Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.09 @ 12:17:02 Player: JACKBOI Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (91) 455 Value Destroyed (3658) 3658 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1501) 1501 TOTAL SCORE: 13854 Bonus ------- Follower Combat Kills 535 Entered DSFs 1000 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -834 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 43/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weapon Cycler Improved Dynamic Insulation System System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Power Amplifier Improved Heat Sink Advanced Heat Sink Medium Storage Unit Terrain Scanner Improved Target Analyzer Improved Transmission Jammer Field Recycling Unit > --- WEAPON ----------- Tesla Rifle Advanced Plasma Cannon Improved Remote Datajack > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink High-capacity Battery Weight Redist. System Advanced ECM Suite High-powered Shock Rifle Proton Cannon Heavy Proton Cannon Heavy Phase Cannon Flak Gun [Rating: 88] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility High-capacity Battery Device Improved Heat Sink Storage High-capacity Battery Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Slots Evolved 16 | . . . 2 . 2 2 . 2 . . . . 2 . 2 . 2 2 . Power 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . Utility 8 | . . . 1 . 2 1 . 1 . . . . 1 . . . 2 . . Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . Parts Attached 263 | 8 4 . 2 5 21 4 31 3 6 36 1 6 35 55 4 19 12 6 5 Power 42 | 1 . . 1 1 4 . 2 2 . 5 . 1 7 9 1 2 3 2 1 Engine 21 | 1 . . . 1 3 . . . . 4 . 1 4 6 1 . . . . Core 13 | . . . 1 . 1 . 2 2 . 1 . . 2 2 . 2 . . . Reactor 8 | . . . . . . . . . . . . . 1 1 . . 3 2 1 Propulsion 57 | 2 2 . . . 5 . 11 . . 5 . 2 4 14 1 5 5 1 . Treads 16 | 2 2 . . . . . . . . 5 . 2 . 4 1 . . . . Leg 17 | . . . . . 5 . 5 . . . . . . 7 . . . . . Wheel 3 | . . . . . . . . . . . . . . 3 . . . . . Hover 17 | . . . . . . . 6 . . . . . 4 . . 5 2 . . Flight 4 | . . . . . . . . . . . . . . . . . 3 1 . Utility 76 | 3 1 . 1 2 9 3 8 1 1 8 . . 15 14 2 5 1 1 1 Device 38 | . 1 . 1 . 2 2 3 1 . 1 . . 12 9 1 3 . 1 1 Storage 12 | 3 . . . 1 1 . . . 1 3 . . 1 2 . . . . . Processor 6 | . . . . . 1 . . . . 2 . . 1 1 . 1 . . . Hackware 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . Protection 17 | . . . . 1 4 1 4 . . 2 . . 1 2 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 1 . . 2 3 1 10 . 5 18 1 3 9 18 . 7 3 2 3 Energy Gun 12 | 1 1 . . 1 . . . . . 2 . 1 1 2 . 1 . 1 1 Energy Cannon 25 | . . . . . 1 . 1 . 1 8 . 1 5 7 . . . . 1 Ballistic Gun 22 | 1 . . . 1 1 . 7 . 1 3 . 1 1 2 . 3 . . 1 Ballistic Cannon 10 | . . . . . . . 1 . 2 1 . . . 4 . 1 1 . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . Special Weapon 15 | . . . . . 1 . 1 . 1 2 1 . 2 3 . 2 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . 2 . . . 1 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . . . . . . 5 . . . . . . Parts Lost 112 | . . . . 2 20 . 6 . 2 19 . . 1 18 . 25 6 6 7 Power 26 | . . . . . 5 . . . . 5 . . . 5 . 5 2 3 1 Propulsion 20 | . . . . . 5 . . . . 4 . . 1 4 . 3 1 1 1 Utility 39 | . . . . . 6 . 5 . 2 7 . . . 6 . 8 1 2 2 Weapon 27 | . . . . 2 4 . 1 . . 3 . . . 3 . 9 2 . 3 Highest Loss Streak 16 | . . . . 2 9 . 6 . 2 10 . . 1 16 . 