Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 18:42:13 Player: Jimothy Jimone Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (624) 624 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3849 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Target Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink ECM Suite ECM Suite Hardened Medium Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Target Analyzer Armor Integrity Analyzer Armor Integrity Analyzer ECM Suite Propulsion Shielding > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Improved Heat Sink ECM Suite Hardened Medium Armor Plating Shock Rifle Light Assault Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Propulsion Shielding Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . . . 1 2 . Weapon . | . . . . . . . . . Parts Attached 46 | 8 9 3 . 2 . 9 15 . Power 5 | 1 2 . . . . 1 1 . Engine 4 | 1 2 . . . . 1 . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 13 | 2 4 . . . . 4 3 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 10 | . 4 . . . . 4 2 . Utility 17 | 2 1 2 . 1 . 2 9 . Device 4 | 1 . . . . . 1 2 . Storage 1 | 1 . . . . . . . . Processor 5 | . 1 . . . . . 4 . Hackware . | . . . . . . . . . Protection 7 | . . 2 . 1 . 1 3 . Artifact . | . . . . . . . . . Weapon 11 | 3 2 1 . 1 . 2 2 . Energy Gun 1 | . . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 3 | 1 . . . 1 . . 1 . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . 3 2 . . 1 11 8 6 Power 6 | . 1 1 . . . 3 . 1 Propulsion 11 | . 1 . . . 1 6 1 2 Utility 9 | . . 1 . . . . 6 2 Weapon 5 | . 1 . . . . 2 1 1 Highest Loss Streak 11 | . 2 2 . . 1 11 2 4 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 3 3 5 4 4 4 2 5 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . 1 1 1 1 . 3 Weapon 1 | . 1 2 4 3 3 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 4 | . 2 . . . . . . 2 Power . | . . . . . . . . . Propulsion 1 | . 1 . . . . . . . Utility 2 | . . . . . . . . 2 Weapon 1 | . 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 62 | . 89 77 77 80 85 74 44 65 Engine 2 | . 13 2 . . . 10 . . Wheel 1 | . 13 . . . . . . . Flight 11 | . 12 33 33 33 30 14 1 10 Device 5 | . 14 4 . . . 8 4 4 Processor 11 | . 1 11 11 11 11 9 8 30 Protection 14 | . . 13 22 22 22 18 18 5 Ballistic Gun 6 | . 21 12 11 11 11 5 2 . Special Weapon 2 | . 5 . . 3 11 5 . 6 Impact Weapon 2 | . . . . . . 2 5 . Peak Build Rating 27 | 9 9 12 9 10 9 17 27 27 Average Rating 12 | 6 8 9 9 9 8 12 12 24 On Entrance 9 | . 9 9 9 9 9 8 9 27 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 21 | 12 12 13 13 14 8 13 21 12 Greatest Support 32 | 32 32 15 15 15 15 13 10 10 Greatest Overweight (x) 6 | . 2 1 . . . 3 6 1 Average Overweight (x) . | . . . . . . . 2 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 Most Carried 8 | 3 8 5 5 5 5 5 5 5 Average Carried 3 | 1 3 3 5 4 4 4 2 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 4 4 4 5 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 941 | 197 136 32 . . 36 130 353 57 Remotely . | . . . . . . . . . Salvage Created 634 | 51 123 32 . . . 118 310 . Parts 36 | 6 13 3 . . . 6 8 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 21 | . 8 1 . . . 6 6 . Melee 3 | . . . . . . 1 2 . Guns 13 | . 8 1 . . . 1 3 . Cannons 3 | . . . . . . 3 . . Classes Destroyed 6 | 1 2 . . . . 1 2 . Builder 1 | . . . . . . . 1 . Tunneler 3 | 2 . . . . . 1 . . Swarmer 11 | . 7 . . . . 4 . . Grunt 5 | . 1 1 . . . 1 2 . Sentry 2 | . . . . . . 1 1 . Programmer 3 | . . . . . . . 3 . Best Kill Streak 4 | 2 4 1 . . . 4 2 . Combat Bots Only 4 | . 4 1 . . . 4 2 . Max Kills in Single Turn 1 | 1 1 1 . . . 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 489 | . 52 25 . . 5 117 179 111 Missed 203 | . 15 14 . . 4 51 62 57 Hits 286 | . 37 11 . . 1 66 117 54 Projectile 286 | . 37 11 . . 1 66 117 54 Critical Strikes 7 | . . . . . . 3 4 . Actively Blocked 1 | . . . . . . 1 . . Damage Taken 3258 | . 384 151 . . 20 800 1308 595 Core 1108 | . 140 28 . . . 223 347 370 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 100 | . . . . . . 62 28 10 Core Remaining (%) 74 | 100 44 . . . 93 59 . . Volleys Fired 76 | 7 34 14 . 5 . 7 7 2 Largest 2 | 2 2 1 . 2 . 2 2 1 Hottest 120 | 40 120 20 . 120 . 120 70 5 Shots Fired 119 | 14 53 14 . 7 . 13 16 2 Gun 96 | 14 44 14 . 2 . 6 16 . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 23 | . 9 . . 5 . 7 . 2 Kinetic 92 | 14 44 14 . 2 . 6 12 . Thermal 21 | . 9 . . 5 . 7 . . Explosive . | . . . . . . . . . Electromagnetic 4 | . . . . . . . 4 . Robot Hit Streak 12 | 8 12 8 . . . 3 11 1 Robot Miss Streak 4 | 2 4 1 . . . 