Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 21:49:11 Player: MechN Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1183) 1183 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3223 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 52/450 Energy 72/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Compact Matter Pod Trap Scanner Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer System Shield > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Matter Pod Structural Scanner Trap Scanner Signal Interpreter Improved EM Shotgun Particle Gun Light EM Pulse Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 55 | 7 6 4 26 12 Power 5 | 1 1 1 1 1 Engine 4 | 1 . 1 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 15 | 2 . 2 8 3 Treads 7 | 2 . 2 3 . Leg 3 | . . . 2 1 Wheel 5 | . . . 3 2 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 1 . 8 6 Device 7 | 1 . . 4 2 Storage 4 | 1 1 . 2 . Processor 4 | . . . 1 3 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 18 | 2 4 1 9 2 Energy Gun 4 | 1 . . 3 . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 7 | . 2 1 2 2 Special Weapon 2 | 1 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . 1 . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 15 | . . . 15 . Parts Lost 33 | . 1 . 12 20 Power 4 | . . . 2 2 Propulsion 9 | . . . 3 6 Utility 7 | . . . 2 5 Weapon 13 | . 1 . 5 7 Highest Loss Streak 7 | . 1 . 5 7 To Critical Strikes . | . . . . . Average Backups 7 | 4 6 9 9 7 Power . | . 1 1 . . Propulsion 1 | 1 1 1 . 1 Utility 3 | . 1 3 4 4 Weapon 2 | 1 2 2 2 2 Tool/Special . | . . . . . Unused Backups 7 | . 2 4 1 . Power . | . . . . . Propulsion 2 | . 1 1 . . Utility 1 | . . 1 . . Weapon 4 | . 1 2 1 . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 99 89 69 Engine 7 | . 3 7 10 5 Core 3 | . 10 6 . . Treads 19 | . 28 28 19 . Wheel 4 | . . . 4 14 Device 15 | . 14 14 18 10 Storage 12 | . 14 14 12 6 Processor 3 | . . . 1 15 Energy Gun 2 | . 8 . 1 3 Launcher 13 | . 14 14 15 7 Special Weapon 3 | . . 13 1 . Special Melee Weapon 1 | . 3 . . 2 Peak Build Rating 17 | 7 9 10 14 17 Average Rating 9 | 5 8 8 10 12 On Entrance 6 | . 7 8 8 9 Avg Prop Armor Cover (%) 9 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 59 | 12 22 23 53 59 Greatest Support 60 | 40 40 40 60 48 Greatest Overweight (x) 15 | . . . 9 15 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 11 | 7 9 10 10 16 Most Carried 13 | 5 9 10 11 13 Average Carried 7 | 4 6 9 9 7 Final Capacity 20 | 8 10 10 20 5 Final Carried 10 | 5 9 10 10 . Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1108 | 226 66 143 476 197 Remotely 444 | . . . 353 91 Salvage Created 989 | 69 94 . 636 190 Parts 71 | 9 11 . 42 9 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled 16 | . . . 14 2 Retrieved Matter 72 | . . . 64 8 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 5 . 18 7 Guns 4 | . 1 . 1 2 Cannons 1 | . . . . 1 AOE 24 | . 4 . 16 4 Classes Destroyed 9 | 1 2 . 5 1 Builder 1 | . . . 1 . Tunneler 6 | 5 . . 1 . Recycler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 4 | . . . 3 1 Swarmer 10 | . 3 . 4 3 Grunt 12 | . 2 . 7 3 Sentry 7 | . . . 7 . Specialist 1 | . . . . 1 Best Kill Streak 6 | 2 3 . 6 4 Combat Bots Only 4 | . 3 . 4 4 Max Kills in Single Turn 4 | 1 3 . 4 1 Gunslinging . | . . . . . Exploded 4 | . 2 . 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 280 | . 12 2 121 145 Missed 86 | . 4 . 42 40 Hits 194 | . 8 2 79 105 Melee 2 | . . . 2 . Projectile 192 | . 8 2 77 105 Critical Strikes 10 | . . . 9 1 Actively Blocked 2 | . . . 2 . Damage Taken 3031 | . 101 107 1362 1461 Core 795 | . 14 . 223 558 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . 51 . Regen/Repaired (Parts) 58 | . . . . 58 Core Remaining (%) 79 | 100 . 94 44 . Volleys Fired 73 | 17 3 . 37 16 Largest 2 | 2 2 . 2 2 Hottest 140 | 140 70 . 101 65 Shots Fired 103 | 20 6 2 57 18 Gun 37 | 17 3 . 10 7 Cannon 5 | . . . 3 2 Launcher 49 | . 3 2 35 9 Special 12 | 3 . . 9 . Kinetic 3 | . . . 3 . Thermal 21 | 3 . . 13 5 Explosive 49 | . 3 2 35 9 Electromagnetic 30 | 17 3 . 6 4 Robot Hit Streak 8 | 6 3 . 8 5 Robot Miss Streak 4 | 4 1 . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 59 | 11 8 . 27 13 Core Hits 74 | 5 8 . 