Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 11:00:53 Player: LightKnight Result: Destroyed by as-14176 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (56) 280 Value Destroyed (1722) 1722 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (5) 5 TOTAL SCORE: 6347 Bonus ------- Follower Combat Kills 105 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -700 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 64/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Precision Shock Rifle Beamcaster Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Coolant Injector Small Storage Unit Improved Salvage Targeting Computer System Shield Skeleton Box > --- WEAPON ----------- Precision Shock Rifle Beamcaster > --- INVENTORY -------- Hybrid Deuterium Engine Improved Aluminum Leg Cesium-ion Thruster Experimental Sensor Array Reactive Plating Gatling Laser Precision Grenade Launcher RU-N14's Throwing Claymores [Rating: 52] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 65 | 1 1 2 10 1 . 3 21 8 1 8 9 Power 4 | . . . 1 . . 1 1 1 . . . Engine 3 | . . . 1 . . 1 1 . . . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 13 | . . 1 2 . . . 7 2 . 1 . Treads . | . . . . . . . . . . . . Leg 12 | . . 1 2 . . . 7 2 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 24 | . . . 3 1 . . 8 3 . 3 6 Device 13 | . . . 2 1 . . 6 2 . 1 1 Storage 1 | . . . . . . . . . . . 1 Processor 1 | . . . . . . . . . . 1 . Hackware 4 | . . . . . . . . 1 . . 3 Protection 5 | . . . 1 . . . 2 . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 24 | 1 1 1 4 . . 2 5 2 1 4 3 Energy Gun 14 | 1 . . 2 . . 1 4 1 1 1 3 Energy Cannon 3 | . . . 1 . . . 1 1 . . . Ballistic Gun 1 | . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . 1 1 . . . 1 . . . 2 . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . . . 2 3 Parts Lost 11 | . . . . . . . 1 . . 6 4 Power . | . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . 3 1 Utility 4 | . . . . . . . . . . 2 2 Weapon 2 | . . . . . . . . . . 1 1 Highest Loss Streak 6 | . . . . . . . 1 . . 6 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 85 88 95 88 88 89 99 100 97 22 Engine 6 | . 14 14 11 11 11 11 9 1 . . . Core 2 | . . . . . . . . 5 7 6 . Leg 29 | . 28 28 33 33 33 33 31 30 30 29 . Device 13 | . . . 8 11 11 11 16 23 23 16 4 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 . Hackware 3 | . . . . . . . . 6 7 6 11 Protection 4 | . . . 4 6 . . 5 7 7 6 . Energy Gun 12 | . 14 14 10 11 11 11 16 11 15 13 1 Energy Cannon 2 | . . . 7 11 11 . . 3 . . . Launcher 3 | . 2 14 3 . . 11 1 . . . . Peak Build Rating 52 | 6 6 8 16 27 27 29 34 48 49 52 46 Average Rating 30 | 6 6 7 11 19 26 28 29 46 48 48 17 On Entrance 21 | 6 6 6 8 16 26 27 28 34 48 49 5 Naked Turns 5 | . . . . . . . . . . 5 . Heaviest Build 39 | 13 14 15 25 33 33 34 35 37 35 39 15 Greatest Support 63 | 20 20 20 33 33 33 33 54 63 63 63 5 Greatest Overweight (x) 2 | . . . . . . 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 6 7 8 8 8 8 8 8 8 8 8 4 Average Carried 7 | 6 6 7 7 8 7 7 7 7 8 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 7 8 8 8 8 8 8 8 8 4 3 Class Distribution -------------------- 78% | Mutant 18% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 966 | 210 15 73 128 . . 52 218 101 15 40 114 Remotely . | . . . . . . . . . . . . Salvage Created 1825 | . 24 144 184 51 . 112 624 575 . 54 57 Parts 119 | . 7 17 12 4 . 2 31 36 . 5 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 44 | . 3 8 3 3 . 3 13 7 . 3 1 Guns 21 | . . 2 3 . . 1 11 3 . . 1 Cannons 8 | . . . . 3 . . . 4 . 1 . AOE 15 | . 3 6 . . . 2 2 . . 2 . Classes Destroyed 12 | . 1 3 2 . . . 2 2 . 1 1 Worker 3 | . . 1 . . . . . 