Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.08 @ 16:41:42 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1433) 1433 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-1397) -1397 TOTAL SCORE: 2876 Bonus ------- Friendly Fire -1397 Cogmind --------- Core Integrity 631/700 Matter 265/300 Energy 144/150 System Corruption 1% Temperature Cool (-100) Movement Hovering (108) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Gravmag System Gravmag System Cooled Airjet > --- UTILITY (4) ------ Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Arc Projector Particle Gun Plasma Cannon > --- INVENTORY (10) --- Nuclear Core Light Nuclear Core Airjet Improved Heat Sink Compact Matter Pod (150) Advanced Sensor Array Experimental Sensor Array Transmission Jammer Improved Light Armor Plating Bore Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Nuclear Core Airjet Improved Heat Sink Compact Matter Pod Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Plasma Cannon Bore Cannon [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 74 | 6 8 15 7 21 17 Power 12 | 1 3 3 . 3 2 Engine 11 | 1 3 3 . 2 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 24 | 2 2 6 5 5 4 Treads 2 | . . . . 2 . Leg 4 | . . . 1 3 . Wheel 2 | 2 . . . . . Hover 12 | . 2 6 . . 4 Flight 4 | . . . 4 . . Utility 12 | 1 2 . . 2 7 Device 7 | . . . . 2 5 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 26 | 2 1 6 2 11 4 Energy Gun 10 | 1 1 1 . 4 3 Energy Cannon 7 | . . . . 6 1 Ballistic Gun 4 | 1 . 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 5 | . . 2 2 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 Parts Lost 20 | . 2 5 6 2 5 Power 4 | . 1 1 1 . 1 Propulsion 11 | . . 3 5 2 1 Utility . | . . . . . . Weapon 5 | . 1 1 . . 3 Highest Loss Streak 4 | . 2 3 4 1 3 Average Slot Usage (%) 87 | . 79 92 69 91 97 Engine 7 | . 5 9 4 7 9 Core 1 | . . . . 1 3 Treads 3 | . . . . 11 3 Leg 8 | . . . . 14 15 Wheel 2 | . 16 . . . . Hover 10 | . 11 40 7 . 9 Flight 3 | . . . 12 3 . Device 11 | . . . . 16 22 Storage 9 | . 14 11 11 9 7 Processor 4 | . 2 11 11 . . Energy Gun 4 | . 14 5 . 10 . Energy Cannon 10 | . . . . 14 22 Ballistic Gun 2 | . 14 10 . . . Impact Weapon 5 | . . 3 22 2 . Naked Turns . | . . . . . . Heaviest Build 65 | 10 22 25 23 49 65 Greatest Support 46 | 26 26 24 24 40 46 Greatest Overweight (x) 7 | 1 1 4 7 3 5 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 Average Carried 8 | . 3 8 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 1 10 9 10 10 10 Class Distribution -------------------- 33% | Scavenger-Skirmisher 26% | Mutant 21% | Scavenger-Mutant 18% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1328 | 216 241 258 100 276 237 Remotely . | . . . . . . Salvage Created 2030 | . 275 363 385 511 496 Parts 103 | . 29 22 10 25 17 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 40 | . 5 9 6 11 9 Melee 2 | . . . 2 . . Guns 18 | . 5 9 . 4 . Cannons 13 | . . . . 6 7 Classes Destroyed 12 | . 6 1 1 1 3 Worker 2 | . 1 . 1 . . Builder 1 | . 1 . . . . Hauler 2 | . 1 1 . . . Recycler 2 | . . . 2 . . Operator 1 | . . . . . 1 Watcher 3 | . 2 . . 1 . Swarmer 16 | . 3 4 6 3 . Grunt 11 | . 2 3 . 2 4 Brawler 2 | . . . . 1 1 Sentry 7 | . . 2 . 5 . Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 7 | . 3 7 3 3 5 Combat Bots Only 7 | . 3 7 3 3 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed 1 | . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2244 | . 295 403 535 489 522 Core 426 | . 43 60 216 38 69 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 82 . 31 93 . Volleys Fired 117 | . 34 38 . 18 27 Largest 3 | . 2 2 . 3 3 Hottest 240 | . 60 85 . 240 240 Shots Fired 245 | . 66 52 . 54 73 Gun 140 | . 66 52 . 22 . Cannon 105 | . . . . 32 73 Launcher . | . . . . . . Special . | . . . . . . Kinetic 80 | . 33 47 . . . Thermal 145 | . 33 5 . 34 73 Explosive . | . . . . . . Electromagnetic 20 | . . . . 20 . Robot Hit Streak 15 | . 10 8 . 9 15 Robot Miss Streak 6 | . 6 2 . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 180 | . 36 37 27 35 45 Core Hits 61 | . 16 13 3 15 14 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 52 | . . 2 48 2 . Impact 52 | . . 2 48 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 10 | . . 2 8 . . Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . 1 6 . . Damage Inflicted 4090 | . 389 654 945 742 1360 Guns 1161 | . 389 497 . 275 . Cannons 1617 | . . . . 435 1182 Explosions 178 | . . . . . 178 Melee 1134 | . . 157 945 32 . Ramming . | . . . . . . Kinetic 585 | . 147 438 . . . Thermal 2042 | . 242 59 . 381 1360 Explosive . | . . . . . . Electromagnetic 329 | . . . . 329 . Impact 1134 | . . 157 945 32 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . 1 Average Corruption 1 | . 2 . . . 1 Corruption Purged . | . . . . . . Effects 9 | . 6 . . . 3 Message Errors 3 | . 3 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . . . . . 1 Targeting Errors 2 | . 1 . . . 1 Weapon Failures 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 503 | . . 115 204 41 143 Projectiles 62 | . . . . 39 23 Explosions 120 | . . . . . 