Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.09 @ 13:35:32 Player: Beijing Cogman Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (5275) 5275 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (669) 669 TOTAL SCORE: 9969 Bonus ------- High Alert Combat Kills 779 Follower Combat Kills 322 Entered Garrisons 200 Friendly Fire -632 Cogmind --------- Core Integrity 0/700 Matter 239/500 Energy 100/100 System Corruption 5% Temperature Warm (196) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Core Analyzer > --- WEAPON (3) ------- Thermic Laser Thermic Laser Advanced Assault Cannon > --- INVENTORY (15) --- Coolant Injector Matter Filter Particle Charger Particle Charger Utility Shielding Thermic Laser Heavy Particle Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Core Analyzer Component Analysis Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Armored Treads Armored Treads Advanced Heat Sink Coolant Injector Matter Filter Utility Shielding Thermic Laser Minigun Gauss Rifle Gauss Rifle Advanced Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Large Storage Unit Device Component Analysis Suite Storage Large Storage Unit Processor Core Analyzer Protection Utility Shielding Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 1 1 . . Utility 2 | . . 2 . . . . . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 60 | 6 4 13 5 . . 6 18 2 6 Power 11 | 1 . 2 . . . 1 5 . 2 Engine 7 | 1 . 1 . . . 1 3 . 1 Core 4 | . . 1 . . . . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 . 4 1 . . . 7 . 1 Treads 4 | 2 . . . . . . 1 . 1 Leg 2 | . . 2 . . . . . . . Wheel 8 | . . 2 1 . . . 5 . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 14 | 1 2 4 2 . . 2 2 . 1 Device 3 | . . . 1 . . . 1 . 1 Storage 4 | 1 1 1 . . . 1 . . . Processor 6 | . 1 2 1 . . 1 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 2 3 2 . . 3 4 2 2 Energy Gun 8 | 2 2 2 . . . . . . 2 Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 8 | . . . . . . 3 4 1 . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 2 | . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 24 | . . 6 . . . . 10 3 5 Power 7 | . . 1 . . . . 3 1 2 Propulsion 8 | . . 3 . . . . 4 . 1 Utility 1 | . . . . . . . 1 . . Weapon 8 | . . 2 . . . . 2 2 2 Highest Loss Streak 4 | . . 4 . . . . 4 1 2 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 2 6 12 11 14 14 12 12 13 13 Power 1 | . 1 2 3 3 3 2 1 . . Propulsion . | . . . . 1 1 . 1 2 . Utility 3 | . 1 3 3 4 4 4 3 4 5 Weapon 5 | 1 3 6 4 5 5 5 4 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . 1 2 . . 1 3 . 11 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 6 | . . . . . . . 2 . 4 Weapon 10 | . . 1 2 . . 1 . . 6 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 91 96 97 88 88 89 82 78 75 Engine 9 | . 14 9 11 11 11 17 10 3 7 Core 2 | . . . . . . . 3 7 2 Treads 4 | . 28 1 . . . . 1 . 11 Leg 1 | . . 11 . . . . . . . Wheel 10 | . . 6 20 11 11 18 13 15 3 Device 5 | . . . 7 11 11 9 2 7 7 Storage 17 | . 19 22 22 22 22 18 15 15 15 Processor 9 | . . 11 11 11 11 9 11 7 7 Protection 1 | . . 9 3 . . . . . . Energy Gun 6 | . 28 21 21 . 8 1 . . 4 Ballistic Gun 9 | . . . . . . 12 22 17 7 Ballistic Cannon 1 | . . . . 11 6 4 . . 1 Launcher 2 | . . . . 11 2 . . 3 4 Peak Build Rating 51 | 6 8 13 28 28 28 32 50 51 51 Average Rating 31 | 3 6 10 14 28 25 30 39 48 38 On Entrance 23 | . 