12 5 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 100 100 98 80 47 72 89 94 54 86 86 84 94 94 75 36 32 14 Engine 6 | . 14 14 11 11 6 . . . . 5 6 10 7 5 15 8 . . . Core 4 | . . . 11 11 4 . 9 14 20 2 6 6 1 4 . . . . . Reactor 1 | . . . . . . . . . . . . . 4 4 . . 9 6 . Treads 8 | . 28 28 22 22 6 . . . . 4 20 20 7 4 21 7 . . . Leg 1 | . . . . . 7 . 5 . . . . . . 9 . . . . . Hover 3 | . . . . . . . 8 20 20 2 . . 5 1 . 8 1 3 . Device 9 | . 9 14 22 13 12 12 11 21 19 2 . . 14 26 21 12 1 3 2 Storage 8 | . 18 14 11 11 13 7 2 . 1 8 13 13 10 8 10 9 4 3 . Processor 5 | . . . . . 3 7 2 . . 5 13 13 6 4 . 3 4 4 3 Hackware 1 | . . . . . 2 7 7 6 6 . . . . . . . 3 3 . Protection 6 | . . . . 8 9 7 10 13 13 8 13 9 5 2 10 5 . . . Energy Gun 3 | . 14 14 11 10 2 . . . . 2 . 6 4 2 5 5 . . 3 Energy Cannon 3 | . . . . . 4 . 1 6 3 5 6 4 5 6 . . . . . Ballistic Gun 3 | . 14 14 11 9 5 . 7 6 5 2 3 1 3 . . 3 . . . Ballistic Cannon 1 | . . . . . . . 2 . 3 1 . . . 3 10 8 . 3 . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 94 | 19 16 16 22 24 32 19 41 46 52 67 66 85 87 90 85 94 41 55 24 Greatest Support 113 | 40 46 46 46 46 46 3 39 27 27 76 76 48 68 83 113 113 26 26 15 Greatest Overweight (x) 28 | 2 . . . . 5 6 7 1 1 18 . 28 19 15 . 8 5 2 7 Average Overweight (x) 1 | . . . . . . 3 1 1 1 3 . 6 1 1 . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 5 10 10 5 5 10 10 10 10 10 10 5 Average Capacity 6 | 7 8 8 8 8 8 8 5 5 6 6 5 5 5 10 10 10 10 9 5 Most Carried 10 | 5 8 8 8 8 8 1 5 5 10 10 5 5 10 10 8 8 10 10 5 Average Carried 5 | 3 7 7 6 7 5 . 3 4 6 5 5 4 5 8 6 5 5 7 4 Final Capacity 10 | 8 8 8 8 8 8 8 5 5 10 5 5 5 10 10 10 10 10 5 5 Final Carried 10 | 5 8 8 8 8 2 . 5 5 10 5 5 5 10 9 6 1 6 3 3 Class Distribution -------------------- 45% | Scavenger-Mutant 19% | Hacker-Mutant 13% | Mutant 6% | Scavenger-Tank 4% | Derelict-Mutant 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/DSF Generator-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Matter Collected 4483 | 351 10 166 97 98 250 . 336 48 242 516 . 308 620 890 . 202 28 6 315 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4794 | 131 . 166 141 425 489 . 321 48 89 642 . 22 1178 902 . 169 . . 71 Parts 210 | 6 . 5 10 10 24 . 20 5 6 23 . . 49 41 . 6 . . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 1 . . . . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 6 25 . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Combat Hostiles Destroyed 64 | . . 2 2 5 10 . 9 . 2 13 . 1 6 11 . 3 . . . Melee 2 | . . . . . . . . . . 2 . . . . . . . . . Guns 25 | . . 2 2 5 2 . 7 . 1 1 . . 1 2 . 2 . . . Cannons 33 | . . . . . 6 . 2 . 1 9 . 1 5 8 . 1 . . . AOE 2 | . . . . . 2 . . . . . . . . . . . . . . Classes Destroyed 16 | 3 . 1 2 1 1 . 3 1 . 1 . . 1 1 . . . . 1 Worker 4 | 2 . . . . . . . . . . . . 2 . . . . . . Builder 3 | . . . . . . . . 2 . . . . 1 . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . . . . Recycler 10 | 1 . 1 . 2 . . . . . . . . 5 1 . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . . . 1 . . . . . . . . . 1 2 . . . . . Swarmer 7 | . . . . . . . 3 . . . . 1 . 2 . 1 . . . Grunt 28 | . . 2 . 4 8 . . . . 9 . . . 5 . . . . . Brawler 2 | . . . . . . . . . . 2 . . . . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 8 | . . . 2 . 1 . . . . 1 . . 2 2 . . . . . Specialist 4 | . . . . . . . 2 . . . . . . . . 2 . . . Hunter 9 | . . . . . 1 . 3 . 