Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 21:39:41 Player: Dylab Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (699) 699 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3439 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Light Assault Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 44 | 8 7 1 11 14 3 Power 7 | 2 2 . 2 1 . Engine 6 | 2 1 . 2 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 17 | 2 3 . 2 8 2 Treads 4 | 2 . . 2 . . Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover 1 | . 1 . . . . Flight 10 | . . . . 8 2 Utility 11 | 2 . 1 5 2 1 Device 4 | 1 . 1 1 1 . Storage 2 | 1 . . 1 . . Processor 3 | . . . 2 . 1 Hackware 1 | . . . . 1 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 9 | 2 2 . 2 3 . Energy Gun 1 | . . . . 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 2 1 . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 24 | . 3 . 4 1 16 Power 4 | . 1 . 1 . 2 Propulsion 10 | . 1 . 1 1 7 Utility 5 | . . . 1 . 4 Weapon 5 | . 1 . 1 . 3 Highest Loss Streak 16 | . 3 . 3 1 16 To Critical Strikes . | . . . . . . Average Backups 3 | 2 3 3 3 3 3 Power 1 | 1 2 1 . . . Propulsion 1 | . . . 2 2 1 Utility . | . 1 2 1 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 5 | 1 . . 4 . . Power 1 | 1 . . . . . Propulsion . | . . . . . . Utility 4 | . . . 4 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 90 100 94 97 69 Engine 9 | . 8 14 10 9 5 Treads 11 | . 19 . 19 . . Wheel 5 | . 2 28 1 . . Flight 8 | . . . . 34 24 Device 16 | . 14 26 15 15 12 Storage 4 | . 14 1 2 2 . Processor 8 | . . . 20 10 7 Hackware 1 | . . . . 6 6 Energy Cannon 1 | . . . 3 . . Ballistic Gun 15 | . 19 28 11 9 5 Ballistic Cannon 1 | . . . . 5 5 Launcher 3 | . 7 . 6 . . Peak Build Rating 28 | 9 11 17 21 28 28 Average Rating 15 | 7 8 16 15 24 21 On Entrance 12 | . 9 9 17 14 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 2 | . . . . . 2 Heaviest Build 16 | 13 15 11 16 16 15 Greatest Support 40 | 40 40 32 40 17 17 Greatest Overweight (x) 2 | . 2 . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 7 8 5 5 5 5 Most Carried 6 | 5 6 4 5 5 5 Average Carried 3 | 2 3 3 3 3 3 Final Capacity 8 | 8 8 5 8 5 5 Final Carried 5 | 4 4 4 4 5 . Class Distribution -------------------- 44% | Mutant 24% | Scavenger-Mutant 15% | Scavenger-Sprinter 8% | Skirmisher 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 912 | 326 191 28 189 162 16 Remotely . | . . . . . . Salvage Created 1144 | 179 475 18 290 173 9 Parts 69 | 13 18 1 15 20 2 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 5 | . 3 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 15 | . 4 . 5 5 1 Guns 9 | . 2 . 3 3 1 Cannons 2 | . . . . 2 . AOE 4 | . 2 . 2 . . Classes Destroyed 10 | 3 4 . 1 2 . Worker 2 | 2 . . . . . Tunneler 5 | 4 . 1 . . . Hauler 2 | . 1 . 1 . . Recycler 5 | 1 3 . 1 . . Mechanic 1 | . 1 . . . . Operator 1 | . . . . 1 . Watcher 5 | . 2 . 2 1 . Swarmer 4 | . . . . 3 1 Grunt 8 | . 4 . 4 . . Sentry 3 | . . . 1 2 . Best Kill Streak 4 | 2 4 1 2 3 1 Combat Bots Only 3 | . 2 . 2 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 271 | . 42 . 49 41 139 Missed 92 | . 8 . 12 16 56 Hits 179 | . 34 . 37 25 83 Melee 9 | . . . . . 9 Projectile 170 | . 34 . 37 25 74 Critical Strikes 6 | . 2 . . 2 2 Damage Taken 2673 | . 513 3 482 382 1293 Core 974 | . 61 . 130 67 716 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . . 7 . . Regen/Repaired (Parts) 78 | . . . . 78 . Core Remaining (%) 82 | 100 . 75 67 87 . Volleys Fired 175 | 23 67 9 55 14 7 Largest 2 | 2 2 2 2 2 1 Hottest 88 | 40 50 40 88 65 40 Shots Fired 249 | 46 86 18 64 28 7 Gun 225 | 46 81 18 59 18 3 Cannon 15 | . . . 1 10 4 Launcher 9 | . 5 . 4 . . Special . | . . . . . . Kinetic 235 | 46 81 18 59 24 7 Thermal 1 | . . . 1 . . Explosive 9 | . 5 . 4 . . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 13 | 6 6 4 13 8 3 Robot Miss Streak 4 | 3 4 2 3 4 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 158 | 27 50 12 48 16 5 Core Hits 73 | 11 25 2 22 12 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2092 | 237 673 107 700 289 86 Guns 1218 | 237 361 100 344 150 26 Cannons 219 | . . . 20 139 60 Explosions 646 | . 310 . 336 . . Melee . | . . . . . . Ramming 9 | . 2 7 . . . Kinetic 1374 | 237 361 100 344 246 86 Thermal 20 | . . . 20 . . Explosive 646 | . 310 . 336 . . Electromagnetic 43 | . . . . 43 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 1 1 . . 8 Average Corruption 1 | . 1 1 . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 3 3 . . . Message Errors 2 | . . 2 . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . . 15 21 10 Projectiles 31 | . . . . 21 10 Explosions 15 | . . . 15 . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 62 | . 23 3 36 . . Shots 2 | . 1 . 1 . . Rammed 3 | . 1 2 . . . Targets Rammed 3 | . 1 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 221 | . 221 . 42 21 . Average Temperature 24 | . 40 . 6 7 . Received Heat Transfer 702 | . 282 . 189 153 78 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 100 | 10 100 14 98 83 56 Initial 23 | . . 14 . . 23 Average 19 | 1 33 1 28 17 10 Influence Increases 732 | 35 202 5 209 152 129 Destroy 0b10 Robot/C 300 | . 80 . 100 100 20 Destroy 0b10 Robot/NC 105 | 35 35 5 20 10 . Destroy Leader 94 | . 26 . 36 32 . Successful Hack 12 | . . . 5 4 3 Disable Machine 30 | . 15 . 15 . . Destroy Structure 71 | . 31 . 33 6 1 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 105 | . . . . . 105 Influence Decreases 732 | 35 165 42 209 99 182 Entered New Map 53 | . . 23 . . 30 Time Decay 518 | 35 135 19 183 89 57 Lost Part 145 | . 30 . 10 10 95 Purge Threat 16 | . . . 16 . . Squads Dispatched 4 | . . . 2 . 2 Investigation 3 | . . . 2 . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 9 4 8 16 16 Peak Tracking Total 11 | . 3 3 3 7 11 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 12 | . 2 . 4 5 1 Terminals 8 | . 2 . 4 2 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 31 | . 4 . 9 16 2 Successful 18 | . . . 4 12 2 Failed 13 | . 4 . 5 4 . Catastrophic 5 | . 3 . 1 1 . Database Lockouts . | . . . . . . Manual 9 | . 3 . 5 1 . Terminals 19 | . 4 . 9 6 . Fabricators 2 | . . . . . 2 Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers 5 | . . . . 5 . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . . . 4 2 . Emergency Access Points 1 | . . . . 1 . Unreport Threat 2 | . . . 2 . . Disarm Traps 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 5 . Insert Component 2 | . . . . 2 . Analyze 3 | . . . . 3 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 8 | . 1 . 3 3 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 116 | . . . . . 116 Total Part Build Rating 3 | . . . . . 3 Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2262 | 233 514 336 653 300 226 Sensors 585 | . . 317 268 . . Terrain 2262 | 233 514 336 653 300 226 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2363 | 290 514 336 653 300 270 Spaces Moved 1726 | 139 249 308 334 447 249 Core 8 | 7 1 . . . . Treads 615 | 132 174 . 309 . . Legs . | . . . . . . Wheels 379 | . 46 308 25 . . Hover 28 | . 28 . . . . Flight 696 | . . . . 447 249 Fastest Speed 26 | 50 100 100 100 26 26 Average Speed 93 | 154 144 100 155 28 30 Slowest Speed 175 | 160 160 100 160 109 175 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . . 7 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 35 51 27 50 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . 31 . 36 6 1 Melee . | . . . . . . Projectile 7 | . . . . 6 1 AOE 67 | . 31 . 36 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2262 | 174 333 321 416 585 433 Wait 275 | . . . . 106 169 Move 1706 | 138 248 307 333 433 247 Hop 7 | . . . . 6 1 Pick Up 20 | 4 4 1 8 3 . Fast Attach 15 | 7 3 . 3 1 1 Attach 17 | . 2 . 4 5 6 Detach 6 | . 2 . 