Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 16:19:09 // Halloween2020/ForbiddenLore Player: Ben'n'Dan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (29) 145 Value Destroyed (448) 448 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 7941 Bonus ------- Follower Combat Kills 68 Met Data Miner 300 Friendly Fire -120 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Experimental Optical Array Improved Signal Interpreter Targeting Computer Hacking Suite Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Micro Fission Core Advanced Heat Sink Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Makeshift Flight Unit > --- UTILITY ---------- Experimental Optical Array Experimental Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Katana Power Sword > --- INVENTORY -------- Light Deuterium Engine Advanced Heat Sink Hacking Drone Bay [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Ballistic Gun Assault Rifle Impact Weapon Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . Power 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . Utility 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 79 | 7 6 . 3 . . 9 11 4 1 . . 5 4 . 1 6 . 12 1 9 Power 12 | 1 1 . 1 . . 1 3 . . . . 1 1 . 1 1 . 1 . . Engine 10 | 1 1 . 1 . . 1 3 . . . . 1 1 . . 1 . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 25 | 2 2 . 1 . . 4 4 1 . . . 2 1 . . . . 2 1 5 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 2 1 . Flight 20 | . 2 . 1 . . 4 4 1 . . . 2 1 . . . . . . 5 Utility 25 | 1 3 . . . . 1 2 1 1 . . 1 2 . . 2 . 9 . 2 Device 11 | . 1 . . . . . 1 1 1 . . . 1 . . 2 . 3 . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 1 . . . . . . . . . . 4 . 1 Hackware 5 | . . . . . . 1 . . . . . 1 1 . . . . 2 . . Protection 2 | . 2 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 17 | 3 . . 1 . . 3 2 2 . . . 1 . . . 3 . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 3 . . . . . 3 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . . . 1 . . . 2 . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . . 1 . 3 . . Parts Lost 23 | . . . . . . 1 3 . . . . 2 . . 3 . 1 . . 13 Power 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Propulsion 15 | . . . . . . . 1 . . . . 1 . . 3 . 1 . . 9 Utility 4 | . . . . . . 1 . . . . . . . . . . . . . 3 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 10 | . . . . . . 1 3 . . . . 2 . . 3 . 1 . . 10 Average Slot Usage (%) 75 | . 89 71 77 77 77 82 80 80 100 100 100 96 91 93 82 67 69 58 65 33 Engine 9 | . 14 14 22 22 22 22 17 15 15 15 15 15 13 13 7 1 6 1 . . Core 1 | . . . . . . . . . . . . . . . 2 4 . 3 5 . Leg 1 | . 18 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 6 12 1 Flight 19 | . 8 28 33 33 33 33 35 30 30 30 30 29 33 33 25 13 11 5 5 2 Device 8 | . . . . . . . 2 9 23 23 23 15 13 13 13 12 11 4 5 1 Processor 6 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 10 11 13 Hackware 11 | . . . . . . 2 9 7 7 7 7 11 18 20 20 20 20 17 17 6 Protection 2 | . 12 14 11 11 11 7 . . . . . . . . . . . . . . Ballistic Gun 3 | . 24 14 3 . . 9 12 1 7 7 7 . . . . . . . . . Impact Weapon 1 | . . . 7 11 11 8 3 5 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 7 7 7 14 6 6 6 7 11 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 26 | 13 16 8 12 12 12 12 16 17 18 18 18 18 26 26 26 12 12 8 8 8 Greatest Support 26 | 20 20 8 12 12 12 12 16 18 18 18 18 22 26 26 26 12 12 8 8 10 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . . . . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 5 | 2 5 4 4 4 4 4 4 4 3 3 3 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 3 4 3 4 4 3 3 3 3 3 3 3 3 4 4 3 3 3 4 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 4 4 4 4 3 3 3 3 4 4 4 4 4 4 4 3 Class Distribution -------------------- 21% | Hacker-Mutant 19% | Scavenger-Sprinter 17% | Mutant 16% | Hacker-Scout 13% | Hacker-Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Matter Collected 1131 | 210 172 . . 48 . 101 . 214 65 3 . 50 30 10 . 40 30 91 29 38 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 939 | . 192 . 49 . . 89 46 214 . . . . 82 . . . 38 91 . 138 Parts 49 | . 12 . 1 . . 6 6 5 . . . . 6 . . . . 3 . 10 Haulers Intercepted 5 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 4 . . 4 . . . . 5 Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 17 | . 4 . . . . 5 3 . . . . . . . . . . . . 5 Melee 7 | . . . . . . . 2 . . . . . . . . . . . . 5 Guns 9 | . 4 . . . . 5 . . . . . . . . . . . . . . Classes Destroyed 7 | . 3 . . . . . . 2 . . . . 1 . . . 1 . . . Hauler 5 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . 2 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . . . . . 2 . . . . . . . Swarmer 16 | . 3 . . . . 5 3 . . . . . . . . . . . . 5 Grunt 1 | . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 3 | . 3 . 1 . . 2 3 2 . . . . 1 . . . 1 1 . 3 Combat Bots Only 3 | . 3 . . . . 2 3 . . . . . . . . . . . . 3 Max Kills in Single Turn 1 | . 1 . 1 . . 1 1 1 . . . . 1 . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Damage Taken 2934 | . 184 16 72 . . 318 196 . 34 . . 220 . 29 89 . 39 78 35 1624 Core 1233 | . 36 16 14 . . 61 25 . 19 . . 13 . . 24 . 19 38 . 968 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 79 . . . 81 95 . . . . 95 . . . . 94 . . . Volleys Fired 60 | . 24 6 . . . 26 4 . . . . . . . . . . . . . Largest 2 | . 2 1 . . . 1 2 . . . . . . . . . . . . . Hottest 40 | . 40 20 . . . 20 40 . . . . . . . . . . . . . Shots Fired 77 | . 38 6 . . . 26 7 . . . . . . . . . . . . . Gun 77 | . 38 6 . . . 26 7 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 77 | . 38 6 . . . 26 7 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 6 3 . . . 5 2 . . . . . . . . . . . . . Robot Miss Streak 5 | . 2 2 . . . 5 5 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 85 | . 27 3 1 . . 12 5 6 . . . 2 7 . . . 4 8 . 10 Core Hits 32 | . 9 . . . . 5 2 1 . . . . 3 . . . 1 2 . 9 Critical Hits 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Melee Attacks 116 | . . . 2 . . 1 4 8 4 2 . 3 13 . 6 . 14 21 8 30 Impact 15 | . . . 2 . . 1 4 8 . . . . . . . . . . . . Slashing 101 | . . . . . . . . . 4 2 . 3 13 . 6 . 14 21 8 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 . . . . 4 . . . 1 1 . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Damage Inflicted 2529 | . 350 40 93 . . 164 106 388 . . . 130 327 . . . 276 312 . 343 Guns 563 | . 350 40 . . . 164 9 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1946 | . . . 93 . . . 97 388 . . . 130 327 . . . 276 312 . 323 Ramming 20 | . . . . . . . . . . . . . . . . . . . . 20 Kinetic 563 | . 350 40 . . . 164 9 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 578 | . . . 93 . . . 97 388 . . . . . . . . . . . . Slashing 1368 | . . . . . . . . . . . . 130 327 . . . 276 312 . 323 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 550 | . . . 71 . . . 13 151 . . . 56 98 . . . 135 15 . 11 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 550 | . . . 71 . . . 13 151 . . . 56 98 . . . 135 15 . 11 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 271 | . 2 . 6 . . 6 8 . 2 . . 7 7 . . . . 271 . . Average Temperature 32 | . 2 . 4 . . 4 4 . 2 . . 4 5 . . . . 145 . . Received Heat Transfer 288 | . 30 9 27 . . 27 45 . 18 . . 48 . . 12 . 18 . . 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 4 . . . . . . . . . . . . Impact Corruptions 8 | . . . 1 . . . 