Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 19:21:34 Player: Spoodle Result: Destroyed by Q343-u with Advanced KE Penetrator Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (223) 1115 Value Destroyed (9321) 9321 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1390) 1390 TOTAL SCORE: 18526 Bonus ------- High Alert Combat Kills 890 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 224/300 Energy 747/750 System Corruption 33% Temperature Cool (6) Movement Hovering (45) Location -3/Testing Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Small Storage Unit Advanced Energy Well Advanced Target Analyzer Advanced Target Analyzer Transmission Jammer Centrium Medium Armor Plating System Guard > --- WEAPON (3) ------- Gamma Rifle Plasma Rifle Quantum Rifle > --- INVENTORY (8) ---- Antigrav Array Experimental Power Amplifier Medium Storage Unit Medium Matter Pod (29) Nova Cannon Advanced Micro-nuke Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Small Storage Unit Advanced Energy Well Advanced Terrain Scanner Advanced Target Analyzer Advanced Target Analyzer Transmission Jammer System Guard > --- WEAPON ----------- High-powered Disruptor Cannon Nova Cannon > --- INVENTORY -------- Antigrav Array Experimental Power Amplifier Medium Storage Unit Gamma Rifle Quantum Rifle Enhanced Coil Gun Plasma Cutter [Rating: 152] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 . 2 2 2 . . 2 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . 1 . Propulsion 3 | . . 1 . . . . . . . 2 . . . . Utility 8 | . . 1 . 2 1 2 . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 392 | 7 13 23 7 36 27 18 6 11 30 42 7 4 99 62 Power 45 | 1 1 3 . 1 5 1 . . 1 8 . 1 16 7 Engine 18 | 1 1 3 . 1 4 1 . . 1 2 . . 1 3 Core 9 | . . . . . 1 . . . . 4 . 1 2 1 Reactor 18 | . . . . . . . . . . 2 . . 13 3 Propulsion 82 | 2 4 8 1 5 1 . 1 . 2 12 1 2 23 20 Treads 30 | 2 1 8 1 5 1 . 1 . 2 . . 1 6 2 Leg 30 | . 2 . . . . . . . . 5 1 1 16 5 Wheel 6 | . 1 . . . . . . . . 2 . . . 3 Hover 16 | . . . . . . . . . . 5 . . 1 10 Flight . | . . . . . . . . . . . . . . . Utility 144 | 2 2 3 1 7 14 14 4 6 15 14 2 . 38 22 Device 106 | 1 1 3 1 4 14 9 3 5 13 10 2 . 28 12 Storage 15 | 1 1 . . . . 1 . . 1 2 . . 5 4 Processor 18 | . . . . 3 . 2 . 1 1 2 . . 4 5 Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . . . . 2 1 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 121 | 2 6 9 5 23 7 3 1 5 12 8 4 1 22 13 Energy Gun 34 | 2 3 . 1 3 . 1 . . 3 2 1 . 11 7 Energy Cannon 55 | . . 6 3 15 5 2 . 4 5 4 1 1 6 3 Ballistic Gun 3 | . . . . . . . . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 16 | . 2 2 1 1 . . 1 1 1 1 2 . 4 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 12 | . 1 1 . 4 2 . . . 3 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 2 1 . . . . . . 1 6 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . 8 Parts Lost 86 | . 4 . 1 3 2 . . . 5 15 1 . 34 21 Power 15 | . 1 . . . 1 . . . 1 2 . . 6 4 Propulsion 31 | . 2 . . 2 . . . . 2 4 1 . 11 9 Utility 30 | . 1 . 1 1 1 . . . 2 7 . . 10 7 Weapon 10 | . . . . . . . . . . 2 . . 7 1 Highest Loss Streak 12 | . 3 . 1 1 2 . . . 3 5 1 . 12 7 To Critical Strikes 4 | . . . . 1 . . . . . 1 1 . . 1 Average Slot Usage (%) 95 | . 97 99 98 98 97 99 100 100 99 92 94 100 96 68 Engine 8 | . 13 11 11 9 10 13 13 13 11 8 . . . 2 Core 1 | . . . . . 1 . . . . . 10 10 3 . Reactor 1 | . . . . . . . . . . . . . 9 6 Treads 15 | . 17 30 33 27 23 20 20 20 16 4 . 4 2 1 Leg 4 | . 5 . . . . . . . . 9 8 13 18 3 Wheel 1 | . 4 2 . . . . . . . 2 . . . 