2 . . . 1 2 . . . . . Programmer 3 | . . . . . . . . . . . . . 3 . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | 2 . 2 3 4 3 . 3 1 2 3 . 1 5 3 . 1 . . 1 Combat Bots Only 3 | . . 2 2 3 3 . 3 . 2 3 . 1 3 3 . 1 . . . Max Kills in Single Turn 2 | 1 . 1 1 1 1 . 1 1 1 1 . 1 2 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Damage Taken 15536 | . . 90 118 283 2066 . 803 60 399 2003 . 95 682 2010 . 3436 911 809 1771 Core 4042 | . . . 42 25 364 . 146 . 67 574 . . 248 185 . 586 336 348 1121 Absorbed by Shields 161 | . . . . . . . 38 . . . . . . . . 123 . . . Redirected to Shielding 194 | . . . . 4 29 . 15 4 73 69 . . . . . . . . . Core Remaining (%) 66 | 100 . 100 . 83 33 . 79 . . . . 24 . 56 . 49 74 . . Volleys Fired 311 | 7 . 8 13 16 36 . 25 3 14 44 1 3 42 60 . 20 2 3 14 Largest 4 | 2 . 2 2 2 2 . 2 2 2 2 1 2 3 3 . 4 1 1 1 Hottest 263 | 60 . 65 65 65 83 . 118 118 118 150 5 145 207 263 . 262 66 66 120 Shots Fired 594 | 14 . 16 26 32 56 . 46 6 26 80 1 8 84 117 . 63 2 3 14 Gun 327 | 14 . 16 26 32 27 . 34 3 18 15 . 5 50 26 . 47 . 1 13 Cannon 223 | . . . . . 29 . 12 3 6 57 . 3 28 69 . 12 1 2 1 Launcher . | . . . . . . . . . . . . . . . . . . . . Special 44 | . . . . . . . . . 2 8 1 . 6 22 . 4 1 . . Kinetic 272 | 7 . 8 13 16 21 . 41 3 23 41 . . 35 21 . 40 1 2 . Thermal 152 | . . . . . 29 . 5 3 1 28 . 3 12 36 . 19 1 1 14 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 127 | 7 . 8 13 16 6 . . . . 3 . 5 31 38 . . . . . Robot Hit Streak 28 | 8 . 7 17 28 21 . 14 9 7 14 10 5 20 16 . 26 7 10 11 Robot Miss Streak 5 | 2 . 1 3 1 1 . 5 1 4 4 . 3 3 3 . 4 . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 7 | . . 1 2 2 . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 452 | 8 . 13 18 25 49 . 43 3 19 73 1 5 50 79 . 51 2 3 10 Core Hits 258 | 4 . 7 5 12 25 . 35 2 9 42 . 3 63 33 . 14 . 1 3 Critical Kills 5 | . . . . . . . . . . 1 . . . 2 . 2 . . . Critical Parts Destroyed 6 | . . . . . 1 . . . . . . . . 3 . 2 . . . Critical Strikes 23 | . . 1 . . 2 . . . . 4 . . . 9 . 6 . 1 . Burn 2 | . . . . . . . . . . . . . . . . 2 . . . Meltdown 2 | . . . . . . . . . . 1 . . . 1 . . . . . Destroy 9 | . . . . . 1 . . . . . . . . 4 . 4 . . . Blast 4 | . . . . . . . . . . 2 . . . 1 . . . 1 . Corrupt 5 | . . 1 . . 1 . . . . . . . . 3 . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9799 | 114 . 227 245 352 1251 . 874 87 235 1759 . 105 1398 1927 . 742 73 124 286 Guns 4489 | 114 . 193 245 352 424 . 608 23 175 335 . 41 705 439 . 551 . 31 253 Cannons 4738 | . . . . . 598 . 266 64 60 1264 . 64 594 1487 . 191 48 69 33 Explosions 354 | . . 34 . . 221 . . . . . . . 99 . . . . . . Melee 160 | . . . . . . . . . . 160 . . . . . . . . . Ramming 43 | . . . . . 8 . . . . . . . . 1 . . 10 24 . Kinetic 4119 | 29 . 78 120 153 326 . 713 23 235 1068 . . 540 301 . 416 48 69 . Thermal 3344 | . . 34 . . 819 . 161 64 . 478 . 64 354 712 . 326 15 31 286 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 2133 | 85 . 115 125 199 98 . . . . 53 . 41 504 913 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 160 | . . . . . . . . . . 160 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 9 9 9 6 6 . 1 . 8 8 Average Corruption 7 | . . . . . . . . . . 8 9 9 5 6 . 1 . 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 203 | . . . . . . . . . . 52 4 65 38 34 . . . 2 8 Message Errors 44 | . . . . . . . . . . 