1 6 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Peak Influence 335 | . 154 90 180 70 . 335 235 221 . . . . 301 . . . . 293 . . Initial 182 | . . 60 35 70 . . 130 105 . . . . 182 . . . . 18 . . Average 130 | . 64 73 80 70 . 170 185 162 . . . . 235 . . . . 122 . . Maximum Alert Level 1 | . . . . . . 1 1 1 . . . . 1 . . . . 1 . . Low Security (%) 77 | 100 100 100 100 100 . 59 60 83 . . . . 29 . . . . 81 . . Level 1 22 | . . . . . . 40 39 16 . . . . 70 . . . . 18 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . . 1 . . . . 1 2 . . . . 4 . . Investigation 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 4 | . 1 . . . . . . . . . . . 1 . . . . 2 . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 123 | . 6 3 9 . . 17 6 1 5 4 . 26 4 5 1 . 2 12 10 12 Peak Tracking Total 13 | . 3 2 7 . . 9 5 1 3 4 . 13 3 4 1 . 2 5 7 4 Tactical Retreats 25 | . . 1 1 . . 5 . . . 1 . 5 . 1 . . 1 5 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 2 . . . . 3 . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 3 | . . . . . . . . 1 . . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 33 | . 1 . 3 . 4 . 3 6 . . 4 . 7 . . . . 5 . . Terminals 20 | . 1 . 2 . . . 3 5 . . . . 6 . . . . 3 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 152 | . 3 . 7 . 49 . 14 12 . . 25 . 28 . . . . 14 . . Successful 121 | . 2 . 6 . 49 . 6 8 . . 25 . 19 . . . . 6 . . Failed 31 | . 1 . 1 . . . 8 4 . . . . 9 . . . . 8 . . Catastrophic 3 | . . . 1 . . . . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 19 | . . . 1 . . . 7 . . . . . 7 . . . . 4 . . Terminals 60 | . 3 . 3 . . . 14 9 . . . . 21 . . . . 10 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 4 . . . . 3 . . . . 7 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 107 | . 2 . 2 . 49 . 6 6 . . 25 . 12 . . . . 5 . . Record 61 | . . . . . 49 . 1 . . . 11 . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . 1 . . 3 . 2 . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . Terminal Index 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 5 | . . . . . . . . . . . . . 4 . . . . 1 . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . 1 . 1 . . . 1 1 . . . . 3 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 4 . . . . 2 . . . . 7 . . . . . . . Insert Component 6 | . . . 2 . . . . 1 . . . . 3 . . . . . . . Analyze 7 | . . . 2 . . . . 1 . . . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 21 | . 1 . 2 . . . 3 5 . . . . 6 . . . . 4 . . Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . . 1 . . 6 . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . . 1 . . . . 3 . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . 1 . . . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total Allies 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . 1 . . . . . . . . Highest-Rated Group 94 | . . . . . . . . 32 . . . 94 . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 32 . . . 94 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . 19 . . . . . . . . Total Damage 564 | . . . . . . . . . . . . 564 . . . . . . . . Kills 3 | . . . . . . . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 1 . . . . 1 1 . 1 . . 1 2 1 . 2 . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Turns Passed 3665 | 56 239 115 60 22 125 212 125 148 190 105 25 311 171 46 157 320 377 417 217 227 Spaces Moved 7218 | 42 204 273 141 63 366 391 225 350 437 297 81 703 459 165 309 830 366 813 451 252 Core 174 | 7 3 . . . . . . . . . . . . . . . . . . 164 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 128 | 35 93 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6916 | . 