6 8 12 28 28 26 32 50 47 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 14 32 37 46 46 46 47 53 56 56 Greatest Support 56 | 40 40 40 28 28 28 38 56 56 56 Greatest Overweight (x) 9 | 3 . 9 1 1 1 1 2 . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 Most Carried 15 | 6 14 15 15 14 14 15 15 15 15 Average Carried 12 | 2 6 12 11 14 14 12 12 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 14 11 14 14 14 15 13 13 12 Class Distribution -------------------- 57% | Mutant 42% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Matter Collected 3595 | 214 52 375 39 . 163 472 1024 628 628 Remotely . | . . . . . . . . . . Salvage Created 5445 | . 118 429 . . 208 432 1859 654 1745 Parts 262 | . 10 20 . . 3 28 104 30 67 Haulers Intercepted 2 | . . . . . . 1 . . 1 Recyclers Shooed 3 | . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 108 | . 6 9 . . 6 10 30 20 27 Guns 72 | . 6 6 . . 1 4 30 12 13 Cannons 11 | . . 2 . . 3 6 . . . AOE 22 | . . . . . 2 . . 8 12 Classes Destroyed 16 | . 2 4 . . 1 1 5 . 3 Worker 4 | . . . . . . . 2 . 2 Builder 6 | . . 1 . . . 1 2 . 2 Tunneler 2 | . . . . . . . 1 . 1 Hauler 2 | . . . . . . 1 . . 1 Recycler 9 | . . . . . . . 3 . 6 Mechanic 3 | . . . . . . . 1 . 2 Operator 1 | . . . . . . . . . 1 Watcher 8 | . 1 2 . . . 1 2 . 2 Swarmer 20 | . 6 2 . . . . 3 9 . Grunt 62 | . . 3 . . 5 7 19 9 19 Brawler 4 | . . . . . 1 1 . . 2 Duelist 6 | . . 1 . . . . 1 2 2 Sentry 7 | . . 3 . . . 2 1 . 1 Hunter 2 | . . . . . . . . . 2 Programmer 7 | . . . . . . . 6 . 1 Infiltrator 2 | . . . . . . . . . 2 Best Kill Streak 15 | . 3 3 . . 3 4 15 6 7 Combat Bots Only 7 | . 3 3 . . 3 4 6 6 7 Max Kills in Single Turn 4 | . 2 1 . . 1 2 3 3 4 Gunslinging 1 | . 1 . . . . . 1 1 . Exploded 3 | . . . . . 1 . . 2 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 618 | . 27 154 . . 19 34 182 68 134 Missed 181 | . 4 36 . . 7 12 56 17 49 Hits 437 | . 23 118 . . 12 22 126 51 85 Melee 12 | . . 2 . . 3 . 2 2 3 Projectile 425 | . 23 116 . . 9 22 124 49 82 Critical Strikes 10 | . 1 2 . . 2 . 1 3 1 Damage Taken 5217 | . 125 1127 12 . 125 186 1387 823 1432 Core 1101 | . 18 326 . . 30 16 132 132 447 Absorbed by Shields 214 | . . . 5 . 45 73 91 . . Redirected to Shielding 2 | . . 2 . . . . . . . Ignored by Resistances 1489 | . 46 302 5 . 49 74 432 228 353 Regen/Repaired (Parts) 42 | . . . . . . . 42 . . Core Remaining (%) 75 | 100 92 . . . 11 97 . . . Volleys Fired 278 | . 12 40 . . 10 36 85 30 65 Largest 3 | . 2 2 . . 2 2 3 3 3 Hottest 210 | . 100 125 . . 125 65 84 95 210 Shots Fired 665 | . 24 71 . . 20 72 243 80 155 Gun 561 | . 24 62 . . 6 40 243 72 114 Cannon 66 | . . 9 . . 10 32 . . 15 Launcher 38 | . . . . . 4 . . 8 26 Special . | . . . . . . . . . . Kinetic 465 | . . . . . 6 72 243 72 72 Thermal 156 | . 24 67 . . 8 . . . 57 Explosive 38 | . . . . . 4 . . 8 26 Electromagnetic 6 | . . 4 . . 2 . . . . Robot Hit Streak 26 | . 8 26 . . 26 25 11 7 15 Robot Miss Streak 5 | . 2 2 . . 1 3 4 3 5 Penetration Max 1 | . . . . . . 1 1 1 1 Secondary Targets 14 | . 3 2 . . . . 7 1 1 Max Gunslinging Chain 2 | . 1 1 . . . . 2 1 1 Shots Hit Robots 462 | . 20 59 . . 16 55 151 48 113 Core Hits 265 | . 8 18 . . 10 21 75 39 94 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 7 | . . . . . . 1 5 . 1 Critical Strikes 26 | . 1 1 . . 2 3 6 1 12 Burn 14 | . 1 1 . . 1 . . . 