2 . . . Tunneler 1 | . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . Watcher 6 | . . . 1 . . . 3 2 . . . Swarmer 15 | . 3 6 . 3 . . 3 . . . . Grunt 10 | . . 2 1 . . 3 4 . . . . Sentry 11 | . . . 2 . . . 5 4 . . . Hunter 2 | . . . . . . . 1 1 . . . Programmer 2 | . . . . . . . . 2 . . . Z-Light 1 | . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 5 | . 3 4 2 3 . 3 5 5 . 3 1 Combat Bots Only 4 | . 3 3 2 3 . 3 4 1 . 3 1 Max Kills in Single Turn 3 | . 3 2 1 1 . 3 2 2 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 2 . . . 2 2 . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 328 | . 3 11 14 7 . 9 49 115 . 84 36 Missed 124 | . 1 5 5 1 . 2 16 51 . 26 17 Damage Taken 3072 | . 19 90 135 101 . 135 501 579 . 974 538 Core 881 | . 10 7 41 9 . 16 91 46 . 316 345 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 107 | . . . . . . . 3 72 . 32 . Core Remaining (%) 89 | 100 . 93 . . . 83 83 . . . . Volleys Fired 111 | . 1 7 10 4 . 2 48 25 . 4 10 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 1 Hottest 160 | . 70 73 124 113 . 78 160 149 . 36 60 Shots Fired 206 | . 2 14 20 8 . 4 90 51 . 7 10 Gun 163 | . 1 7 12 4 . 2 87 40 . . 10 Cannon 24 | . . . 8 4 . . 1 11 . . . Launcher 15 | . 1 7 . . . 2 2 . . 3 . Special 4 | . . . . . . . . . . 4 . Kinetic 2 | . . . 2 . . . . . . . . Thermal 113 | . 1 7 13 4 . . 64 24 . . . Explosive 19 | . 1 7 . . . 2 2 . . 7 . Electromagnetic 62 | . . . 5 4 . 2 24 27 . . . Phasic 10 | . . . . . . . . . . . 10 Robot Hit Streak 9 | . 1 3 7 9 . 4 8 9 . 9 2 Robot Miss Streak 6 | . 1 2 5 2 . 2 6 3 . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 132 | . 1 7 11 6 . 2 62 35 . 6 2 Core Hits 108 | . 3 11 7 3 . 8 37 28 . 10 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 1 1 . 1 1 Corrupt 2 | . . . . . . . 1 1 . . . Sever 1 | . . . . . . . . . . 1 . Intensify 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4244 | . 123 378 190 101 . 197 1399 838 . 952 66 Guns 2079 | . . 43 107 40 . 32 1169 622 . . 66 Cannons 360 | . . . 83 61 . . . 216 . . . Explosions 1686 | . 123 335 . . . 165 205 . . 858 . Melee . | . . . . . . . . . . . . Ramming 25 | . . . . . . . 25 . . . . Kinetic 25 | . . . 25 . . . . . . . . Thermal 1588 | . . 43 105 61 . . 910 469 . . . Explosive 1686 | . 123 335 . . . 165 205 . . 858 . Electromagnetic 760 | . . . 60 40 . 32 259 369 . . . Impact . | . . . . . . . . . . . . Slashing 94 | . . . . . . . . . . 94 . Piercing . | . . . . . . . . . . . . Phasic 66 | . . . . . . . . . . . 66 Highest Corruption 7 | . 1 1 . . . . . 2 2 7 7 Average Corruption 2 | . 1 1 . . . . . 1 2 4 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . 7 . . . . . 4 4 1 9 Message Errors 7 | . . 4 . . . . . . 1 . 2 Matter Fused 6 | . . . . . . . . 2 . . 4 Heat Flow Errors 3 | . . . . . . . . . 1 1 1 Energy Discharges 3 | . . 1 . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 2 | . . 1 . . . . . . 1 . . Misfires 2 | . . . . . . . . 2 . . . Alerts 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 65 | . . 11 . . . . 8 . . 46 . Projectiles 14 | . . . . . . . . . . 14 . Explosions 51 | . . 11 . . . . 8 . . 32 . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 155 | . . 38 . . . 19 13 . . 85 . Shots 7 | . . 3 . . . 1 1 . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . . 1 . . . . 3 . . . . Kicked 4 | . . 1 . . . . 3 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 251 | . 9 33 159 120 . 69 197 198 161 251 129 Average Temperature 73 | . 6 15 54 63 . 43 77 84 82 83 44 Received Heat Transfer 812 | . 6 9 69 . . 63 243 138 . 140 144 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . 1 . . . . 8 2 . . . Heat Transferred 3376 | . . 