108 273 141 63 366 391 225 350 437 297 81 703 459 165 309 830 366 813 451 88 Fastest Speed 28 | 50 37 37 34 34 34 34 31 31 31 31 31 31 28 28 28 37 37 40 40 37 Average Speed 36 | 108 76 37 34 34 34 34 31 31 31 31 31 31 28 28 30 37 38 40 40 46 Slowest Speed 150 | 120 150 37 34 34 34 34 34 31 31 31 31 34 28 28 122 37 40 40 40 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . 1 2 6 1 . 5 3 4 1 . . 1 4 . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 48 58 28 19 89 80 28 14 54 50 68 88 18 39 43 80 47 30 68 41 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 5 | . . . . . 1 . . . . . 1 . . . 1 2 . . . . Known Exits Taken 15 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 1 . 1 . . 1 2 . 4 . 1 2 1 . . 1 2 Spaces Dug 43 | . . . . . . . . . 4 2 . . 5 . 6 . 8 10 8 . Terrain Destroyed 43 | . . . . . . . . . 4 2 . . 5 . 6 . 8 10 8 . Melee 43 | . . . . . . . . . 4 2 . . 5 . 6 . 8 10 8 . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total 7957 | 49 249 278 141 61 365 437 259 369 483 306 80 791 478 164 363 842 587 866 474 315 Wait 450 | . 2 . . . . 10 15 2 43 8 . 74 . . 45 . 207 15 15 14 Move 7133 | 41 201 268 128 60 365 380 218 342 434 296 80 700 450 164 308 829 365 802 450 252 Hop 32 | . 1 2 6 1 . 5 3 3 1 . . 1 4 . . . . 5 . . Pick Up 26 | 1 6 1 2 . . . 1 2 . . . 4 3 . 1 3 . 1 . 1 Fast Attach 36 | 6 3 . . . . 2 3 1 . . . . 1 . . 2 . 11 1 6 Attach 22 | . 2 . 2 . . 2 3 2 1 . . 4 1 . . 2 . . . 3 Detach 10 | . 1 . . . . 2 1 . . . . 1 1 . . . 2 1 . 1 Swap 21 | 1 1 . 1 . . 5 5 1 . . . 1 2 . 1 2 . 1 . . Drop 42 | . 8 1 . . . 4 2 2 . . . 3 3 . 2 4 2 9 . 2 Fire 60 | . 24 6 . . . 26 4 . . . . . . . . . . . . . Melee 112 | . . . 2 . . 1 4 8 4 2 . 3 13 . 6 . 11 21 8 29 Ram 7 | . . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . 6 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 14) 283 | -10/Materials | Discovered new exit (range 6) 296 | -10/Materials | Entered Mines 308 | -10/Mines | Learned Materials interactive machine intel 313 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 314 | -10/Mines | Build established: Mutant 314 | -10/Mines | Found Prototype Device 335 | -10/Mines | Discovered new exit (range 14) 343 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 360 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 369 | -10/Mines | Learned Materials terminal intel 398 | -10/Mines | Discovered new exit (range 11) 411 | -10/Mines | Entered Materials 411 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 412 | -9/Materials | Identified exit to Mines 413 | -9/Materials | Loaded intel: 18 interactive machine locations 414 | -9/Materials | Loaded intel: 12 terminal locations 415 | -9/Materials | Identified Exp. Sensor Array 471 | -9/Materials | Entered Mines 472 | -9/Mines | Assembled infested the area 477 | -9/Mines | Assisted by a Guerilla fighting off Assembled 481 | -9/Mines | Learned Materials non-interactive machine intel 491 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 491 | -9/Mines | Discovered new exit (range 5) 493 | -9/Mines | Entered Exiles 494 | -9/Exiles | Identified exit to Mines 502 | -9/Exiles | Met 8R-AWN 507 | -9/Exiles | Met EX-HEX 522 | -9/Exiles | Met EX-DEC 529 | -9/Exiles | Visited The Gauntlet 565 | -9/Exiles | Learned location of Zion (-6) 572 | -9/Exiles | Met EX-BIN 614 | -9/Exiles | Discovered exit to Mines (range 14) 618 | -9/Exiles | Entered Mines 717 | -8/Mines | Build established: Scavenger-Mutant 814 | -8/Mines | Discovered new exit (range 15) 830 | -8/Mines | Entered Materials 830 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -8/Materials | Loaded intel: 34 non-interactive machine locations 837 | -8/Materials | Identified exit to Factory 954 | -8/Materials | Lost 3 parts (1p1n1w) 955 | -8/Materials | Entered Factory 955 | -7/Factory | Evolved 2 slots: Utility x2 1017 | -7/Factory | Identified exit to Lower Caves 1103 | -7/Factory | Entered Lower Caves 1143 | -7/Lower Caves | Build established: Scavenger-Sprinter 1148 | -7/Lower Caves | Encountered a Warlord checkpoint 1152 | -7/Lower Caves | Learned Factory non-interactive machine intel 1288 | -7/Lower Caves | Discovered new exit (range 16) 1292 | -7/Lower Caves | Identified exit to Lower Caves 1293 | -7/Lower Caves | Entered another Lower Caves area 1295 | -7/Lower Caves | Learned Factory garrison access intel 1296 | -7/Lower Caves | Encountered a Warlord checkpoint 1357 | -7/Lower Caves | Discovered new exit (range 6) 1358 | -7/Lower Caves | Identified exit to Data Miner 1398 | -7/Lower Caves | Entered Data Miner 1398 | -7/Data Miner | Discovered new exit (range 6) 1401 | -7/Data Miner | Identified exit to Proximity Caves 1405 | -7/Data Miner | Met Data Miner 1411 | -7/Data Miner | Learned location of Section 7 (-2) 1411 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1416 | -7/Data Miner | Received God Mode back door access code from Data Miner 1423 | -7/Data Miner | Entered Proximity Caves 1429 | -6/Proximity Caves | Escorted by Enhanced Grunt 1583 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1729 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1729 | -6/Proximity Caves | Discovered new exit (range 15) 1734 | -6/Proximity Caves | Identified exit to Factory 1734 | -6/Proximity Caves | Entered Factory 1734 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1735 | -6/Factory | Loaded intel: 204 non-interactive machine locations 1736 | -6/Factory | Loaded intel: 4 garrison access locations 1753 | -6/Factory | Spotted B-75 Beast 1803 | -6/Factory | Incoming investigation squad redirected 1846 | -6/Factory | Identified exit to Lower Caves 1868 | -6/Factory | Build established: Hacker-Sprinter 1905 | -6/Factory | Entered Lower Caves 1949 | -6/Lower Caves | Discovered new exit (range 14) 1951 | -6/Lower Caves | Identified exit to Lower Caves 1951 | -6/Lower Caves | Entered another Lower Caves area 2011 | -6/Lower Caves | Spotted B-75 Beast 2075 | -6/Lower Caves | Lost 3 parts (3n) 2100 | -6/Lower Caves | Discovered new exit (range 11) 2104 | -6/Lower Caves | Identified exit to Zion 2108 | -6/Lower Caves | Entered Zion 2111 | -6/Zion | Learned Factory interactive machine intel 2208 | -6/Zion | Given the Hacking Drone Bay 2210 | -6/Zion | Found Prototype Device 2210 | -6/Zion | Identified Hacking Drone Bay 2268 | -6/Zion | Found CR-A16's Pointy Stick 2285 | -6/Zion | Learned location of Quarantine (-2) 2348 | -6/Zion | Build established: Hacker-Mutant 2419 | -6/Zion | Received a hallucinogenic algorithm 2423 | -6/Zion | Discovered new exit (range 14) 2428 | -6/Zion | Identified exit to Proximity Caves 2428 | -6/Zion | Entered Proximity Caves 2744 | -5/Proximity Caves | Learned 4 Factory zone layouts 2786 | -5/Proximity Caves | Discovered new exit (range 9) 2789 | -5/Proximity Caves | Identified exit to Factory 2805 | -5/Proximity Caves | Entered Factory 2805 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2806 | -5/Factory | Identified exit to Upper Caves 2807 | -5/Factory | Identified exit to Factory 2808 | -5/Factory | Loaded intel: 46 interactive machine locations 3077 | -5/Factory | Found Prototype Processor 3077 | -5/Factory | Identified Exp. Targeting Computer 3139 | -5/Factory | Build established: Hacker-Scout 3222 | -5/Factory | Entered Upper Caves 3232 | -5/Upper Caves | Spotted B-75 Beast 3284 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3368 | -5/Upper Caves | Learned Factory emergency access door positions 3392 | -5/Upper Caves | Learned 4 Factory zone layouts 3427 | -5/Upper Caves | Discovered new exit (range 22) 3438 | -5/Upper Caves | Identified exit to Upper Caves 3439 | -5/Upper Caves | Entered another Upper Caves area 3480 | -5/Upper Caves | Core integrity fell below 50% 3530 | -5/Upper Caves | Lost 10 parts (7n3u) 3584 | -5/Upper Caves | Core integrity fell below 20% 3651 | -5/Upper Caves | Lost 3 parts (2n1w) 3666 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03554_ Found Particle Charger. 