1 Hover 1 | . . . . . . . . . . 3 16 6 . 8 Device 21 | . 12 21 20 25 22 30 20 20 30 24 20 26 25 13 Storage 8 | . 14 11 11 9 7 6 6 6 5 5 10 10 4 6 Processor 10 | . . . . 9 15 13 20 20 14 18 15 15 14 11 Protection 1 | . . . . . . 1 5 6 5 1 . . . . Energy Gun 6 | . 27 3 3 . . . . . 2 1 7 5 9 4 Energy Cannon 7 | . . 16 12 16 11 13 6 7 6 8 . 4 3 1 Launcher 1 | . . . 6 . . . 6 4 . . 1 . . . Naked Turns 18 | . . . . . . . . . . . . . 18 . Heaviest Build 112 | 12 50 58 58 62 72 81 60 70 79 78 51 53 112 72 Greatest Support 130 | 40 40 60 62 70 72 72 73 73 73 100 50 75 130 75 Greatest Overweight (x) 15 | . 15 3 . 1 1 1 . . 1 4 1 1 1 3 Average Overweight (x) . | . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 20 10 Average Capacity 16 | 7 18 20 20 20 20 15 15 15 15 15 15 15 17 7 Most Carried 20 | 5 20 20 20 20 20 17 15 15 15 15 15 15 20 10 Average Carried 15 | 2 14 19 20 19 19 15 15 14 14 13 13 15 15 6 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 20 8 Final Carried 20 | 5 19 20 20 20 18 15 15 15 15 13 15 15 20 8 Class Distribution -------------------- 41% | Scavenger-Mutant 23% | Mutant 17% | Skirmisher 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Matter Collected 5148 | 304 530 250 55 385 240 64 244 119 280 404 98 122 1121 932 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10546 | 141 773 929 91 784 338 64 118 197 489 1101 55 150 3730 1586 Parts 478 | 12 32 62 10 42 7 4 12 12 28 37 3 6 159 52 Haulers Intercepted 6 | . 2 1 . 2 . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . . . . . . 1 . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 9 8 . . 3 . . . Prevented 4 | . . . . . . . . 4 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 169 | . 15 23 10 13 6 1 7 6 7 13 3 . 53 12 Melee 1 | . 1 . . . . . . . . . . . . . Guns 42 | . 7 2 . 1 . . . . 1 1 1 . 17 12 Cannons 71 | . . 16 2 8 6 1 . 2 5 7 . . 24 . AOE 41 | . 5 5 8 3 . . 7 4 1 1 2 . 5 . Classes Destroyed 22 | 3 5 2 2 1 1 . . . . 1 . 1 5 1 Worker 15 | 1 1 1 . 3 . . . . 1 1 . . 4 3 Builder 5 | . . 1 . . 1 . . . . . . . 3 . Tunneler 3 | 2 . . . . . . . . . . . . 1 . Hauler 6 | . 2 1 . 2 . . . . . . . . . 1 Recycler 11 | 1 1 . . 1 . . . . . 3 . . 2 3 Operator 4 | . 2 1 . 1 . . . . . . . . . . Watcher 11 | . 1 3 . 2 . . . . 1 . . . 2 2 Swarmer 42 | . 3 8 7 4 . . 7 4 . 1 2 . 6 . Grunt 49 | . 12 6 . . 5 . . . 1 . . . 22 3 Brawler 2 | . . . . . . . . . . . . . 1 1 Duelist 2 | . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 22 | . . 9 . 6 . 1 . . 2 2 1 . 1 . Demolisher 1 | . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . Hunter 15 | . . . . 3 . . . 2 2 4 . . 2 2 Programmer 30 | . . . . . 1 . . . 2 5 . . 16 6 Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 . Samaritan 3 | . . . . . . . . . . . . 3 . . Assembled 2 | . . . 2 . . . . . . . . . . . Best Kill Streak 9 | 2 4 5 4 4 2 1 4 4 2 3 2 . 9 3 Combat Bots Only 8 | . 3 4 4 4 2 1 4 4 2 3 2 . 8 3 Max Kills in Single Turn 4 | 1 2 3 3 3 1 1 3 4 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 3 . . 3 4 1 1 1 . 2 . Melee 1 | . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Hostile Shots Fired 1391 | . 70 93 18 64 38 18 10 28 53 230 11 . 582 176 Missed 412 | . 17 24 4 20 5 6 4 6 17 98 5 . 162 44 Damage Taken 15468 | . 620 699 281 541 421 46 88 356 895 1971 133 . 6867 2550 Core 2013 | . 83 137 45 49 50 15 18 45 64 182 17 . 1007 301 Absorbed by Shields 2514 | . . 254 58 28 118 48 10 62 114 283 . . 1479 60 Reduced by Siege Mode 287 | . . . . . . . . . . . . . 287 . Redirected to Shielding 102 | . . . . . . . . . . . . . 