Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 19:46:42 Player: Lazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1366) 1366 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3676 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 115/300 Energy 1/100 System Corruption 0% Temperature Warm (119) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Armored Wheel > --- UTILITY (3) ------ Disposable Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (4) ------- Field Laser Heavy Laser Heavy Laser Plasma Cannon > --- INVENTORY (5) ---- Field Laser Field Laser Plasma Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Disposable Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Heavy Laser Heavy Laser Plasma Cannon > --- INVENTORY -------- Field Laser Field Laser Plasma Cannon Improved Assault Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon 2 | . . . 1 . 1 Parts Attached 44 | 6 1 3 6 11 17 Power 7 | 1 . 2 1 2 1 Engine 6 | 1 . 1 1 2 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 1 3 2 Treads 4 | 2 . . 1 1 . Leg 2 | . . . . 1 1 Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . 1 . . 6 Device 2 | . . 1 . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 21 | 2 1 . 4 6 8 Energy Gun 11 | 2 . . 2 2 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | . 1 . 1 4 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 18 | . . 2 1 1 14 Power 3 | . . 1 . 1 1 Propulsion 5 | . . . 1 . 4 Utility 3 | . . . . . 3 Weapon 7 | . . 1 . . 6 Highest Loss Streak 12 | . . 1 1 1 12 To Critical Strikes 1 | . . 1 . . . Average Backups 4 | 2 4 4 4 7 3 Power 1 | . 1 1 1 1 . Propulsion 1 | 1 2 2 2 1 . Utility . | . . . . . . Weapon 1 | . 1 1 1 3 3 Tool/Special . | . . . . . . Unused Backups 4 | . . . . 1 3 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility . | . . . . . . Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 85 95 86 96 68 Engine 8 | . 14 8 11 10 1 Core 1 | . . 5 . . . Treads 21 | . 28 28 21 22 6 Leg 2 | . . . . 8 3 Wheel 1 | . . . . . 6 Device 9 | . . 11 11 11 7 Storage 10 | . 14 14 11 11 2 Protection 2 | . . . . . 12 Energy Gun 18 | . 18 14 27 15 18 Ballistic Gun 9 | . 9 12 3 17 3 Peak Build Rating 27 | 6 6 11 13 18 27 Average Rating 12 | 4 6 9 11 15 18 On Entrance 8 | . 6 6 8 13 18 Avg Prop Armor Cover (%) 4 | . . . . 5 3 Naked Turns 2 | . . . . . 2 Heaviest Build 31 | 11 11 14 20 21 31 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 4 | 1 . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 8 | 4 4 5 8 8 7 Average Carried 4 | 2 4 4 4 7 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 4 4 8 8 4 Class Distribution -------------------- 46% | Mutant 37% | Gunner 11% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 956 | 202 42 187 125 317 83 Remotely . | . . . . . . Salvage Created 1500 | . 42 364 335 492 267 Parts 93 | . 7 28 21 26 11 Haulers Intercepted 3 | . . . . 2 1 Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 37 | . 3 10 6 8 10 Guns 28 | . 3 10 4 8 3 Cannons 1 | . . . . . 1 AOE 8 | . . . 2 . 6 Classes Destroyed 11 | . 1 2 2 3 3 Worker 1 | . . . . . 1 Builder 1 | . . 1 . . . Hauler 3 | . . . . 2 1 Operator 2 | . . . 2 . . Watcher 2 | . . . . 2 . Swarmer 10 | . 3 3 . . 4 Grunt 18 | . . 7 3 5 3 Duelist 1 | . . . . 1 . Sentry 5 | . . . 3 2 . Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 8 | . 3 3 3 3 8 Combat Bots Only 7 | . 3 3 2 3 7 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 271 | . 15 55 16 36 149 Missed 78 | . 3 18 5 5 47 Hits 193 | . 12 37 11 31 102 Melee 7 | . . . . 7 . Projectile 186 | . 12 37 11 24 102 Critical Strikes 13 | . . 2 . 2 9 Damage Taken 3474 | . 104 439 213 600 2118 Core 767 | . 9 83 63 58 554 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 130 | . . . . 130 . Core Remaining (%) 77 | 100 . 63 . 69 . Volleys Fired 134 | . 12 46 15 32 29 Largest 4 | . 2 2 3 3 4 Hottest 281 | . 