120 Melee 321 | . . 115 204 2 . Knockbacks 5 | . . . 5 . . Impact 5 | . . . 5 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | . . . . . 99 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 732 | . 83 162 . 444 732 Average Temperature 171 | . 26 78 . 206 229 Received Heat Transfer 423 | . 48 150 . 99 126 Effects 10 | . . . . 3 7 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . 3 1 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . 2 7 2 . Impact Corruptions 15 | . . 2 12 1 . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 12 | . . . . . 12 Heat Transferred 3931 | . 550 148 . 833 2400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 322 | . 147 312 127 322 227 Initial 146 | . . 37 52 . 146 Average 85 | . 78 139 55 156 61 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 91 | 100 100 71 100 72 96 Level 1 8 | . . 28 . 27 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 . . 7 Investigation 3 | . 1 . . . 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 13 14 7 20 14 Peak Tracking Total 7 | . 6 6 4 7 6 Tactical Retreats 5 | . 1 1 . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 7 | . . . . . 7 Max in Single Turn 7 | . . . . . 7 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 7 | . 2 . 1 1 3 Terminals 6 | . 2 . 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 23 | . 10 . 3 4 6 Successful 13 | . 5 . 3 2 3 Failed 10 | . 5 . . 2 3 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 4 | . . . 1 2 1 Terminals 20 | . 10 . 3 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 . 3 2 2 Record 4 | . 3 . . . 1 Robot Analysis 1 | . 1 . . . . Branch Access Points 2 | . . . 1 1 . Assault Status 1 | . . . 1 . . Zone Layout 4 | . 1 . 1 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . 1 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4491 | 41 557 421 1002 789 1681 Spaces Moved 1994 | 35 408 221 503 371 456 Core 11 | 2 . . 9 . . Treads 128 | . . . . 128 . Legs 527 | . . . 11 230 286 Wheels 251 | 33 218 . . . . Hover 775 | . 190 221 194 . 170 Flight 302 | . . . 289 13 . Fastest Speed 48 | 50 56 48 48 150 105 Average Speed 125 | 89 80 54 163 157 135 Slowest Speed 440 | 100 120 300 440 210 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 39 24 92 30 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . . . 11 51 Melee . | . . . . . . Projectile 11 | . . . . 11 . AOE 51 | . . . . . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3698 | 41 572 468 618 539 1460 Wait 1387 | . 103 181 60 93 950 Move 1989 | 34 407 220 502 370 456 Hop . | . . . . . . Pick Up 37 | 1 13 5 3 12 3 Fast Attach 42 | 6 5 6 5 12 8 Attach 14 | . 1 7 . 4 2 Detach 3 | . . 1 . 2 . Swap 18 | . 2 2 2 5 7 Drop 46 | . 7 7 4 21 7 Fire 117 | . 34 38 . 18 27 Melee 45 | . . 1 42 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 11) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Propulsion x2 788 | -9/Materials | Build established: Scavenger-Mutant 916 | -9/Materials | Lost 3 parts (3n) 926 | -9/Materials | Destroyed 7 combat bots 1005 | -9/Materials | Discovered new exit (range 15) 1020 | -9/Materials | Entered Mines 1044 | -9/Mines | Learned Materials garrison access intel 1065 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1088 | -9/Mines | Destroyed YI-UF0 1172 | -9/Mines | Discovered new exit (range 15) 1185 | -9/Mines | Learned Materials garrison access intel 1238 | -9/Mines | Lost 4 parts (4n) 1483 | -9/Mines | Core integrity fell below 50% 1731 | -9/Mines | Build established: Mutant 1764 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1834 | -9/Mines | Discovered new exit (range 8) 1938 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1942 | -9/Mines | Found Prototype Device 2022 | -9/Mines | Entered Materials 2022 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2023 | -8/Materials | Loaded intel: 1 garrison access location 2412 | -8/Materials | Build established: Scavenger-Gunner 2587 | -8/Materials | Discovered new exit (range 12) 2811 | -8/Materials | Entered Factory 2811 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2894 | -7/Factory | Identified Exp. Sensor Array 3202 | -7/Factory | Build established: Scavenger-Skirmisher 4458 | -7/Factory | Lost 3 parts (1n2w) 4492 | -7/Factory | Self-destructed Last Messages --------------- 04427_ Destroyed Tractor Beam. 04427_ Power Conduit explodes. 04427_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04428_ Power failure averted by Cryofiber Web. 04428_ Overheating: Matter decay (-33). 04429_ Overheating: Energy bleed (-44). 04430_ Short circuit averted by Cryofiber Web. 04437_ Power failure averted by Cryofiber Web. 04438_ G-47 Trooper destroyed. 04439_ Power failure averted by Cryofiber Web. 04442_ Acquired Particle Gun. 04443_ Acquired 43 matter. 04449_ Acquired Particle Gun. 04455_ Acquired Lgt. Nuclear Core. 04466_ Dropped Particle Gun. 04474_ K-01 Serf collects debris. 04479_ R-06 Scavenger collects Aluminum Leg. 04487_ Penetrated by Slug. 04487_ Imp. Deuterium Engine destroyed. 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