03554_ Found 23 Matter. 03555_ Acquired 10 matter. 03556_ Acquired Targeting Computer. 03558_ Acquired 10 matter. 03575_ Power Sword destroyed. 03578_ Slammed into S-27 Virus. 03584_ S-27 Virus destroyed. 03585_ Acquired VTOL Module. 03590_ Lgt. Nuclear Core fries itself beyond repair. 03590_ VTOL Module destroyed. 03596_ Searching scrap... 03596_ Found Recoil Stabilizer. 03596_ Found 27 Matter. 03620_ VTOL Module destroyed. 03626_ Hacking Drone released from Hacking Drone Bay. 03630_ Acquired 3 matter. 03633_ Hacking Drone retrieved by Hacking Drone Bay. 03635_ Hacking Drone released from Hacking Drone Bay. 03656_ Hacking Drone retrieved by Hacking Drone Bay. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????###?? | | ??????????????????????????###???????????????? #?? | | ????????????????????#????## ##???????????????# #?? | | ????????????????????# ???# #???????????????# #?? | | ????????????????????# ??## ##########??????# #?? | | ???????????????????## ?# #????### #?? | | ???????????????????# ##### "" #???## # ### | | ???????????????????# ## """" ###?# | | ???????????????????# ## "" # ### | | ???????????????????# ### "" # ### | | ???????????????????# #?# """" # #?# | | ?????"?????????????# #?# """" ##?# % | | ?????? ???????????# ### """" ##??#! | | ???????## ??????????# ## ##???# | | ???????? ???##???????# # ##????### | | ???????????# ## #####??# ## #???????? | | ???????????# #### # #### #???????? | | ???????????# ## # #??## #???????? | | ??#$ # #### ## #???# #???????? | | ??##???????????????## ## #???# #???????? | | ????????????????????## ## #???# #???????? | | ?????????????????????## # #??? #???????? | | ??????????????????????## @ #??? ???????? | | ???????????????????????# #### # | | ???????????????????????### ## ??????? | | ????????????????????????## ### #?#??????? | | ????????????????????????# ##?# #####????????? | | ??????????????????????### #??## ##????????????? | | ????????????????###??## #???####?????????????? | | ????????????????# #### #?#########??????????? | | ???????????????## g### #??????????? | | ???????????????# #??????????? | | ???????????????# #### #### #??????????? | | ???????????????## #??# ##?## #??????????? | | ????????????????## #?## #?## #??????????? | | ?????????????????#####?# %% #### ##??????????? | | ???????????????????????# % #### ##???????????? | | ???????????????????????### ### ##????????????? | | ????????????????????????## ### ##????????????? | | ???????????????????????## ###??????????? | | ???????????????????????# ##?????????? | | ??????????????????????# ####### #?????????? | | ?????????????????????# ##?????## #?????????? | | ?????????????????????# ????????#### #?????????? | | ?????????????????????# ????????????###?????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 8 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Scanalyzed Katana | -6/Factory | Scanalyzed Lgt. Ion Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeImpactNullifier Manual? 0 Play Time 01:05:27 Cumulative 130.0 hours Start 2020.11.01 @ 13:55:06 End 2020.11.01 @ 16:19:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 323 Rogue 315 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ac9470b-ec00-4acf-8132-a0ceac877c14