102 . Ignored by Resistances 448 | . . . . . . . . . . . . . 448 . Core Remaining (%) 83 | 100 66 . 54 91 92 . . 90 93 . . 82 . . Volleys Fired 610 | 7 59 70 10 40 24 5 3 13 27 61 8 9 161 113 Largest 3 | 2 2 2 2 2 2 2 1 2 2 2 2 2 3 3 Hottest 320 | 90 90 136 101 136 136 133 30 155 180 195 186 169 320 237 Shots Fired 1228 | 14 114 137 15 80 46 10 3 24 53 114 11 18 416 173 Gun 595 | 14 109 18 5 7 . . . . 14 12 2 14 243 157 Cannon 598 | . . 116 7 72 46 10 . 23 38 100 2 4 164 16 Launcher 35 | . 5 3 3 1 . . 3 1 1 2 7 . 9 . Special . | . . . . . . . . . . . . . . . Kinetic 76 | . . . . . . . . . . . . . 31 45 Thermal 1065 | 14 109 134 2 63 46 10 . 16 52 112 4 18 376 109 Explosive 35 | . 5 3 3 1 . . 3 1 1 2 7 . 9 . Electromagnetic 52 | . . . 10 16 . . . 7 . . . . . 19 Robot Hit Streak 27 | 9 21 21 5 16 12 5 1 8 9 18 24 27 23 11 Robot Miss Streak 7 | 1 3 4 4 3 2 2 1 2 3 4 . 1 4 7 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 1 Shots Hit Robots 840 | 10 88 85 8 57 37 6 1 10 33 84 6 14 285 116 Core Hits 386 | 5 34 35 11 26 13 3 10 8 19 28 6 6 140 42 Critical Kills 7 | . . . . 1 . . . . . 3 . . 1 2 Critical Parts Destroyed 7 | . 2 1 . . . . . . . . . . 1 3 Critical Strikes 44 | . 6 5 1 2 . . . . . 3 . 1 11 15 Burn 25 | . 4 4 . . . . . . . . . 1 9 7 Meltdown 5 | . . . . 1 . . . . . 3 . . 1 . Destroy 6 | . . . . . . . . . . . . . 1 5 Corrupt 5 | . . . 1 1 . . . . . . . . . 3 Smash 3 | . 2 1 . . . . . . . . . . . . Melee Attacks 24 | . 5 6 . 4 3 . . . 3 3 . . . . Impact 24 | . 5 6 . 4 3 . . . 3 3 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27752 | 119 1416 2050 580 1472 912 163 402 473 1205 3723 285 348 11163 3441 Guns 10758 | 119 984 189 25 107 . . . . 283 288 48 294 5196 3225 Cannons 12183 | . . 1416 118 1095 774 142 . 263 797 2618 36 54 4709 161 Explosions 4409 | . 342 400 437 270 . . 402 210 125 709 201 . 1258 55 Melee 380 | . 89 45 . . 138 . . . . 108 . . . . Ramming 22 | . 1 . . . . 21 . . . . . . . . Kinetic 1663 | . . . . . . . . . . . . . 845 818 Thermal 21114 | 119 984 1605 137 1055 774 142 . 81 1167 3407 84 348 9060 2151 Explosive 3578 | . 342 400 340 179 . . 402 210 38 208 201 . 1258 . Electromagnetic 995 | . . . 103 238 . . . 182 . . . . . 472 Impact 380 | . 89 45 . . 138 . . . . 108 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 33 | . 2 . 2 . . . . . 12 5 5 5 20 33 Average Corruption 10 | . 2 . 2 . . . . . 12 4 5 5 9 21 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . 2 6 . . . . Effects 187 | . 5 . . . . . . . 23 3 15 5 77 59 Message Errors 36 | . 2 . . . . . . . 7 . 7 2 10 8 Matter Fused 43 | . 2 . . . . . . . 5 1 2 2 19 12 Heat Flow Errors 21 | . 1 . . . . . . . 2 . 3 . 11 4 Energy Discharges 18 | . . . . . . . . . 2 1 . . 10 5 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 29 | . . . . . . . . . 6 . 2 . 11 10 Data Loss (major) 5 | . . . . . . . . . . . . 1 2 2 Misfires 10 | . . . . . . . . . 1 . 1 . 4 4 Alerts 2 | . . . . . . . . . . . . . 2 . Misdirections 4 | . . . . . . . . . . . . . 1 3 Weapon Failures 18 | . . . . . . . . . . 1 . . 7 10 Overload Shots 39 | . . . . . . . . . 10 13 . . 16 . Effects 2 | . . . . . . . . . 1 1 . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Overflow Damage 899 | . 49 86 78 26 153 . . . 30 345 2 . 82 48 Projectiles 335 | . . 16 13 6 35 . . . 30 142 . . 80 13 Explosions 284 | . . 25 65 20 . . . . . 135 2 . 2 35 Melee 280 | . 49 45 . . 118 . . . . 68 . . . . Knockbacks 11 | . 2 . . . 1 1 . . . . . . 7 . Impact 3 | . 1 . . . 1 1 . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . 7 . Secondary 1 | . 