100 198 111 . . 1967 1000 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 341 | . 78 202 269 185 . 97 341 142 . . . Initial 104 | . . 30 27 104 . . . 100 . . . Average 90 | . 12 28 146 101 . 68 179 59 . . . Maximum Alert Level 1 | . . 1 1 . . . 1 . . . . Low Security (%) 87 | 100 100 96 71 100 . 100 53 100 . . . Level 1 12 | . . 3 28 . . . 46 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . . . 3 3 . . . Investigation 2 | . 1 . . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 2 | . . . . . . . 1 1 . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 7 | . . . 1 . . . 5 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . 6 8 10 3 . 3 29 11 . 17 14 Peak Tracking Total 14 | . 3 3 4 3 . 3 4 2 . 14 7 Tactical Retreats 5 | . . . . . . . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 5 | . . . . . . . 1 4 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 9 | . . . . . . . 5 . . 2 2 Max in Single Turn 3 | . . . . . . . 3 . . 2 . Garrison Access 2 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 15 | . 1 . 2 1 1 . 5 4 1 . . Terminals 9 | . 1 . 2 . . . 4 2 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 32 | . 3 . 4 1 1 . 12 10 1 . . Successful 11 | . 1 . . 1 1 . 5 2 1 . . Failed 21 | . 2 . 4 . . . 7 8 . . . Catastrophic 2 | . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . . . 4 . 1 . 9 . . . . Terminals 22 | . 3 . 4 . . . 11 4 . . . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . Terminal Hacks 7 | . 1 . . 1 1 . 3 . 1 . . Open Door 2 | . . . . 1 . . . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . Terminals 1 | . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 . 2 . . . 3 3 . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 10 | . . 1 . 1 . . 1 3 . 3 1 Largest Group 3 | . . 1 1 2 . . 1 3 . 3 1 Highest-Rated Group 119 | . . 31 31 62 . . 10 60 . 65 119 Highest-Rated Ally 119 | . . 31 31 31 . . 10 20 . 31 119 Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . 12 1 . . . . . . 21 Total Damage 1317 | . . . 148 . . . . . . . 1169 Kills 13 | . . . 4 . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 2 . Drone Launches 5 | . . . . . . . 5 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 7036 | 7 102 925 218 644 375 561 1133 1388 143 1203 337 Spaces Moved 5729 | 5 81 741 138 523 311 418 703 1054 116 1007 632 Core 278 | . . . . . . . . . . 11 267 Treads . | . . . . . . . . . . . . Legs 5023 | 5 81 741 138 523 311 418 703 1054 116 933 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 428 | . . . . . . . . . . 63 365 Fastest Speed 35 | 120 120 120 120 120 120 120 120 120 122 35 35 Average Speed 112 | 120 120 120 120 120 120 131 120 121 122 115 44 Slowest Speed 195 | 120 120 120 120 120 120 190 190 122 122 125 195 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 2 27 99 15 85 72 91 60 37 25 85 71 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . 2 . . . . . . . 2 . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . 1 . . 1 2 . Spaces Dug 2 | . . . . . . . 1 . . . 1 Terrain Destroyed 98 | . 8 59 . . . 19 2 . . 4 6 Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . . . 1 . . . 6 AOE 91 | . 8 59 . . . 19 1 . . 4 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total 6127 | 5 83 765 172 532 314 426 895 1107 117 1035 676 Wait 131 | . . 6 3 1 . . 88 . . 12 21 Move 5718 | 4 80 740 137 522 310 417 702 1053 115 1006 632 Hop . | . . . . . . . . . . . . Pick Up 33 | . 1 4 3 1 2 2 11 8 . 1 . Fast Attach 23 | . . . 5 1 . . 6 2 1 2 6 Attach 11 | . . . 2 . . . 2 2 . 2 3 Detach 9 | . . . 2 . . . 2 1 . 1 3 Swap 31 | 1 1 2 3 . . 3 13 4 . 4 . Drop 54 | . . 5 7 3 2 2 20 10 1 3 1 Fire 111 | . 1 7 10 4 . 2 48 25 . 