Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.12 @ 09:49:02 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1720) 1720 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 2848 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 159/700 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Recycling Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Wheel Subdweller Monowheel Subdweller Monowheel > --- UTILITY (3) ------ Experimental Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Subdweller Laser Makeshift Sword > --- INVENTORY (1) ---- Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Subdweller Laser Makeshift Sword > --- INVENTORY -------- (None) [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Subdweller Monowheel Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Weapon Makeshift Sword Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 6 | 4 1 1 . . Power 1 | 1 . . . . Propulsion 2 | 1 1 . . . Utility 2 | 1 . 1 . . Weapon 1 | 1 . . . . Parts Attached 32 | 7 7 1 17 . Power 5 | 2 . . 3 . Engine 5 | 2 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 4 . 4 . Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . . 4 . Hover 4 | . 4 . . . Flight . | . . . . . Utility 3 | 1 1 1 . . Device 2 | 1 . 1 . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 2 . 10 . Energy Gun 3 | . . . 3 . Energy Cannon 3 | . . . 3 . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 4 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . . 4 . Power 1 | . . . 1 . Propulsion 3 | . . . 3 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 95 100 92 . Engine 20 | . 24 20 19 . Wheel 16 | . 17 . 17 . Hover 9 | . 9 30 8 . Device 18 | . 11 17 20 . Processor 9 | . 7 10 10 . Energy Gun 2 | . . . 3 . Energy Cannon 1 | . . . 2 . Ballistic Gun 4 | . 12 10 1 . Ballistic Cannon 3 | . 11 10 1 . Slashing Weapon 5 | . . . 7 . Peak Build Rating 27 | 9 12 21 27 . Average Rating 20 | 5 10 18 23 . On Entrance 13 | . 9 12 21 26 Naked Turns . | . . . . . Heaviest Build 26 | 11 15 16 26 . Greatest Support 30 | 26 26 18 30 . Greatest Overweight (x) 2 | . 2 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . . 1 . Average Capacity . | . . . . . Most Carried 1 | . . . 1 . Average Carried . | . . . . . Final Capacity 1 | . . . 1 1 Final Carried 1 | . . . 1 1 Class Distribution -------------------- 33% | Scavenger-Scout 31% | Scavenger-Assassin 15% | Mutant 8% | Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -10/Mines Scavenger-Assassin | -10/Subcaves Scavenger-Assassin | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1346 | 255 257 267 567 . Remotely . | . . . . . Salvage Created 1451 | 63 715 176 497 . Parts 110 | 6 59 9 36 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 49 | . 18 9 22 . Melee 12 | . . . 12 . Guns 19 | . 9 5 5 . Cannons 17 | . 9 4 4 . Classes Destroyed 9 | 1 5 2 1 . Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 12 | . 3 3 6 . Grunt 15 | . 15 . . . Sentry 3 | . . 2 1 . Subdweller 15 | . . . 15 . Assembled 4 | . . 4 . . Best Kill Streak 4 | 3 3 4 2 . Combat Bots Only 4 | . 3 4 2 . Max Kills in Single Turn 2 | 1 2 2 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 280 | . 44 43 193 . Missed 82 | . 14 18 50 . Damage Taken 2298 | . 258 244 1796 . Core 1852 | . 206 193 1453 . Absorbed by Shields . | . . . . . Redirected to Core 1479 | . 163 153 1163 . Ignored by Resistances 675 | . 83 72 520 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 199 | 5 50 22 122 . Largest 2 | 2 2 2 2 . Hottest 160 | 40 58 58 160 . Shots Fired 318 | 10 100 39 169 . Gun 152 | 10 53 17 72 . Cannon 166 | . 47 22 97 . Launcher . | . . . . . Special . | . . . . . Kinetic 257 | 10 100 39 108 . Thermal 61 | . . . 61 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 31 | 8 15 23 31 . Robot Miss Streak 2 | . 1 2 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 225 | 8 73 26 118 . Core Hits 80 | 5 33 13 29 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 . 