11 Destroy 9 | . . . . . . 1 6 1 1 Blast 3 | . . . . . 1 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13573 | . 250 827 . . 562 1273 3454 2014 5193 Guns 7429 | . 250 602 . . 51 547 3454 991 1534 Cannons 1555 | . . 225 . . 254 726 . . 350 Explosions 4586 | . . . . . 257 . . 1023 3306 Melee . | . . . . . . . . . . Ramming 3 | . . . . . . . . . 3 Kinetic 7010 | . . . . . 154 1273 3454 991 1138 Thermal 2487 | . 250 780 . . 151 . . . 1306 Explosive 3926 | . . . . . 257 . . 1023 2646 Electromagnetic 147 | . . 47 . . . . . . 100 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 4 4 5 Average Corruption 3 | . . . . . . . 2 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 63 | . . . . . . . 15 20 28 Message Errors 13 | . . . . . . . 2 5 6 Matter Fused 14 | . . . . . . . 4 2 8 Heat Flow Errors 5 | . . . . . . . 2 1 2 Energy Discharges 6 | . . . . . . . 2 1 3 Data Loss (minor) 11 | . . . . . . . 1 5 5 Data Loss (major) 4 | . . . . . . . 1 1 2 Misfires 6 | . . . . . . . 3 3 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 214 | . . 17 . . 12 . . . 185 Projectiles 17 | . . 17 . . . . . . . Explosions 197 | . . . . . 12 . . . 185 Melee . | . . . . . . . . . . Knockbacks 16 | . . . . . . 10 . . 6 Impact . | . . . . . . . . . . Kinetic 16 | . . . . . . 10 . . 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 425 | . . . . . . . . 115 310 Shots 13 | . . . . . . . . 4 9 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 657 | . 156 623 . . 189 116 351 513 657 Average Temperature 123 | . 52 204 . . 48 40 81 117 205 Received Heat Transfer 2075 | . . 384 . . 68 126 675 399 423 Effects 49 | . . 13 . . . . 1 14 21 Shutdowns 9 | . . 1 . . . . . 1 7 Energy Bleed 9 | . . 5 . . . . . 2 2 Interference 5 | . . . . . . . . 2 3 Matter Decay 4 | . . 1 . . . . . 1 2 Short Circuit 6 | . . 2 . . . . 1 . 3 Damage (minor) 1 | . . 1 . . . . . . . Damage (major) 10 | . . . . . . . . 8 2 Damage (core) 5 | . . 3 . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . . 2 Combat Hostiles 3 | . . 1 . . . . . . 2 Parts Melted 17 | . . 9 . . 1 . . . 7 Heat Transferred 6332 | . 743 1869 . . 370 . . . 3350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Maximum Alert Level 4 | . . . . . . . . 3 4 Low Security (%) 66 | 100 100 100 100 . 100 100 100 11 . Level 1 3 | . . . . . . . . 19 . Level 2 8 | . . . . . . . . 20 25 Level 3 21 | . . . . . . . . 48 74 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1095 | . 70 76 . . 115 151 196 931 1095 Initial 423 | . . 21 . . . 14 21 96 423 Average 294 | . 14 15 . . 62 84 94 591 851 Influence Increases 4140 | . 147 309 . . 215 286 917 925 1341 Destroy 0b10 Robot/C 2360 | . 120 180 . . 120 200 600 540 600 Destroy 0b10 Robot/NC 190 | . 5 15 . . . 15 55 . 100 Destroy Leader 464 | . 22 54 . . 20 54 134 40 140 Allied During Kill 38 | . . . . . . . . 25 13 Successful Hack 141 | . . . . . . 11 29 26 75 Disable Machine 243 | . . . . . 36 . 45 . 162 Anti-Garrison Action 200 | . . . . . . . . 200 . Destroy Structure 399 | . . . . . 39 6 9 94 251 Lose Combat Pursuer 105 | . . 60 . . . . 45 . . Influence Decreases 3056 | . 87 369 . . 170 275 816 151 1188 Entered New Map 674 | . . 39 . . . 31 35 61 508 Time Decay 2082 | . 87 270 . . 170 244 681 . 630 Lost Part 240 | . . 60 . . . . 100 30 50 Lost Ally 60 | . . . . . . . . 60 . Squads Dispatched 26 | . . 