1 . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . 40 11 26 . . . 21 11 . 12 . . 28 Shots 8 | . . 2 1 1 . . . 1 1 . 1 . . 1 Rammed 2 | . 1 . . . . 1 . . . . . . . . Targets Rammed 2 | . 1 . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 636 | 60 312 228 132 180 350 61 . 203 223 168 221 150 636 487 Average Temperature 92 | 22 97 54 66 34 146 24 . 71 64 27 86 67 118 131 Received Heat Transfer 3051 | . 324 177 . 60 189 17 . . 42 67 . . 2042 133 Effects 15 | . 1 . . . 1 . . . . . . . 8 5 Shutdowns 6 | . . . . . . . . . . . . . 4 2 Energy Bleed 4 | . 1 . . . . . . . . . . . 1 2 Interference 4 | . . . . . 1 . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . 1 . Total Turns 42 | . . . . . . . . . . . . . 42 . Longest Duration 42 | . . . . . . . . . . . . . 42 . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 16 | . . 2 . 2 1 . . 4 . 2 . . . 5 Impact Corruptions 10 | . 2 3 . . 3 . . . . 2 . . . . Robots Melted 13 | . 1 . . 1 . . . . . 4 . . 7 . Combat Hostiles 13 | . 1 . . 1 . . . . . 4 . . 7 . Parts Melted 103 | . 6 10 . 8 4 1 . . 5 15 . 3 41 10 Heat Transferred 30439 | 322 2935 3331 174 1789 1332 222 . 148 1412 3826 111 592 10807 3438 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Peak Influence 921 | 20 186 473 375 364 155 95 . . 185 136 . . 921 587 Initial 503 | . 13 42 151 142 88 49 . . . 16 . . . 503 Average 219 | 5 75 266 291 235 72 77 . . 99 60 . . 373 465 Maximum Alert Level 3 | . . 2 1 1 . . . . . 1 . . 3 2 Low Security (%) 57 | 100 100 32 11 36 100 100 . . 100 99 . . 28 . Level 1 25 | . . 51 88 63 . . . . . . . . 36 15 Level 2 14 | . . 15 . . . . . . . . . . 21 84 Level 3 2 | . . . . . . . . . . . . . 13 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 3 . 1 2 . . . 5 5 . . 14 5 Investigation 3 | . 1 1 . . . . . . 1 . . . . . Extermination 13 | . . . . . 1 . . . 2 2 . . 5 3 Reinforcement 18 | . 2 2 . 1 1 . . . 2 3 . . 6 1 Assault 4 | . . . . . . . . . . . . . 3 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 1 1 . . 4 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Distress Signals 14 | . 2 5 . 2 . . . . . 1 . . 3 1 Communications Jammed 1 | . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 243 | . 24 35 11 19 8 1 7 6 10 20 3 . 78 21 Peak Tracking Total 11 | . 3 4 4 4 4 1 4 4 2 5 3 . 11 5 Tactical Retreats 10 | . . 1 . . 1 . . . 2 . . . 6 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Traps Triggered 7 | . 3 . . . 1 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Machines Disabled 12 | . 1 2 1 1 . . . . 1 3 . . . 3 Max in Single Turn 3 | . 1 1 1 1 . . . . 1 3 . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Machines Accessed 24 | . 5 5 . 4 2 . . . 2 1 1 . . 4 Terminals 20 | . 5 5 . 3 1 . . . 2 1 . . . 3 Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Total Hacks 51 | . 15 14 . 5 4 . . . 3 3 1 . . 6 Successful 26 | . 7 9 . 4 1 . . . . 1 1 . . 3 Failed 25 | . 8 5 . 1 3 . . . 3 2 . . . 3 Catastrophic 5 | . 2 . . 1 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . 8 . . 1 . . . . . . . . . . Terminals 45 | . 15 14 . 4 2 . . . 3 3 . . . 4 Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 2 Terminal Hacks 25 | . 7 9 . 3 1 . . . . 1 1 . . 3 Record 3 | . . 1 . . . . . . . 1 . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 1 . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Alert Level 7 | . 1 2 . 1 1 . . . . . . . . 2 Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 2 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 5 . 3 2 . . . 2 1 . . . 4 Full Trace Events 2 | . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 10 | . . . . . . 10 . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . EXPLORE 4 | . . . . . . 4 . . . . . . . . RETURN 5 | . . . . . . 5 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . 1 2 . . 2 1 . . Drone Launches 4 | . . . . . . 4 . . . . . . . . Drone Recoveries 4 | . . . . . . 4 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Turns Passed 14441 | 202 1744 1747 395 1102 711 438 616 1629 828 945 729 190 2084 1081 Spaces Moved 7658 | 96 731 843 226 531 360 237 389 961 396 468 677 125 961 657 Core 47 | 3 1 . . . . . . . . . . . 38 5 Treads 4360 | 93 396 662 226 531 360 237 389 961 396 43 . . 27 39 Legs 1758 | . . . . . . . . . . 265 412 125 896 60 Wheels 769 | . 334 181 . . . . . . . 106 . . . 148 Hover 724 | . . . . . . . . . . 54 265 . . 405 Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 50 130 145 155 145 145 150 150 155 150 60 60 120 50 45 Average Speed 147 | 156 198 156 158 157 154 152 154 155 169 148 100 122 138 92 Slowest Speed 800 | 160 800 160 160 232 225 230 155 155 240 260 190 190 240 320 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 40 | 5 83 67 56 44 8 8 57 72 12 11 76 16 33 60 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 6 | . . . 1 . . . 1 2 . . 2 . . . Spaces Dug 65 | . . 5 . 3 2 . . 1 5 4 28 . 10 7 Terrain Destroyed 409 | . 18 33 30 22 2 1 27 16 26 57 50 . 114 13 Melee 15 | . . 5 . 3 2 . . . 3 2 . . . . Projectile 86 | . . . . 1 . 1 . 5 10 17 1 . 40 11 AOE 308 | . 18 28 30 18 . . 27 11 13 38 49 . 74 2 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Total 9709 | 130 900 1128 243 697 467 303 397 1076 502 613 715 148 1436 954 Wait 708 | 16 57 140 1 72 32 24 . 88 30 16 13 8 144 67 Move 7644 | 95 730 842 225 530 359 236 388 960 395 467 676 124 960 657 Hop . | . . . . . . . . . . . . . . . Pick Up 168 | 5 24 20 . 9 8 6 . 1 10 10 8 1 38 28 Fast Attach 115 | 7 3 4 . 4 8 7 . 2 4 13 . 1 22 40 Attach 71 | . 2 2 . 5 2 2 . . 6 8 3 . 26 15 Detach 5 | . . . . . . . . . . . . . 4 1 Swap 206 | . 8 17 7 27 17 9 6 9 20 21 4 3 51 7 Drop 149 | . 11 27 . 6 14 13 . 3 7 9 3 2 30 24 Fire 610 | 7 59 70 10 40 24 5 3 13 27 61 8 9 161 113 Melee 24 | . 5 6 . 4 3 . . . 3 3 . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . 1 . . . . . . . . Escape Stasis 7 | . . . . . . . . . . 5 . . . 2 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 203 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 832 | -10/Materials | Discovered new exit (range 15) 1255 | -10/Materials | Discovered new exit (range 3) 1404 | -10/Materials | Discovered new exit (range 6) 1410 | -10/Materials | Lost 3 parts (1p1n1u) 1699 | -10/Materials | Discovered new exit (range 9) 1895 | -10/Materials | Discovered new exit (range 9) 1913 | -10/Materials | Build established: Scavenger-Mutant 1947 | -10/Materials | Entered another Materials area 1947 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2502 | -9/Materials | Discovered new exit (range 6) 3062 | -9/Materials | Discovered new exit (range 8) 3694 | -9/Materials | Entered Mines 3747 | -9/Mines | Learned 2 Materials zone layouts 3786 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3918 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3957 | -9/Mines | Assembled infested the area 3962 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4069 | -9/Mines | Discovered new exit (range 13) 4089 | -9/Mines | Entered Materials 4089 | -8/Materials | Evolved 2 slots: Utility x2 4090 | -8/Materials | Identified exit to Factory 5191 | -8/Materials | Entered