47 14 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 4 | . . . 2 2 Burn 2 | . . . . 2 Smash 2 | . . . 2 . Melee Attacks 15 | . 4 . 6 5 Impact 5 | . . . 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 4 . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2710 | 173 274 . 1634 629 Guns 381 | 148 36 . 119 78 Cannons 102 | . . . 59 43 Explosions 2062 | . 235 . 1343 484 Melee 112 | . . . 112 . Ramming 29 | 1 3 . 1 24 Kinetic 26 | . . . 26 . Thermal 115 | 24 . . 46 45 Explosive 2043 | . 235 . 1324 484 Electromagnetic 385 | 148 36 . 125 76 Impact 112 | . . . 112 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . 3 3 15 . Average Corruption 6 | . 2 3 15 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 3 8 12 . Message Errors 5 | . . 2 3 . Matter Fused 4 | . . 2 2 . Heat Flow Errors 3 | . 1 . 2 . Energy Discharges 3 | . . 1 2 . Data Loss (minor) 4 | . 2 . 2 . Misfires 2 | . . 2 . . Alerts 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 234 | . 28 . 156 50 Projectiles . | . . . . . Explosions 168 | . 28 . 90 50 Melee 66 | . . . 66 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 452 | . . 76 207 169 Shots 14 | . . 2 6 6 Rammed 9 | 1 1 . 1 6 Targets Rammed 10 | 2 1 . 1 6 Kicked . | . . . . . Crushed 1 | 1 . . . . Highest Temperature 233 | 40 101 . 233 31 Average Temperature 32 | 20 30 . 37 14 Received Heat Transfer 918 | . 54 9 459 396 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | 1 . . 2 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 420 | 50 . . 111 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 73 | 100 100 100 27 100 Level 1 26 | . . . 72 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 355 | 5 81 10 355 151 Initial 137 | . . . . 137 Average 106 | 1 29 . 233 90 Influence Increases 1379 | 25 159 16 825 354 Destroy 0b10 Robot/C 600 | . 100 . 360 140 Destroy 0b10 Robot/NC 70 | 25 . . 40 5 Destroy Leader 158 | . 20 . 106 32 Successful Hack 24 | . 10 . 12 2 Disable Machine 135 | . . . 105 30 Destroy Structure 302 | . 29 16 187 70 Lose Combat Pursuer 90 | . . . 15 75 Influence Decreases 1310 | 25 159 16 500 610 Entered New Map 188 | . . . . 188 Time Decay 802 | 25 159 16 380 222 Lost Part 320 | . . . 120 200 Squads Dispatched 6 | . . . 1 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 8 1 26 23 Peak Tracking Total 7 | . 3 1 5 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . . . 7 2 Max in Single Turn 3 | . . . 3 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 2 3 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 17 | . 3 . 4 10 Successful 12 | . 1 . 3 8 Failed 5 | . 2 . 1 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 1 . 2 2 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 6 | . 2 . . 4 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 2 2 Record 2 | . . . 1 1 Alert Level 1 | . . . 1 . Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 4 | . 1 . . 3 Recycle Component 1 | . 1 . . . Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 2 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 . 1 . Non-combat 1 | . 1 . . . Combat 1 | . . . 1 . Robot Hacks Applied 3 | . 2 . 1 . parse_system 2 | . 1 . 1 . no_distress 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2210 | 74 435 543 781 377 Optics 345 | . . . . 345 Structural 378 | . . . 270 108 Traps 77 | . . . . 77 Seismic 1630 | 74 435 543 578 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2812 | 322 435 543 1044 468 Spaces Moved 1477 | 123 245 322 486 301 Core 91 | 2 . . 4 85 Treads 1072 | 121 245 322 384 . Legs 12 | . . . 2 10 Wheels 302 | . . . 96 206 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 50 Average Speed 153 | 158 160 160 169 113 Slowest Speed 800 | 160 160 160 500 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 7 50 76 46 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 8 . Terrain Destroyed 351 | . 31 16 230 74 Melee . | . . . . . Projectile 8 | . . . 8 . AOE 343 | . 31 16 222 74 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1852 | 220 277 352 606 397 Wait 119 | 67 13 8 . 31 Move 1473 | 122 244 321 485 301 Hop . | . . . . . Pick Up 38 | 5 5 7 15 6 Fast Attach 15 | 7 . 1 4 3 Attach 23 | . . . 9 14 Detach . | . . . . . Swap 65 | . 6 5 40 14 Drop 19 | . 