1 . . . 2 8 . 15 Investigation 12 | . . 1 . . . 2 4 . 5 Extermination 6 | . . . . . . . 3 . 3 Reinforcement 4 | . . . . . . . 1 . 3 Assault 3 | . . . . . . . . . 3 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Distress Signals 2 | . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 7 16 . . 6 11 36 26 43 Peak Tracking Total 7 | . 3 7 . . 3 3 5 5 5 Tactical Retreats 5 | . . 4 . . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 3 | . . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 27 | . . . . . 4 . 5 . 18 Max in Single Turn 5 | . . . . . 3 . 2 . 5 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 34 | . 1 5 1 4 . 3 10 3 7 Terminals 15 | . 1 3 . . . 1 4 3 3 Fabricators 2 | . . . . . . . 2 . . Repair Stations 4 | . . . . . . . 2 . 2 Recycling Units 3 | . . 1 . . . 1 1 . . Scanalyzers 4 | . . 1 . . . 1 . . 2 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 123 | . 2 10 1 44 . 12 26 5 23 Successful 94 | . 1 8 1 44 . 8 11 3 18 Failed 28 | . 1 2 . . . 3 15 2 5 Catastrophic 7 | . 1 1 . . . . 4 . 1 Database Lockouts 1 | . . . . . . 1 . . . Manual 4 | . . . . 1 . 1 2 . . Terminals 37 | . 2 5 . . . 3 13 5 9 Fabricators 2 | . . . . . . . 2 . . Repair Stations 15 | . . . . . . . 7 . 8 Recycling Units 7 | . . 2 . . . 3 2 . . Scanalyzers 15 | . . 3 . . . 6 . . 6 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 65 | . 1 3 1 44 . 1 5 3 7 Record 49 | . . 1 . 44 . 1 3 . . Robot Schematic 1 | . . . . . . . . . 1 Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . 1 1 Alert Level 2 | . . . . . . . . . 2 Dispatch Records 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 2 | . . . . . . . 1 . 1 Garrison Registry 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 10 | . . . . . . . 3 . 7 Scan Component 5 | . . . . . . . 2 . 3 Repair 4 | . . . . . . . 1 . 3 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 6 | . . 2 . . . 3 1 . . Recycle Component 2 | . . . . . . 2 . . . Process 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 11 | . . 3 . . . 4 . . 4 Insert Component 4 | . . 1 . . . 1 . . 2 Analyze 3 | . . 1 . . . 1 . . 1 Retrieve Study 4 | . . 1 . . . 2 . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 22 | . 1 2 . . . 2 9 2 6 Full Trace Events 12 | . 1 1 . . . 2 4 . 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 1 . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . . 1 Parts Repaired 3 | . . . . . . . 1 . 2 Time 170 | . . . . . . . 38 . 132 Parts Recycled 2 | . . . . . . 2 . . . Recycled Matter 79 | . . 79 . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . Parts Scanalyzed 4 | . . 1 . . . 1 . . 2 Part Schematics Acquired 3 | . . 1 . . . 1 . . 1 Parts Damaged 2 | . . . . . . 1 . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Total Allies 5 | . . . . . . . . 5 . Largest Group 3 | . . . . . . . . 3 2 Highest-Rated Group 157 | . . . . . . . . 157 157 Highest-Rated Ally 95 | . . . . . . . . 95 95 Initial Warlord ECA Mod 2 | . . . . . . . . . 2 Total Orders . | . . . . . . . . . . Ally Attacks 44 | . . . . . . . . 23 21 Total Damage 1270 | . . . . . . . . 632 638 Kills 14 | . . . . . . . . 7 7 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Turns Passed 7203 | 65 399 827 445 577 399 529 1637 1055 1270 Spaces Moved 5033 | 42 216 476 441 501 314 387 1140 934 582 Core 24 | 21 . 3 . . . . . . . Treads 658 | 21 216 18 . . . . 