered new exit (range 9) 849 | -10/Materials | Entered Subcaves 898 | -10/Subcaves | Discovered new exit (range 15) 927 | -10/Subcaves | Visited Clippyterm 932 | -10/Subcaves | Learned Factory fabricator intel 940 | -10/Subcaves | Entered Materials 940 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1645 | -8/Materials | Discovered new exit (range 7) 1850 | -8/Materials | Central database locked down 1933 | -8/Materials | Build established: Scavenger-Mutant 1959 | -8/Materials | Discovered new exit (range 16) 2029 | -8/Materials | Identified exit to Factory 2089 | -8/Materials | Entered Factory 2089 | -7/Factory | Evolved 2 slots: Utility x2 2090 | -7/Factory | Loaded intel: 6 fabricator locations 2333 | -7/Factory | Discovered new exit (range 11) 2371 | -7/Factory | Identified exit to Storage 3126 | -7/Factory | Entered Storage 3136 | -7/Storage | Met 01-MTF 3786 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3890 | -7/Storage | Lost 4 allies 3895 | -7/Storage | System corruption reached 10% 4090 | -7/Storage | Build established: Commander-Mutant 4182 | -7/Storage | Used back door to open Recycling access 4182 | -7/Storage | Discovered new exit (range 4) 4192 | -7/Storage | Identified exit to Recycling 4202 | -7/Storage | Entered Recycling 4202 | -7/Recycling | Accompanied by 7 allies 4421 | -7/Recycling | Found Prototype Device 4421 | -7/Recycling | Identified Scrap Engine 4462 | -7/Recycling | Entered Scraplab 4860 | -7/Recycling | Build established: Scavenger-Mutant 5038 | -7/Recycling | Discovered new exit (range 16) 5072 | -7/Recycling | Identified exit to Factory 5248 | -7/Recycling | Build established: Mutant 5797 | -7/Recycling | Entered Factory 5797 | -5/Factory | Accompanied by 1 ally 5797 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 6462 | -5/Factory | Spotted B-75 Beast 6596 | -5/Factory | Build established: Construct 6828 | -5/Factory | Cargo convoy interrupted 6858 | -5/Factory | Crushed by falling debris 6858 | -5/Factory | System corruption reached 10% 6862 | -5/Factory | Discovered new exit (range 5) 6868 | -5/Factory | Identified exit to Upper Caves 6869 | -5/Factory | Entered Upper Caves 6891 | -5/Upper Caves | Lost 8 parts (3p1n4u) 7130 | -5/Upper Caves | Build established: Mutant 7131 | -5/Upper Caves | Encountered a Warlord checkpoint 7449 | -5/Upper Caves | Learned Factory stockpile data 7569 | -5/Upper Caves | Ambushed by research squad 7594 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7648 | -5/Upper Caves | Lost 4 parts (1n2u1w) 7687 | -5/Upper Caves | Discovered new exit (range 11) 7705 | -5/Upper Caves | Identified exit to Upper Caves 7713 | -5/Upper Caves | Entered another Upper Caves area 7932 | -5/Upper Caves | Learned Factory security intel 8186 | -5/Upper Caves | Entered a destroyed Warlord outpost 8317 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8519 | -5/Upper Caves | Discovered new exit (range 7) 8541 | -5/Upper Caves | Identified exit to Zhirov 8546 | -5/Upper Caves | Entered Zhirov 8548 | -5/Zhirov | Discovered new exit (range 3) 8585 | -5/Zhirov | Met Zhirov 8622 | -5/Zhirov | Learned location of Quarantine (-3) 8622 | -5/Zhirov | Learned location of Testing (-2) 8622 | -5/Zhirov | Learned location of Command (-1) 8642 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8677 | -5/Zhirov | Found Alien Artifact 8679 | -5/Zhirov | Identified Integrated Reactor 8679 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8714 | -5/Zhirov | Found Alien Artifact 8868 | -5/Zhirov | Identified exit to Proximity Caves 8872 | -5/Zhirov | Entered Proximity Caves 8875 | -4/Proximity Caves | Spotter reported a threat 8980 | -4/Proximity Caves | Spotter reported a threat 9035 | -4/Proximity Caves | Core integrity fell below 50% 9046 | -4/Proximity Caves | Spotter reported a threat 9121 | -4/Proximity Caves | Spotter reported a threat 9231 | -4/Proximity Caves | Spotter reported a threat 9284 | -4/Proximity Caves | Spotter reported a threat 9361 | -4/Proximity Caves | Spotter reported a threat 9629 | -4/Proximity Caves | Discovered new exit (range 13) 9652 | -4/Proximity Caves | Identified exit to Factory 9662 | -4/Proximity Caves | Entered Factory 9662 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9877 | -4/Factory | Lost 11 parts (2p1n6u2w) 9912 | -4/Factory | Search patrols dispatched 9936 | -4/Factory | Identified Transdimensional Reconstructor 9936 | -4/Factory | Warped through subspace 9937 | -4/Factory | Core integrity fell below 50% 9966 | -4/Factory | Lost 5 parts (1n2u2w) 10047 | -4/Factory | Self-destructed Last Messages --------------- destabilization. 09936_ Identified Transdimensional Reconstructor. 09936_ Warped through subspace. 09938_ Acquired Matter Filter. 09948_ Acquired Particle Charger. 10003_ Particle Charger destroyed. 10015_ Acquired System Shield. 10023_ Matter Filter destroyed. 10026_ Slammed into S-27 Virus. 10038_ Fusion-Nuclear Reactor destroyed. 10038_ Slammed into S-27 Virus. 10042_ System Shield destroyed. 10042_ Slammed into S-27 Virus. 10042_ Destabilizing: System interference. 10042_ Adv. Signal Interpreter temporarily disabled. 10043_ Slammed into S-27 Virus. 10043_ Destabilizing: Core damaged (-46). 10045_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????? #????????????????????????????? | | ?????? #????????????????????????????? | | ????? #????????????????????????????? | | ?????? #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# ? ?????????????????????????????? | | ???????# ####+######?????????????????????????? | | ???????# # #?????????????????????????? | | ???????# # """ """ #?????????????????????????? | | ???????# # """ """ #?????????????????????????? | | ???????# # """ """ #?????????????????????????? | | ???????# + #?????????????????????????? | | ???????# # !#?????????????????????????? | | ???????# # #?????????????????????????? | | ######## # #?????????????????????????? | | ###############?????????????????????? | | ## %#?????????????????????? | | """ """ ## """ """%#?????????????????????? | | """ """ ## """ """%#?????????????????????? | | """ """ ## """ """s#?????????????????????? | | # ## @s#?????????????????????? | | # """ """ ####+#####+####?????????????????????? | | ??? """ """ #?????????????????????? | | ????""" """ #?????????????????????? | | ? +?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | # ###########+##########?????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | + #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # ###########????????????????????????????????? | | # # ! #????????????????????????????????? | | # "" #????????????????????????????????? | | + "" #????????????????????????????????? | | # """ #????????????????????????????????? | | # # """ #????????????????????????????????? | | # # """ #????????????????????????????????? | | ####### #????????????????????????????????? | | #?????# ! #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 115 Energy Generation 41 Energy Capacity 904 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Power Amplification 30 Armor Coverage 375 Resistance: KI 25 Power Shielding 90 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Flexi-carbon Leg | -7/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombArcGutpuncher Manual? 0 Play Time 01:16:23 Cumulative 89.0 hours Start 2026.02.28 @ 22:34:18 End 2026.02.28 @ 23:58:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7904b2bf-d95e-439b-aa3b-a6525fca94b3