8 1 14 13 5 . . . . 3 Matter Fused 54 | . . . . . . . . . . 14 . 19 9 11 . . . . 1 Heat Flow Errors 21 | . . . . . . . . . . 7 1 6 2 4 . . . . 1 Energy Discharges 30 | . . . . . . . . . . 4 1 13 5 6 . . . . 1 Parts Rejected 3 | . . . . . . . . . . 2 . . . . . . . 1 . Data Loss (minor) 21 | . . . . . . . . . . 7 1 6 5 1 . . . 1 . Data Loss (major) 10 | . . . . . . . . . . 4 . 2 2 2 . . . . . Misfires 10 | . . . . . . . . . . 3 . 2 . 4 . . . . 1 Alerts 8 | . . . . . . . . . . 3 . 3 1 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 146 | . . . . . 18 . . . . 15 . . 79 16 . . 18 . . Projectiles 49 | . . . . . . . . . . 15 . . . 16 . . 18 . . Explosions 97 | . . . . . 18 . . . . . . . 79 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . 1 7 . . . 1 . 2 1 1 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . 1 7 . . . 1 . 2 1 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . 79 . . . . . . . 46 . . . 5 11 . Shots 3 | . . . . . 2 . . . . . . . 1 . . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . 3 5 . Targets Rammed 10 | . . . . . 1 . . . . . . . . 1 . . 3 5 . Kicked 2 | . . . . . 1 . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 851 | 20 . 27 . 201 68 . 8 66 72 481 225 302 851 460 . 435 . 8 229 Average Temperature 129 | 15 . 13 . 92 19 . 4 28 40 162 116 112 220 110 . 108 . 6 64 Received Heat Transfer 4953 | . . 66 60 186 1359 . . 54 . 735 . . 45 629 . 1360 36 9 414 Effects 40 | . . . . . . . . . . 5 2 2 28 3 . . . . . Shutdowns 10 | . . . . . . . . . . 2 . . 7 1 . . . . . Energy Bleed 6 | . . . . . . . . . . 2 . . 3 1 . . . . . Interference 7 | . . . . . . . . . . . 2 2 3 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . 1 1 . . . . . Short Circuit 4 | . . . . . . . . . . . . . 4 . . . . . . Damage (minor) 3 | . . . . . . . . . . 1 . . 2 . . . . . . Damage (major) 6 | . . . . . . . . . . . . . 6 . . . . . . Damage (core) 2 | . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . 7 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . 1 . . . . . Parts Melted 7 | . . . . . 1 . . 1 . 3 . . . 1 . 1 . . . Heat Transferred 4971 | . . 50 . . 1262 . 250 100 . 768 . 100 361 933 . 666 37 37 407 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Peak Influence 320 | 20 11 73 91 139 236 . 240 141 . . . . 161 320 15 66 15 15 39 Initial 109 | . 11 3 24 29 45 . . 109 . . . . . 19 15 11 9 . 7 Average 62 | 5 11 46 56 86 82 . 123 120 . . . . 35 124 15 17 3 . 18 Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . 1 . . . . . Low Security (%) 93 | 100 100 100 100 100 93 100 86 100 . . . . 100 76 100 100 100 100 100 Level 1 6 | . . . . . 6 . 13 . . . . . . 23 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 20 | . . . . . 2 . 2 1 . 1 . . 2 3 . 3 1 1 4 Investigation 4 | . . . . . . . . . . . . . 1 1 . . . . 2 Extermination 2 | . . . . . . . . . . . . . 1 . . . 1 . . Reinforcement 12 | . . . . . 1 . 2 1 . . . . . 2 . 3 . 1 2 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Distress Signals 3 | . . . 1 . 2 . . . . . . . . . . . . . . Communications Jammed 6 | . . . . . . . . . . . . . . 6 . . . . . Distress Signals 6 | . . . . . . . . . . . . . . 6 . . . . . Times Spotted 150 | . . 2 7 5 23 . 10 4 2 18 . 5 7 29 . 22 5 3 8 Peak Tracking Total 12 | . . 2 4 3 6 . 3 4 2 7 . 4 2 5 . 12 6 3 6 Tactical Retreats 13 | . . . . . 1 . 1 . . 3 . . . 3 . 