94 . 309 Legs 208 | . . 208 . . . . . . . Wheels 4143 | . . 247 441 501 314 387 1046 934 273 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 115 115 105 86 100 100 Average Speed 122 | 127 160 143 97 115 115 105 116 100 179 Slowest Speed 500 | 200 160 500 115 115 115 105 330 100 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 34 39 73 89 64 26 29 83 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 435 | . . . . . 45 5 . 66 319 Melee . | . . . . . . . . . . Projectile 10 | . . . . . . 5 . 1 4 AOE 425 | . . . . . 45 . . 65 315 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Total 5499 | 53 244 547 457 502 328 443 1267 987 671 Wait . | . . . . . . . . . . Move 5022 | 41 215 475 440 500 313 386 1139 931 582 Hop . | . . . . . . . . . . Pick Up 75 | 6 13 10 7 . . 10 16 3 10 Fast Attach 7 | 2 . 1 . . . . 3 1 . Attach 42 | 4 1 10 1 . . 2 13 2 9 Detach 2 | . . . 1 . . . 1 . . Swap 26 | . 3 5 4 . 5 5 2 2 . Drop 27 | . . 6 4 . . 4 8 1 4 Fire 278 | . 12 40 . . 10 36 85 30 65 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire 11 | . . . . 2 . . . 9 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / Low x2) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 12) 66 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Utility x2 537 | -9/Materials | Core integrity fell below 50% 567 | -9/Materials | Lost 4 parts (1p2n1w) 941 | -9/Materials | Discovered new exit (range 10) 983 | -9/Materials | Core integrity fell below 20% 1153 | -9/Materials | Discovered new exit (range 10) 1208 | -9/Materials | Discovered new exit (range 7) 1292 | -9/Materials | Entered Mines 1407 | -9/Mines | Learned Materials garrison access intel 1422 | -9/Mines | Discovered new exit (range 12) 1659 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1731 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1733 | -9/Mines | Discovered new exit (range 5) 1737 | -9/Mines | Entered Exiles 1771 | -9/Exiles | Met 8R-AWN 1792 | -9/Exiles | Met EX-HEX 1846 | -9/Exiles | Met EX-BIN 1963 | -9/Exiles | Met EX-DEC 1971 | -9/Exiles | Learned location of Zion (-7) 2062 | -9/Exiles | Visited The Gauntlet 2304 | -9/Exiles | Discovered new exit (range 10) 2314 | -9/Exiles | Entered Mines 2705 | -8/Mines | Discovered new exit (range 8) 2713 | -8/Mines | Entered Materials 2713 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2714 | -8/Materials | Loaded intel: 1 garrison access location 3152 | -8/Materials | Central database locked down 3205 | -8/Materials | Discovered new exit (range 9) 3242 | -8/Materials | Entered Factory 3242 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3548 | -7/Factory | Build established: Gunner 3643 | -7/Factory | Lost 4 parts (1p2n1u) 3902 | -7/Factory | Discovered new exit (range 12) 4008 | -7/Factory | Repaired Lgt. Deuterium Engine 4843 | -7/Factory | Discovered new exit (range 11) 4872 | -7/Factory | Identified exit to Garrison 4879 | -7/Factory | Entered Garrison 4885 | -7/Garrison | Triggered checkpoint 5003 | -7/Garrison | Triggered checkpoint 5108 | -7/Garrison | Warlord forces raided the area 5171 | -7/Garrison | Triggered checkpoint 5205 | -7/Garrison | Triggered checkpoint 5213 | -7/Garrison | Triggered checkpoint 5281 | -7/Garrison | Triggered checkpoint 5306 | -7/Garrison | Discovered new exit (range 18) 5306 | -7/Garrison | Discovered new