Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 18:58:28 Player: unq Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2015) 2015 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 5224 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 100/300 Energy 36/100 System Corruption 1% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Shield Generator > --- WEAPON (3) ------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY (20) --- High-capacity Storage Unit Superbattery (1500) Seismic Detector EM Shotgun Ion Cannon Ion Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- High-capacity Storage Unit Superbattery Seismic Detector Light Armor Plating Light Armor Plating Shield Generator EM Shotgun Ion Cannon Ion Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 74 | 7 20 1 31 4 11 Power 8 | 1 4 . 2 . 1 Engine 5 | 1 2 . 2 . . Core 3 | . 2 . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 3 . 12 . . Treads 17 | 2 3 . 12 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 7 . 4 3 2 Device 5 | 1 . . 1 2 1 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . 6 . 2 1 1 Artifact . | . . . . . . Weapon 31 | 2 6 1 13 1 8 Energy Gun 6 | . 4 1 . . 1 Energy Cannon 7 | . . . 5 1 1 Ballistic Gun 7 | 2 1 . 4 . . Ballistic Cannon 5 | . . . 3 . 2 Launcher 3 | . . . . . 3 Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 24 | . 5 . 3 1 15 Power 4 | . 1 . 1 . 2 Propulsion 6 | . 1 . . . 5 Utility 8 | . 2 . 1 1 4 Weapon 6 | . 1 . 1 . 4 Highest Loss Streak 10 | . 1 . 2 1 10 To Critical Strikes 7 | . . . . . 7 Average Backups 13 | . 8 19 19 19 19 Power . | . . . . 1 . Propulsion 1 | . 1 2 2 2 1 Utility 5 | . 4 8 7 6 6 Weapon 5 | . 2 6 8 9 9 Tool/Special . | . . . . . . Unused Backups 24 | . 3 2 12 . 7 Power 1 | . 1 . . . . Propulsion 1 | . . . 1 . . Utility 13 | . 2 2 3 . 6 Weapon 9 | . . . 8 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 77 Engine 7 | . 6 . 10 11 10 Core 4 | . 7 14 . . . Treads 30 | . 28 28 33 33 32 Device 7 | . 10 13 2 1 7 Storage 12 | . 14 14 11 11 11 Protection 5 | . 3 . 8 9 3 Energy Gun 3 | . 6 14 . . . Energy Cannon 4 | . . . 11 11 1 Ballistic Gun 9 | . 20 4 8 . . Ballistic Cannon 6 | . . . 12 22 3 Special Weapon 1 | . . 8 . . . Special Melee Weapon 1 | . . . . . 6 Peak Build Rating 21 | 7 10 12 19 20 21 Average Rating 11 | 3 8 11 16 19 12 On Entrance 11 | . 7 10 12 19 19 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 66 | 12 50 53 66 66 64 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 14 | . 1 1 1 1 14 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 15 | 6 11 20 20 20 20 Most Carried 20 | 1 16 20 20 20 20 Average Carried 13 | . 8 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 1 16 20 20 20 7 Class Distribution -------------------- 36% | Scavenger-Mutant 30% | Mutant 24% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 3326 | 234 901 424 1079 160 528 Remotely . | . . . . . . Salvage Created 2729 | 12 881 127 1652 35 22 Parts 165 | 4 54 7 97 3 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 63 | . 16 2 35 5 5 Guns 25 | . 15 2 8 . . Cannons 32 | . . . 27 5 . AOE 5 | . . . . . 5 Classes Destroyed 12 | 1 8 . 1 1 1 Worker 4 | . 1 1 2 . . Builder 2 | . 1 . 1 . . Tunneler 3 | 1 1 . 1 . . Hauler 7 | . 2 . 5 . . Recycler 5 | . 1 . 4 . . Operator 2 | . 1 . 1 . . Watcher 5 | . 2 . 3 . . Swarmer 16 | . 3 . 10 3 . Grunt 30 | . 13 2 15 . . Sentry 10 | . . . 10 . . Demolisher 2 | . . . . 2 . Assembled 5 | . . . . . 5 Best Kill Streak 5 | 1 4 2 5 3 5 Combat Bots Only 5 | . 