Factory 5191 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5244 | -7/Factory | Build established: Mutant 5506 | -7/Factory | Discovered new exit (range 15) 5526 | -7/Factory | Identified exit to Factory 5902 | -7/Factory | Entered another Factory area 5902 | -6/Factory | Evolved 2 slots: Utility x2 6200 | -6/Factory | Discovered new exit (range 33) 6320 | -6/Factory | Identified exit to Lower Caves 6340 | -6/Factory | Entered Lower Caves 6627 | -6/Lower Caves | Build established: Skirmisher 6792 | -6/Lower Caves | Learned Factory security intel 6795 | -6/Lower Caves | Encountered a Warlord checkpoint 6891 | -6/Lower Caves | Discovered new exit (range 13) 6916 | -6/Lower Caves | Identified exit to Lower Caves 6956 | -6/Lower Caves | Entered another Lower Caves area 7032 | -6/Lower Caves | Discovered new exit (range 5) 7033 | -6/Lower Caves | Encountered a Warlord checkpoint 7039 | -6/Lower Caves | Identified exit to Factory 7060 | -6/Lower Caves | Identified exit to Data Miner 7249 | -6/Lower Caves | Learned Factory emergency access door positions 8585 | -6/Lower Caves | Entered Factory 8585 | -5/Factory | Evolved 2 slots: Utility x2 8843 | -5/Factory | Crushed by falling debris 8843 | -5/Factory | System corruption reached 10% 8874 | -5/Factory | Lost 3 parts (1p2u) 9138 | -5/Factory | Build established: Mutant 9258 | -5/Factory | Discovered new exit (range 9) 9269 | -5/Factory | Identified exit to Factory 9413 | -5/Factory | Entered another Factory area 9413 | -4/Factory | Evolved 2 slots: Propulsion x2 9516 | -4/Factory | Build established: Scavenger-Mutant 9707 | -4/Factory | Lost 3 parts (2n1u) 9803 | -4/Factory | Lost 3 parts (1p2u) 9857 | -4/Factory | Lost 5 parts (2n1u2w) 9992 | -4/Factory | Discovered new exit (range 10) 10314 | -4/Factory | Lost 3 parts (1p2u) 10344 | -4/Factory | Discovered new exit (range 20) 10358 | -4/Factory | Identified exit to Upper Caves 10358 | -4/Factory | Entered Upper Caves 10374 | -4/Upper Caves | Spotted B-86 Titan 10521 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10664 | -4/Upper Caves | Learned location of Quarantine (-2) 10743 | -4/Upper Caves | Learned Research stockpile data 10797 | -4/Upper Caves | Encountered a Warlord checkpoint 11070 | -4/Upper Caves | Discovered new exit (range 6) 11075 | -4/Upper Caves | Identified exit to Upper Caves 11087 | -4/Upper Caves | Entered another Upper Caves area 11202 | -4/Upper Caves | Discovered new exit (range 13) 11215 | -4/Upper Caves | Identified exit to Research 11229 | -4/Upper Caves | Learned location of Testing (-3) 11277 | -4/Upper Caves | Entered Research 11277 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 11465 | -3/Research | Destroyed 8 combat bots 11838 | -3/Research | Build established: Scavenger-Skirmisher 12492 | -3/Research | Discovered new exit (range 17) 12580 | -3/Research | Identified exit to Armory 12623 | -3/Research | System corruption reached 10% 12817 | -3/Research | First assault squad dispatched 12996 | -3/Research | Build established: Scavenger-Tank 12999 | -3/Research | Spotted B-86 Titan 13043 | -3/Research | Destroyed B-86 Titan 13068 | -3/Research | Lost 6 parts (1p1n2u2w) 13274 | -3/Research | Lost 12 parts (2p4n3u3w) 13295 | -3/Research | Core integrity fell below 50% 13323 | -3/Research | Lost 3 parts (2n1u) 13343 | -3/Research | Released all parts (17) 13346 | -3/Research | Discovered new exit (range 14) 13348 | -3/Research | Spotted B-86 Titan 13361 | -3/Research | Entered Testing 13372 | -3/Testing | Lost 4 parts (1p2u1w) 