3 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Traps Triggered 10 | . . . . . . . 3 . . . . . . 4 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Machines Disabled 8 | . . 1 . . . . . . . . . . 4 2 . . . . 1 Max in Single Turn 2 | . . 1 . . . . . . . . . . 2 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Machines Accessed 21 | . . . . . 1 2 . 1 1 . 4 . 4 3 1 . 1 1 2 Terminals 12 | . . . . . 1 1 . 1 . . . . 4 2 1 . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Total Hacks 72 | . . . . . 4 3 . 3 1 . 29 . 14 7 2 . 1 1 7 Successful 58 | . . . . . 4 3 . 3 1 . 29 . 8 5 1 . . 1 3 Failed 12 | . . . . . . . . . . . . . 4 2 1 . 1 . 4 Catastrophic 5 | . . . . . . . . . . . . . 1 1 . . 1 . 2 Database Lockouts 2 | . . . . . . . . . . . . . 2 . . . . . . Manual 6 | . . . . . . . . 1 . . . . 1 3 . . . . 1 Terminals 30 | . . . . . 4 1 . 3 . . . . 14 2 2 . 1 . 3 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 2 . . . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 50 | . . . . . 4 1 . 3 1 . 29 . 8 2 1 . . . 1 Record 18 | . . . . . 3 . . . . . 10 . 4 1 . . . . . Part Schematic 14 | . . . . . . . . . . . 12 . 1 . . . . . 1 Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 . . 3 . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . . . . Open DSF 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 2 . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . Monitor 1 | . . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 . . . . . . . 2 2 1 . 1 . 3 Full Trace Events 4 | . . . . . . . . . . . . . 1 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . . . . 1 Robots Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . 76 Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 Part Schematics Acquired 15 | . . . . . . . . . . . 12 . 1 . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . 2 . . . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . . 1 . 4 9 . 2 . . . Non-combat 9 | . . . . . . . . . . . . . 4 5 . . . . . Combat 7 | . . . . . . . . . . . 1 . . 4 . 2 . . . Robot Hacks Applied 22 | . . . . . . . . . . . 1 . 4 15 . 2 . . . parse_system 8 | . . . . . . . . . . . 1 . . 5 . 2 . . . no_distress 7 | . . . . . . . . . . . . . 2 5 . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . find_recycling 3 | . . . . . . . . . . . . . 1 2 . . . . . check_alert 3 | . . . . . . . . . . . . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 2 . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Total Allies 14 | . . . . . . . . . . 2 . 1 . 10 . . . . 1 Largest Group 6 | . . . . . . . . . . 2 2 2 1 6 1 1 . . 1 Highest-Rated Group 165 | . . . . . . . . . . 52 52 128 96 165 31 31 . . 23 Highest-Rated Ally 96 | . . . . . . . . . . 32 32 96 96 39 31 31 . . 23 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . . . . . 12 . 14 . 86 . 2 . . . Total Damage 3263 | . . . . . . . . . . 386 . 706 . 2151 . 20 . . . Kills 15 | . . . . . . . . . . 1 . 5 . 9 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Turns Passed 10905 | 135 202 132 143 376 727 76 491 182 569 1834 167 1881 1313 1246 18 249 675 242 247 Spaces Moved 4647 | 53 110 60 63 197 335 30 224 148 457 576 100 393 526 469 8 122 417 189 170 Core 375 | 3 . . . . 8 30 40 . . 142 . 88 9 5 . 2 14 2 32 Treads 1684 | 50 110 60 63 197 124 . . . . 247 100 305 264 116 8 40 . . . Legs 548 | . . . . . 203 . 80 . . . . . . 