exit (range 65) 5306 | -7/Garrison | Discovered new exit (range 92) 5338 | -7/Garrison | Learned Factory security intel 5379 | -7/Garrison | Triggered checkpoint 5395 | -7/Garrison | Triggered checkpoint 5500 | -7/Garrison | Found embedded Infiltrators 5691 | -7/Garrison | Triggered checkpoint 5828 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5934 | -7/Garrison | Entered Factory 5934 | -7/Factory | Accompanied by 2 allies 5961 | -7/Factory | Garrison activated, responded to threat 6068 | -7/Factory | Core integrity fell below 50% 6124 | -7/Factory | Repaired Gauss Rifle 6124 | -7/Factory | Repaired Gauss Rifle 6334 | -7/Factory | First assault squad dispatched 6449 | -7/Factory | Build established: Mutant 6889 | -7/Factory | Destroyed 7 combat bots 6939 | -7/Factory | Discovered new exit (range 13) 6978 | -7/Factory | Identified exit to Storage 6978 | -7/Factory | Identified exit to Lower Caves 7125 | -7/Factory | Build established: Gunner 7183 | -7/Factory | Core integrity fell below 20% 7204 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 43 matter. Overheating: Core damaged (-77). System corrupted: Substantial component data lost. L-41 Fighter heat spikes uncontrollably. L-41 Fighter overheating. L-41 Fighter heat damages Microactuators. L-41 Fighter overheating. Acquired 11 matter. L-41 Fighter overheating. L-41 Fighter heat damages Imp. Deuterium Engine. L-41 Fighter overheating. L-41 Fighter heat damages Microactuators. L-41 Fighter overheating. L-41 Fighter heat spikes uncontrollably. L-41 Fighter overheating. L-41 Fighter heat spikes uncontrollably. L-41 Fighter overheating. L-41 Fighter suffers critical hit (Burn). L-41 Fighter knocked back. L-41 Fighter heat damages core (-8). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ##########?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????###########?????????? | | ?###+#######???# ?????????? | | ???# #???# ?????????? | | ####""#### #???# """ """ ?#??????? | | # # ##### """ """ #??????? | | # % % # # """ """ #??????? | | # %% # # #??????? | | # #! + """ """ #??????? | | # [+ ; """ """ #??????? | | # #%@ a# """ """ #??????? | | # # % # #??????? | | # # # #??????? | | # # # #??????? | | ########## ########+#####??????? | | ???# # #?????????? | | ???# # #?????????? | | ??## = # #?????????? | | ??# =% # #?????????? | | ??# =<* p####+######?????????? | | ??# = #????????????? | | ??# #????????????? | | ??# ]] #????????????? | | ??# ]] #????????????? | | ??# #????????????? | | ??# #????????????? | | ??# """"""""" ############## | | ??# "" = | | ??# " [ """"""""" | | ??# " %= | | ??# | | ??# * | | ??#+#+########### ###+##### | | ????????????????# #???????# = | | ????????????????# #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 26 Energy Capacity 415 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Launcher Accuracy 20 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 16% | -7/Factory Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend A Problem For Future Me Backstab Dynamic Key Fitting Room I Have A Map? Item+ Well Done Challenges ------------ None Game ------ Seed HypervelocityAlphaLattice Manual? 0 Play Time 01:17:21 Cumulative 4.0 hours Start 2026.09.08 @ 14:21:41 End 2026.09.09 @ 13:35:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6b79325-7bf9-421e-9be2-35c5351e7980