3 . Meltdown 1 | . . . 1 . Blast 2 | . 2 . . . Sever 2 | . . . 2 . Melee Attacks 119 | . . . 119 . Impact . | . . . . . Slashing 119 | . . . 119 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4386 | 68 1092 437 2789 . Guns 1340 | 68 528 224 520 . Cannons 2017 | . 564 213 1240 . Explosions . | . . . . . Melee 1029 | . . . 1029 . Ramming . | . . . . . Kinetic 2693 | 68 1092 437 1096 . Thermal 664 | . . . 664 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1029 | . . . 1029 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . 7 . 21 . Projectiles 13 | . 7 . 6 . Explosions . | . . . . . Melee 15 | . . . 15 . Knockbacks 21 | . 5 1 15 . Impact . | . . . . . Kinetic 20 | . 5 1 14 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 57 | 20 57 . . . Average Temperature 18 | 10 25 . . . Received Heat Transfer 774 | . 171 81 522 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 3 . Heat Transferred 876 | . . . 876 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 677 | 15 677 378 . . Initial 223 | . 8 223 . 20 Average 241 | 2 236 326 . . Maximum Alert Level 2 | . 2 1 . . Low Security (%) 43 | 100 52 . . . Level 1 42 | . 27 100 . . Level 2 13 | . 20 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 9 . . . Investigation 9 | . 9 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 24 14 38 . Peak Tracking Total 10 | . 3 10 6 . Tactical Retreats 9 | . 2 1 6 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 4 | . 4 . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 10 | . 9 . 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 10 . 5 . Successful 14 | . 9 . 5 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 11 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 5 . Record 5 | . . . 5 . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 6 | . 6 . . . Sabotage 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3854 | 73 701 245 2835 . Spaces Moved 3410 | 57 671 318 2364 . Core 1529 | 4 . . 1525 . Treads . | . . . . . Legs . | . . . . . Wheels 453 | 53 389 . 11 . Hover 1428 | . 282 318 828 . Flight . | . . . . . Fastest Speed 50 | 50 52 52 50 . Average Speed 71 | 86 74 52 72 . Slowest Speed 190 | 90 190 52 116 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 3 94 71 97 1 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 7 | . 2 1 4 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 8 | . . 1 7 . Spaces Dug 37 | . . . 37 . Terrain Destroyed 40 | . . . 40 . Melee 34 | . . . 34 . Projectile 6 | . . . 6 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 4392 | 68 770 357 3197 . Wait 554 | . 27 9 518 . Move 3406 | 56 670 317 2363 . Hop . | . . . . . Pick Up 3 | . . . 3 . Fast Attach 17 | 7 2 1 7 . Attach 3 | . . . 3 . Detach 3 | . . . 3 . Swap 12 | . 5 . 7 . Drop 8 | . 2 . 6 . Fire 199 | 5 50 22 122 . Melee 119 | . . . 119 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 68 | . 14 8 46 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 202 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 490 | -10/Materials | Reached level 2 518 | -10/Materials | Discovered new exit (range 13) 524 | -10/Materials | Discovered new exit (range 14) 569 | -10/Materials | Upgraded with Propulsion slot (x1) 658 | -10/Materials | Reached level 3 775 | -10/Materials | Identified exit to Mines 775 | -10/Materials | Entered Mines 788 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 799 | -10/Mines | Learned location of Storage (-7) 803 | -10/Mines | Found a hidden stash of uninstalled traps 809 | -10/Mines | Reached level 4 829 | -10/Mines | Assembled infested the area 834 | -10/Mines | Assisted by a Guerilla fighting off Assembled 836 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 837 | -10/Mines | Upgraded with Utility slot (x1) 837 | -10/Mines | Found Prototype Device 837 | -10/Mines | Identified Exp. Sensor Array 978 | -10/Mines | Discovered new exit (range 9) 982 | -10/Mines | Identified exit to Materials 986 | -10/Mines | Discovered new exit (range 11) 1019 | -10/Mines | Identified exit to Subcaves 1020 | -10/Mines | Entered Subcaves 1048 | -10/Subcaves | Learned location of Zion (-7) 1048 | -10/Subcaves | Met a Zionite searching for "candidates" 1067 | -10/Subcaves | Discovered new exit (range 7) 1084 | -10/Subcaves | Identified exit to Materials 1124 | -10/Subcaves | Build established: Scavenger-Scout 1136 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1263 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1265 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1316 | -10/Subcaves | Core integrity fell below 50% 1415 | -10/Subcaves | Core integrity fell below 20% 1498 | -10/Subcaves | Reached level 5 1510 | -10/Subcaves | Visited Clippyterm 1512 | -10/Subcaves | Learned location of Section 7 (-2) 1512 | -10/Subcaves | Learned location of Extension (-6) 1541 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1558 | -10/Subcaves | Discovered exit to Materials (range 12) 1584 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1788 | -10/Subcaves | Disturbed a concealed Subdweller 2616 | -10/Subcaves | Build established: Scavenger-Assassin 2734 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2763 | -10/Subcaves | Discovered new exit (range 11) 2767 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2771 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2993 | -10/Subcaves | Build established: Scavenger-Scout 3300 | -10/Subcaves | Build established: Scavenger-Assassin 3854 | -10/Subcaves | Identified exit to Recycling 3855 | -10/Subcaves | Entered Recycling 3855 | -7/Recycling | Self-destructed Last Messages --------------- 03504_ 3M-R0V(u) builds Twisted Machinery. 03521_ 3M-R0V(u) tweaks Twisted Machinery. 03531_ 3M-R0V(u) builds Twisted Machinery. 03546_ 3M-R0V(u) tweaks Twisted Machinery. 03708_ H1-T4O(u) tweaks Twisted Machinery. 03735_ Acquired 20 matter. 03786_ S-10 Pest springs to life. 03790_ S-10 Pest Lgt. Assault Rifle severed. 03801_ S-10 Pest destroyed. 03812_ Flight Unit fries itself beyond repair. 03819_ Lgt. Ion Engine fries itself beyond repair. 03829_ Destroyed Flight Unit. 03833_ S-10 Pest destroyed. 03840_ Lgt. Assault Rifle fries itself beyond repair. 03854_ EXIT=IDENTIFIED: RECYCLING LOCATION=RECYCLING GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????#####????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ""???????????????????? | | ???????????????????????# Y"#??????????????????? | | ???????????????????????# ""#??????????????????? | | ???????????????????????# ###??????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????######????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 36 Terrain Scan Range 16 Terrain Scan Density 410 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Levels Raised 4 | . 2 1 1 . XP Earned 10488 | 4000 3889 1050 1549 . XP Spent 8250 | 2440 2950 1850 1010 . Upgrades 32 | 8 11 8 5 . Power Slot 1 | 1 . . . . Propulsion Slot 2 | 1 1 . . . Utility Slot 2 | 1 . 1 . . Weapon Slot 1 | 1 . . . . Core Integrity 2 | . . . 2 . Heat Dissipation 6 | . 6 . . . Mass Support 2 | . . . 2 . Inventory Capacity 1 | . . . 1 . Sensor Range 8 | . 1 7 . . Terrain Scan Density 4 | 4 . . . . Ranged Accuracy 3 | . 3 . . . Protomatter Created 514 | . 171 47 296 . Integrity Restored 1386 | . 245 149 992 . Core 1311 | . 182 149 980 . Parts 75 | . 63 . 12 . Protomatter Decayed 97 | . 26 37 34 . Game ------ Seed TechAerolevSpear Manual? 0 Play Time 00:29:06 Cumulative 239.0 hours Start 2025.03.12 @ 07:20:20 End 2025.03.12 @ 09:49:02 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 104 Rogue 0 Adventurer 104 Explorer 0 Win Type - Total 9 Types 2/1/2/2/1/0/0/0/1 Lore% 79 Gallery% 72 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 381f7fc0-6f6c-4e2a-94cb-9b292dc9f251