2 2 4 3 5 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 385 | . 136 13 107 34 95 Missed 72 | . 31 2 21 8 10 Hits 313 | . 105 11 86 26 85 Projectile 313 | . 105 11 86 26 85 AOE 4 | . . . . 4 . Critical Strikes 39 | . 1 . 2 . 36 Part Disruptions 2 | . . . 1 . 1 Damage Taken 4370 | . 1274 146 1054 380 1516 Core 614 | . 185 13 136 82 198 Absorbed by Shields 18 | . . . . . 18 Regen/Repaired (Parts) 149 | . 55 . 94 . . Core Remaining (%) 60 | 100 . 20 . . . Volleys Fired 264 | 4 126 6 83 9 36 Largest 3 | 2 2 2 3 3 3 Hottest 166 | 40 140 140 166 134 119 Shots Fired 629 | 8 247 12 247 26 89 Gun 335 | 8 244 11 71 . 1 Cannon 266 | . . . 173 26 67 Launcher 21 | . . . . . 21 Special 7 | . 3 1 3 . . Kinetic 473 | 8 223 . 159 18 65 Thermal 123 | . 24 1 88 8 2 Explosive 21 | . . . . . 21 Electromagnetic 12 | . . 11 . . 1 Robot Hit Streak 13 | 6 11 11 13 2 7 Robot Miss Streak 12 | 2 9 . 12 4 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 360 | 6 153 11 133 8 49 Core Hits 137 | 2 46 6 63 5 15 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 8 | . 5 . 3 . . Burn 2 | . 2 . . . . Destroy 3 | . 3 . . . . Blast 3 | . . . 3 . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6079 | 61 1770 194 2601 252 1201 Guns 2506 | 61 1749 157 539 . . Cannons 3056 | . . . 1943 243 870 Explosions 353 | . . 22 . . 331 Melee . | . . . . . . Ramming 149 | . 21 15 104 9 . Kinetic 3917 | 61 1613 . 1256 119 868 Thermal 1525 | . 136 22 1241 124 2 Explosive 331 | . . . . . 331 Electromagnetic 157 | . . 157 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . 14 6 6 Message Errors 9 | . . . 3 2 4 Matter Fused 8 | . . . 5 2 1 Heat Flow Errors 4 | . . . 4 . . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 49 | . . . 7 14 28 Projectiles 21 | . . . 7 14 . Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks 18 | . . . 9 2 7 Impact . | . . . . . . Kinetic 18 | . . . 9 2 7 Secondary . | . . . . . . Self-Inflicted Damage 100 | . . . . . 100 Shots 4 | . . . . . 4 Rammed 17 | . 2 2 11 2 . Targets Rammed 21 | . 3 2 14 2 . Kicked . | . . . . . . Crushed 4 | . 1 . 3 . . Highest Temperature 517 | . 372 209 517 356 378 Average Temperature 115 | . 69 92 119 143 187 Received Heat Transfer 1123 | . 639 81 303 . 100 Effects 13 | . 3 . 8 1 1 Shutdowns 4 | . 1 . 2 . 1 Energy Bleed 3 | . 1 . 2 . . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Short Circuit 2 | . 1 . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted . | . . . . . . Heat Transferred 3001 | . 531 50 2226 185 9 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 84 | 100 100 100 57 66 . Level 1 8 | . . . 18 33 . Level 2 7 | . . . 24 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 628 | 5 161 48 628 314 . Initial 241 | . . 31 . 241 . Average 105 | . 70 4 233 169 . Influence Increases 2280 | 5 701 68 1301 205 . Destroy 0b10 Robot/C 1220 | . 320 40 700 160 . Destroy 0b10 Robot/NC 140 | 5 45 5 85 . . Destroy Leader 354 | . 88 10 226 30 . Allied During Kill 8 | . . . . 8 . Successful Hack 97 | . 34 6 57 . . Select Force Hacks 120 | . 60 . 60 . . Disable Machine 15 | . . . 15 . . Destroy Structure 41 | . 4 7 23 7 . Lose Combat Pursuer 285 | . 150 . 135 . . Influence Decreases 2280 | 5 618 151 682 766 58 Entered New Map 488 | . . 52 . 378 58 Time Decay 1550 | 5 476 99 652 318 . Lost Part 80 | . 40 . 30 10 . Lost Ally 60 | . . . . 60 . Purge Threat 102 | . 102 . . . . Squads Dispatched 13 | . 6 . 7 . . Investigation 9 | . 3 . 6 . . Extermination . | . . . . . . Reinforcement 4 | . 