60 60 135 153 281 Shots Fired 315 | . 24 82 42 95 72 Gun 299 | . 24 82 42 95 56 Cannon 10 | . . . . . 10 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 131 | . 12 39 7 66 7 Thermal 154 | . 12 43 20 20 59 Explosive 6 | . . . . . 6 Electromagnetic 24 | . . . 15 9 . Robot Hit Streak 23 | . 3 6 22 23 9 Robot Miss Streak 4 | . 3 2 2 4 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 212 | . 9 49 26 72 56 Core Hits 95 | . 3 21 13 31 27 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . 1 1 2 Burn 3 | . . . 1 1 1 Destroy 1 | . . . . . 1 Melee Attacks 12 | . . . 2 . 10 Impact 12 | . . . 2 . 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3855 | . 106 627 462 1153 1507 Guns 2908 | . 106 627 365 1119 691 Cannons 104 | . . . . . 104 Explosions 749 | . . . 97 34 618 Melee 94 | . . . . . 94 Ramming . | . . . . . . Kinetic 1210 | . 73 318 27 741 51 Thermal 1546 | . 33 309 216 244 744 Explosive 618 | . . . . . 618 Electromagnetic 387 | . . . 219 168 . Impact 94 | . . . . . 94 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 3 3 . 4 . Average Corruption 3 | . 2 3 . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 1 18 . . . Message Errors 5 | . . 5 . . . Matter Fused 4 | . . 4 . . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 2 | . 1 1 . . . Data Loss (minor) 3 | . . 3 . . . Alerts 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 155 | . . . 63 40 52 Shots 5 | . . . 2 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 251 | . . 251 90 228 196 Average Temperature 80 | . . 73 20 57 102 Received Heat Transfer 948 | . . 243 57 162 486 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 3 1 . Heat Transferred 3238 | . 75 700 508 516 1439 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 53 Level 1 8 | . . . . . 46 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 263 | . 75 65 131 115 263 Initial 51 | . . 19 14 51 43 Average 53 | . 27 25 38 61 131 Influence Increases 1324 | . 99 280 269 285 391 Destroy 0b10 Robot/C 740 | . 60 200 120 160 200 Destroy 0b10 Robot/NC 45 | . . 5 10 20 10 Destroy Leader 210 | . 10 30 50 68 52 Successful Hack 44 | . 14 . 30 . . Disable Machine 105 | . 15 15 45 15 15 Destroy Structure 45 | . . . 14 7 24 Lose Combat Pursuer 135 | . . 30 . 15 90 Influence Decreases 1097 | . 49 292 185 303 268 Entered New Map 187 | . . 31 24 71 61 Time Decay 843 | . 49 251 154 222 167 Lost Part 67 | . . 10 7 10 40 Squads Dispatched 8 | . . . 3 3 2 Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 6 | . . . 2 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 4 12 11 16 18 Peak Tracking Total 7 | . 3 3 3 2 7 Tactical Retreats 4 | . . 2 . 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 6 | . 2 . 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 7 | . 1 1 3 1 1 Max in Single Turn 1 | . 1 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 11 | . 3 . 7 1 . Terminals 9 | . 3 . 6 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 28 | . 9 . 16 3 . Successful 15 | . 3 . 10 2 . Failed 12 | . 6 . 5 1 . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 1 | . . . 1 . . Terminals 23 | . 9 . 14 . . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 . 9 . . Record 1 | . . . 1 . . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Dispatch Records 2 | . 1 . 1 . . Transport Status 1 | . . . 1 . . Reinforcement Status 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 3 . 6 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2454 | 89 197 675 577 476 440 Spaces Moved 1124 | 50 100 307 283 179 205 Core 48 | 3 . . . . 45 Treads 952 | 47 100 307 283 179 36 Legs 55 | . . . . . 55 Wheels 69 | . . . . . 69 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 154 | 154 160 160 160 160 131 Slowest Speed 250 | 160 160 160 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 22 71 29 52 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 41 | . . . 