4 10 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . . 1 . . . . 3 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / *Low) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 110 | -10/Materials | Entered Mines 128 | -10/Mines | Found a hidden stash of uninstalled traps 303 | -10/Mines | Build established: Mutant 347 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 349 | -10/Mines | Found Prototype Device 432 | -10/Mines | Discovered new exit (range 6) 483 | -10/Mines | Escorted by a lone wolf Derelict 503 | -10/Mines | Learned location of Storage (-7) 623 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 721 | -10/Mines | Discovered new exit (range 14) 1035 | -10/Mines | Entered Materials 1035 | -9/Materials | Accompanied by 1 ally 1035 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -9/Materials | Discovered new exit (range 16) 1253 | -9/Materials | Entered Mines 1253 | -9/Mines | Accompanied by 1 ally 1256 | -9/Mines | Received a Mining Laser from a helpful Derelict 1316 | -9/Mines | Learned 2 Materials zone layouts 1339 | -9/Mines | Learned Materials garrison access intel 1507 | -9/Mines | Build established: Scavenger-Mutant 1628 | -9/Mines | Discovered new exit (range 13) 1639 | -9/Mines | Found the Drone Emporium 1647 | -9/Mines | Found Prototype Device 1647 | -9/Mines | Identified Decoy Drone Bay 1675 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1676 | -9/Mines | Discovered new exit (range 5) 1820 | -9/Mines | Assembled infested the area 1897 | -9/Mines | Entered Exiles 1926 | -9/Exiles | Met 8R-AWN 1947 | -9/Exiles | Met EX-HEX 1958 | -9/Exiles | Build established: Mutant 1983 | -9/Exiles | Met EX-BIN 1999 | -9/Exiles | Aligned with FarCom system 2001 | -9/Exiles | Given EX-Vault access code 2029 | -9/Exiles | Opened EX-Vault 2035 | -9/Exiles | Found Skeleton Box 2067 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2107 | -9/Exiles | Met EX-DEC 2259 | -9/Exiles | Discovered new exit (range 14) 2272 | -9/Exiles | Left Exiles lab with Skeleton Box 2272 | -9/Exiles | Entered Mines 2333 | -8/Mines | Discovered new exit (range 15) 2530 | -8/Mines | Discovered new exit (range 9) 2833 | -8/Mines | Entered Materials 2833 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2835 | -8/Materials | Loaded intel: 1 garrison access location 3052 | -8/Materials | Garrison activated, responded to threat 3127 | -8/Materials | Lost 5 allies 3264 | -8/Materials | Build established: Scavenger-Mutant 3954 | -8/Materials | Discovered new exit (range 10) 3966 | -8/Materials | Entered Factory 3966 | -7/Factory | Evolved 2 slots: Utility x2 4006 | -7/Factory | Build established: Mutant 4108 | -7/Factory | Fabricated B-48 Gladiator? 4242 | -7/Factory | Identified Exp. Sensor Array 4262 | -7/Factory | Lost 3 allies 4602 | -7/Factory | Discovered new exit (range 11) 4684 | -7/Factory | Discovered new exit (range 13) 5350 | -7/Factory | Discovered new exit (range 4) 5354 | -7/Factory | Entered Lower Caves 5492 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5497 | -7/Lower Caves | Entered Zion 5540 | -7/Zion | System corruption cleaned by Quarantine Array 5618 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5638 | -7/Zion | Discovered new exit (range 14) 5776 | -7/Zion | Gained Derelict followers 5815 | -7/Zion | Found Prototype Special Weapon 5894 | -7/Zion | Learned location of Extension (-4) 6200 | -7/Zion | Given the Hacking Drone Bay 6402 | -7/Zion | Rebuked by Imprinter 6505 | -7/Zion | Remotely autohacked Sealed Blast Doors 6521 | -7/Zion | Remotely autohacked Sealed Blast Doors 6521 | -7/Zion | Remotely autohacked Sealed Blast Doors 6521 | -7/Zion | Remotely autohacked