Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 18:08:53 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (476) 476 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1516 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 300/300 Energy 231/265 System Corruption 1% Temperature Hot (237) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Medium Laser Particle Gun Particle Gun > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Compact Wheel High-capacity Matter Pod (200) Beam Cannon Beam Cannon Light Cannon EMP Blaster EMP Blaster Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Particle Gun Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Compact Wheel High-capacity Matter Pod Light Armor Plating Hardened Light Armor Plating Beam Cannon Beam Cannon Light Cannon EMP Blaster EMP Blaster Grenade Launcher Heavy Hammer [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 6 16 5 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 2 | 2 . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 12 | 2 8 2 Energy Gun 7 | . 6 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 99 Engine 13 | . 14 11 Leg 3 | . 3 . Wheel 23 | . 24 21 Device 11 | . 11 11 Storage 13 | . 14 11 Processor 1 | . . 9 Energy Gun 23 | . 21 32 Ballistic Gun 3 | . 4 . Naked Turns . | . . . Heaviest Build 36 | 10 31 36 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 6 15 15 Average Carried 13 | 4 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 13 Class Distribution -------------------- 83% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 690 | 222 400 68 Remotely . | . . . Salvage Created 621 | . 397 224 Parts 37 | . 31 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 11 5 Guns 16 | . 11 5 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 9 | . 5 4 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 670 | . 327 343 Core 105 | . 55 50 Absorbed by Shields . | . . . Regen/Repaired (Parts) 207 | . 207 . Core Remaining (%) 89 | 100 78 . Volleys Fired 54 | . 40 14 Largest 3 | . 2 3 Hottest 180 | . 115 180 Shots Fired 115 | . 79 36 Gun 115 | . 79 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 24 | . 24 . Thermal 91 | . 55 36 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 8 11 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 6 | . 4 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 74 | . 49 25 Core Hits 33 | . 22 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 4 1 Burn 5 | . 4 1 Melee Attacks 11 | . 11 . Impact 3 | . 3 . Slashing 8 | . 8 . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1095 | . 699 396 Guns 986 | . 610 376 Cannons . | . . . Explosions . | . . . Melee 89 | . 89 . Ramming 20 | . . 20 Kinetic 118 | . 118 . Thermal 868 | . 492 376 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 89 | . 89 . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 24 | . 24 . Projectiles . | . . . Explosions . | . . . Melee 24 | . 24 . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 8 | . . 8 Shots . | . . . Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 538 | . 276 538 Average Temperature 127 | . 66 229 Received Heat Transfer 306 | . 132 174 Effects 9 | . 1 8 Shutdowns 1 | . . 1 Energy Bleed 2 | . 1 1 Interference 3 | . . 3 Short Circuit 2 | . . 2 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 2553 | . 1554 999 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 167 | . 167 151 Initial 26 | . . 26 Average 66 | . 71 60 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 26 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 10 2 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 42 | . 36 6 Successful 30 | . 26 4 Failed 12 | . 10 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 22 | . 16 6 Terminals 29 | . 23 6 Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Robot Analysis 2 | . 1 1 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 10 3 Terminals 12 | . 9 3 Track 1 | . 1 . Assimilate 3 | . 3 . Botnet 5 | . 3 2 Disrupt 1 | . 1 . Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 10 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . 19 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 2 | . 2 . Largest Group 2 | . 2 2 Highest-Rated Group 20 | . 20 20 Highest-Rated Ally 10 | . 10 10 Total Orders 8 | . 4 4 STAY 4 | . 2 2 FOLLOW 4 | . 2 2 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1836 | 79 1452 305 Spaces Moved 1315 | 60 1072 183 Core 12 | 12 . . Treads . | . . . Legs 169 | 48 121 . Wheels 1134 | . 951 183 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 106 | 108 104 114 Slowest Speed 120 | 120 120 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 98 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 4 | . 4 . Melee 4 | . 4 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1619 | 71 1308 240 Wait 151 | . 130 21 Move 1313 | 59 1071 183 Hop . | . . . Pick Up 36 | 6 24 6 Fast Attach 10 | 6 4 . Attach 5 | . 1 4 Detach . | . . . Swap 12 | . 11 1 Drop 22 | . 16 6 Fire 54 | . 40 14 Melee 11 | . 11 . Ram 5 | . . 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 5) 336 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 14) 986 | -10/Materials | Discovered new exit (range 15) 1053 | -10/Materials | Discovered new exit (range 16) 1370 | -10/Materials | Discovered new exit (range 9) 1425 | -10/Materials | Repaired Beam Cannon 1442 | -10/Materials | Repaired Particle Gun 1459 | -10/Materials | Repaired Maul 1473 | -10/Materials | Repaired Med. Laser 1532 | -10/Materials | Entered another Materials area 1532 | -9/Materials | Accompanied by 2 allies 1532 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1698 | -9/Materials | Discovered new exit (range 7) 1837 | -9/Materials | Self-destructed Last Messages --------------- 01821_ Slammed into G-34 Mercenary. 01821_ G-34 Mercenary knocked back. 01821_ Technician 1a reveals location of Blade Trap. 01822_ Com. Wheel broken. 01822_ Overheating: Short circuit. 01822_ Acquired 6 matter. 01822_ K-01 Serf collects debris. 01822_ Slammed into G-34 Mercenary. 01822_ Destabilizing: System corrupted (+1). 01823_ Slammed into G-34 Mercenary. 01823_ Com. Wheel broken. 01823_ Destabilizing: Short circuit. 01823_ K-01 Serf collects debris. 01827_ Overheating: Med. Laser damaged (-30). 01827_ Broken Com. Wheel destroyed. 01828_ Power failure, Imp. Ion Engine shutdown. 01829_ K-01 Serf collects debris. 01830_ Slammed into G-34 Mercenary. 01835_ Broken Heat Sink destroyed. 01837_ Overheating: Energy bleed (-34). 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