1 8 9 1 Fire 73 | 17 3 . 37 16 Melee 15 | . 4 . 6 5 Ram 7 | . . . 1 6 Kick . | . . . . . Crush 3 | 2 1 . . . Escape Stasis . | . . . . . Rewire 2 | . . 2 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 323 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 8) 646 | -10/Materials | Discovered new exit (range 13) 758 | -10/Materials | Entered Mines 765 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1058 | -10/Mines | Discovered new exit (range 5) 1185 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1285 | -10/Mines | Discovered new exit (range 11) 1301 | -10/Mines | Entered Materials 1301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1302 | -9/Materials | Identified exit to Mines 1885 | -9/Materials | Lost 3 parts (2n1w) 2088 | -9/Materials | System corruption reached 10% 2094 | -9/Materials | Lost 5 parts (1p1n2u1w) 2301 | -9/Materials | Discovered new exit (range 4) 2330 | -9/Materials | Core integrity fell below 50% 2345 | -9/Materials | Entered another Materials area 2345 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2475 | -8/Materials | Repaired Rocket Launcher 2555 | -8/Materials | Lost 4 parts (1n1u2w) 2663 | -8/Materials | Lost 7 parts (2p3n2w) 2742 | -8/Materials | Lost 5 parts (2n1u2w) 2767 | -8/Materials | Core integrity fell below 50% 2779 | -8/Materials | Core integrity fell below 20% 2813 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02767_ X-57 Shotgunner suffers critical hit (Burn). 02767_ Nuclear Core melted. 02767_ X-57 Shotgunner destroyed. 02767_ Critical hit (Burn: +37). 02769_ Acquired 41 matter. 02772_ Signal Interpreter destroyed. 02776_ X-57 Shotgunner suffers critical hit (Burn). 02778_ Particle Gun destroyed. 02783_ R-06 Scavenger collects VSS Leg. 02784_ Processing Tank disabled. 02784_ R-06 Scavenger destroyed. 02787_ R-06 Scavenger collects Com. Wheel. 02798_ O-16 Technician sends out distress signal. 02798_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02801_ Structural Scanner destroyed. 02802_ Slammed into O-16 Technician. 02810_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty Map ----- +----------------------------------------------------+ | ?????????????????????????????############### ## | | ????????????????????????????? #] / | | ?????????????????????????????????????? # "" ] # | | ??????????????????????????????????????"# ""S # | | ??????????????????????????????????????"# "" # | | ?????????????????????????????????????? # ! # | | ?????????????????????????????????????? ##### # #= | | ?????????????????????????????????? ######### | | ?????????????????????????? ###########+####### | | ???????????????????????? ######### ! | | ???????????????????????? =%= | | ?????????????????????????????#### !* | | ?????????????????????????????#### " """ | | ???????????????????????????????## """"" | | ???????????????????????????????## """"" | | ???????????????????????????????## | | ???????????????????????????????## | | ???????????????????????????????## ### | | ?????????????????????###???????## #########+# | | ????????????????????#########??## ##### | | ????????????????????### ######### ##?????? | | ????????????????????## ### ##??????" | | ????????????????????## "" ### ##???????" | | ????????????????????## Y"Y### ##????????? | | ????????????????????## ! "" #x ##????????? | | ????????????????????## @ g ##????????? | | ????????????????????## """ # ##????????? | | ???????????????????? # """ # ##????????? | | ???????????????????? # """ # ##????????? | | ???????????????????? # + ? ##???? | | ????????????????????##################### ##???? | | ???????????????????? ########################???? | | ?????????????????????????????????????????#####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 17% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Fitting Room Junior Dev Overwhelming Resistances Are Futile Spot Them First That Tickles Challenges ------------ None Game ------ Seed IntegrityKineticWarhead Manual? 0 Play Time 01:58:16 Cumulative 22.7 hours Start 2026.09.27 @ 13:02:25 End 2026.09.28 @ 21:49:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 113x50 Zoom Use 26% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c008b34a-0875-412e-ba53-4815011273df