3 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 8 | 1 1 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 37 2 53 10 9 Peak Tracking Total 11 | . 5 2 4 4 11 Tactical Retreats 13 | . 4 . 8 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 5 | . 2 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 4 | . . . . . 4 Triggered . | . . . . . . Most Traps Carried 4 | . . . . 4 4 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 6 | . . . 1 . 5 Max in Single Turn 5 | . . . 1 . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 31 | . 9 2 17 1 2 Terminals 20 | . 6 2 11 1 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 95 | . 34 3 52 1 5 Successful 53 | . 19 1 28 . 5 Failed 41 | . 15 2 23 1 . Catastrophic 3 | . . 1 1 1 . Database Lockouts 1 | . . . 1 . . Manual 57 | . 20 3 32 1 1 Terminals 64 | . 25 3 35 1 . Fabricators . | . . . . . . Repair Stations 11 | . 6 . 5 . . Recycling Units 6 | . 3 . 3 . . Scanalyzers 9 | . . . 9 . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 8 1 8 . 5 Record 4 | . . . . . 4 Robot Analysis 4 | . 3 1 . . . Prototype ID Bank 5 | . 2 . 3 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Recycling Unit Index 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . 4 . . Scan Component 5 | . 3 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 8 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 7 . 8 . . Terminals 11 | . 5 . 6 . . Botnet 3 | . 2 . 1 . . Operators 1 | . . . 1 . . Skim 7 | . 3 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Tunnel 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 7 2 15 1 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 3 | . 1 . 2 . . Time 65 | . 26 . 39 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 3 | . . . . . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 4 | . . . . . 4 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 64 | . . . . 64 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 5191 | 634 1986 1024 468 97 982 Seismic 5191 | 634 1986 1024 468 97 982 Robot Analysis Total 4 | . 3 1 . . . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 10780 | 1712 2735 1072 2671 715 1875 Spaces Moved 4597 | 540 1160 427 1100 333 1037 Core 2 | 1 . . . . 1 Treads 4595 | 539 1160 427 1100 333 1036 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 200 160 Average Speed 178 | 159 180 240 170 200 162 Slowest Speed 750 | 160 240 240 200 200 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 79 | 46 97 97 97 69 71 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 2 . 1 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 93 | . 3 7 12 7 64 Melee . | . . . . . . Projectile 46 | . 3 1 12 7 23 AOE 47 | . . 6 . . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 6617 | 1379 1558 459 1715 360 1146 Wait 1478 | 828 202 6 408 9 25 Move 4592 | 539 1159 426 1099 332 1037 Hop . | . . . . . . Pick Up 64 | 1 24 9 24 1 5 Fast Attach 21 | 7 3 . 8 1 2 Attach 24 | . 4 . 5 1 14 Detach 2 | . . . 1 1 . Swap 72 | . 23 5 32 3 9 Drop 71 | . 14 5 41 1 10 Fire 264 | 4 126 6 83 9 36 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 21 | . 3 2 14 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . . . 4 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 838 | -11/Scrapyard | Discovered new exit (range 16) 1627 | -11/Scrapyard | Assembled infested the area 1713 | -11/Scrapyard | Entered Materials 1714 | -10/Materials | Build established: Mutant 1893 | -10/Materials | Discovered new exit (range 13) 2355 | -10/Materials | Discovered new exit (range 7) 2592 | -10/Materials | Discovered new exit (range 3) 2639 | -10/Materials | Repaired Lgt. Assault Rifle 3059 | -10/Materials | Discovered new exit (range 13) 3303 | -10/Materials | Core integrity fell below 50% 3623 | -10/Materials | Build established: Scavenger-Mutant 4448 | -10/Materials | Entered Mines 4817 | -10/Mines | Learned location of Zion (-6) 4850 | -10/Mines | Learned Materials non-interactive machine intel 4929 | -10/Mines | Discovered new exit (range 9) 5434 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5491 | -10/Mines | Identified exit to Materials 5520 | -10/Mines | Entered Materials 5520 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5521 | -9/Materials | Loaded intel: 38 non-interactive machine locations 6636 | -9/Materials | Discovered new exit (range 15) 6845 | -9/Materials | Repaired Lgt. Cannon 7134 | -9/Materials | Repaired Lgt. Armor Plating 7177 | -9/Materials | Discovered new exit (range 13) 7430 | -9/Materials | Build established: Scavenger-Tank 7786 | -9/Materials | Discovered new exit (range 11) 7909 | -9/Materials | Central database locked down 7933 | -9/Materials | Discovered new exit (range 8) 8191 | -9/Materials | Entered Mines 8192 | -9/Mines | Assembled infested the area 8306 | -9/Mines | Found a hidden stash of uninstalled traps 8419 | -9/Mines | Discovered new exit (range 5) 8541 | -9/Mines | Discovered new exit (range 16) 8593 | -9/Mines | Learned Materials terminal intel 8601 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8723 | -9/Mines | Core integrity fell below 50% 8896 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8898 | -9/Mines | Discovered new exit (range 5) 8906 | -9/Mines | Entered Exiles 8940 | -9/Exiles | Discovered new exit (range 15) 8998 | -9/Exiles | Met 8R-AWN 9037 | -9/Exiles | Met EX-HEX 9101 | -9/Exiles | Met EX-DEC 9299 | -9/Exiles | Met EX-BIN 9301 | -9/Exiles | Build established: Scavenger-Mutant 9624 | -9/Exiles | Aligned with FarCom system 9625 | -9/Exiles | Given EX-Vault access code 9667 | -9/Exiles | Opened EX-Vault 9707 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10459 | -9/Exiles | Found Superbattery 10563 | -9/Exiles | Warned about trapping Exiles lab 10578 | -9/Exiles | Attacked by the Exiles 10715 | -9/Exiles | Core integrity fell below 20% 10729 | -9/Exiles | Lost 3 parts (1p1n1u) 10781 | -9/Exiles | Destroyed self with Mini Grenade Launcher Last Messages --------------- 10754_ Critical hit (Destroy). 10754_ Assault Cannon destroyed. 10755_ The unstable cave ceiling collapses. 10763_ Penetrated by HV Slug. 10763_ HV Slug penetrates Wall. 10763_ Penetrated by HV Slug. 10763_ HV Slug penetrates Wall. 10769_ The unstable cave ceiling collapses. 10769_ HV Slug penetrates Wall. 10769_ Penetrated by HV Slug. 10769_ Critical hit (Destroy). 10769_ Imp. Heat Sink destroyed. 10769_ HV Slug penetrates Wall. 10773_ Penetrated by HV Slug. 10773_ HV Slug penetrates Wall. 10773_ Penetrated by HV Slug. 10773_ HV Slug penetrates Wall. 10778_ Penetrated by HV Slug. 10778_ HV Slug penetrates Wall. 10778_ Penetrated by HV Slug. 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Assault Rifle | 31% | -10/Materials Lgt. Cannon | 55% | -9/Materials Lgt. Armor Plating | 55% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed FactoryAlphaShockpuncher Manual? 0 Play Time 01:07:09 Cumulative 319.7 hours Start 2026.03.30 @ 16:57:41 End 2026.03.30 @ 18:58:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b813d1c6-7cfd-444f-8e81-5eb879a9e176