265 . . . . . Wheels 25 | . . . . . . . . . . . . . . 25 . . . . . Hover 1609 | . . . . . . . 104 148 457 187 . . 253 58 . 80 201 121 . Flight 406 | . . . . . . . . . . . . . . . . . 202 66 138 Fastest Speed 40 | 50 160 160 160 160 100 150 90 112 112 112 160 240 112 112 160 60 60 40 40 Average Speed 194 | 156 160 160 160 160 176 248 143 112 112 280 160 472 204 198 160 125 132 86 57 Slowest Speed 1450 | 160 160 160 160 160 330 350 400 112 112 950 160 1450 1000 800 160 500 445 160 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 25 13 9 45 22 1 95 4 59 64 73 62 12 41 1 76 10 6 15 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 . . 1 1 . Scrap Searched 3 | . . . . . . . . . . 2 . 1 . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . . . . . . . Terrain Destroyed 82 | . . 2 . . 13 . . 1 1 4 . 1 40 16 . 3 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 29 | . . . . . 1 . . 1 1 4 . 1 4 16 . . . . 1 AOE 50 | . . 2 . . 12 . . . . . . . 36 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Res Tes Total 5965 | 88 142 81 79 227 410 33 344 158 487 705 106 424 695 692 13 181 532 262 306 Wait 459 | 15 14 10 . 3 9 . . . 3 41 5 17 46 59 . . 86 52 99 Move 4628 | 52 109 59 62 196 334 29 223 147 456 575 99 392 525 468 7 121 416 188 170 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 90 | 5 7 2 2 3 4 . 10 2 6 1 . 1 15 10 . 4 8 6 4 Fast Attach 127 | 8 1 . . 1 6 2 19 2 1 18 . 2 25 19 . 8 9 3 3 Attach 53 | . . . 2 2 10 2 . . 1 6 . . 1 11 1 9 3 3 2 Detach 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . Swap 83 | . 3 . . 2 5 . 12 1 4 12 1 4 9 25 3 2 . . . Drop 116 | 1 8 2 . 4 5 . 17 3 1 2 . 4 32 19 2 6 4 2 4 Fire 311 | 7 . 8 13 16 36 . 25 3 14 44 1 3 42 60 . 20 2 3 14 Melee 6 | . . . . . . . . . . 6 . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . . 3 5 . Kick 2 | . . . . . 1 . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . 38 . . . . . . 20 . 8 . . 10 Rewire 3 | . . . . . . . . . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 2 exits: [*Upp] / DSF) -4/DSF -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/Testing History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 338 | -10/Materials | Entered Mines 394 | -10/Mines | Discovered new exit (range 5) 470 | -10/Mines | Entered Materials 470 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 571 | -9/Materials | Discovered new exit (range 16) 613 | -9/Materials | Entered Mines 655 | -9/Mines | Learned Materials trap positions 868 | -9/Mines | Learned Materials emergency access door positions 966 | -9/Mines | Discovered new exit (range 9) 989 | -9/Mines | Entered Materials 989 | -8/Materials | Evolved 2 slots: Utility x2 990 | -8/Materials | Loaded intel: 9 trap records 1011 | -8/Materials | Build established: Scavenger-Mutant 1357 | -8/Materials | Garrison activated, responded to threat 1486 | -8/Materials | Lost 9 parts (3p3n2u1w) 1610 | -8/Materials | Lost 5 parts (1p1n1u2w) 1697 | -8/Materials | Discovered new exit (range 8) 1699 | -8/Materials | Core integrity fell below 50% 1716 | -8/Materials | Entered Factory 1716 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1721 | -7/Factory | Identified exit to DSF 1744 | -7/Factory | Lost 3 parts (1n2u) 1792 | -7/Factory | Entered DSF 1893 | -7/DSF | Additional patrols routed to DSF 1958 | -7/DSF | Build established: Hacker-Mutant 1965 | -7/DSF | Lost 6 parts (5u1w) 2090 | -7/DSF | Discovered new exit (range 16) 2222 | -7/DSF | Sterilization system engaged 2242 | -7/DSF | Ambient heat levels rising (+10) 2257 | -7/DSF | Ambient heat levels rising (+10) 2272 | -7/DSF | Ambient heat levels rising (+10) 2283 | -7/DSF | Entered Factory 2283 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2448 | -6/Factory | Discovered new exit (range 15) 2465 | -6/Factory | Entered Lower Caves 3024 | -6/Lower Caves | Discovered new exit (range 5) 3034 | -6/Lower Caves | Entered another Lower Caves area 3153 | -6/Lower Caves | Lost 4 parts (2p2u) 3193 | -6/Lower Caves | Learned Factory trap positions 3286 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3368 | -6/Lower Caves | Lost 10 parts (2p3n4u1w) 3389 | -6/Lower Caves | Core integrity fell below 50% 3456 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 3636 | -6/Lower Caves | Build established: Mutant 4157 | -6/Lower Caves | Build established: Derelict-Mutant 4677 | -6/Lower Caves | Build established: Scavenger-Mutant 4851 | -6/Lower Caves | Discovered new exit (range 13) 4868 | -6/Lower Caves | Entered Data Miner 4868 | -6/Data Miner | Accompanied by 2 allies 4868 | -6/Data Miner | Discovered new exit (range 6) 4899 | -6/Data Miner | Met Data Miner 4932 | -6/Data Miner | Learned location of Section 7 (-3) 4932 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4974 | -6/Data Miner | Received God Mode back door access code from Data Miner 5035 | -6/Data Miner | Entered Proximity Caves 5035 | -5/Proximity Caves | Accompanied by 2 allies 5312 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 5765 | -5/Proximity Caves | Escorted by Enhanced Grunt 6531 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6784 | -5/Proximity Caves | Discovered new exit (range 11) 6916 | -5/Proximity Caves | Entered Factory 6916 | -5/Factory | Accompanied by 1 ally 6916 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6917 | -5/Factory | Loaded intel: 79 trap records 7030 | -5/Factory | Found Corrupted Prototype Device 7662 | -5/Factory | Found Unknown Protection 7662 | -5/Factory | Identified Hvy. Reflective Plating 7961 | -5/Factory | Central database locked down 7961 | -5/Factory | Central database locked down 7961 | -5/Factory | Identified exit to Upper Caves 7961 | -5/Factory | Identified exit to Extension 8229 | -5/Factory | Entered Extension 8256 | -5/Extension | Disrupted transfer network 8415 | -5/Extension | Rescued a captive Derelict 8416 | -5/Extension | Rescued a captive Derelict 8535 | -5/Extension | Rescued a captive Derelict 8761 | -5/Extension | Rescued a captive Derelict 8991 | -5/Extension | Spotted B-75 Beast 9001 | -5/Extension | Spotted B-75 Beast 9037 | -5/Extension | Allies destroyed B-75 Beast 9067 | -5/Extension | Rescued a captive Derelict 9068 | -5/Extension | Rescued a captive Derelict 9086 | -5/Extension | Allies destroyed B-75 Beast 9107 | -5/Extension | Lost 16 parts (4p4n5u3w) 9376 | -5/Extension | Incoming investigation squad redirected 9414 | -5/Extension | Build established: Scavenger-Tank 9455 | -5/Extension | Discovered new exit (range 3) 9475 | -5/Extension | Entered Factory 9475 | -4/Factory | Accompanied by 1 ally 9475 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9490 | -4/Factory | Discovered new exit (range 