1 3 . Swap 21 | 1 2 1 5 10 2 Drop 17 | 1 4 1 7 4 . Fire 175 | 23 67 9 55 14 7 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 639 | -10/Materials | Lost 3 parts (1p1n1w) 800 | -10/Materials | Discovered new exit (range 6) 805 | -10/Materials | Entered Mines 822 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 824 | -10/Mines | Found Prototype Device 824 | -10/Mines | Identified Exp. Sensor Array 916 | -10/Mines | Discovered new exit (range 14) 1014 | -10/Mines | Learned location of Storage (-9) 1039 | -10/Mines | Build established: Scavenger-Mutant 1059 | -10/Mines | Assembled infested the area 1141 | -10/Mines | Entered Materials 1141 | -9/Materials | Evolved 2 slots: Utility x2 1209 | -9/Materials | Lost 3 parts (1p1n1w) 1783 | -9/Materials | Discovered new exit (range 8) 1793 | -9/Materials | Identified exit to Materials 1794 | -9/Materials | Entered another Materials area 1794 | -8/Materials | Evolved 2 slots: Propulsion x2 1988 | -8/Materials | Repaired Lgt. Assault Rifle 2027 | -8/Materials | Repaired Imp. Heat Sink 2090 | -8/Materials | Discovered new exit (range 15) 2094 | -8/Materials | Entered Factory 2094 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2191 | -7/Factory | Build established: Scavenger-Sprinter 2225 | -7/Factory | Fabricated Imp. VTOL Module? 2337 | -7/Factory | Core integrity fell below 50% 2357 | -7/Factory | Core integrity fell below 20% 2364 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. R-06 Scavenger collects VTOL Module. VTOL Module destroyed. Acquired 7 matter. Gauss Cannon destroyed. G-47 Trooper destroyed. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. Ion Engine destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Imp. Terrain Scanner destroyed. Flight Unit destroyed. Imp. VTOL Module destroyed. Hacking Suite destroyed. System corrupted by crushing effect (+5). Adv. Targeting Computer destroyed. System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ??????????????????????########## =% #???""??????? | | ???????????????????????? ??????# #???????????? | | ????????????????????????????? ?# #????????? ?? | | ???????????????????????????????# #???????????? | | ???????????????????????????????+ ######## ##?? | | ???????????????????????????????# #?? | | ???????????????????????????????+ #?? | | ???????????????????????????????# #?? | | ??????????????????????? ???????# ####### #?? | | ???????????????????????????????# ####???????? ??? | | ??????????????????????? ???????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #########??????? | | ???????????????????????????????# # !/ #???????? | | ???????????????????????????????# # !/ #???????? | | ???????????????????????????????# # ! #???????? | | ???????????????????????????????# # #???????? | | ?????????????????????########### # #???????? | | ?????????????????????# # #????? ?? | | ?????????????????????# + #???????? | | ?????????????????????# # #???????? | | ?????????????????????# # #???????? | | ?????????????????????# # #???????? | | ?????????????????????# / #?????? ? | | ?????????????????????# #########+## #???????? | | ?????????????????????#??#@ slY! # #???????? | | ????????????????????????# bgs l ########???????? | | ????????????????????????# """Y""" #??????????????? | | ????????????????????????#s""""""" #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????####+######??????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Repaired ---------- Lgt. Assault Rifle | 18% | -8/Materials Imp. Heat Sink | 67% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactFusionDetonator Manual? 0 Play Time 00:28:28 Cumulative 106.0 hours Start 2026.06.23 @ 22:48:18 End 2026.06.24 @ 21:39:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 16 Adventurer 3 Explorer 69 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 89% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3d75effd-bea4-4675-a151-86ffea5ec733