Sealed Blast Doors 6615 | -7/Zion | Identified RU-N14's Throwing Claymores 6659 | -7/Zion | Attacked by Zionites 6661 | -7/Zion | Destroyed Imprinter 6672 | -7/Zion | Released all parts (6) 6688 | -7/Zion | Core integrity fell below 50% 6699 | -7/Zion | Discovered new exit (range 3) 6699 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6700 | -7/Zion | Entered Deep Caves 6702 | -7/Deep Caves | Lost 6 parts (3n2u1w) 6702 | -7/Deep Caves | Met 5H-AD0 6770 | -7/Deep Caves | Z-Facility disabled 6856 | -7/Deep Caves | Found Prototype Protection 6856 | -7/Deep Caves | Identified Zio. Heavy Carapace 6899 | -7/Deep Caves | Core integrity fell below 20% 6925 | -7/Deep Caves | Lost 3 parts (1n2u) 7037 | -7/Deep Caves | Destroyed by as-14176 with Assembled Rifle Last Messages --------------- 06853_ Identified Zio. Biocell. 06856_ Discarded Mak. Hacking Suite. 06856_ Acquired Prototype Protection. 06856_ Identified Zio. Heavy Carapace. 06865_ W<0EIGRCUVD>,L QQAGJNI7,SSXENWA6MOWYEV7P 06878_ HV Slug penetrates UC-RM2(z). 06884_ HV Slug penetrates 9T-8HP(z). 06884_ HV Slug penetrates Wall. 06885_ UC-RM2(z) suffers critical hit (Intensify). 06885_ UC-RM2(z) destroyed. 06886_ 5H-AD0: "Argh..." 06886_ 5H-AD0 suddenly disappears in plain sight. 06887_ Cesium-ion Thruster destroyed. 06890_ Dropped Zio. Heavy Carapace. 06890_ Zio. Biocell destroyed. 06894_ Exp. Sensor Array destroyed. 06913_ System corrupted: Matter fused (-9). 07014_ Zio. Phaser-S destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ????????## ##?????????????????????######??????? | | ????????# ##???#####???#######?## ##?????? | | ????????# ##### ##### ### #?????? | | ?????????# ## ##????? | | ??????????# ###??? | | ?????????## ##?? | | ???????### ######## ### | | ???????# #####??????### | | ???????# ##????????????## ## | | ???????# #??????????????## #### ### | | ???????## #???????????????####??## #?? | | ????????## #??????????????????###?## #?? | | ?????????# #??????????????????# #?## ### #?? | | ?????????# #?????????????????## #######?# #?? | | ?????????# #????????????????## ##????# #?? | | ????????# #??????##????????# ##???# #?? | | ????????# #??????# ????????# #???# #?? | | ????????## ##??????? ????????# ##??# #?? | | ?????????####?????????# ????????# ##?# #?? | | ??????????????????????# ######?# ### ### | | ??????????????????????# # ##?# ?# | | ??????????????????????# @ ##?# ??# | | ?????????????????????## ### ####### | | ?????????????????????# | | ?????????????????????# # " a z | | ?????????????????????# a # """ ######### | | ?????????????????????## "" #???????## | | ??????????????????????## a #????????# | | ???????????????????????## #???????? | | ????????????????????????# ####???? | | ????????????????????????# #???? | | ??????????????????????# ##### #???# | | ????????????????????? ## #???# #??## | | ???????????????????? #### #???# #?## | | ???????????????????# ???## ### ### | | ???????????????????#### ????# | | ??????????????????????## ????# | | ???????????????????????# ?????# ########### | | ??????????????????????????????## #?????????## | | ???????????????????????????????## ??????????# | | ????????????????????????????????## # ??????????? | | ?????????????????????????????????# ###??????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 130 Energy Generation 17 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Evasion (%) 63 Salvage Targeting 2 Offensive Hacking 33 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackEtherialBotcube Manual? 0 Play Time 00:57:45 Cumulative 186.5 hours Start 2025.03.08 @ 09:35:20 End 2025.03.08 @ 11:00:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0b51f07-aba3-4909-a56c-d85ff006d903