13404 | -3/Testing | Scanned by Researcher 13505 | -3/Testing | Core integrity fell below 20% 13571 | -3/Testing | Lost 7 parts (2p3n2u) 13710 | -3/Testing | Lost 5 parts (1p4n) 14104 | -3/Testing | Found Prototype Energy Cannon 14110 | -3/Testing | Identified Hpw. Disruptor Cannon 14233 | -3/Testing | Lost 5 parts (2n3u) 14270 | -3/Testing | Build established: Scavenger-Gunner 14283 | -3/Testing | System corruption reached 30% 14330 | -3/Testing | Lost 3 parts (1p2u) 14388 | -3/Testing | First assault squad dispatched 14388 | -3/Testing | Found Prototype Launcher 14442 | -3/Testing | Destroyed by Q343-u with Advanced KE Penetrator Last Messages --------------- 14354_ K-01 Serf collects debris. 14354_ Acquired Antigrav Array. 14358_ K-01 Serf collects debris. 14361_ ALERT: Rogue bot located, Q-Series report to Testing Zone 9Z. 14361_ K-01 Serf collects debris. 14366_ System corrupted: Matter fused (-9). 14381_ System corrupted: Energy discharge (-202). 14382_ Discarded Adv. Target Analyzer. 14383_ Acquired Prototype Protection. 14383_ Identified Centrium Medium Armor Plating. 14386_ Dropped Enh. Coil Gun. 14386_ C-55 Analyst calibrates the Antimatter Diverter. 14388_ ALERT: Significant disruption in Zone 6C, assault force dispatched. 14388_ Acquired Prototype Launcher. 14392_ C-55 Analyst calibrates the Antimatter Diverter. 14398_ U=QTQNNVB% &GYOON CZISL4D8Y91MY%PK Q 14418_ System corrupted: Component data lost. 14434_ Dropped Hpw. Disruptor Cannon. 14436_ System corrupted: Matter fused (-7). 14442_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?#???#????????????????????????????????????????? | | #???????#????#?????????#???????????????????????? | | ###??##?#??????????????????????????????????????? | | #?????#????#?#?##??????????????????????????????? | | #??????#?????#??#??##??????????????????????????? | | !#???#??#???????#????????#??????????????????????? | | #?????#??#????#????????????????????????????????? | | #?#??#?????????????????????????????????????????? | | #######################??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | = ! #??????????????????????????? | | = % #??????????????????????????? | | ####+#############+#####?????????????????????????? | | # [= =####??## "#???#?????????????????????? | | # "= """#???#" "#?????????????????????????? | | +% """ """#???#" * "#?????????????????????????? | | # """ "#??###"! 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"""##"###########???? | | ????????#???????????????# """####?????????????? | | ????????????????????????# """#????????????????? | | ????????????????????????# / """#????????????????? | | ????????????????????????# """#????????????????? | | ????????????????????????# """#????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# ####?????????????? | | ????????????????????????# ]" #?????????????? | | ????????????????????????####"#######?????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 100 Energy Generation 68 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Power Amplification 80 Additional Mass Support 6 Corruption Containment 8 Corruption Block 20 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Tesla Rifle | -3/Testing | Archive Enh. Fission Core | -3/Testing | Archive Robot Schematics ------------------ S-43 Plague | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentZhirovScanner Manual? 0 Play Time 04:09:08 Cumulative 82.7 hours Start 2024.06.13 @ 11:52:44 End 2024.06.13 @ 19:21:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77086fdf-57f3-4911-a70c-8f383598bbff