16) 9493 | -4/Factory | Identified exit to DSF 9493 | -4/Factory | Entered DSF 9493 | -4/DSF | Accompanied by 1 ally 9566 | -4/DSF | Additional patrols routed to DSF 9633 | -4/DSF | Lost 7 parts (3p3u1w) 9703 | -4/DSF | Lost 6 parts (1n2u3w) 9715 | -4/DSF | Discovered new exit (range 15) 9742 | -4/DSF | Entered Research 9742 | -3/Research | Evolved 2 slots: Utility x2 9743 | -3/Research | Identified exit to Armory 9770 | -3/Research | Lost 12 parts (2p2n3u5w) 10108 | -3/Research | Discovered new exit (range 7) 10248 | -3/Research | Build established: Generator-Mutant 10417 | -3/Research | Entered another Research area 10417 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10436 | -2/Research | Lost 5 parts (2p1n2w) 10651 | -2/Research | Discovered new exit (range 12) 10657 | -2/Research | Lost 6 parts (3p1n2u) 10659 | -2/Research | Entered Testing 10659 | -2/Testing | Spotted PG-2HX1WNDHZ6 10756 | -2/Testing | Fabricated M-22 Extractor (x1) 10814 | -2/Testing | Scanned by Researcher 10859 | -2/Testing | Core integrity fell below 50% 10873 | -2/Testing | Spotted Alpha 7 10876 | -2/Testing | Spotted GC-HPA(L) 10901 | -2/Testing | Core integrity fell below 20% 10906 | -2/Testing | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 10894_ Penetrated by Slug. 10894_ Slug penetrates Wall. 10895_ Identified Helical Railgun. 10895_ Malfunction: Energy drain (-27). 10896_ Dropped Faulty Helical Railgun. 10897_ Enh. Nova Cannon destroyed. 10897_ Penetrated by Slug. 10897_ C-65 Expert calls for reinforcements. 10897_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10897_ Held in stasis. 10897_ C-65 Expert is analyzing... 10899_ Discarded Imp. Signal Interpreter. 10903_ Penetrated by Slug. 10904_ Critical hit (Burn: +37). 10905_ Acquired 111 matter. 10905_ Acquired 91 matter. 10906_ Acquired 42 matter. 10906_ Held in stasis. 10906_ Penetrated by Slug. 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"""" #??####????????????????????? | | "" ## # """"" #??????????????????????????? | | "" ## # """"" #??????????????????????????? | | """## ##############??????????????????????????? | | ##### #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# T???????????????????????????????????????? | | ????# "???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????+ ???????????????????????????????????????? | | ????# ???????????????????????????????????????? | | ????# """???????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 59 Energy Capacity 1180 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 135 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 6 Armor Coverage 825 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 62 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 45 Energy Filtering 30 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Cmb. Gravmag System | -5/Factory | Hacked Imp. Q-thruster | -2/Testing | Archive Enh. Nova Cannon | -2/Testing | Hacked Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-43 Plague | -2/Testing | Archive Fabricated ------------ M-22 Extractor | x1 | -2/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevEtherialCalibrator Manual? 0 Play Time 01:55:25 Cumulative 134.4 hours Start 2022.07.07 @ 00:47:56 End 2022.07.09 @ 12:17:02 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d56ae736-a0d7-4f01-a19b-dc3d7fb78879