9 5 27 Melee 1 | . . . 1 . . Projectile 2 | . . . . . 2 AOE 38 | . . . 8 5 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1546 | 59 113 407 368 298 301 Wait 190 | . . 50 59 55 26 Move 1119 | 49 99 306 282 178 205 Hop . | . . . . . . Pick Up 21 | 4 . . 4 8 5 Fast Attach 21 | 6 1 1 2 3 8 Attach 10 | . . 1 1 1 7 Detach . | . . . . . . Swap 21 | . . 2 3 10 6 Drop 18 | . 1 1 . 11 5 Fire 134 | . 12 46 15 32 29 Melee 12 | . . . 2 . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 485 | -10/Mines | Excavation squad dispatched 485 | -10/Mines | A large section of the Mines collapsed 905 | -10/Mines | Discovered new exit (range 12) 934 | -10/Mines | Discovered new exit (range 2) 962 | -10/Mines | Entered Materials 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1020 | -9/Materials | Central database locked down 1135 | -9/Materials | Identified exit to Mines 1135 | -9/Materials | Identified exit to Storage 1327 | -9/Materials | Discovered new exit (range 6) 1539 | -9/Materials | Entered Storage 1580 | -9/Storage | Repaired Lgt. Treads+ 1622 | -9/Storage | Build established: Gunner 1991 | -9/Storage | Discovered new exit (range 16) 2015 | -9/Storage | Entered Materials 2015 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2145 | -8/Materials | Core integrity fell below 50% 2172 | -8/Materials | Core integrity fell below 20% 2174 | -8/Materials | Lost 12 parts (1p3n3u5w) 2271 | -8/Materials | Destroyed 7 combat bots 2455 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. A-02 Transporter heat spikes uncontrollably. A-02 Transporter heat damages Weight Redist. System. A-02 Transporter heat spikes uncontrollably. A-02 Transporter heat damages core (-3). Acquired 3 matter. Acquired 5 matter. Slug penetrates Wall. A-02 Transporter heat damages Broken Lgt. Treads. A-02 Transporter heat damages Med. Storage Unit. Critical hit (Burn: +37). H-61 Shepherd destroyed. A-02 Transporter heat damages core (-4). A-02 Transporter heat damages Broken Lgt. Treads. A-02 Transporter heat damages core (-5). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????# ??? | | ??????????????????????????# #?? | | ??????????????????????????# #?? | | ??????????????????????????# #?? | | ??????????????????????????/ #?? | | ??????????????????????????# #?? | | ????????????????????????### ### | | ????????????????????????# # | | ?????## ##??????????????# # | | ????? #?????????##### / # | | ????? ! ??????????? %% # | | ????# ??????????????# /% # | | ????? ??????????????# # | | ????? ??????????????# % # | | ?????# #??????????????###% ### | | ??#??# #???????????????##% #?? | | ???" # #?????????????#### #?? | | ???? + #????????????##! #?? | | ?????# #????????????#! g #?? | | ??### ##??????????##! g #?? | | ###### #####??????###! #?? | | #### !!#??????# #! % #?? | | ! !!#??????##"#!% #?? | | =%! ] #???????#####; ### | | | ]#?????????## # | | "T ] [#??????????#@ % # | | "" [[#??????????# # | | ## #??????????# " # | | ! ###??????????# % # | | ! ####???????????# # | | !! #??????????????; # | | #??????????????## ## | | #??????????????## #? | | #???????????????# #? | | ############????# #? | | ###### #? | | #? | | [ ! ###### #? | | #######"#############????#######? | | ???# [ #???????????????????? | | ???# """#???????????????????? | | ???# """#???????????????????? | | ???# """#???????????????????? | | ???# #???????????????????? | | ???# """#???????????????????? | | ???# """#???????????????????? | | ???# """#???????????????????? | | ???# #???????????????????? | | ???##########???????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -9/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryExperimentalShredder Manual? 0 Play Time 00:27:36 Cumulative 33.1 hours Start 2025.10.30 @ 17:24:51 End 2025.10.30 @ 19:46:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1e768a1-ba7d-4556-920f-cb8a1bc27183