2 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 92 | 10 27 11 . . . 12 31 1 Core Hits 33 | 2 12 5 . . . 5 9 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 8 | . . . . . . 2 6 . Critical Strikes 9 | . . . . . . 2 7 . Destroy 2 | . . . . . . . 2 . Smash 7 | . . . . . . 2 5 . Melee Attacks 38 | . . . . . . 9 29 . Impact 38 | . . . . . . 9 29 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1887 | 95 290 83 . . . 428 977 14 Guns 568 | 95 218 83 . . . 26 146 . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1161 | . . . . . . 330 831 . Ramming 14 | . . . . . . . . 14 Kinetic 493 | 95 218 83 . . . 26 71 . Thermal 144 | . 72 . . . . 72 . . Explosive . | . . . . . . . . . Electromagnetic 75 | . . . . . . . 75 . Impact 1161 | . . . . . . 330 831 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . 2 1 1 1 1 . 12 12 Average Corruption 6 | . 2 1 1 1 1 . 6 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . 1 . 1 2 . . 23 17 Message Errors 7 | . . . . . . . 2 5 Matter Fused 11 | . . . . . . . 8 3 Heat Flow Errors 8 | . . . 1 1 . . 1 5 Energy Discharges 7 | . . . . 1 . . 4 2 Parts Rejected 2 | . 1 . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 562 | . 4 . . . . 188 370 . Projectiles 4 | . 4 . . . . . . . Explosions . | . . . . . . . . . Melee 558 | . . . . . . 188 370 . Knockbacks 5 | . . . . . . 1 4 . Impact 5 | . . . . . . 1 4 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . 7 Shots . | . . . . . . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 323 | . 100 10 210 234 . 323 222 259 Average Temperature 80 | . 19 7 161 72 . 144 66 103 Received Heat Transfer 741 | . 42 84 . . . 297 171 147 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Fried 9 | . . . . . . 4 5 . Impact Corruptions 19 | . . . . . . 7 12 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 300 | . 150 . . . . 150 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 . 100 83 100 . Level 1 2 | . . . . . . 16 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 226 | 5 155 117 37 . 35 226 93 . Initial 93 | . . 52 37 . . 1 93 . Average 30 | . 63 71 32 . 9 70 14 . Influence Increases 1043 | 10 240 135 . . 45 371 182 60 Destroy 0b10 Robot/C 420 | . 160 20 . . . 120 120 . Destroy 0b10 Robot/NC 20 | 10 . . . . . 5 5 . Destroy Leader 100 | . 30 . . . . 20 50 . Trap Triggered on 0b10 10 | . . 10 . . . . . . Successful Hack 14 | . . . . . . 14 . . Destroy Structure 14 | . 5 . . . . 2 7 . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 450 | . 45 105 . . 45 195 . 60 Influence Decreases 1026 | 10 115 163 70 27 40 170 378 53 Entered New Map 281 | . . 73 60 27 . 4 113 4 Time Decay 570 | 10 94 70 10 . 30 78 249 29 Lost Part 175 | . 21 20 . . 10 88 16 20 Squads Dispatched 10 | . . 1 . . . 2 7 . Investigation 4 | . . 1 . . . 2 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 13 15 . . 4 22 13 10 Peak Tracking Total 16 | . 4 7 . . 3 16 4 6 Tactical Retreats 12 | . 2 2 . . 1 4 1 2 ECM-based Alert Blocks 2 | . . . . . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 1 1 . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . Reused 1 | . . 1 . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 15 | . . 4 . 4 . 5 2 . Terminals 6 | . . 3 . . . 3 . . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . . . . . . 1 1 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . . 11 . 4 . 11 4 . Successful 21 | . . 6 . 4 . 8 3 . Failed 9 | . . 5 . . . 3 1 . Catastrophic 2 | . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . 1 . . Terminals 14 | . . 7 . . . 7 . . Fabricators 2 | . . . . . . . 2 . Repair Stations 3 | . . . . . . 3 . . Recycling Units 3 | . . . . . . 1 2 . Scanalyzers 4 | . . 4 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . 2 . 4 . 4 . . Record 4 | . . . . 4 . . . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Reprogram Traps 2 | . . 1 . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 2 | . . . . . . 2 . . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . 1 1 . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 4 | . . 4 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 2 | . . 2 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . 3 . . . 3 2 . Full Trace Events 5 | . . 1 . . . 3 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 51 | . . . . . . . 51 . Total Part Build Rating 2 | . . . . . . . 2 . Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Active Infowar (turns) 1524 | 38 271 59 . . . 285 422 449 Optics 524 | . . . . . . . 75 449 Sensors 632 | . . . . . . 285 347 . Terrain 368 | 38 271 59 . . . . . . ECM 339 | . . . . . . . 40 299 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 3038 | 117 271 143 36 286 112 292 1332 449 Spaces Moved 3240 | 84 239 296 104 720 295 273 700 529 Core 758 | 1 1 . . . . 50 485 221 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 140 | 83 57 . . . . . . . Hover 31 | . . . . . . . 31 . Flight 2311 | . 181 296 104 720 295 223 184 308 Fastest Speed 30 | 50 37 34 34 34 34 30 37 37 Average Speed 73 | 99 56 34 34 34 34 50 157 83 Slowest Speed 350 | 100 150 114 34 34 37 275 350 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . 3 3 . . 1 4 2 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 42 31 25 92 75 33 13 84 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 14 | . 5 . . . . 2 7 . Terrain Destroyed 16 | . 6 . . 1 . 2 7 . Melee 8 | . . . . . . 1 7 . Projectile 8 | . 6 . . 1 . 1 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 3652 | 101 305 323 103 744 302 379 860 535 Wait 202 | . 7 2 . 17 7 78 91 . Move 3207 | 83 232 289 103 719 292 264 696 529 Hop 12 | . 3 3 . . 1 4 1 . Pick Up 17 | 2 5 2 . . 1 1 6 . Fast Attach 36 | 7 8 2 . . . 8 11 . Attach 24 | 1 3 5 . 2 . 3 10 . Detach 21 | 1 3 5 . 1 . 3 7 1 Swap 4 | . 4 . . . . . . . Drop 13 | . 6 1 . . 1 2 2 1 Fire 76 | 7 34 14 . 5 . 7 7 2 Melee 38 | . . . . . . 9 29 . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Core integrity fell below 50% 386 | -10/Materials | Discovered new exit (range 11) 389 | -10/Materials | Identified exit to Materials 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -9/Materials | Discovered new exit (range 7) 532 | -9/Materials | Identified exit to Mines 532 | -9/Materials | Entered Mines 541 | -9/Mines | Learned 4 Materials zone layouts 554 | -9/Mines | Learned Materials stockpile data 565 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 566 | -9/Mines | Discovered new exit (range 5) 567 | -9/Mines | Identified exit to Exiles 568 | -9/Mines | Entered Exiles 568 | -9/Exiles | Found Exiles lab abandoned 627 | -9/Exiles | Build established: Scavenger-Mutant 662 | -9/Exiles | Discovered new exit (range 10) 664 | -9/Exiles | Identified exit to Mines 854 | -9/Exiles | Entered Mines 963 | -8/Mines | Discovered new exit (range 4) 965 | -8/Mines | Identified exit to Materials 966 | -8/Mines | Entered Materials 966 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 967 | -8/Materials | Identified exit to Factory 1226 | -8/Materials | Build established: Mutant 1229 | -8/Materials | Lost 11 parts (3p6n2w) 1253 | -8/Materials | Discovered exit to Factory (range 6) 1258 | -8/Materials | Entered Factory 1258 | -7/Factory | Evolved 2 slots: Utility x2 1853 | -7/Factory | Allied Derelicts emerged from ambush trap array 1943 | -7/Factory | Garrison activated, responded to threat 2030 | -7/Factory | Lost 3 allies 2089 | -7/Factory | Fabricated Flight Unit? 2275 | -7/Factory | System corruption reached 10% 2575 | -7/Factory | Discovered new exit (range 8) 2590 | -7/Factory | Entered Lower Caves 2685 | -7/Lower Caves | Learned location of Zion (-6) 2898 | -7/Lower Caves | Spotted B-75 Beast 2899 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2904 | -7/Lower Caves | Core integrity fell below 50% 2926 | -7/Lower Caves | Discovered new exit (range 16) 2958 | -7/Lower Caves | Lost 4 parts (1p2n1u) 3034 | -7/Lower Caves | Core integrity fell below 20% 3039 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- System corrupted: Remote Datajack fused. Jacked Y-54 Guardian... >>parse_system Reading system data... Propulsion Shielding destroyed. EXIT=FOUND Flight Unit+ destroyed. Mic. Nuclear Core destroyed. System corrupted: Component data lost. System corrupted: Heat flow error (+264). Acquired 45 matter. Acquired 12 matter. System corrupted: Energy discharge (-29). Remote Datajack destroyed. BQKJ6H12 QLB=7NR##CHCDYG1Q/GFNI Armor Integrity Analyzer destroyed. Knocked back. Slammed into B-75 Beast. Destabilizing: Core damaged (-35). Slammed into B-75 Beast. 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BB #?????## #??????? | | ????????????????????? ????# #??????? | | ????????????????????####### #?## #??????? | | ???????????????????????????#### ##?# ###??????# | | ???????????????????????????????# #??#####????????# | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Target Analysis 5 Armor Integrity Analysis 30 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxSiegeBay Manual? 0 Play Time 00:52:21 Cumulative 20.8 hours Start 2026.04.14 @ 17:34:52 End 2026.04.14 @ 18:42:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6430ea57-1b74-42d6-89e1-5ac2e8570a85